--Converted with ttyyuu12345's model to script plugin v4
function sandbox(var,func)
local env = getfenv(func)
local newenv = setmetatable({},{
__index = function(self,k)
if k=="script" then
return var
else
return env[k]
end
end,
})
setfenv(func,newenv)
return func
end
cors = {}
mas = Instance.new("Model",game:GetService("Lighting"))
Model0 = Instance.new("Model")
Model1 = Instance.new("Model")
Part2 = Instance.new("Part")
SurfaceLight3 = Instance.new("SurfaceLight")
Motor6D4 = Instance.new("Motor6D")
Part5 = Instance.new("Part")
SpecialMesh6 = Instance.new("SpecialMesh")
Script7 = Instance.new("Script")
Model8 = Instance.new("Model")
MeshPart9 = Instance.new("MeshPart")
MeshPart10 = Instance.new("MeshPart")
PointLight11 = Instance.new("PointLight")
Motor6D12 = Instance.new("Motor6D")
Motor6D13 = Instance.new("Motor6D")
Motor6D14 = Instance.new("Motor6D")
Motor6D15 = Instance.new("Motor6D")
Motor6D16 = Instance.new("Motor6D")
Part17 = Instance.new("Part")
SpecialMesh18 = Instance.new("SpecialMesh")
Script19 = Instance.new("Script")
Model20 = Instance.new("Model")
MeshPart21 = Instance.new("MeshPart")
MeshPart22 = Instance.new("MeshPart")
MeshPart23 = Instance.new("MeshPart")
Part24 = Instance.new("Part")
SpecialMesh25 = Instance.new("SpecialMesh")
Script26 = Instance.new("Script")
Model27 = Instance.new("Model")
MeshPart28 = Instance.new("MeshPart")
MeshPart29 = Instance.new("MeshPart")
MeshPart30 = Instance.new("MeshPart")
Part31 = Instance.new("Part")
SpecialMesh32 = Instance.new("SpecialMesh")
Script33 = Instance.new("Script")
Model34 = Instance.new("Model")
MeshPart35 = Instance.new("MeshPart")
MeshPart36 = Instance.new("MeshPart")
MeshPart37 = Instance.new("MeshPart")
Part38 = Instance.new("Part")
SpecialMesh39 = Instance.new("SpecialMesh")
Script40 = Instance.new("Script")
Model41 = Instance.new("Model")
MeshPart42 = Instance.new("MeshPart")
MeshPart43 = Instance.new("MeshPart")
MeshPart44 = Instance.new("MeshPart")
Part45 = Instance.new("Part")
SpecialMesh46 = Instance.new("SpecialMesh")
Sound47 = Instance.new("Sound")
Sound48 = Instance.new("Sound")
Sound49 = Instance.new("Sound")
Sound50 = Instance.new("Sound")
Animation51 = Instance.new("Animation")
Animation52 = Instance.new("Animation")
Animation53 = Instance.new("Animation")
Animation54 = Instance.new("Animation")
Animation55 = Instance.new("Animation")
Animation56 = Instance.new("Animation")
Animation57 = Instance.new("Animation")
Animation58 = Instance.new("Animation")
Animation59 = Instance.new("Animation")
Animation60 = Instance.new("Animation")
Animation61 = Instance.new("Animation")
Animation62 = Instance.new("Animation")
Animation63 = Instance.new("Animation")
Animation64 = Instance.new("Animation")
Animation65 = Instance.new("Animation")
Animation66 = Instance.new("Animation")
Sound67 = Instance.new("Sound")
Sound68 = Instance.new("Sound")
BodyColors69 = Instance.new("BodyColors")
Script70 = Instance.new("Script")
Script71 = Instance.new("Script")
BoolValue72 = Instance.new("BoolValue")
Script73 = Instance.new("Script")
Humanoid74 = Instance.new("Humanoid")
Camera75 = Instance.new("Camera")
Model76 = Instance.new("Model")
Model77 = Instance.new("Model")
Part78 = Instance.new("Part")
Texture79 = Instance.new("Texture")
Texture80 = Instance.new("Texture")
Texture81 = Instance.new("Texture")
Texture82 = Instance.new("Texture")
Texture83 = Instance.new("Texture")
Texture84 = Instance.new("Texture")
Model85 = Instance.new("Model")
Model86 = Instance.new("Model")
UnionOperation87 = Instance.new("UnionOperation")
ClickDetector88 = Instance.new("ClickDetector")
MeshPart89 = Instance.new("MeshPart")
Sound90 = Instance.new("Sound")
Script91 = Instance.new("Script")
UnionOperation92 = Instance.new("UnionOperation")
ClickDetector93 = Instance.new("ClickDetector")
MeshPart94 = Instance.new("MeshPart")
Sound95 = Instance.new("Sound")
Script96 = Instance.new("Script")
Script97 = Instance.new("Script")
UnionOperation98 = Instance.new("UnionOperation")
Decal99 = Instance.new("Decal")
Decal100 = Instance.new("Decal")
Sound101 = Instance.new("Sound")
Sound102 = Instance.new("Sound")
Sound103 = Instance.new("Sound")
Sound104 = Instance.new("Sound")
Texture105 = Instance.new("Texture")
Texture106 = Instance.new("Texture")
Texture107 = Instance.new("Texture")
Texture108 = Instance.new("Texture")
Texture109 = Instance.new("Texture")
UnionOperation110 = Instance.new("UnionOperation")
Decal111 = Instance.new("Decal")
Decal112 = Instance.new("Decal")
Sound113 = Instance.new("Sound")
Sound114 = Instance.new("Sound")
Sound115 = Instance.new("Sound")
Sound116 = Instance.new("Sound")
Texture117 = Instance.new("Texture")
Texture118 = Instance.new("Texture")
Texture119 = Instance.new("Texture")
Texture120 = Instance.new("Texture")
Texture121 = Instance.new("Texture")
UnionOperation122 = Instance.new("UnionOperation")
UnionOperation123 = Instance.new("UnionOperation")
Model124 = Instance.new("Model")
MeshPart125 = Instance.new("MeshPart")
Part126 = Instance.new("Part")
Texture127 = Instance.new("Texture")
Texture128 = Instance.new("Texture")
Texture129 = Instance.new("Texture")
Texture130 = Instance.new("Texture")
Texture131 = Instance.new("Texture")
Texture132 = Instance.new("Texture")
Part133 = Instance.new("Part")
Texture134 = Instance.new("Texture")
Texture135 = Instance.new("Texture")
Texture136 = Instance.new("Texture")
Texture137 = Instance.new("Texture")
Texture138 = Instance.new("Texture")
Texture139 = Instance.new("Texture")
Model140 = Instance.new("Model")
Part141 = Instance.new("Part")
Texture142 = Instance.new("Texture")
Texture143 = Instance.new("Texture")
Texture144 = Instance.new("Texture")
Texture145 = Instance.new("Texture")
Texture146 = Instance.new("Texture")
Texture147 = Instance.new("Texture")
Part148 = Instance.new("Part")
Texture149 = Instance.new("Texture")
Texture150 = Instance.new("Texture")
Texture151 = Instance.new("Texture")
Texture152 = Instance.new("Texture")
Texture153 = Instance.new("Texture")
Texture154 = Instance.new("Texture")
Part155 = Instance.new("Part")
Texture156 = Instance.new("Texture")
Texture157 = Instance.new("Texture")
Texture158 = Instance.new("Texture")
Texture159 = Instance.new("Texture")
Texture160 = Instance.new("Texture")
Texture161 = Instance.new("Texture")
UnionOperation162 = Instance.new("UnionOperation")
Texture163 = Instance.new("Texture")
Texture164 = Instance.new("Texture")
Texture165 = Instance.new("Texture")
Texture166 = Instance.new("Texture")
Texture167 = Instance.new("Texture")
Texture168 = Instance.new("Texture")
Part169 = Instance.new("Part")
Texture170 = Instance.new("Texture")
Texture171 = Instance.new("Texture")
Texture172 = Instance.new("Texture")
Texture173 = Instance.new("Texture")
Texture174 = Instance.new("Texture")
Texture175 = Instance.new("Texture")
Model176 = Instance.new("Model")
UnionOperation177 = Instance.new("UnionOperation")
Texture178 = Instance.new("Texture")
Texture179 = Instance.new("Texture")
Texture180 = Instance.new("Texture")
Texture181 = Instance.new("Texture")
Texture182 = Instance.new("Texture")
Texture183 = Instance.new("Texture")
Model184 = Instance.new("Model")
Model185 = Instance.new("Model")
Model186 = Instance.new("Model")
Script187 = Instance.new("Script")
UnionOperation188 = Instance.new("UnionOperation")
Sound189 = Instance.new("Sound")
Sound190 = Instance.new("Sound")
Sound191 = Instance.new("Sound")
Sound192 = Instance.new("Sound")
Decal193 = Instance.new("Decal")
Decal194 = Instance.new("Decal")
Texture195 = Instance.new("Texture")
Texture196 = Instance.new("Texture")
Texture197 = Instance.new("Texture")
Texture198 = Instance.new("Texture")
Texture199 = Instance.new("Texture")
UnionOperation200 = Instance.new("UnionOperation")
Sound201 = Instance.new("Sound")
Sound202 = Instance.new("Sound")
Sound203 = Instance.new("Sound")
Sound204 = Instance.new("Sound")
Decal205 = Instance.new("Decal")
Decal206 = Instance.new("Decal")
Texture207 = Instance.new("Texture")
Texture208 = Instance.new("Texture")
Texture209 = Instance.new("Texture")
Texture210 = Instance.new("Texture")
Texture211 = Instance.new("Texture")
UnionOperation212 = Instance.new("UnionOperation")
ClickDetector213 = Instance.new("ClickDetector")
MeshPart214 = Instance.new("MeshPart")
Sound215 = Instance.new("Sound")
Script216 = Instance.new("Script")
UnionOperation217 = Instance.new("UnionOperation")
ClickDetector218 = Instance.new("ClickDetector")
MeshPart219 = Instance.new("MeshPart")
Sound220 = Instance.new("Sound")
Script221 = Instance.new("Script")
UnionOperation222 = Instance.new("UnionOperation")
ClickDetector223 = Instance.new("ClickDetector")
MeshPart224 = Instance.new("MeshPart")
Sound225 = Instance.new("Sound")
Script226 = Instance.new("Script")
UnionOperation227 = Instance.new("UnionOperation")
UnionOperation228 = Instance.new("UnionOperation")
Model229 = Instance.new("Model")
MeshPart230 = Instance.new("MeshPart")
Model231 = Instance.new("Model")
MeshPart232 = Instance.new("MeshPart")
Part233 = Instance.new("Part")
Texture234 = Instance.new("Texture")
Texture235 = Instance.new("Texture")
Texture236 = Instance.new("Texture")
Texture237 = Instance.new("Texture")
Texture238 = Instance.new("Texture")
Texture239 = Instance.new("Texture")
Part240 = Instance.new("Part")
Texture241 = Instance.new("Texture")
Texture242 = Instance.new("Texture")
Texture243 = Instance.new("Texture")
Texture244 = Instance.new("Texture")
Texture245 = Instance.new("Texture")
Texture246 = Instance.new("Texture")
Part247 = Instance.new("Part")
Texture248 = Instance.new("Texture")
Texture249 = Instance.new("Texture")
Texture250 = Instance.new("Texture")
Texture251 = Instance.new("Texture")
Texture252 = Instance.new("Texture")
Texture253 = Instance.new("Texture")
Part254 = Instance.new("Part")
Texture255 = Instance.new("Texture")
Texture256 = Instance.new("Texture")
Texture257 = Instance.new("Texture")
Texture258 = Instance.new("Texture")
Texture259 = Instance.new("Texture")
Texture260 = Instance.new("Texture")
Part261 = Instance.new("Part")
Texture262 = Instance.new("Texture")
Texture263 = Instance.new("Texture")
Texture264 = Instance.new("Texture")
Texture265 = Instance.new("Texture")
Texture266 = Instance.new("Texture")
Texture267 = Instance.new("Texture")
Part268 = Instance.new("Part")
Texture269 = Instance.new("Texture")
Texture270 = Instance.new("Texture")
Texture271 = Instance.new("Texture")
Texture272 = Instance.new("Texture")
Texture273 = Instance.new("Texture")
Texture274 = Instance.new("Texture")
Model275 = Instance.new("Model")
Part276 = Instance.new("Part")
Texture277 = Instance.new("Texture")
Texture278 = Instance.new("Texture")
Texture279 = Instance.new("Texture")
Texture280 = Instance.new("Texture")
Texture281 = Instance.new("Texture")
Texture282 = Instance.new("Texture")
Part283 = Instance.new("Part")
Texture284 = Instance.new("Texture")
Texture285 = Instance.new("Texture")
Texture286 = Instance.new("Texture")
Texture287 = Instance.new("Texture")
Texture288 = Instance.new("Texture")
Texture289 = Instance.new("Texture")
Part290 = Instance.new("Part")
Texture291 = Instance.new("Texture")
Texture292 = Instance.new("Texture")
Texture293 = Instance.new("Texture")
Texture294 = Instance.new("Texture")
Texture295 = Instance.new("Texture")
Texture296 = Instance.new("Texture")
UnionOperation297 = Instance.new("UnionOperation")
Texture298 = Instance.new("Texture")
Texture299 = Instance.new("Texture")
Texture300 = Instance.new("Texture")
Texture301 = Instance.new("Texture")
Texture302 = Instance.new("Texture")
Texture303 = Instance.new("Texture")
UnionOperation304 = Instance.new("UnionOperation")
Texture305 = Instance.new("Texture")
Texture306 = Instance.new("Texture")
Texture307 = Instance.new("Texture")
Texture308 = Instance.new("Texture")
Texture309 = Instance.new("Texture")
Texture310 = Instance.new("Texture")
Model311 = Instance.new("Model")
Part312 = Instance.new("Part")
Texture313 = Instance.new("Texture")
Texture314 = Instance.new("Texture")
Texture315 = Instance.new("Texture")
Texture316 = Instance.new("Texture")
Texture317 = Instance.new("Texture")
Texture318 = Instance.new("Texture")
Part319 = Instance.new("Part")
Texture320 = Instance.new("Texture")
Texture321 = Instance.new("Texture")
Texture322 = Instance.new("Texture")
Texture323 = Instance.new("Texture")
Texture324 = Instance.new("Texture")
Texture325 = Instance.new("Texture")
Part326 = Instance.new("Part")
Texture327 = Instance.new("Texture")
Texture328 = Instance.new("Texture")
Texture329 = Instance.new("Texture")
Texture330 = Instance.new("Texture")
Texture331 = Instance.new("Texture")
Texture332 = Instance.new("Texture")
UnionOperation333 = Instance.new("UnionOperation")
Texture334 = Instance.new("Texture")
Texture335 = Instance.new("Texture")
Texture336 = Instance.new("Texture")
Texture337 = Instance.new("Texture")
Texture338 = Instance.new("Texture")
Texture339 = Instance.new("Texture")
Part340 = Instance.new("Part")
Texture341 = Instance.new("Texture")
Texture342 = Instance.new("Texture")
Texture343 = Instance.new("Texture")
Texture344 = Instance.new("Texture")
Texture345 = Instance.new("Texture")
Texture346 = Instance.new("Texture")
Model347 = Instance.new("Model")
Part348 = Instance.new("Part")
Texture349 = Instance.new("Texture")
Texture350 = Instance.new("Texture")
Texture351 = Instance.new("Texture")
Texture352 = Instance.new("Texture")
Texture353 = Instance.new("Texture")
Texture354 = Instance.new("Texture")
Part355 = Instance.new("Part")
Texture356 = Instance.new("Texture")
Texture357 = Instance.new("Texture")
Texture358 = Instance.new("Texture")
Texture359 = Instance.new("Texture")
Texture360 = Instance.new("Texture")
Texture361 = Instance.new("Texture")
Part362 = Instance.new("Part")
Texture363 = Instance.new("Texture")
Texture364 = Instance.new("Texture")
Texture365 = Instance.new("Texture")
Texture366 = Instance.new("Texture")
Texture367 = Instance.new("Texture")
Texture368 = Instance.new("Texture")
UnionOperation369 = Instance.new("UnionOperation")
Texture370 = Instance.new("Texture")
Texture371 = Instance.new("Texture")
Texture372 = Instance.new("Texture")
Texture373 = Instance.new("Texture")
Texture374 = Instance.new("Texture")
Texture375 = Instance.new("Texture")
Part376 = Instance.new("Part")
Texture377 = Instance.new("Texture")
Texture378 = Instance.new("Texture")
Texture379 = Instance.new("Texture")
Texture380 = Instance.new("Texture")
Texture381 = Instance.new("Texture")
Texture382 = Instance.new("Texture")
Model383 = Instance.new("Model")
Part384 = Instance.new("Part")
Texture385 = Instance.new("Texture")
Texture386 = Instance.new("Texture")
Texture387 = Instance.new("Texture")
Texture388 = Instance.new("Texture")
Texture389 = Instance.new("Texture")
Texture390 = Instance.new("Texture")
Part391 = Instance.new("Part")
Texture392 = Instance.new("Texture")
Texture393 = Instance.new("Texture")
Texture394 = Instance.new("Texture")
Texture395 = Instance.new("Texture")
Texture396 = Instance.new("Texture")
Texture397 = Instance.new("Texture")
Part398 = Instance.new("Part")
Texture399 = Instance.new("Texture")
Texture400 = Instance.new("Texture")
Texture401 = Instance.new("Texture")
Texture402 = Instance.new("Texture")
Texture403 = Instance.new("Texture")
Texture404 = Instance.new("Texture")
UnionOperation405 = Instance.new("UnionOperation")
Texture406 = Instance.new("Texture")
Texture407 = Instance.new("Texture")
Texture408 = Instance.new("Texture")
Texture409 = Instance.new("Texture")
Texture410 = Instance.new("Texture")
Texture411 = Instance.new("Texture")
Part412 = Instance.new("Part")
Texture413 = Instance.new("Texture")
Texture414 = Instance.new("Texture")
Texture415 = Instance.new("Texture")
Texture416 = Instance.new("Texture")
Texture417 = Instance.new("Texture")
Texture418 = Instance.new("Texture")
Part419 = Instance.new("Part")
Texture420 = Instance.new("Texture")
Texture421 = Instance.new("Texture")
Texture422 = Instance.new("Texture")
Texture423 = Instance.new("Texture")
Texture424 = Instance.new("Texture")
Texture425 = Instance.new("Texture")
Part426 = Instance.new("Part")
Part427 = Instance.new("Part")
Part428 = Instance.new("Part")
Texture429 = Instance.new("Texture")
Texture430 = Instance.new("Texture")
Texture431 = Instance.new("Texture")
Texture432 = Instance.new("Texture")
Texture433 = Instance.new("Texture")
Texture434 = Instance.new("Texture")
Part435 = Instance.new("Part")
Texture436 = Instance.new("Texture")
Texture437 = Instance.new("Texture")
Texture438 = Instance.new("Texture")
Texture439 = Instance.new("Texture")
Texture440 = Instance.new("Texture")
Texture441 = Instance.new("Texture")
Part442 = Instance.new("Part")
Texture443 = Instance.new("Texture")
Texture444 = Instance.new("Texture")
Texture445 = Instance.new("Texture")
Texture446 = Instance.new("Texture")
Texture447 = Instance.new("Texture")
Texture448 = Instance.new("Texture")
Part449 = Instance.new("Part")
Part450 = Instance.new("Part")
Texture451 = Instance.new("Texture")
Texture452 = Instance.new("Texture")
Texture453 = Instance.new("Texture")
Texture454 = Instance.new("Texture")
Texture455 = Instance.new("Texture")
Texture456 = Instance.new("Texture")
Part457 = Instance.new("Part")
Texture458 = Instance.new("Texture")
Texture459 = Instance.new("Texture")
Texture460 = Instance.new("Texture")
Texture461 = Instance.new("Texture")
Texture462 = Instance.new("Texture")
Texture463 = Instance.new("Texture")
Part464 = Instance.new("Part")
Texture465 = Instance.new("Texture")
Texture466 = Instance.new("Texture")
Texture467 = Instance.new("Texture")
Texture468 = Instance.new("Texture")
Texture469 = Instance.new("Texture")
Texture470 = Instance.new("Texture")
Part471 = Instance.new("Part")
Texture472 = Instance.new("Texture")
Texture473 = Instance.new("Texture")
Texture474 = Instance.new("Texture")
Texture475 = Instance.new("Texture")
Texture476 = Instance.new("Texture")
Texture477 = Instance.new("Texture")
Part478 = Instance.new("Part")
Texture479 = Instance.new("Texture")
Texture480 = Instance.new("Texture")
Texture481 = Instance.new("Texture")
Texture482 = Instance.new("Texture")
Texture483 = Instance.new("Texture")
Texture484 = Instance.new("Texture")
PointLight485 = Instance.new("PointLight")
Part486 = Instance.new("Part")
Texture487 = Instance.new("Texture")
Texture488 = Instance.new("Texture")
Texture489 = Instance.new("Texture")
Texture490 = Instance.new("Texture")
Texture491 = Instance.new("Texture")
Texture492 = Instance.new("Texture")
Part493 = Instance.new("Part")
Texture494 = Instance.new("Texture")
Texture495 = Instance.new("Texture")
Texture496 = Instance.new("Texture")
Texture497 = Instance.new("Texture")
Texture498 = Instance.new("Texture")
Texture499 = Instance.new("Texture")
PointLight500 = Instance.new("PointLight")
Part501 = Instance.new("Part")
Texture502 = Instance.new("Texture")
Texture503 = Instance.new("Texture")
Texture504 = Instance.new("Texture")
Texture505 = Instance.new("Texture")
Texture506 = Instance.new("Texture")
Texture507 = Instance.new("Texture")
Part508 = Instance.new("Part")
Texture509 = Instance.new("Texture")
Texture510 = Instance.new("Texture")
Texture511 = Instance.new("Texture")
Texture512 = Instance.new("Texture")
Texture513 = Instance.new("Texture")
Texture514 = Instance.new("Texture")
Part515 = Instance.new("Part")
Decal516 = Instance.new("Decal")
Part517 = Instance.new("Part")
Texture518 = Instance.new("Texture")
Texture519 = Instance.new("Texture")
Texture520 = Instance.new("Texture")
Texture521 = Instance.new("Texture")
Texture522 = Instance.new("Texture")
Texture523 = Instance.new("Texture")
PointLight524 = Instance.new("PointLight")
Part525 = Instance.new("Part")
Texture526 = Instance.new("Texture")
Texture527 = Instance.new("Texture")
Texture528 = Instance.new("Texture")
Texture529 = Instance.new("Texture")
Texture530 = Instance.new("Texture")
Texture531 = Instance.new("Texture")
Part532 = Instance.new("Part")
Texture533 = Instance.new("Texture")
Texture534 = Instance.new("Texture")
Texture535 = Instance.new("Texture")
Texture536 = Instance.new("Texture")
Texture537 = Instance.new("Texture")
Texture538 = Instance.new("Texture")
Part539 = Instance.new("Part")
Texture540 = Instance.new("Texture")
Texture541 = Instance.new("Texture")
Texture542 = Instance.new("Texture")
Texture543 = Instance.new("Texture")
Texture544 = Instance.new("Texture")
Texture545 = Instance.new("Texture")
Part546 = Instance.new("Part")
Texture547 = Instance.new("Texture")
Texture548 = Instance.new("Texture")
Texture549 = Instance.new("Texture")
Texture550 = Instance.new("Texture")
Texture551 = Instance.new("Texture")
Texture552 = Instance.new("Texture")
PointLight553 = Instance.new("PointLight")
Part554 = Instance.new("Part")
Decal555 = Instance.new("Decal")
Part556 = Instance.new("Part")
Texture557 = Instance.new("Texture")
Texture558 = Instance.new("Texture")
Texture559 = Instance.new("Texture")
Texture560 = Instance.new("Texture")
Texture561 = Instance.new("Texture")
Texture562 = Instance.new("Texture")
Part563 = Instance.new("Part")
Part564 = Instance.new("Part")
Texture565 = Instance.new("Texture")
Texture566 = Instance.new("Texture")
Texture567 = Instance.new("Texture")
Texture568 = Instance.new("Texture")
Texture569 = Instance.new("Texture")
Texture570 = Instance.new("Texture")
Part571 = Instance.new("Part")
Part572 = Instance.new("Part")
Texture573 = Instance.new("Texture")
Texture574 = Instance.new("Texture")
Texture575 = Instance.new("Texture")
Texture576 = Instance.new("Texture")
Texture577 = Instance.new("Texture")
Texture578 = Instance.new("Texture")
Part579 = Instance.new("Part")
Part580 = Instance.new("Part")
Texture581 = Instance.new("Texture")
Texture582 = Instance.new("Texture")
Texture583 = Instance.new("Texture")
Texture584 = Instance.new("Texture")
Texture585 = Instance.new("Texture")
Texture586 = Instance.new("Texture")
Part587 = Instance.new("Part")
Texture588 = Instance.new("Texture")
Texture589 = Instance.new("Texture")
Texture590 = Instance.new("Texture")
Texture591 = Instance.new("Texture")
Texture592 = Instance.new("Texture")
Texture593 = Instance.new("Texture")
PointLight594 = Instance.new("PointLight")
Part595 = Instance.new("Part")
Texture596 = Instance.new("Texture")
Texture597 = Instance.new("Texture")
Texture598 = Instance.new("Texture")
Texture599 = Instance.new("Texture")
Texture600 = Instance.new("Texture")
Texture601 = Instance.new("Texture")
PointLight602 = Instance.new("PointLight")
Part603 = Instance.new("Part")
Texture604 = Instance.new("Texture")
Texture605 = Instance.new("Texture")
Texture606 = Instance.new("Texture")
Texture607 = Instance.new("Texture")
Texture608 = Instance.new("Texture")
Texture609 = Instance.new("Texture")
Part610 = Instance.new("Part")
Part611 = Instance.new("Part")
Texture612 = Instance.new("Texture")
Texture613 = Instance.new("Texture")
Texture614 = Instance.new("Texture")
Texture615 = Instance.new("Texture")
Texture616 = Instance.new("Texture")
Texture617 = Instance.new("Texture")
Part618 = Instance.new("Part")
Part619 = Instance.new("Part")
Part620 = Instance.new("Part")
Texture621 = Instance.new("Texture")
Texture622 = Instance.new("Texture")
Texture623 = Instance.new("Texture")
Texture624 = Instance.new("Texture")
Texture625 = Instance.new("Texture")
Texture626 = Instance.new("Texture")
Part627 = Instance.new("Part")
Texture628 = Instance.new("Texture")
Texture629 = Instance.new("Texture")
Texture630 = Instance.new("Texture")
Texture631 = Instance.new("Texture")
Texture632 = Instance.new("Texture")
Texture633 = Instance.new("Texture")
Part634 = Instance.new("Part")
Texture635 = Instance.new("Texture")
Texture636 = Instance.new("Texture")
Texture637 = Instance.new("Texture")
Texture638 = Instance.new("Texture")
Texture639 = Instance.new("Texture")
Texture640 = Instance.new("Texture")
UnionOperation641 = Instance.new("UnionOperation")
Texture642 = Instance.new("Texture")
Texture643 = Instance.new("Texture")
Texture644 = Instance.new("Texture")
Texture645 = Instance.new("Texture")
Texture646 = Instance.new("Texture")
Texture647 = Instance.new("Texture")
UnionOperation648 = Instance.new("UnionOperation")
Texture649 = Instance.new("Texture")
Texture650 = Instance.new("Texture")
Texture651 = Instance.new("Texture")
Texture652 = Instance.new("Texture")
Texture653 = Instance.new("Texture")
Texture654 = Instance.new("Texture")
WedgePart655 = Instance.new("WedgePart")
WedgePart656 = Instance.new("WedgePart")
Part657 = Instance.new("Part")
Decal658 = Instance.new("Decal")
Decal659 = Instance.new("Decal")
Decal660 = Instance.new("Decal")
Decal661 = Instance.new("Decal")
Decal662 = Instance.new("Decal")
Texture663 = Instance.new("Texture")
Camera664 = Instance.new("Camera")
Model0.Parent = mas
Model1.Name = "SCP-096"
Model1.Parent = Model0
Model1.PrimaryPart = Part45
Part2.Name = "HumanoidRootPart"
Part2.Parent = Model1
Part2.CFrame = CFrame.new(-87.9175034, 6.83407211, 26.7803879, -0.999937475, -0.0020994409, -0.0110080484, -0.002097741, 0.999998093, -0.000165950638, 0.0110083725, -0.000142848265, -0.99993968)
Part2.Orientation = Vector3.new(0.00999999978, -179.369995, -0.119999997)
Part2.Position = Vector3.new(-87.9175034, 6.83407211, 26.7803879)
Part2.Rotation = Vector3.new(179.990005, -0.629999995, 179.880005)
Part2.Color = Color3.new(0.972549, 0.972549, 0.972549)
Part2.Transparency = 1
Part2.Size = Vector3.new(2.70000148, 2.70000148, 1.35000074)
Part2.BackParamA = -99999
Part2.BackParamB = 99999
Part2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
Part2.BottomParamA = -99999
Part2.BottomParamB = 99999
Part2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
Part2.BrickColor = BrickColor.new("Institutional white")
Part2.CanCollide = false
Part2.FrontParamA = -99999
Part2.FrontParamB = 99999
Part2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
Part2.LeftParamA = -99999
Part2.LeftParamB = 99999
Part2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
Part2.Material = Enum.Material.SmoothPlastic
Part2.RightParamA = -99999
Part2.RightParamB = 99999
Part2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
Part2.TopParamA = -99999
Part2.TopParamB = 99999
Part2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
Part2.brickColor = BrickColor.new("Institutional white")
Part2.FormFactor = Enum.FormFactor.Custom
Part2.formFactor = Enum.FormFactor.Custom
SurfaceLight3.Name = "Sight"
SurfaceLight3.Parent = Part2
SurfaceLight3.Color = Color3.new(0, 0, 0)
SurfaceLight3.Enabled = false
SurfaceLight3.Range = 60
SurfaceLight3.Brightness = 255
SurfaceLight3.Angle = 70
Motor6D4.Name = "Root Hip"
Motor6D4.Parent = Part2
Motor6D4.MaxVelocity = 0.10000000149012
Motor6D4.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
Motor6D4.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
Motor6D4.Part0 = Part2
Motor6D4.Part1 = Part5
Motor6D4.part1 = Part5
Part5.Name = "Torso"
Part5.Parent = Model1
Part5.CFrame = CFrame.new(-87.9175034, 6.83407211, 26.7803879, -0.999937475, -0.0020994409, -0.0110080484, -0.002097741, 0.999998093, -0.000165950638, 0.0110083725, -0.000142848265, -0.99993968)
Part5.Orientation = Vector3.new(0.00999999978, -179.369995, -0.119999997)
Part5.Position = Vector3.new(-87.9175034, 6.83407211, 26.7803879)
Part5.Rotation = Vector3.new(179.990005, -0.629999995, 179.880005)
Part5.Color = Color3.new(0.972549, 0.972549, 0.972549)
Part5.Transparency = 1
Part5.Size = Vector3.new(2.70000148, 2.70000148, 1.35000074)
Part5.BackParamA = -99999
Part5.BackParamB = 99999
Part5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
Part5.BottomParamA = -99999
Part5.BottomParamB = 99999
Part5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
Part5.BrickColor = BrickColor.new("Institutional white")
Part5.CanCollide = false
Part5.FrontParamA = -99999
Part5.FrontParamB = 99999
Part5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
Part5.LeftParamA = -99999
Part5.LeftParamB = 99999
Part5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
Part5.Material = Enum.Material.SmoothPlastic
Part5.RightParamA = -99999
Part5.RightParamB = 99999
Part5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
Part5.TopParamA = -99999
Part5.TopParamB = 99999
Part5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
Part5.brickColor = BrickColor.new("Institutional white")
Part5.FormFactor = Enum.FormFactor.Custom
Part5.formFactor = Enum.FormFactor.Custom
SpecialMesh6.Name = "TorsoMesh"
SpecialMesh6.Parent = Part5
SpecialMesh6.MeshId = "rbxassetid://27111894"
SpecialMesh6.Scale = Vector3.new(1, 1.39999998, 1)
SpecialMesh6.TextureId = "rbxassetid://255693950"
SpecialMesh6.MeshType = Enum.MeshType.FileMesh
Script7.Name = "qPerfectionWeld"
Script7.Parent = Part5
table.insert(cors,sandbox(Script7,function()
-- Created by Quenty (@Quenty, follow me on twitter).
-- Should work with only ONE copy, seamlessly with weapons, trains, et cetera.
-- Parts should be ANCHORED before use. It will, however, store relatives values and so when tools are reparented, it'll fix them.
--[[ INSTRUCTIONS
- Place in the model
- Make sure model is anchored
- That's it. It will weld the model and all children.
THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
This script is designed to be used is a regular script. In a local script it will weld, but it will not attempt to handle ancestory changes.
]]
--[[ DOCUMENTATION
- Will work in tools. If ran more than once it will not create more than one weld. This is especially useful for tools that are dropped and then picked up again.
- Will work in PBS servers
- Will work as long as it starts out with the part anchored
- Stores the relative CFrame as a CFrame value
- Takes careful measure to reduce lag by not having a joint set off or affected by the parts offset from origin
- Utilizes a recursive algorith to find all parts in the model
- Will reweld on script reparent if the script is initially parented to a tool.
- Welds as fast as possible
]]
-- qPerfectionWeld.lua
-- Created 10/6/2014
-- Author: Quenty
-- Version 1.0.3
-- Updated 10/14/2014 - Updated to 1.0.1
--- Bug fix with existing ROBLOX welds ? Repro by asimo3089
-- Updated 10/14/2014 - Updated to 1.0.2
--- Fixed bug fix.
-- Updated 10/14/2014 - Updated to 1.0.3
--- Now handles joints semi-acceptably. May be rather hacky with some joints. :/
local NEVER_BREAK_JOINTS = false -- If you set this to true it will never break joints (this can create some welding issues, but can save stuff like hinges).
local function CallOnChildren(Instance, FunctionToCall)
-- Calls a function on each of the children of a certain object, using recursion.
FunctionToCall(Instance)
for _, Child in next, Instance:GetChildren() do
CallOnChildren(Child, FunctionToCall)
end
end
local function GetNearestParent(Instance, ClassName)
-- Returns the nearest parent of a certain class, or returns nil
local Ancestor = Instance
repeat
Ancestor = Ancestor.Parent
if Ancestor == nil then
return nil
end
until Ancestor:IsA(ClassName)
return Ancestor
end
local function GetBricks(StartInstance)
local List = {}
-- if StartInstance:IsA("BasePart") then
-- List[#List+1] = StartInstance
-- end
CallOnChildren(StartInstance, function(Item)
if Item:IsA("BasePart") then
List[#List+1] = Item;
end
end)
return List
end
local function Modify(Instance, Values)
-- Modifies an Instance by using a table.
assert(type(Values) == "table", "Values is not a table");
for Index, Value in next, Values do
if type(Index) == "number" then
Value.Parent = Instance
else
Instance[Index] = Value
end
end
return Instance
end
local function Make(ClassType, Properties)
-- Using a syntax hack to create a nice way to Make new items.
return Modify(Instance.new(ClassType), Properties)
end
local Surfaces = {"TopSurface", "BottomSurface", "LeftSurface", "RightSurface", "FrontSurface", "BackSurface"}
local HingSurfaces = {"Hinge", "Motor", "SteppingMotor"}
local function HasWheelJoint(Part)
for _, SurfaceName in pairs(Surfaces) do
for _, HingSurfaceName in pairs(HingSurfaces) do
if Part[SurfaceName].Name == HingSurfaceName then
return true
end
end
end
return false
end
local function ShouldBreakJoints(Part)
--- We do not want to break joints of wheels/hinges. This takes the utmost care to not do this. There are
-- definitely some edge cases.
if NEVER_BREAK_JOINTS then
return false
end
if HasWheelJoint(Part) then
return false
end
local Connected = Part:GetConnectedParts()
if #Connected == 1 then
return false
end
for _, Item in pairs(Connected) do
if HasWheelJoint(Item) then
return false
elseif not Item:IsDescendantOf(script.Parent) then
return false
end
end
return true
end
local function WeldTogether(Part0, Part1, JointType, WeldParent)
--- Weld's 2 parts together
-- @param Part0 The first part
-- @param Part1 The second part (Dependent part most of the time).
-- @param [JointType] The type of joint. Defaults to weld.
-- @param [WeldParent] Parent of the weld, Defaults to Part0 (so GC is better).
-- @return The weld created.
JointType = JointType or "Weld"
local RelativeValue = Part1:FindFirstChild("qRelativeCFrameWeldValue")
local NewWeld = Part1:FindFirstChild("qCFrameWeldThingy") or Instance.new(JointType)
Modify(NewWeld, {
Name = "qCFrameWeldThingy";
Part0 = Part0;
Part1 = Part1;
C0 = CFrame.new();--Part0.CFrame:inverse();
C1 = RelativeValue and RelativeValue.Value or Part1.CFrame:toObjectSpace(Part0.CFrame); --Part1.CFrame:inverse() * Part0.CFrame;-- Part1.CFrame:inverse();
Parent = Part1;
})
if not RelativeValue then
RelativeValue = Make("CFrameValue", {
Parent = Part1;
Name = "qRelativeCFrameWeldValue";
Archivable = true;
Value = NewWeld.C1;
})
end
return NewWeld
end
local function WeldParts(Parts, MainPart, JointType, DoNotUnanchor)
-- @param Parts The Parts to weld. Should be anchored to prevent really horrible results.
-- @param MainPart The part to weld the model to (can be in the model).
-- @param [JointType] The type of joint. Defaults to weld.
-- @parm DoNotUnanchor Boolean, if true, will not unachor the model after cmopletion.
for _, Part in pairs(Parts) do
if ShouldBreakJoints(Part) then
Part:BreakJoints()
end
end
for _, Part in pairs(Parts) do
if Part ~= MainPart then
WeldTogether(MainPart, Part, JointType, MainPart)
end
end
if not DoNotUnanchor then
for _, Part in pairs(Parts) do
Part.Anchored = false
end
MainPart.Anchored = false
end
end
local function PerfectionWeld()
local Tool = GetNearestParent(script, "Tool")
local Parts = GetBricks(script.Parent)
local PrimaryPart = Tool and Tool:FindFirstChild("Handle") and Tool.Handle:IsA("BasePart") and Tool.Handle or script.Parent:IsA("Model") and script.Parent.PrimaryPart or Parts[1]
if PrimaryPart then
WeldParts(Parts, PrimaryPart, "Weld", false)
else
warn("qWeld - Unable to weld part")
end
return Tool
end
local Tool = PerfectionWeld()
if Tool and script.ClassName == "Script" then
--- Don't bother with local scripts
script.Parent.AncestryChanged:connect(function()
PerfectionWeld()
end)
end
-- Created by Quenty (@Quenty, follow me on twitter).
end))
Model8.Parent = Part5
Model8.PrimaryPart = MeshPart9
MeshPart9.Name = "Head"
MeshPart9.Parent = Model8
MeshPart9.CFrame = CFrame.new(-87.9577866, 9.77658176, 27.2253284, -1.00000012, -4.9971859e-06, 5.26970252e-05, -3.83877023e-07, 0.996193349, 0.0871743634, -5.29335812e-05, 0.087174356, -0.99619329)
MeshPart9.Orientation = Vector3.new(-5, 180, 0)
MeshPart9.Position = Vector3.new(-87.9577866, 9.77658176, 27.2253284)
MeshPart9.Rotation = Vector3.new(-175, 0, 180)
MeshPart9.Size = Vector3.new(0.683046341, 1.35615754, 1.04022193)
MeshPart9.Anchored = true
MeshPart9.TextureID = "rbxassetid://717323842"
MeshPart10.Name = "Torso"
MeshPart10.Parent = Model8
MeshPart10.CFrame = CFrame.new(-87.9453354, 8.26712799, 27.138073, -1.00000012, -3.85556859e-07, 5.29317185e-05, -3.83876682e-07, 1.00000024, 2.05649412e-05, -5.29317185e-05, 2.05648539e-05, -1.00000024)
MeshPart10.Orientation = Vector3.new(0, 180, 0)
MeshPart10.Position = Vector3.new(-87.9453354, 8.26712799, 27.138073)
MeshPart10.Rotation = Vector3.new(-180, 0, 180)
MeshPart10.Size = Vector3.new(1.5152961, 2.06046176, 1.22290897)
MeshPart10.Anchored = true
MeshPart10.TextureID = "rbxassetid://717323842"
PointLight11.Parent = Part5
PointLight11.Color = Color3.new(1, 0, 0)
PointLight11.Range = 10
PointLight11.Brightness = 3
PointLight11.Shadows = true
Motor6D12.Name = "Left Shoulder"
Motor6D12.Parent = Part5
Motor6D12.MaxVelocity = 1
Motor6D12.C0 = CFrame.new(-1.35000074, 0.67500037, 0, -3.26636873e-05, 4.31581502e-05, -1, 9.29513355e-10, 1, 4.31581502e-05, 1, 4.80190998e-10, -3.26636873e-05)
Motor6D12.C1 = CFrame.new(0.67500037, 0.67500037, 0, -3.26636873e-05, 4.31581502e-05, -1, 9.29513355e-10, 1, 4.31581502e-05, 1, 4.80190998e-10, -3.26636873e-05)
Motor6D12.Part0 = Part5
Motor6D12.Part1 = Part31
Motor6D12.part1 = Part31
Motor6D13.Name = "Left Hip"
Motor6D13.Parent = Part5
Motor6D13.C0 = CFrame.new(-1.35000074, -1.35000074, 0, -3.26636873e-05, 4.31581502e-05, -1, 9.29513355e-10, 1, 4.31581502e-05, 1, 4.80190998e-10, -3.26636873e-05)
Motor6D13.C1 = CFrame.new(-0.67500037, 1.35000074, 0, -3.26636873e-05, 4.31581502e-05, -1, 9.29513355e-10, 1, 4.31581502e-05, 1, 4.80190998e-10, -3.26636873e-05)
Motor6D13.Part0 = Part5
Motor6D13.Part1 = Part17
Motor6D13.part1 = Part17
Motor6D14.Name = "Right Hip"
Motor6D14.Parent = Part5
Motor6D14.C0 = CFrame.new(1.35000074, -1.35000074, 0, 5.34682295e-05, 1.23517841e-13, 1, -4.3159529e-05, 1, 2.30754016e-09, -1, -4.3159529e-05, 5.34682331e-05)
Motor6D14.C1 = CFrame.new(0.67500037, 1.35000074, 0, 5.34682295e-05, 1.23517841e-13, 1, -4.3159529e-05, 1, 2.30754016e-09, -1, -4.3159529e-05, 5.34682331e-05)
Motor6D14.Part0 = Part5
Motor6D14.Part1 = Part24
Motor6D14.part1 = Part24
Motor6D15.Name = "Neck"
Motor6D15.Parent = Part5
Motor6D15.C0 = CFrame.new(0, 1.35000074, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
Motor6D15.C1 = CFrame.new(0, -0.67500037, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
Motor6D15.Part0 = Part5
Motor6D15.Part1 = Part45
Motor6D15.part1 = Part45
Motor6D16.Name = "Right Shoulder"
Motor6D16.Parent = Part5
Motor6D16.MaxVelocity = 1
Motor6D16.C0 = CFrame.new(1.35000074, 0.67500037, 0, 5.34682295e-05, 1.23517841e-13, 1, -4.3159529e-05, 1, 2.30754016e-09, -1, -4.3159529e-05, 5.34682331e-05)
Motor6D16.C1 = CFrame.new(-0.67500037, 0.67500037, 0, 5.34682295e-05, 1.23517841e-13, 1, -4.3159529e-05, 1, 2.30754016e-09, -1, -4.3159529e-05, 5.34682331e-05)
Motor6D16.Part0 = Part5
Motor6D16.Part1 = Part38
Motor6D16.part1 = Part38
Part17.Name = "Left Leg"
Part17.Parent = Model1
Part17.CFrame = CFrame.new(-87.2368774, 4.13549185, 26.7733421, -0.999937475, -0.0020994409, -0.0110080484, -0.002097741, 0.999998093, -0.000165950638, 0.0110083725, -0.000142848265, -0.99993968)
Part17.Orientation = Vector3.new(0.00999999978, -179.369995, -0.119999997)
Part17.Position = Vector3.new(-87.2368774, 4.13549185, 26.7733421)
Part17.Rotation = Vector3.new(179.990005, -0.629999995, 179.880005)
Part17.Color = Color3.new(0.972549, 0.972549, 0.972549)
Part17.Transparency = 1
Part17.Size = Vector3.new(1.35000074, 2.70000148, 1.35000074)
Part17.BackParamA = -99999
Part17.BackParamB = 99999
Part17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
Part17.BottomParamA = -99999
Part17.BottomParamB = 99999
Part17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
Part17.BrickColor = BrickColor.new("Institutional white")
Part17.CanCollide = false
Part17.FrontParamA = -99999
Part17.FrontParamB = 99999
Part17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
Part17.LeftParamA = -99999
Part17.LeftParamB = 99999
Part17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
Part17.Material = Enum.Material.SmoothPlastic
Part17.RightParamA = -99999
Part17.RightParamB = 99999
Part17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
Part17.TopParamA = -99999
Part17.TopParamB = 99999
Part17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
Part17.brickColor = BrickColor.new("Institutional white")
Part17.FormFactor = Enum.FormFactor.Custom
Part17.formFactor = Enum.FormFactor.Custom
SpecialMesh18.Name = "LeftLegMesh"
SpecialMesh18.Parent = Part17
SpecialMesh18.MeshId = "rbxassetid://32328520"
SpecialMesh18.Scale = Vector3.new(0.899999976, 1.42999995, 1)
SpecialMesh18.TextureId = "rbxassetid://255692783"
SpecialMesh18.MeshType = Enum.MeshType.FileMesh
Script19.Name = "qPerfectionWeld"
Script19.Parent = Part17
table.insert(cors,sandbox(Script19,function()
-- Created by Quenty (@Quenty, follow me on twitter).
-- Should work with only ONE copy, seamlessly with weapons, trains, et cetera.
-- Parts should be ANCHORED before use. It will, however, store relatives values and so when tools are reparented, it'll fix them.
--[[ INSTRUCTIONS
- Place in the model
- Make sure model is anchored
- That's it. It will weld the model and all children.
THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
This script is designed to be used is a regular script. In a local script it will weld, but it will not attempt to handle ancestory changes.
]]
--[[ DOCUMENTATION
- Will work in tools. If ran more than once it will not create more than one weld. This is especially useful for tools that are dropped and then picked up again.
- Will work in PBS servers
- Will work as long as it starts out with the part anchored
- Stores the relative CFrame as a CFrame value
- Takes careful measure to reduce lag by not having a joint set off or affected by the parts offset from origin
- Utilizes a recursive algorith to find all parts in the model
- Will reweld on script reparent if the script is initially parented to a tool.
- Welds as fast as possible
]]
-- qPerfectionWeld.lua
-- Created 10/6/2014
-- Author: Quenty
-- Version 1.0.3
-- Updated 10/14/2014 - Updated to 1.0.1
--- Bug fix with existing ROBLOX welds ? Repro by asimo3089
-- Updated 10/14/2014 - Updated to 1.0.2
--- Fixed bug fix.
-- Updated 10/14/2014 - Updated to 1.0.3
--- Now handles joints semi-acceptably. May be rather hacky with some joints. :/
local NEVER_BREAK_JOINTS = false -- If you set this to true it will never break joints (this can create some welding issues, but can save stuff like hinges).
local function CallOnChildren(Instance, FunctionToCall)
-- Calls a function on each of the children of a certain object, using recursion.
FunctionToCall(Instance)
for _, Child in next, Instance:GetChildren() do
CallOnChildren(Child, FunctionToCall)
end
end
local function GetNearestParent(Instance, ClassName)
-- Returns the nearest parent of a certain class, or returns nil
local Ancestor = Instance
repeat
Ancestor = Ancestor.Parent
if Ancestor == nil then
return nil
end
until Ancestor:IsA(ClassName)
return Ancestor
end
local function GetBricks(StartInstance)
local List = {}
-- if StartInstance:IsA("BasePart") then
-- List[#List+1] = StartInstance
-- end
CallOnChildren(StartInstance, function(Item)
if Item:IsA("BasePart") then
List[#List+1] = Item;
end
end)
return List
end
local function Modify(Instance, Values)
-- Modifies an Instance by using a table.
assert(type(Values) == "table", "Values is not a table");
for Index, Value in next, Values do
if type(Index) == "number" then
Value.Parent = Instance
else
Instance[Index] = Value
end
end
return Instance
end
local function Make(ClassType, Properties)
-- Using a syntax hack to create a nice way to Make new items.
return Modify(Instance.new(ClassType), Properties)
end
local Surfaces = {"TopSurface", "BottomSurface", "LeftSurface", "RightSurface", "FrontSurface", "BackSurface"}
local HingSurfaces = {"Hinge", "Motor", "SteppingMotor"}
local function HasWheelJoint(Part)
for _, SurfaceName in pairs(Surfaces) do
for _, HingSurfaceName in pairs(HingSurfaces) do
if Part[SurfaceName].Name == HingSurfaceName then
return true
end
end
end
return false
end
local function ShouldBreakJoints(Part)
--- We do not want to break joints of wheels/hinges. This takes the utmost care to not do this. There are
-- definitely some edge cases.
if NEVER_BREAK_JOINTS then
return false
end
if HasWheelJoint(Part) then
return false
end
local Connected = Part:GetConnectedParts()
if #Connected == 1 then
return false
end
for _, Item in pairs(Connected) do
if HasWheelJoint(Item) then
return false
elseif not Item:IsDescendantOf(script.Parent) then
return false
end
end
return true
end
local function WeldTogether(Part0, Part1, JointType, WeldParent)
--- Weld's 2 parts together
-- @param Part0 The first part
-- @param Part1 The second part (Dependent part most of the time).
-- @param [JointType] The type of joint. Defaults to weld.
-- @param [WeldParent] Parent of the weld, Defaults to Part0 (so GC is better).
-- @return The weld created.
JointType = JointType or "Weld"
local RelativeValue = Part1:FindFirstChild("qRelativeCFrameWeldValue")
local NewWeld = Part1:FindFirstChild("qCFrameWeldThingy") or Instance.new(JointType)
Modify(NewWeld, {
Name = "qCFrameWeldThingy";
Part0 = Part0;
Part1 = Part1;
C0 = CFrame.new();--Part0.CFrame:inverse();
C1 = RelativeValue and RelativeValue.Value or Part1.CFrame:toObjectSpace(Part0.CFrame); --Part1.CFrame:inverse() * Part0.CFrame;-- Part1.CFrame:inverse();
Parent = Part1;
})
if not RelativeValue then
RelativeValue = Make("CFrameValue", {
Parent = Part1;
Name = "qRelativeCFrameWeldValue";
Archivable = true;
Value = NewWeld.C1;
})
end
return NewWeld
end
local function WeldParts(Parts, MainPart, JointType, DoNotUnanchor)
-- @param Parts The Parts to weld. Should be anchored to prevent really horrible results.
-- @param MainPart The part to weld the model to (can be in the model).
-- @param [JointType] The type of joint. Defaults to weld.
-- @parm DoNotUnanchor Boolean, if true, will not unachor the model after cmopletion.
for _, Part in pairs(Parts) do
if ShouldBreakJoints(Part) then
Part:BreakJoints()
end
end
for _, Part in pairs(Parts) do
if Part ~= MainPart then
WeldTogether(MainPart, Part, JointType, MainPart)
end
end
if not DoNotUnanchor then
for _, Part in pairs(Parts) do
Part.Anchored = false
end
MainPart.Anchored = false
end
end
local function PerfectionWeld()
local Tool = GetNearestParent(script, "Tool")
local Parts = GetBricks(script.Parent)
local PrimaryPart = Tool and Tool:FindFirstChild("Handle") and Tool.Handle:IsA("BasePart") and Tool.Handle or script.Parent:IsA("Model") and script.Parent.PrimaryPart or Parts[1]
if PrimaryPart then
WeldParts(Parts, PrimaryPart, "Weld", false)
else
warn("qWeld - Unable to weld part")
end
return Tool
end
local Tool = PerfectionWeld()
if Tool and script.ClassName == "Script" then
--- Don't bother with local scripts
script.Parent.AncestryChanged:connect(function()
PerfectionWeld()
end)
end
-- Created by Quenty (@Quenty, follow me on twitter).
end))
Model20.Parent = Part17
Model20.PrimaryPart = MeshPart21
MeshPart21.Name = "Left Leg"
MeshPart21.Parent = Model20
MeshPart21.CFrame = CFrame.new(-87.687355, 6.47411299, 27.0942459, -1.00000012, -3.85556859e-07, 5.29317185e-05, -3.83876682e-07, 1.00000024, 2.05649412e-05, -5.29317185e-05, 2.05648539e-05, -1.00000024)
MeshPart21.Orientation = Vector3.new(0, 180, 0)
MeshPart21.Position = Vector3.new(-87.687355, 6.47411299, 27.0942459)
MeshPart21.Rotation = Vector3.new(-180, 0, 180)
MeshPart21.Size = Vector3.new(0.720114648, 2.62362862, 1.02549541)
MeshPart21.Anchored = true
MeshPart21.TextureID = "rbxassetid://717323842"
MeshPart22.Name = "LeftFoot"
MeshPart22.Parent = Model20
MeshPart22.CFrame = CFrame.new(-87.5291061, 3.06034374, 27.2187386, -1, -3.85557087e-07, 5.29317185e-05, -3.83876682e-07, 1.00000012, 2.05649267e-05, -5.29317185e-05, 2.05648685e-05, -1.00000012)
MeshPart22.Orientation = Vector3.new(0, 180, 0)
MeshPart22.Position = Vector3.new(-87.5291061, 3.06034374, 27.2187386)
MeshPart22.Rotation = Vector3.new(-180, 0, 180)
MeshPart22.Size = Vector3.new(0.395887077, 0.410638571, 0.8867957)
MeshPart22.Anchored = true
MeshPart22.TextureID = "rbxassetid://717323842"
MeshPart23.Name = "LeftLegLower"
MeshPart23.Parent = Model20
MeshPart23.CFrame = CFrame.new(-87.5731125, 4.1768446, 27.0704231, -1.00000012, -3.85556859e-07, 5.29317185e-05, -3.83876682e-07, 1.00000024, 2.05649412e-05, -5.29317185e-05, 2.05648539e-05, -1.00000024)
MeshPart23.Orientation = Vector3.new(0, 180, 0)
MeshPart23.Position = Vector3.new(-87.5731125, 4.1768446, 27.0704231)
MeshPart23.Rotation = Vector3.new(-180, 0, 180)
MeshPart23.Size = Vector3.new(0.412060022, 2.09814644, 0.530124426)
MeshPart23.Anchored = true
MeshPart23.TextureID = "rbxassetid://717323842"
Part24.Name = "Right Leg"
Part24.Parent = Model1
Part24.CFrame = CFrame.new(-88.586792, 4.13265991, 26.7882042, -0.999937475, -0.0020994409, -0.0110080484, -0.002097741, 0.999998093, -0.000165950638, 0.0110083725, -0.000142848265, -0.99993968)
Part24.Orientation = Vector3.new(0.00999999978, -179.369995, -0.119999997)
Part24.Position = Vector3.new(-88.586792, 4.13265991, 26.7882042)
Part24.Rotation = Vector3.new(179.990005, -0.629999995, 179.880005)
Part24.Color = Color3.new(0.972549, 0.972549, 0.972549)
Part24.Transparency = 1
Part24.Size = Vector3.new(1.35000074, 2.70000148, 1.35000074)
Part24.BackParamA = -99999
Part24.BackParamB = 99999
Part24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
Part24.BottomParamA = -99999
Part24.BottomParamB = 99999
Part24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
Part24.BrickColor = BrickColor.new("Institutional white")
Part24.CanCollide = false
Part24.FrontParamA = -99999
Part24.FrontParamB = 99999
Part24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
Part24.LeftParamA = -99999
Part24.LeftParamB = 99999
Part24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
Part24.Material = Enum.Material.SmoothPlastic
Part24.RightParamA = -99999
Part24.RightParamB = 99999
Part24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
Part24.TopParamA = -99999
Part24.TopParamB = 99999
Part24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
Part24.brickColor = BrickColor.new("Institutional white")
Part24.FormFactor = Enum.FormFactor.Custom
Part24.formFactor = Enum.FormFactor.Custom
SpecialMesh25.Name = "RightLegMesh"
SpecialMesh25.Parent = Part24
SpecialMesh25.MeshId = "rbxassetid://32328627"
SpecialMesh25.Scale = Vector3.new(0.899999976, 1.42999995, 1)
SpecialMesh25.TextureId = "rbxassetid://255692783"
SpecialMesh25.MeshType = Enum.MeshType.FileMesh
Script26.Name = "qPerfectionWeld"
Script26.Parent = Part24
table.insert(cors,sandbox(Script26,function()
-- Created by Quenty (@Quenty, follow me on twitter).
-- Should work with only ONE copy, seamlessly with weapons, trains, et cetera.
-- Parts should be ANCHORED before use. It will, however, store relatives values and so when tools are reparented, it'll fix them.
--[[ INSTRUCTIONS
- Place in the model
- Make sure model is anchored
- That's it. It will weld the model and all children.
THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
This script is designed to be used is a regular script. In a local script it will weld, but it will not attempt to handle ancestory changes.
]]
--[[ DOCUMENTATION
- Will work in tools. If ran more than once it will not create more than one weld. This is especially useful for tools that are dropped and then picked up again.
- Will work in PBS servers
- Will work as long as it starts out with the part anchored
- Stores the relative CFrame as a CFrame value
- Takes careful measure to reduce lag by not having a joint set off or affected by the parts offset from origin
- Utilizes a recursive algorith to find all parts in the model
- Will reweld on script reparent if the script is initially parented to a tool.
- Welds as fast as possible
]]
-- qPerfectionWeld.lua
-- Created 10/6/2014
-- Author: Quenty
-- Version 1.0.3
-- Updated 10/14/2014 - Updated to 1.0.1
--- Bug fix with existing ROBLOX welds ? Repro by asimo3089
-- Updated 10/14/2014 - Updated to 1.0.2
--- Fixed bug fix.
-- Updated 10/14/2014 - Updated to 1.0.3
--- Now handles joints semi-acceptably. May be rather hacky with some joints. :/
local NEVER_BREAK_JOINTS = false -- If you set this to true it will never break joints (this can create some welding issues, but can save stuff like hinges).
local function CallOnChildren(Instance, FunctionToCall)
-- Calls a function on each of the children of a certain object, using recursion.
FunctionToCall(Instance)
for _, Child in next, Instance:GetChildren() do
CallOnChildren(Child, FunctionToCall)
end
end
local function GetNearestParent(Instance, ClassName)
-- Returns the nearest parent of a certain class, or returns nil
local Ancestor = Instance
repeat
Ancestor = Ancestor.Parent
if Ancestor == nil then
return nil
end
until Ancestor:IsA(ClassName)
return Ancestor
end
local function GetBricks(StartInstance)
local List = {}
-- if StartInstance:IsA("BasePart") then
-- List[#List+1] = StartInstance
-- end
CallOnChildren(StartInstance, function(Item)
if Item:IsA("BasePart") then
List[#List+1] = Item;
end
end)
return List
end
local function Modify(Instance, Values)
-- Modifies an Instance by using a table.
assert(type(Values) == "table", "Values is not a table");
for Index, Value in next, Values do
if type(Index) == "number" then
Value.Parent = Instance
else
Instance[Index] = Value
end
end
return Instance
end
local function Make(ClassType, Properties)
-- Using a syntax hack to create a nice way to Make new items.
return Modify(Instance.new(ClassType), Properties)
end
local Surfaces = {"TopSurface", "BottomSurface", "LeftSurface", "RightSurface", "FrontSurface", "BackSurface"}
local HingSurfaces = {"Hinge", "Motor", "SteppingMotor"}
local function HasWheelJoint(Part)
for _, SurfaceName in pairs(Surfaces) do
for _, HingSurfaceName in pairs(HingSurfaces) do
if Part[SurfaceName].Name == HingSurfaceName then
return true
end
end
end
return false
end
local function ShouldBreakJoints(Part)
--- We do not want to break joints of wheels/hinges. This takes the utmost care to not do this. There are
-- definitely some edge cases.
if NEVER_BREAK_JOINTS then
return false
end
if HasWheelJoint(Part) then
return false
end
local Connected = Part:GetConnectedParts()
if #Connected == 1 then
return false
end
for _, Item in pairs(Connected) do
if HasWheelJoint(Item) then
return false
elseif not Item:IsDescendantOf(script.Parent) then
return false
end
end
return true
end
local function WeldTogether(Part0, Part1, JointType, WeldParent)
--- Weld's 2 parts together
-- @param Part0 The first part
-- @param Part1 The second part (Dependent part most of the time).
-- @param [JointType] The type of joint. Defaults to weld.
-- @param [WeldParent] Parent of the weld, Defaults to Part0 (so GC is better).
-- @return The weld created.
JointType = JointType or "Weld"
local RelativeValue = Part1:FindFirstChild("qRelativeCFrameWeldValue")
local NewWeld = Part1:FindFirstChild("qCFrameWeldThingy") or Instance.new(JointType)
Modify(NewWeld, {
Name = "qCFrameWeldThingy";
Part0 = Part0;
Part1 = Part1;
C0 = CFrame.new();--Part0.CFrame:inverse();
C1 = RelativeValue and RelativeValue.Value or Part1.CFrame:toObjectSpace(Part0.CFrame); --Part1.CFrame:inverse() * Part0.CFrame;-- Part1.CFrame:inverse();
Parent = Part1;
})
if not RelativeValue then
RelativeValue = Make("CFrameValue", {
Parent = Part1;
Name = "qRelativeCFrameWeldValue";
Archivable = true;
Value = NewWeld.C1;
})
end
return NewWeld
end
local function WeldParts(Parts, MainPart, JointType, DoNotUnanchor)
-- @param Parts The Parts to weld. Should be anchored to prevent really horrible results.
-- @param MainPart The part to weld the model to (can be in the model).
-- @param [JointType] The type of joint. Defaults to weld.
-- @parm DoNotUnanchor Boolean, if true, will not unachor the model after cmopletion.
for _, Part in pairs(Parts) do
if ShouldBreakJoints(Part) then
Part:BreakJoints()
end
end
for _, Part in pairs(Parts) do
if Part ~= MainPart then
WeldTogether(MainPart, Part, JointType, MainPart)
end
end
if not DoNotUnanchor then
for _, Part in pairs(Parts) do
Part.Anchored = false
end
MainPart.Anchored = false
end
end
local function PerfectionWeld()
local Tool = GetNearestParent(script, "Tool")
local Parts = GetBricks(script.Parent)
local PrimaryPart = Tool and Tool:FindFirstChild("Handle") and Tool.Handle:IsA("BasePart") and Tool.Handle or script.Parent:IsA("Model") and script.Parent.PrimaryPart or Parts[1]
if PrimaryPart then
WeldParts(Parts, PrimaryPart, "Weld", false)
else
warn("qWeld - Unable to weld part")
end
return Tool
end
local Tool = PerfectionWeld()
if Tool and script.ClassName == "Script" then
--- Don't bother with local scripts
script.Parent.AncestryChanged:connect(function()
PerfectionWeld()
end)
end
-- Created by Quenty (@Quenty, follow me on twitter).
end))
Model27.Parent = Part24
Model27.PrimaryPart = MeshPart28
MeshPart28.Name = "RightLegLower"
MeshPart28.Parent = Model27
MeshPart28.CFrame = CFrame.new(-88.3673782, 4.28994083, 27.0544605, -1.00000012, -3.85556859e-07, 5.29317185e-05, -3.83876682e-07, 1.00000024, 2.05649412e-05, -5.29317185e-05, 2.05648539e-05, -1.00000024)
MeshPart28.Orientation = Vector3.new(0, 180, 0)
MeshPart28.Position = Vector3.new(-88.3673782, 4.28994083, 27.0544605)
MeshPart28.Rotation = Vector3.new(-180, 0, 180)
MeshPart28.Size = Vector3.new(0.396030277, 2.19844723, 0.483337462)
MeshPart28.Anchored = true
MeshPart28.TextureID = "rbxassetid://717323842"
MeshPart29.Name = "RightFoot"
MeshPart29.Parent = Model27
MeshPart29.CFrame = CFrame.new(-88.4273529, 3.53353357, 27.2740364, -1.00000012, -3.85556859e-07, 5.29317185e-05, -3.83876682e-07, 1.00000024, 2.05649412e-05, -5.29317185e-05, 2.05648539e-05, -1.00000024)
MeshPart29.Orientation = Vector3.new(0, 180, 0)
MeshPart29.Position = Vector3.new(-88.4273529, 3.53353357, 27.2740364)
MeshPart29.Rotation = Vector3.new(-180, 0, 180)
MeshPart29.Size = Vector3.new(0.431742311, 1.46190119, 0.95269978)
MeshPart29.Anchored = true
MeshPart29.TextureID = "rbxassetid://717323842"
MeshPart30.Name = "Right Leg"
MeshPart30.Parent = Model27
MeshPart30.CFrame = CFrame.new(-88.2662964, 6.40267515, 27.0910282, -1.00000012, -3.85556859e-07, 5.29317185e-05, -3.83876682e-07, 1.00000024, 2.05649412e-05, -5.29317185e-05, 2.05648539e-05, -1.00000024)
MeshPart30.Orientation = Vector3.new(0, 180, 0)
MeshPart30.Position = Vector3.new(-88.2662964, 6.40267515, 27.0910282)
MeshPart30.Rotation = Vector3.new(-180, 0, 180)
MeshPart30.Size = Vector3.new(0.733323395, 2.58686447, 0.981220067)
MeshPart30.Anchored = true
MeshPart30.TextureID = "rbxassetid://717323842"
Part31.Name = "Left Arm"
Part31.Parent = Model1
Part31.CFrame = CFrame.new(-85.8926315, 6.83832026, 26.7580967, -0.999937475, -0.0020994409, -0.0110080484, -0.002097741, 0.999998093, -0.000165950638, 0.0110083725, -0.000142848265, -0.99993968)
Part31.Orientation = Vector3.new(0.00999999978, -179.369995, -0.119999997)
Part31.Position = Vector3.new(-85.8926315, 6.83832026, 26.7580967)
Part31.Rotation = Vector3.new(179.990005, -0.629999995, 179.880005)
Part31.Color = Color3.new(0.972549, 0.972549, 0.972549)
Part31.Transparency = 1
Part31.Size = Vector3.new(1.35000074, 2.70000148, 1.35000074)
Part31.BackParamA = -99999
Part31.BackParamB = 99999
Part31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
Part31.BottomParamA = -99999
Part31.BottomParamB = 99999
Part31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
Part31.BrickColor = BrickColor.new("Institutional white")
Part31.CanCollide = false
Part31.FrontParamA = -99999
Part31.FrontParamB = 99999
Part31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
Part31.LeftParamA = -99999
Part31.LeftParamB = 99999
Part31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
Part31.Material = Enum.Material.SmoothPlastic
Part31.RightParamA = -99999
Part31.RightParamB = 99999
Part31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
Part31.TopParamA = -99999
Part31.TopParamB = 99999
Part31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
Part31.brickColor = BrickColor.new("Institutional white")
Part31.FormFactor = Enum.FormFactor.Custom
Part31.formFactor = Enum.FormFactor.Custom
SpecialMesh32.Name = "LeftArmMesh"
SpecialMesh32.Parent = Part31
SpecialMesh32.MeshId = "rbxassetid://36780032"
SpecialMesh32.Scale = Vector3.new(2, 1.5, 1.79999995)
SpecialMesh32.TextureId = "rbxassetid://255692783"
SpecialMesh32.MeshType = Enum.MeshType.FileMesh
Script33.Name = "qPerfectionWeld"
Script33.Parent = Part31
table.insert(cors,sandbox(Script33,function()
-- Created by Quenty (@Quenty, follow me on twitter).
-- Should work with only ONE copy, seamlessly with weapons, trains, et cetera.
-- Parts should be ANCHORED before use. It will, however, store relatives values and so when tools are reparented, it'll fix them.
--[[ INSTRUCTIONS
- Place in the model
- Make sure model is anchored
- That's it. It will weld the model and all children.
THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
This script is designed to be used is a regular script. In a local script it will weld, but it will not attempt to handle ancestory changes.
]]
--[[ DOCUMENTATION
- Will work in tools. If ran more than once it will not create more than one weld. This is especially useful for tools that are dropped and then picked up again.
- Will work in PBS servers
- Will work as long as it starts out with the part anchored
- Stores the relative CFrame as a CFrame value
- Takes careful measure to reduce lag by not having a joint set off or affected by the parts offset from origin
- Utilizes a recursive algorith to find all parts in the model
- Will reweld on script reparent if the script is initially parented to a tool.
- Welds as fast as possible
]]
-- qPerfectionWeld.lua
-- Created 10/6/2014
-- Author: Quenty
-- Version 1.0.3
-- Updated 10/14/2014 - Updated to 1.0.1
--- Bug fix with existing ROBLOX welds ? Repro by asimo3089
-- Updated 10/14/2014 - Updated to 1.0.2
--- Fixed bug fix.
-- Updated 10/14/2014 - Updated to 1.0.3
--- Now handles joints semi-acceptably. May be rather hacky with some joints. :/
local NEVER_BREAK_JOINTS = false -- If you set this to true it will never break joints (this can create some welding issues, but can save stuff like hinges).
local function CallOnChildren(Instance, FunctionToCall)
-- Calls a function on each of the children of a certain object, using recursion.
FunctionToCall(Instance)
for _, Child in next, Instance:GetChildren() do
CallOnChildren(Child, FunctionToCall)
end
end
local function GetNearestParent(Instance, ClassName)
-- Returns the nearest parent of a certain class, or returns nil
local Ancestor = Instance
repeat
Ancestor = Ancestor.Parent
if Ancestor == nil then
return nil
end
until Ancestor:IsA(ClassName)
return Ancestor
end
local function GetBricks(StartInstance)
local List = {}
-- if StartInstance:IsA("BasePart") then
-- List[#List+1] = StartInstance
-- end
CallOnChildren(StartInstance, function(Item)
if Item:IsA("BasePart") then
List[#List+1] = Item;
end
end)
return List
end
local function Modify(Instance, Values)
-- Modifies an Instance by using a table.
assert(type(Values) == "table", "Values is not a table");
for Index, Value in next, Values do
if type(Index) == "number" then
Value.Parent = Instance
else
Instance[Index] = Value
end
end
return Instance
end
local function Make(ClassType, Properties)
-- Using a syntax hack to create a nice way to Make new items.
return Modify(Instance.new(ClassType), Properties)
end
local Surfaces = {"TopSurface", "BottomSurface", "LeftSurface", "RightSurface", "FrontSurface", "BackSurface"}
local HingSurfaces = {"Hinge", "Motor", "SteppingMotor"}
local function HasWheelJoint(Part)
for _, SurfaceName in pairs(Surfaces) do
for _, HingSurfaceName in pairs(HingSurfaces) do
if Part[SurfaceName].Name == HingSurfaceName then
return true
end
end
end
return false
end
local function ShouldBreakJoints(Part)
--- We do not want to break joints of wheels/hinges. This takes the utmost care to not do this. There are
-- definitely some edge cases.
if NEVER_BREAK_JOINTS then
return false
end
if HasWheelJoint(Part) then
return false
end
local Connected = Part:GetConnectedParts()
if #Connected == 1 then
return false
end
for _, Item in pairs(Connected) do
if HasWheelJoint(Item) then
return false
elseif not Item:IsDescendantOf(script.Parent) then
return false
end
end
return true
end
local function WeldTogether(Part0, Part1, JointType, WeldParent)
--- Weld's 2 parts together
-- @param Part0 The first part
-- @param Part1 The second part (Dependent part most of the time).
-- @param [JointType] The type of joint. Defaults to weld.
-- @param [WeldParent] Parent of the weld, Defaults to Part0 (so GC is better).
-- @return The weld created.
JointType = JointType or "Weld"
local RelativeValue = Part1:FindFirstChild("qRelativeCFrameWeldValue")
local NewWeld = Part1:FindFirstChild("qCFrameWeldThingy") or Instance.new(JointType)
Modify(NewWeld, {
Name = "qCFrameWeldThingy";
Part0 = Part0;
Part1 = Part1;
C0 = CFrame.new();--Part0.CFrame:inverse();
C1 = RelativeValue and RelativeValue.Value or Part1.CFrame:toObjectSpace(Part0.CFrame); --Part1.CFrame:inverse() * Part0.CFrame;-- Part1.CFrame:inverse();
Parent = Part1;
})
if not RelativeValue then
RelativeValue = Make("CFrameValue", {
Parent = Part1;
Name = "qRelativeCFrameWeldValue";
Archivable = true;
Value = NewWeld.C1;
})
end
return NewWeld
end
local function WeldParts(Parts, MainPart, JointType, DoNotUnanchor)
-- @param Parts The Parts to weld. Should be anchored to prevent really horrible results.
-- @param MainPart The part to weld the model to (can be in the model).
-- @param [JointType] The type of joint. Defaults to weld.
-- @parm DoNotUnanchor Boolean, if true, will not unachor the model after cmopletion.
for _, Part in pairs(Parts) do
if ShouldBreakJoints(Part) then
Part:BreakJoints()
end
end
for _, Part in pairs(Parts) do
if Part ~= MainPart then
WeldTogether(MainPart, Part, JointType, MainPart)
end
end
if not DoNotUnanchor then
for _, Part in pairs(Parts) do
Part.Anchored = false
end
MainPart.Anchored = false
end
end
local function PerfectionWeld()
local Tool = GetNearestParent(script, "Tool")
local Parts = GetBricks(script.Parent)
local PrimaryPart = Tool and Tool:FindFirstChild("Handle") and Tool.Handle:IsA("BasePart") and Tool.Handle or script.Parent:IsA("Model") and script.Parent.PrimaryPart or Parts[1]
if PrimaryPart then
WeldParts(Parts, PrimaryPart, "Weld", false)
else
warn("qWeld - Unable to weld part")
end
return Tool
end
local Tool = PerfectionWeld()
if Tool and script.ClassName == "Script" then
--- Don't bother with local scripts
script.Parent.AncestryChanged:connect(function()
PerfectionWeld()
end)
end
-- Created by Quenty (@Quenty, follow me on twitter).
end))
Model34.Parent = Part31
Model34.PrimaryPart = MeshPart37
MeshPart35.Name = "LeftHand"
MeshPart35.Parent = Model34
MeshPart35.CFrame = CFrame.new(-87.1752396, 3.84398842, 27.1760368, -0.577242434, 0.816573083, 7.17109069e-05, 0.816573143, 0.577242374, 1.38404866e-05, -3.0094292e-05, 6.65457919e-05, -1.00000024)
MeshPart35.Orientation = Vector3.new(0, 180, 54.7400017)
MeshPart35.Position = Vector3.new(-87.1752396, 3.84398842, 27.1760368)
MeshPart35.Rotation = Vector3.new(-180, 0, -125.260002)
MeshPart35.Size = Vector3.new(1.1250149, 1.33122087, 0.902812898)
MeshPart35.Anchored = true
MeshPart35.TextureID = "rbxassetid://717323842"
MeshPart36.Name = "Left Arm"
MeshPart36.Parent = Model34
MeshPart36.CFrame = CFrame.new(-87.2454224, 7.8860836, 27.0816498, -0.7297557, 0.68370837, 7.00205564e-05, 0.68370831, 0.729755759, 1.88095437e-05, -3.82373109e-05, 6.16000034e-05, -1.00000024)
MeshPart36.Orientation = Vector3.new(0, 180, 43.1300011)
MeshPart36.Position = Vector3.new(-87.2454224, 7.8860836, 27.0816498)
MeshPart36.Rotation = Vector3.new(-180, 0, -136.869995)
MeshPart36.Size = Vector3.new(2.20739508, 2.08767748, 0.930814564)
MeshPart36.Anchored = true
MeshPart36.TextureID = "rbxassetid://717323842"
MeshPart37.Name = "LeftArmLower"
MeshPart37.Parent = Model34
MeshPart37.CFrame = CFrame.new(-87.1208572, 5.52324772, 27.1232109, -0.83030057, 0.557316303, 6.51879236e-05, 0.557316363, 0.83030057, 1.88342528e-05, -4.36296687e-05, 5.19682653e-05, -1.00000024)
MeshPart37.Orientation = Vector3.new(0, 180, 33.8699989)
MeshPart37.Position = Vector3.new(-87.1208572, 5.52324772, 27.1232109)
MeshPart37.Rotation = Vector3.new(-180, 0, -146.130005)
MeshPart37.Size = Vector3.new(1.60193837, 1.93159568, 0.737662315)
MeshPart37.Anchored = true
MeshPart37.TextureID = "rbxassetid://717323842"
Part38.Name = "Right Arm"
Part38.Parent = Model1
Part38.CFrame = CFrame.new(-89.9423752, 6.82982397, 26.8026791, -0.999937475, -0.0020994409, -0.0110080484, -0.002097741, 0.999998093, -0.000165950638, 0.0110083725, -0.000142848265, -0.99993968)
Part38.Orientation = Vector3.new(0.00999999978, -179.369995, -0.119999997)
Part38.Position = Vector3.new(-89.9423752, 6.82982397, 26.8026791)
Part38.Rotation = Vector3.new(179.990005, -0.629999995, 179.880005)
Part38.Color = Color3.new(0.972549, 0.972549, 0.972549)
Part38.Transparency = 1
Part38.Size = Vector3.new(1.35000074, 2.70000148, 1.35000074)
Part38.BackParamA = -99999
Part38.BackParamB = 99999
Part38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
Part38.BottomParamA = -99999
Part38.BottomParamB = 99999
Part38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
Part38.BrickColor = BrickColor.new("Institutional white")
Part38.CanCollide = false
Part38.FrontParamA = -99999
Part38.FrontParamB = 99999
Part38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
Part38.LeftParamA = -99999
Part38.LeftParamB = 99999
Part38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
Part38.Material = Enum.Material.SmoothPlastic
Part38.RightParamA = -99999
Part38.RightParamB = 99999
Part38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
Part38.TopParamA = -99999
Part38.TopParamB = 99999
Part38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
Part38.brickColor = BrickColor.new("Institutional white")
Part38.FormFactor = Enum.FormFactor.Custom
Part38.formFactor = Enum.FormFactor.Custom
SpecialMesh39.Name = "RightArmMesh"
SpecialMesh39.Parent = Part38
SpecialMesh39.MeshId = "rbxassetid://36780156"
SpecialMesh39.Scale = Vector3.new(2, 1.5, 1.79999995)
SpecialMesh39.TextureId = "rbxassetid://255692783"
SpecialMesh39.MeshType = Enum.MeshType.FileMesh
Script40.Name = "qPerfectionWeld"
Script40.Parent = Part38
table.insert(cors,sandbox(Script40,function()
-- Created by Quenty (@Quenty, follow me on twitter).
-- Should work with only ONE copy, seamlessly with weapons, trains, et cetera.
-- Parts should be ANCHORED before use. It will, however, store relatives values and so when tools are reparented, it'll fix them.
--[[ INSTRUCTIONS
- Place in the model
- Make sure model is anchored
- That's it. It will weld the model and all children.
THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
This script is designed to be used is a regular script. In a local script it will weld, but it will not attempt to handle ancestory changes.
]]
--[[ DOCUMENTATION
- Will work in tools. If ran more than once it will not create more than one weld. This is especially useful for tools that are dropped and then picked up again.
- Will work in PBS servers
- Will work as long as it starts out with the part anchored
- Stores the relative CFrame as a CFrame value
- Takes careful measure to reduce lag by not having a joint set off or affected by the parts offset from origin
- Utilizes a recursive algorith to find all parts in the model
- Will reweld on script reparent if the script is initially parented to a tool.
- Welds as fast as possible
]]
-- qPerfectionWeld.lua
-- Created 10/6/2014
-- Author: Quenty
-- Version 1.0.3
-- Updated 10/14/2014 - Updated to 1.0.1
--- Bug fix with existing ROBLOX welds ? Repro by asimo3089
-- Updated 10/14/2014 - Updated to 1.0.2
--- Fixed bug fix.
-- Updated 10/14/2014 - Updated to 1.0.3
--- Now handles joints semi-acceptably. May be rather hacky with some joints. :/
local NEVER_BREAK_JOINTS = false -- If you set this to true it will never break joints (this can create some welding issues, but can save stuff like hinges).
local function CallOnChildren(Instance, FunctionToCall)
-- Calls a function on each of the children of a certain object, using recursion.
FunctionToCall(Instance)
for _, Child in next, Instance:GetChildren() do
CallOnChildren(Child, FunctionToCall)
end
end
local function GetNearestParent(Instance, ClassName)
-- Returns the nearest parent of a certain class, or returns nil
local Ancestor = Instance
repeat
Ancestor = Ancestor.Parent
if Ancestor == nil then
return nil
end
until Ancestor:IsA(ClassName)
return Ancestor
end
local function GetBricks(StartInstance)
local List = {}
-- if StartInstance:IsA("BasePart") then
-- List[#List+1] = StartInstance
-- end
CallOnChildren(StartInstance, function(Item)
if Item:IsA("BasePart") then
List[#List+1] = Item;
end
end)
return List
end
local function Modify(Instance, Values)
-- Modifies an Instance by using a table.
assert(type(Values) == "table", "Values is not a table");
for Index, Value in next, Values do
if type(Index) == "number" then
Value.Parent = Instance
else
Instance[Index] = Value
end
end
return Instance
end
local function Make(ClassType, Properties)
-- Using a syntax hack to create a nice way to Make new items.
return Modify(Instance.new(ClassType), Properties)
end
local Surfaces = {"TopSurface", "BottomSurface", "LeftSurface", "RightSurface", "FrontSurface", "BackSurface"}
local HingSurfaces = {"Hinge", "Motor", "SteppingMotor"}
local function HasWheelJoint(Part)
for _, SurfaceName in pairs(Surfaces) do
for _, HingSurfaceName in pairs(HingSurfaces) do
if Part[SurfaceName].Name == HingSurfaceName then
return true
end
end
end
return false
end
local function ShouldBreakJoints(Part)
--- We do not want to break joints of wheels/hinges. This takes the utmost care to not do this. There are
-- definitely some edge cases.
if NEVER_BREAK_JOINTS then
return false
end
if HasWheelJoint(Part) then
return false
end
local Connected = Part:GetConnectedParts()
if #Connected == 1 then
return false
end
for _, Item in pairs(Connected) do
if HasWheelJoint(Item) then
return false
elseif not Item:IsDescendantOf(script.Parent) then
return false
end
end
return true
end
local function WeldTogether(Part0, Part1, JointType, WeldParent)
--- Weld's 2 parts together
-- @param Part0 The first part
-- @param Part1 The second part (Dependent part most of the time).
-- @param [JointType] The type of joint. Defaults to weld.
-- @param [WeldParent] Parent of the weld, Defaults to Part0 (so GC is better).
-- @return The weld created.
JointType = JointType or "Weld"
local RelativeValue = Part1:FindFirstChild("qRelativeCFrameWeldValue")
local NewWeld = Part1:FindFirstChild("qCFrameWeldThingy") or Instance.new(JointType)
Modify(NewWeld, {
Name = "qCFrameWeldThingy";
Part0 = Part0;
Part1 = Part1;
C0 = CFrame.new();--Part0.CFrame:inverse();
C1 = RelativeValue and RelativeValue.Value or Part1.CFrame:toObjectSpace(Part0.CFrame); --Part1.CFrame:inverse() * Part0.CFrame;-- Part1.CFrame:inverse();
Parent = Part1;
})
if not RelativeValue then
RelativeValue = Make("CFrameValue", {
Parent = Part1;
Name = "qRelativeCFrameWeldValue";
Archivable = true;
Value = NewWeld.C1;
})
end
return NewWeld
end
local function WeldParts(Parts, MainPart, JointType, DoNotUnanchor)
-- @param Parts The Parts to weld. Should be anchored to prevent really horrible results.
-- @param MainPart The part to weld the model to (can be in the model).
-- @param [JointType] The type of joint. Defaults to weld.
-- @parm DoNotUnanchor Boolean, if true, will not unachor the model after cmopletion.
for _, Part in pairs(Parts) do
if ShouldBreakJoints(Part) then
Part:BreakJoints()
end
end
for _, Part in pairs(Parts) do
if Part ~= MainPart then
WeldTogether(MainPart, Part, JointType, MainPart)
end
end
if not DoNotUnanchor then
for _, Part in pairs(Parts) do
Part.Anchored = false
end
MainPart.Anchored = false
end
end
local function PerfectionWeld()
local Tool = GetNearestParent(script, "Tool")
local Parts = GetBricks(script.Parent)
local PrimaryPart = Tool and Tool:FindFirstChild("Handle") and Tool.Handle:IsA("BasePart") and Tool.Handle or script.Parent:IsA("Model") and script.Parent.PrimaryPart or Parts[1]
if PrimaryPart then
WeldParts(Parts, PrimaryPart, "Weld", false)
else
warn("qWeld - Unable to weld part")
end
return Tool
end
local Tool = PerfectionWeld()
if Tool and script.ClassName == "Script" then
--- Don't bother with local scripts
script.Parent.AncestryChanged:connect(function()
PerfectionWeld()
end)
end
-- Created by Quenty (@Quenty, follow me on twitter).
end))
Model41.Parent = Part38
Model41.PrimaryPart = MeshPart44
MeshPart42.Name = "RightHand"
MeshPart42.Parent = Model41
MeshPart42.CFrame = CFrame.new(-88.856987, 3.8080852, 27.2194939, -0.766039312, -0.642794013, 5.29754907e-05, -0.642794132, 0.766039312, 2.54064071e-05, -5.69121912e-05, -1.45905651e-05, -1.00000024)
MeshPart42.Orientation = Vector3.new(0, 180, -40)
MeshPart42.Position = Vector3.new(-88.856987, 3.8080852, 27.2194939)
MeshPart42.Rotation = Vector3.new(-180, 0, 140)
MeshPart42.Size = Vector3.new(0.930448115, 1.22681987, 0.798764527)
MeshPart42.Anchored = true
MeshPart42.TextureID = "rbxassetid://717323842"
MeshPart43.Name = "RightArmLower"
MeshPart43.Parent = Model41
MeshPart43.CFrame = CFrame.new(-88.8601151, 5.42599201, 26.990345, 0.821734965, -0.569870174, -5.16436994e-05, 0.569870234, 0.821734965, -2.52273749e-05, 5.6813471e-05, -8.69994983e-06, 1.00000024)
MeshPart43.Orientation = Vector3.new(0, 0, 34.7400017)
MeshPart43.Position = Vector3.new(-88.8601151, 5.42599201, 26.990345)
MeshPart43.Rotation = Vector3.new(0, 0, 34.7400017)
MeshPart43.Size = Vector3.new(1.60193837, 1.93159568, 0.565040112)
MeshPart43.Anchored = true
MeshPart43.TextureID = "rbxassetid://717323842"
MeshPart44.Name = "Right Arm"
MeshPart44.Parent = Model41
MeshPart44.CFrame = CFrame.new(-88.7273331, 7.80674648, 27.0372429, 0.766039312, -0.642794013, -5.29754907e-05, 0.642794132, 0.766039312, -2.54064071e-05, 5.69121912e-05, -1.45905651e-05, 1.00000024)
MeshPart44.Orientation = Vector3.new(0, 0, 40)
MeshPart44.Position = Vector3.new(-88.7273331, 7.80674648, 27.0372429)
MeshPart44.Rotation = Vector3.new(0, 0, 40)
MeshPart44.Size = Vector3.new(2.20739508, 2.08767748, 0.930814564)
MeshPart44.Anchored = true
MeshPart44.TextureID = "rbxassetid://717323842"
Part45.Name = "Head"
Part45.Parent = Model1
Part45.CFrame = CFrame.new(-87.9217529, 8.85906982, 26.780098, -0.999937475, -0.0020994409, -0.0110080484, -0.002097741, 0.999998093, -0.000165950638, 0.0110083725, -0.000142848265, -0.99993968)
Part45.Orientation = Vector3.new(0.00999999978, -179.369995, -0.119999997)
Part45.Position = Vector3.new(-87.9217529, 8.85906982, 26.780098)
Part45.Rotation = Vector3.new(179.990005, -0.629999995, 179.880005)
Part45.Color = Color3.new(0.972549, 0.972549, 0.972549)
Part45.Transparency = 1
Part45.Size = Vector3.new(2.70000148, 1.35000074, 1.35000074)
Part45.BackParamA = -99999
Part45.BackParamB = 99999
Part45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
Part45.BottomParamA = -99999
Part45.BottomParamB = 99999
Part45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
Part45.BrickColor = BrickColor.new("Institutional white")
Part45.CanCollide = false
Part45.FrontParamA = -99999
Part45.FrontParamB = 99999
Part45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
Part45.LeftParamA = -99999
Part45.LeftParamB = 99999
Part45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
Part45.Material = Enum.Material.SmoothPlastic
Part45.RightParamA = -99999
Part45.RightParamB = 99999
Part45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
Part45.TopParamA = -99999
Part45.TopParamB = 99999
Part45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
Part45.brickColor = BrickColor.new("Institutional white")
Part45.FormFactor = Enum.FormFactor.Custom
Part45.formFactor = Enum.FormFactor.Custom
SpecialMesh46.Name = "HeadMesh"
SpecialMesh46.Parent = Part45
SpecialMesh46.MeshId = "rbxassetid://36869983"
SpecialMesh46.Scale = Vector3.new(1, 1.29999995, 1)
SpecialMesh46.TextureId = "rbxassetid://367967552"
SpecialMesh46.MeshType = Enum.MeshType.FileMesh
Sound47.Name = "Damage5"
Sound47.Parent = Part45
Sound47.SoundId = "rbxassetid://881668600"
Sound47.Volume = 3
Sound48.Name = "Idle"
Sound48.Parent = Part45
Sound48.Looped = true
Sound48.SoundId = "rbxassetid://257345390"
Sound48.Volume = 1
Sound49.Name = "Panic"
Sound49.Parent = Part45
Sound49.SoundId = "rbxassetid://330944619"
Sound49.Volume = 1
Sound50.Name = "Screaming"
Sound50.Parent = Part45
Sound50.Looped = true
Sound50.SoundId = "rbxassetid://325096496"
Sound50.Volume = 3
Animation51.Name = "Walk2"
Animation51.Parent = Model1
Animation51.AnimationId = "rbxassetid://335519686"
Animation52.Name = "StandToPanic"
Animation52.Parent = Model1
Animation52.AnimationId = "rbxassetid://335525183"
Animation53.Name = "SitToPanic"
Animation53.Parent = Model1
Animation53.AnimationId = "rbxassetid://359442730"
Animation54.Name = "RunToAttack"
Animation54.Parent = Model1
Animation54.AnimationId = "rbxassetid://343263376"
Animation55.Name = "Running"
Animation55.Parent = Model1
Animation55.AnimationId = "rbxassetid://343256571"
Animation56.Name = "Sit2Start"
Animation56.Parent = Model1
Animation56.AnimationId = "rbxassetid://335309265"
Animation57.Name = "Idle"
Animation57.Parent = Model1
Animation57.AnimationId = "rbxassetid://335319557"
Animation58.Name = "Sit2End"
Animation58.Parent = Model1
Animation58.AnimationId = "rbxassetid://335311971"
Animation59.Name = "Sit"
Animation59.Parent = Model1
Animation59.AnimationId = "rbxassetid://335306919"
Animation60.Name = "Sit2"
Animation60.Parent = Model1
Animation60.AnimationId = "rbxassetid://254753159"
Animation61.Name = "Attack1"
Animation61.Parent = Model1
Animation61.AnimationId = "rbxassetid://343065160"
Animation62.Name = "Panicking"
Animation62.Parent = Model1
Animation62.AnimationId = "rbxassetid://359435489"
Animation63.Name = "GetUp2"
Animation63.Parent = Model1
Animation63.AnimationId = "rbxassetid://335316457"
Animation64.Name = "AttackRun"
Animation64.Parent = Model1
Animation64.AnimationId = "rbxassetid://343260466"
Animation65.Name = "SitBack"
Animation65.Parent = Model1
Animation65.AnimationId = "rbxassetid://335655760"
Animation66.Name = "PanicTochase"
Animation66.Parent = Model1
Animation66.AnimationId = "rbxassetid://359445467"
Sound67.Name = "Hush"
Sound67.Parent = Model1
Sound67.Looped = true
Sound67.SoundId = "rbxassetid://337658152"
Sound67.Volume = 5
Sound68.Name = "Notice"
Sound68.Parent = Model1
Sound68.SoundId = "rbxassetid://257340849"
Sound68.Volume = 1
BodyColors69.Parent = Model1
BodyColors69.HeadColor = BrickColor.new("Institutional white")
BodyColors69.HeadColor3 = Color3.new(0.972549, 0.972549, 0.972549)
BodyColors69.LeftArmColor = BrickColor.new("Institutional white")
BodyColors69.LeftArmColor3 = Color3.new(0.972549, 0.972549, 0.972549)
BodyColors69.LeftLegColor = BrickColor.new("Institutional white")
BodyColors69.LeftLegColor3 = Color3.new(0.972549, 0.972549, 0.972549)
BodyColors69.RightArmColor = BrickColor.new("Institutional white")
BodyColors69.RightArmColor3 = Color3.new(0.972549, 0.972549, 0.972549)
BodyColors69.RightLegColor = BrickColor.new("Institutional white")
BodyColors69.RightLegColor3 = Color3.new(0.972549, 0.972549, 0.972549)
BodyColors69.TorsoColor = BrickColor.new("Institutional white")
BodyColors69.TorsoColor3 = Color3.new(0.972549, 0.972549, 0.972549)
Script70.Name = "Main"
Script70.Parent = Model1
table.insert(cors,sandbox(Script70,function()
--[[ By: Brutez. ]]--
local SCP096Script=script;
repeat Wait(0);until script and script.Parent and script.Parent.ClassName=="Model"and script.Parent:FindFirstChild("Head")and script.Parent:FindFirstChild("HumanoidRootPart")and script.Parent:FindFirstChild("HumanoidRootPart");
local SCP096=SCP096Script.Parent;
if SCP096Script and SCP096 and SCP096:FindFirstChild("Thumbnail")then
SCP096:FindFirstChild("Thumbnail"):Destroy();
end
local Hush=SCP096:FindFirstChild("Hush");
local Notice=SCP096:FindFirstChild("Notice");
local SCP096Humanoid;
for _,Child in pairs(SCP096:GetChildren())do
if Child and Child.ClassName=="Humanoid"and Child.Health~=0 then
SCP096Humanoid=Child;
end;
end;
local CanSee=false;
local Pathing=false;
local SCP096Head=SCP096:FindFirstChild("Head");
local Damage5=SCP096Head:FindFirstChild("Damage5");
local Idle=SCP096Head:FindFirstChild("Idle");
local Panic=SCP096Head:FindFirstChild("Panic");
local Screaming=SCP096Head:FindFirstChild("Screaming");
local SCP096HumanoidRootPart=SCP096:FindFirstChild("HumanoidRootPart");
local SCP096HumanoidRootPart=SCP096:FindFirstChild("HumanoidRootPart");
local AttackDebounce=false;
local Chasing=false;
function raycast(Spos,vec,currentdist)
local hit2,pos2=game.Workspace:FindPartOnRay(Ray.new(Spos+(vec*.05),vec*currentdist),SCP096);
if hit2~=nil and pos2 then
if hit2.Name=="Handle" and not hit2.CanCollide or string.sub(hit2.Name,1,6)=="Effect"and not hit2.CanCollide then
local currentdist=currentdist-(pos2-Spos).magnitude;
return raycast(pos2,vec,currentdist);
end;
end;
return hit2,pos2;
end;
function RayCast(Position,Direction,MaxDistance,IgnoreList)
return Game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position,Direction.unit*(MaxDistance or 999.999)),IgnoreList);
end;
Spawn(function()
while Wait(0)do
if SCP096Script and SCP096 and SCP096HumanoidRootPart and SCP096Head and SCP096Humanoid and SCP096Humanoid.Health~=0 then
local TargetPoint=SCP096Humanoid.TargetPoint;
local Blockage,BlockagePos=RayCast((SCP096HumanoidRootPart.CFrame+CFrame.new(SCP096HumanoidRootPart.Position,Vector3.new(TargetPoint.X,SCP096HumanoidRootPart.Position.Y,TargetPoint.Z)).lookVector*(SCP096HumanoidRootPart.Size.Z/2)).p,SCP096HumanoidRootPart.CFrame.lookVector,(SCP096HumanoidRootPart.Size.Z*2.5),{SCP096,SCP096})
local Jumpable=false;
if Blockage then
Jumpable=true;
if Blockage and Blockage.Parent and Blockage.Parent.ClassName~="Workspace"then
local BlockageHumanoid;
for _,Child in pairs(Blockage.Parent:GetChildren())do
if Child and Child.ClassName=="Humanoid"and Child.Health~=0 then
BlockageHumanoid=Child;
end;
end;
if Blockage and Blockage:IsA("Terrain")then
local CellPos=Blockage:WorldToCellPreferSolid((BlockagePos-Vector3.new(0,2,0)));
local CellMaterial,CellShape,CellOrientation=Blockage:GetCell(CellPos.X,CellPos.Y,CellPos.Z);
if CellMaterial==Enum.CellMaterial.Water then
Jumpable=false;
end;
elseif BlockageHumanoid or Blockage.ClassName=="TrussPart"or Blockage.ClassName=="WedgePart"or Blockage.Name=="Handle"and Blockage.Parent.ClassName=="Hat"or Blockage.Name=="Handle"and Blockage.Parent.ClassName=="Tool"then
Jumpable=false;
end;
end;
if SCP096Script and SCP096 and SCP096Humanoid and SCP096Humanoid.Health~=0 and not SCP096Humanoid.Sit and Jumpable then
SCP096Humanoid.Jump=true;
end;
end;
end;
end;
end);
local DynamicWander=true;
while Wait(0)do
if Game~=nil and Game:GetService("Workspace")~=nil and not Game:GetService("Workspace"):FindFirstChild("BrutezCredit")then
end
if SCP096Script and SCP096 and SCP096Humanoid then
SCP096Humanoid.CameraOffset=Vector3.new(0,0,0);
SCP096Humanoid.DisplayDistanceType="None";
SCP096Humanoid.HealthDisplayDistance=0;
SCP096Humanoid.Name="SCP";
SCP096Humanoid.NameDisplayDistance=0;
SCP096Humanoid.NameOcclusion="EnemyOcclusion";
SCP096Humanoid.Archivable=true;
SCP096Humanoid.AutoRotate=true;
SCP096Humanoid.MaxHealth=99999e99999;
SCP096Humanoid.Health=99999e99999;
SCP096Humanoid.JumpPower=100;
SCP096Humanoid.MaxSlopeAngle=89.9;
if not Chasing then
local SwitchWander=math.random(1,2000);
if SwitchWander==1 and not DynamicWander then
DynamicWander=true;
elseif SwitchWander==1 and DynamicWander then
DynamicWander=false;
end;
local WalkChance=math.random(1,100);
if WalkChance==1 and SCP096Script and SCP096 and SCP096:FindFirstChild("HumanoidRootPart")and SCP096:FindFirstChild("Head")and SCP096Humanoid and SCP096Humanoid.Health~=0 and not DynamicWander then
SCP096Humanoid:MoveTo(Game:GetService("Workspace"):FindFirstChild("Terrain").Position+Vector3.new(math.random(-2048,2048),0,math.random(-2048,2048)),Game:GetService("Workspace"):FindFirstChild("Terrain"));
elseif SCP096Script and SCP096 and SCP096HumanoidRootPart and SCP096Head and SCP096Humanoid and SCP096Humanoid.Health~=0 and DynamicWander then
local WanderAngle=(math.random()-0.5)*1;
local RotatingLookVector=CFrame.Angles(0,WanderAngle,0)*SCP096HumanoidRootPart.CFrame.lookVector;
SCP096Humanoid:MoveTo(SCP096HumanoidRootPart.Position+6*RotatingLookVector,SCP096HumanoidRootPart);
end;
SCP096Humanoid.WalkSpeed=10;
else
SCP096Humanoid=50;
end;
end;
if SCP096Script and SCP096 and Hush and Hush.IsPlaying then
Hush:Stop();
end;
if SCP096Script and SCP096 and Idle and not Idle.IsPlaying then
Idle:Play();
end;
if SCP096Script and SCP096 and Panic and Panic.IsPlaying then
Panic:Stop();
end;
if SCP096Script and SCP096 and Screaming and Screaming.IsPlaying then
Screaming:Stop();
end;
local NoticeDistance=10;
local TargetHumanoidRootPart;
for _,TargetModel in pairs(Game:GetService("Workspace"):GetChildren())do
if TargetModel.className=="Model"and TargetModel~=SCP096 and TargetModel.Name~=SCP096.Name and TargetModel:FindFirstChild("HumanoidRootPart")and TargetModel:FindFirstChild("Head")then
local TargetPart=TargetModel:FindFirstChild("HumanoidRootPart");
local FoundHumanoid;
for _,Child in pairs(TargetModel:GetChildren())do
if Child and Child.ClassName=="Humanoid"and Child.Health~=0 then
FoundHumanoid=Child;
end;
end;
if TargetPart and FoundHumanoid and FoundHumanoid.Health~=0 and(TargetPart.Position-SCP096HumanoidRootPart.Position).magnitude<NoticeDistance then
TargetHumanoidRootPart=TargetPart;
NoticeDistance=(TargetPart.Position-SCP096HumanoidRootPart.Position).magnitude;
AttackDebounce=true;
Spawn(function()
Chasing=true;
if SCP096Script and SCP096 and Idle then
Notice:Play();
end;
if SCP096Script and SCP096 and Hush and Hush.IsPlaying then
Hush:Stop();
end;
if SCP096Script and SCP096 and Idle and Idle.IsPlaying then
Idle:Stop();
end;
if SCP096Script and SCP096 and Panic then
Panic:Play();
end;
if SCP096Script and SCP096 and Screaming and Screaming.IsPlaying then
Screaming:Stop();
end;
SCP096Humanoid.WalkSpeed=0;
SCP096Humanoid:MoveTo(SCP096HumanoidRootPart.Position+(SCP096HumanoidRootPart.Position-SCP096HumanoidRootPart.Position).unit*2,Game:GetService("Workspace"):FindFirstChild("Terrain"));
Wait(30);
if SCP096Script and SCP096 and Hush and not Hush.IsPlaying then
Hush:Play();
end;
if SCP096Script and SCP096 and Idle and Idle.IsPlaying then
Idle:Stop();
end;
if SCP096Script and SCP096 and Panic and Panic.IsPlaying then
Panic:Stop();
end;
if SCP096Script and SCP096 and Screaming and not Screaming.IsPlaying then
Screaming:Play();
end;
SCP096Humanoid.WalkSpeed=50;
Spawn(function()
while Wait(0)do
local hit,pos=raycast(SCP096HumanoidRootPart.Position,(TargetPart.Position-SCP096HumanoidRootPart.Position).unit,500)
if hit and hit.Parent and hit.Parent.ClassName=="Model"and hit.Parent:FindFirstChild("HumanoidRootPart")and hit.Parent:FindFirstChild("Head")then
CanSee=true;
else
CanSee=false;
end;
end;
end);
repeat
Wait(0)
if CanSee then
SCP096:FindFirstChild("MainAnimation"):FindFirstChild("CanSee").Value=true;
SCP096Humanoid:MoveTo(TargetPart.Position+(TargetPart.Position-SCP096HumanoidRootPart.Position).unit*2,Game:GetService("Workspace"):FindFirstChild("Terrain"));
elseif not CanSee then
SCP096:FindFirstChild("MainAnimation"):FindFirstChild("CanSee").Value=false;
end;
if not CanSee and not Pathing then
Spawn(function()
Pathing=true;
local RenderedPath=game:GetService("PathfindingService"):ComputeRawPathAsync(SCP096HumanoidRootPart.Position,TargetPart.Position,500);
local RenderedPathCoordinates=RenderedPath:GetPointCoordinates();
for _=1,#RenderedPathCoordinates do
if not CanSee then
local Point=RenderedPathCoordinates[_];
local PathTimer=0;
repeat Wait(0);
SCP096Humanoid:MoveTo(Point);PathTimer=PathTimer+1;
if PathTimer>15 or CanSee then
break;
end;
until(SCP096HumanoidRootPart.Position-Point).Magnitude<7 or PathTimer>15 or CanSee;
if PathTimer>15 or CanSee then
break;
end;
end;
end;
Pathing=false;
end);
end;
if TargetModel and TargetPart and FoundHumanoid and FoundHumanoid.Health~=0 and (TargetPart.Position-SCP096HumanoidRootPart.Position).magnitude<10 then
Damage5:Play();
FoundHumanoid:TakeDamage(99999e99999);
end
until TargetModel.Parent==nil or TargetPart.Parent==nil or FoundHumanoid.Parent==nil or TargetModel and TargetPart and FoundHumanoid and FoundHumanoid.Health==0;
Chasing=false;
end);
repeat Wait(0);until not Chasing;
CanSee=false;
AttackDebounce=false
end;
end;
end;
end;
--[[ By: Brutez. ]]--
end))
Script71.Name = "MainAnimation"
Script71.Parent = Model1
table.insert(cors,sandbox(Script71,function()
--[[ By: Brutez. ]]--
local AnimationScript=script;
repeat Wait(0);until script and script.ClassName=="Script"and script.Parent and script.Parent.ClassName=="Model"and script.Parent:FindFirstChild("Torso")and script.Parent:FindFirstChild("Head");
local SCP096=AnimationScript.Parent;
local SCP096Torso=SCP096:FindFirstChild("Torso");
local LeftHip=SCP096Torso:FindFirstChild("Left Hip");
local LeftShoulder=SCP096Torso:FindFirstChild("Left Shoulder");
local Neck=SCP096Torso:FindFirstChild("Neck");
local RightHip=SCP096Torso:FindFirstChild("Right Hip");
local RightShoulder=SCP096Torso:FindFirstChild("Right Shoulder");
local SCP096Humanoid;
for _,Child in pairs(SCP096:GetChildren())do
if Child and Child.ClassName=="Humanoid"and Child.Health~=0 then
SCP096Humanoid=Child;
end;
end;
local CurrentPose="WhaaPose";
local CurrentToolAnimation="None";
local CurrentToolAnimationTime=0;
function AquireTool()
for _,Child in ipairs(SCP096:GetChildren()) do
if Child and Child~=nil and Child.className=="Tool"then
return Child;
end;
end;
end;
function AquireToolAnimation(ToolChild)
for _,Child in ipairs(ToolChild:GetChildren()) do
if Child and Child~=nil and Child.Name=="toolanim"and Child.className=="StringValue"then
return Child;
end;
end;
end;
function ToolAnimation()
if CurrentToolAnimation=="None"then
RightShoulder.DesiredAngle=1.57;
return;
elseif CurrentToolAnimation=="Slash"then
RightShoulder.MaxVelocity=0.5;
RightShoulder.DesiredAngle=0;
return;
elseif CurrentToolAnimation=="Lunge"then
RightShoulder.MaxVelocity=0.5;
LeftShoulder.MaxVelocity=0.5;
RightHip.MaxVelocity=0.5;
LeftHip.MaxVelocity=0.5;
RightShoulder.DesiredAngle=1.57;
LeftShoulder.DesiredAngle=1.0;
RightHip.DesiredAngle=1.57;
LeftHip.DesiredAngle=1.0;
return;
end;
end;
function ChangeAngle(time)
local Amount;
local Rate;
local Angle;
if CurrentPose=="Jumping"then
LeftHip.MaxVelocity=0.5;
LeftHip.DesiredAngle=0;
LeftShoulder.CurrentAngle=-3.14;
LeftShoulder.DesiredAngle=-3.14;
Neck.MaxVelocity=5;
Neck.DesiredAngle=0;
RightHip.MaxVelocity=0.5;
RightHip.DesiredAngle=0;
RightShoulder.CurrentAngle=3.14;
RightShoulder.MaxVelocity=0.5;
RightShoulder.DesiredAngle=3.14;
Amount=nil;
Rate=nil;
Angle=nil;
elseif CurrentPose=="FreeFall"then
LeftHip.MaxVelocity=0.5;
LeftHip.DesiredAngle=0;
LeftShoulder.MaxVelocity=0.5;
LeftShoulder.DesiredAngle=-3.14;
Neck.MaxVelocity=5;
Neck.DesiredAngle=0;
RightHip.MaxVelocity=0.5;
RightHip.DesiredAngle=0;
RightShoulder.MaxVelocity=0.5;
RightShoulder.DesiredAngle=3.14;
Amount=nil;
Rate=nil;
Angle=nil;
elseif CurrentPose=="Sitting"then
LeftHip.MaxVelocity=0.15;
LeftHip.DesiredAngle=-3.14/2;
LeftShoulder.MaxVelocity=0.15;
LeftShoulder.DesiredAngle=-3.14/2;
Neck.MaxVelocity=0.15;
Neck.DesiredAngle=0;
RightHip.MaxVelocity=0.15;
RightHip.DesiredAngle=3.14/2;
RightShoulder.MaxVelocity=0.15;
RightShoulder.DesiredAngle=3.14/2;
Amount=nil;
Rate=nil;
Angle=nil;
elseif CurrentPose=="Walking"then
LeftHip.MaxVelocity=0.2;
LeftShoulder.MaxVelocity=0.2;
Neck.MaxVelocity=0.02;
RightHip.MaxVelocity=0.2;
RightShoulder.MaxVelocity=0.2;
Amount=0.4;
Rate=2;
Angle=0;
elseif CurrentPose=="Running"then
if script.CanSee.Value then
LeftHip.MaxVelocity=0.4;
LeftShoulder.MaxVelocity=0.4;
LeftShoulder.DesiredAngle=-3.14/2;
Neck.MaxVelocity=1;
RightHip.MaxVelocity=0.4;
RightShoulder.MaxVelocity=0.4;
RightShoulder.DesiredAngle=3.14/2;
Amount=2;
Rate=15;
Angle=0;
elseif not script.CanSee.Value then
LeftHip.MaxVelocity=0.4;
LeftShoulder.MaxVelocity=0.4;
LeftShoulder.DesiredAngle=3.14/2;
Neck.MaxVelocity=1;
RightHip.MaxVelocity=0.4;
RightShoulder.MaxVelocity=0.4;
RightShoulder.DesiredAngle=-3.14/2;
Amount=2;
Rate=15;
Angle=0;
end;
elseif CurrentPose=="Panic"then
LeftHip.DesiredAngle=0;
LeftHip.MaxVelocity=1;
LeftShoulder.DesiredAngle=-3.14;
LeftShoulder.MaxVelocity=1;
Neck.DesiredAngle=0;
Neck.MaxVelocity=0.3;
RightHip.DesiredAngle=0;
RightHip.MaxVelocity=1;
RightShoulder.MaxVelocity=1;
RightShoulder.DesiredAngle=3.14;
Amount=1;
Rate=10;
Angle=0;
elseif CurrentPose=="Climbing"then
LeftHip.MaxVelocity=0.7;
LeftShoulder.MaxVelocity=0.15;
Neck.MaxVelocity=1;
RightHip.MaxVelocity=0.7;
RightShoulder.MaxVelocity=0.15;
Amount=1;
Rate=9;
Angle=3.14;
elseif CurrentPose=="Platformed"then
LeftHip.DesiredAngle=0;
LeftHip.CurrentAngle=0;
LeftHip.MaxVelocity=0;
LeftShoulder.DesiredAngle=0;
LeftShoulder.CurrentAngle=0;
LeftShoulder.MaxVelocity=0;
Neck.DesiredAngle=0;
Neck.CurrentAngle=0;
Neck.MaxVelocity=0;
RightHip.DesiredAngle=0;
RightHip.CurrentAngle=0;
RightHip.MaxVelocity=0;
RightShoulder.MaxVelocity=0;
RightShoulder.DesiredAngle=0;
RightShoulder.CurrentAngle=0;
Amount=nil;
Rate=nil;
Angle=nil;
elseif CurrentPose=="WhaaPose"then
LeftHip.MaxVelocity=0.05;
LeftShoulder.MaxVelocity=0.05;
Neck.MaxVelocity=0.005;
RightHip.MaxVelocity=0.05;
RightShoulder.MaxVelocity=0.05;
Amount=0.1;
Rate=3;
Angle=0;
end;
if CurrentPose~="Platformed"or CurrentPose~="Jumping"or CurrentPose~="FreeFalling"or CurrentPose~="Sitting"then
if Amount and Amount~=nil and Rate and Rate~=nil and Angle and Angle~=nil then
local DesiredAngle=Amount*math.sin(time*Rate);
if CurrentPose~="Running"then
Neck.DesiredAngle=DesiredAngle;
end;
if CurrentPose~="Running"and CurrentPose~="Panic"then
RightShoulder.DesiredAngle=DesiredAngle+Angle;
LeftShoulder.DesiredAngle=DesiredAngle-Angle;
end;
if CurrentPose~="Panic"then
RightHip.DesiredAngle=-DesiredAngle;
LeftHip.DesiredAngle=-DesiredAngle;
end;
end;
local CurrentTool=AquireTool();
if CurrentTool and CurrentTool~=nil then
local animStringValueObject=AquireToolAnimation(CurrentTool);
if animStringValueObject then
CurrentToolAnimation=animStringValueObject.Value;
animStringValueObject.Parent=nil;
CurrentToolAnimationTime=time+0.3;
end;
if time>CurrentToolAnimationTime then
CurrentToolAnimationTime=0
CurrentToolAnimation="None"
end;
ToolAnimation();
else
CurrentToolAnimation="None";
CurrentToolAnimationTime=0;
end;
end;
end;
Spawn(function()
while Wait(0)do
if AnimationScript and SCP096 and SCP096Torso and SCP096Torso~=nil then
local FiredRay=Ray.new(SCP096Torso.Position,Vector3.new(0,-5.5,0));
local RayTarget,endPoint=Game:GetService("Workspace"):FindPartOnRay(FiredRay,SCP096);
if RayTarget and(SCP096Torso.Velocity-Vector3.new(0,SCP096Torso.Velocity.y,0)).magnitude>=5 and SCP096Humanoid and SCP096Humanoid.WalkSpeed==10 and not SCP096Humanoid.Sit and not SCP096Humanoid.PlatformStand then
CurrentPose="Walking";
elseif RayTarget and(SCP096Torso.Velocity-Vector3.new(0,SCP096Torso.Velocity.y,0)).magnitude>=5 and SCP096Humanoid and SCP096Humanoid.WalkSpeed==50 and not SCP096Humanoid.Sit and not SCP096Humanoid.PlatformStand then
CurrentPose="Running";
elseif SCP096Humanoid and SCP096Humanoid.Sit and not SCP096Humanoid.PlatformStand then
CurrentPose="Sitting";
elseif not RayTarget and SCP096Humanoid and not SCP096Humanoid.Sit and not SCP096Humanoid.PlatformStand then
CurrentPose="Jumping";
elseif SCP096Humanoid and SCP096Humanoid.PlatformStand then
CurrentPose="Platformed";
elseif RayTarget and(SCP096Torso.Velocity-Vector3.new(0,SCP096Torso.Velocity.y,0)).magnitude<=5 and SCP096Humanoid and SCP096Humanoid.WalkSpeed==0 and not SCP096Humanoid.Sit and not SCP096Humanoid.PlatformStand then
CurrentPose="Panic";
else
CurrentPose="WhaaPose";
end;
end;
end;
end);
while Wait(0)do
if Game~=nil and Game:GetService("Workspace")~=nil and not Game:GetService("Workspace"):FindFirstChild("BrutezCredit")then
end
if SCP096 then
local _,time=Wait(0);
ChangeAngle(time);
else
break;
end;
end;
--[[ By: Brutez. ]]--
end))
BoolValue72.Name = "CanSee"
BoolValue72.Parent = Script71
BoolValue72.Value = true
Script73.Name = "Respawn"
Script73.Parent = Model1
table.insert(cors,sandbox(Script73,function()
--[[ By: Brutez, 2/28/2015, 1:34 AM, (UTC-08:00) Pacific Time (US & Canada) ]]--
local PlayerSpawning=false; --[[ Change this to true if you want the NPC to spawn like a player, and change this to false if you want the NPC to spawn at it's current position. ]]--
local AdvancedRespawnScript=script;
repeat Wait(0)until script and script.Parent and script.Parent.ClassName=="Model";
local SCP096=AdvancedRespawnScript.Parent;
if AdvancedRespawnScript and SCP096 and SCP096:FindFirstChild("Thumbnail")then
SCP096:FindFirstChild("Thumbnail"):Destroy();
end;
local GameDerbis=Game:GetService("Debris");
local SCP096Humanoid;
for _,Child in pairs(SCP096:GetChildren())do
if Child and Child.ClassName=="Humanoid"and Child.Health~=0 then
SCP096Humanoid=Child;
end;
end;
local Respawndant=SCP096:Clone();
if PlayerSpawning then --[[ LOOK AT LINE: 2. ]]--
coroutine.resume(coroutine.create(function()
if SCP096 and SCP096Humanoid and SCP096Humanoid:FindFirstChild("Status")and not SCP096Humanoid:FindFirstChild("Status"):FindFirstChild("AvalibleSpawns")then
SpawnModel=Instance.new("Model");
SpawnModel.Parent=SCP096Humanoid.Status;
SpawnModel.Name="AvalibleSpawns";
else
SpawnModel=SCP096Humanoid:FindFirstChild("Status"):FindFirstChild("AvalibleSpawns");
end;
function FindSpawn(SearchValue)
local PartsArchivable=SearchValue:GetChildren();
for AreaSearch=1,#PartsArchivable do
if PartsArchivable[AreaSearch].className=="SpawnLocation"then
local PositionValue=Instance.new("Vector3Value",SpawnModel);
PositionValue.Value=PartsArchivable[AreaSearch].Position;
PositionValue.Name=PartsArchivable[AreaSearch].Duration;
end;
FindSpawn(PartsArchivable[AreaSearch]);
end;
end;
FindSpawn(Game:GetService("Workspace"));
local SpawnChilden=SpawnModel:GetChildren();
if#SpawnChilden>0 then
local SpawnItself=SpawnChilden[math.random(1,#SpawnChilden)];
local RespawningForceField=Instance.new("ForceField");
RespawningForceField.Parent=SCP096;
RespawningForceField.Name="SpawnForceField";
GameDerbis:AddItem(RespawningForceField,SpawnItself.Name);
SCP096:MoveTo(SpawnItself.Value+Vector3.new(0,3.5,0));
else
if SCP096:FindFirstChild("SpawnForceField")then
SCP096:FindFirstChild("SpawnForceField"):Destroy();
end;
SCP096:MoveTo(Vector3.new(0,115,0));
end;
end));
end;
function Respawn()
Wait(5);
Respawndant.Parent=SCP096.Parent;
Respawndant:makeJoints();
Respawndant:FindFirstChild("Head"):MakeJoints();
Respawndant:FindFirstChild("Torso"):MakeJoints();
SCP096:remove();
end;
if AdvancedRespawnScript and SCP096 and SCP096Humanoid then
SCP096Humanoid.Died:connect(Respawn);
end;
--[[ By: Brutez, 2/28/2015, 1:34 AM, (UTC-08:00) Pacific Time (US & Canada) ]]--
end))
Humanoid74.Name = "SCP"
Humanoid74.Parent = Model1
Humanoid74.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
Humanoid74.Health = 5000
Humanoid74.HealthDisplayDistance = 0
Humanoid74.JumpPower = 100
Humanoid74.LeftLeg = Part17
Humanoid74.MaxHealth = 5000
Humanoid74.MaxSlopeAngle = 85.900001525879
Humanoid74.NameDisplayDistance = 0
Humanoid74.NameOcclusion = Enum.NameOcclusion.EnemyOcclusion
Humanoid74.RightLeg = Part24
Humanoid74.Torso = Part2
Humanoid74.WalkSpeed = 10
Humanoid74.maxHealth = 5000
Camera75.Name = "ThumbnailCamera"
Camera75.Parent = Model1
Camera75.CFrame = CFrame.new(-149.104904, 6.98078299, -152.442017, 0.999958873, 0.000373619318, -0.00906367879, -0, 0.999151468, 0.0411866195, 0.00907137617, -0.0411849245, 0.999110341)
Camera75.CoordinateFrame = CFrame.new(-149.104904, 6.98078299, -152.442017, 0.999958873, 0.000373619318, -0.00906367879, -0, 0.999151468, 0.0411866195, 0.00907137617, -0.0411849245, 0.999110341)
Camera75.FieldOfView = 56
Camera75.Focus = CFrame.new(-149.086777, 6.89840937, -154.440247, 1, 0, 0, 0, 1, 0, 0, 0, 1)
Camera75.focus = CFrame.new(-149.086777, 6.89840937, -154.440247, 1, 0, 0, 0, 1, 0, 0, 0, 1)
Model76.Name = "Lockroom"
Model76.Parent = Model0
Model77.Name = "Door"
Model77.Parent = Model76
Part78.Parent = Model77
Part78.CFrame = CFrame.new(-92.0652618, 7.03829193, 34.0948257, 0, 2.61655941e-09, 1.00000024, 3.32790184e-10, 1, 2.61655941e-09, -1.00000024, -3.32877864e-10, 0)
Part78.Orientation = Vector3.new(0, 90, 0)
Part78.Position = Vector3.new(-92.0652618, 7.03829193, 34.0948257)
Part78.Rotation = Vector3.new(0, 90, 0)
Part78.Color = Color3.new(0.94902, 0.952941, 0.952941)
Part78.Size = Vector3.new(1.38, 9.47999954, 3.68999863)
Part78.Anchored = true
Part78.BrickColor = BrickColor.new("White")
Part78.brickColor = BrickColor.new("White")
Texture79.Parent = Part78
Texture79.Texture = "rbxassetid://655336407"
Texture79.Face = Enum.NormalId.Top
Texture79.StudsPerTileU = 9
Texture79.StudsPerTileV = 9
Texture80.Parent = Part78
Texture80.Texture = "rbxassetid://655336407"
Texture80.Face = Enum.NormalId.Left
Texture80.StudsPerTileU = 9
Texture80.StudsPerTileV = 9
Texture81.Parent = Part78
Texture81.Texture = "rbxassetid://655336407"
Texture81.Face = Enum.NormalId.Right
Texture81.StudsPerTileU = 9
Texture81.StudsPerTileV = 9
Texture82.Parent = Part78
Texture82.Texture = "rbxassetid://655336407"
Texture82.StudsPerTileU = 9
Texture82.StudsPerTileV = 9
Texture83.Parent = Part78
Texture83.Texture = "rbxassetid://655336407"
Texture83.Face = Enum.NormalId.Bottom
Texture83.StudsPerTileU = 9
Texture83.StudsPerTileV = 9
Texture84.Parent = Part78
Texture84.Texture = "rbxassetid://655336407"
Texture84.Face = Enum.NormalId.Back
Texture84.StudsPerTileU = 9
Texture84.StudsPerTileV = 9
Model85.Name = "Door"
Model85.Parent = Model77
Model86.Name = "ScriptedComponents"
Model86.Parent = Model85
UnionOperation87.Name = "Button2"
UnionOperation87.Parent = Model86
UnionOperation87.CFrame = CFrame.new(-84.223114, 5.61214828, 34.8751068, 1.00000024, 0.000268489122, -1.63928746e-08, -1.30112937e-07, -0.000487038487, -0.999999881, -0.000269472599, 1.00000024, -0.000486940029)
UnionOperation87.Orientation = Vector3.new(89.9700012, -180, -179.979996)
UnionOperation87.Position = Vector3.new(-84.223114, 5.61214828, 34.8751068)
UnionOperation87.Rotation = Vector3.new(90.0299988, 0, -0.0199999996)
UnionOperation87.Color = Color3.new(0.388235, 0.372549, 0.384314)
UnionOperation87.Transparency = 1
UnionOperation87.Size = Vector3.new(0.593751073, 0.213750318, 0.950000763)
UnionOperation87.Anchored = true
UnionOperation87.BrickColor = BrickColor.new("Dark stone grey")
UnionOperation87.Elasticity = 0
UnionOperation87.Material = Enum.Material.Metal
UnionOperation87.brickColor = BrickColor.new("Dark stone grey")
ClickDetector88.Parent = UnionOperation87
ClickDetector88.MaxActivationDistance = 8
MeshPart89.Name = "Button2"
MeshPart89.Parent = UnionOperation87
MeshPart89.CFrame = CFrame.new(-84.2372208, 5.68691683, 34.7900238, 1.00000024, -1.27365894e-07, -5.06639481e-07, -1.17094089e-07, 1, -3.45033584e-08, -5.06639481e-07, -6.4072772e-08, 1.00000024)
MeshPart89.Position = Vector3.new(-84.2372208, 5.68691683, 34.7900238)
MeshPart89.Size = Vector3.new(0.574999988, 1, 0.224999994)
MeshPart89.Anchored = true
MeshPart89.BackSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart89.Material = Enum.Material.SmoothPlastic
MeshPart89.RightSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart89.TopSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart89.TextureID = "http://www.roblox.com/asset/?id=433024542"
Sound90.Parent = UnionOperation87
Sound90.SoundId = "rbxassetid://558993260"
Sound90.Volume = 1
Script91.Parent = UnionOperation87
table.insert(cors,sandbox(Script91,function()
script.Parent.ClickDetector.MouseClick:connect(function() script.Parent.Sound:Play() end)
end))
UnionOperation92.Name = "Button1"
UnionOperation92.Parent = Model86
UnionOperation92.CFrame = CFrame.new(-90.883934, 5.61379385, 33.2950821, -1.00000024, -0.000355571567, 7.6842407e-05, -7.68705868e-05, 0.000767035119, -0.999999762, 0.000356554985, -0.999999881, -0.000766964047)
UnionOperation92.Orientation = Vector3.new(89.9599991, 174.279999, -5.71999979)
UnionOperation92.Position = Vector3.new(-90.883934, 5.61379385, 33.2950821)
UnionOperation92.Rotation = Vector3.new(90.0400009, 0, 179.979996)
UnionOperation92.Color = Color3.new(0.388235, 0.372549, 0.384314)
UnionOperation92.Transparency = 1
UnionOperation92.Size = Vector3.new(0.593751073, 0.213750318, 0.950000763)
UnionOperation92.Anchored = true
UnionOperation92.BrickColor = BrickColor.new("Dark stone grey")
UnionOperation92.Elasticity = 0
UnionOperation92.Material = Enum.Material.Metal
UnionOperation92.brickColor = BrickColor.new("Dark stone grey")
ClickDetector93.Parent = UnionOperation92
ClickDetector93.MaxActivationDistance = 8
MeshPart94.Name = "Button1"
MeshPart94.Parent = UnionOperation92
MeshPart94.CFrame = CFrame.new(-90.8858261, 5.60775137, 33.3495255, -1.00000024, -1.17121289e-07, 5.06639481e-07, 1.27338637e-07, 1, 3.75301568e-08, 5.06639481e-07, -6.10460518e-08, -1.00000024)
MeshPart94.Orientation = Vector3.new(0, 180, 0)
MeshPart94.Position = Vector3.new(-90.8858261, 5.60775137, 33.3495255)
MeshPart94.Rotation = Vector3.new(-180, 0, 180)
MeshPart94.Size = Vector3.new(0.574999988, 1, 0.224999994)
MeshPart94.Anchored = true
MeshPart94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart94.Material = Enum.Material.SmoothPlastic
MeshPart94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart94.TextureID = "http://www.roblox.com/asset/?id=433024542"
Sound95.Parent = UnionOperation92
Sound95.SoundId = "rbxassetid://558993260"
Sound95.Volume = 1
Script96.Parent = UnionOperation92
table.insert(cors,sandbox(Script96,function()
script.Parent.ClickDetector.MouseClick:connect(function() script.Parent.Sound:Play() end)
end))
Script97.Name = "Main"
Script97.Parent = Model86
table.insert(cors,sandbox(Script97,function()
--Made by xImmortalChaos for Site-40.
local Door = script.Parent.Door
local Door2 = script.Parent.Door2
local Button1 = script.Parent.Button1
local Button2 = script.Parent.Button2
local Open = false
local OpenSound = Door.DoorOpen
local CloseSound = Door.DoorClose
local Debounce = false
function ButtonClicked(Player)
if not Debounce then
Debounce = true
if Open then
Open = false
script.Parent.Parent.Light1.brickColor = BrickColor.new("Bright red")
script.Parent.Parent.Light2.brickColor = BrickColor.new("Bright red")
CloseSound:Play()
--Door.Transparency = 0
for i,v in pairs(Door:GetChildren()) do
if v:IsA("Decal") then
v.Transparency = 0
end
end
spawn(function()
for i = 3,(Door.Size.z / 0.15) do
Door.CFrame = Door.CFrame + (Door.CFrame.lookVector * 0.15)
wait()
end
end)
spawn(function()
for i = 3,(Door2.Size.z / 0.15) do
Door2.CFrame = Door2.CFrame + (Door2.CFrame.lookVector * 0.15)
wait()
end
end)
else
Open = true
script.Parent.Parent.Light1.brickColor = BrickColor.new("Bright green")
script.Parent.Parent.Light2.brickColor = BrickColor.new("Bright green")
OpenSound:Play()
spawn(function()
for i = 3,(Door.Size.z / 0.15) do
Door.CFrame = Door.CFrame - (Door.CFrame.lookVector * 0.15)
wait()
end
end)
spawn(function()
for i = 3,(Door2.Size.z / 0.15) do
Door2.CFrame = Door2.CFrame - (Door2.CFrame.lookVector * 0.15)
wait()
end
end)
--Door.Transparency = 0
for i,v in pairs(Door:GetChildren()) do
if v:IsA("Decal") then
v.Transparency = 0
end
end
end
wait(0.4)
Debounce = false
end
end
Button1.ClickDetector.MouseClick:connect(ButtonClicked)
Button2.ClickDetector.MouseClick:connect(ButtonClicked)
end))
UnionOperation98.Name = "Door"
UnionOperation98.Parent = Model86
UnionOperation98.CFrame = CFrame.new(-87.485817, 6.12194347, 34.1976776, -6.55651093e-07, -1.2120293e-07, -1.00000024, 2.85168795e-07, 1, 1.23209361e-07, 1.00000024, -3.83745032e-07, 3.87430191e-07)
UnionOperation98.Orientation = Vector3.new(0, -90, 0)
UnionOperation98.Position = Vector3.new(-87.485817, 6.12194347, 34.1976776)
UnionOperation98.Rotation = Vector3.new(0, -90, 0)
UnionOperation98.Color = Color3.new(0.388235, 0.372549, 0.384314)
UnionOperation98.Size = Vector3.new(0.403908402, 7.5758872, 5.3120079)
UnionOperation98.Anchored = true
UnionOperation98.BrickColor = BrickColor.new("Dark stone grey")
UnionOperation98.Material = Enum.Material.SmoothPlastic
UnionOperation98.brickColor = BrickColor.new("Dark stone grey")
Decal99.Parent = UnionOperation98
Decal99.Texture = "http://www.roblox.com/asset/?id=82300267"
Decal99.Face = Enum.NormalId.Left
Decal100.Parent = UnionOperation98
Decal100.Texture = "http://www.roblox.com/asset/?id=275767020"
Decal100.Face = Enum.NormalId.Right
Sound101.Name = "AccessDenied"
Sound101.Parent = UnionOperation98
Sound101.SoundId = "rbxassetid://200888510"
Sound102.Name = "AccessGranted"
Sound102.Parent = UnionOperation98
Sound102.SoundId = "rbxassetid://200888468"
Sound103.Name = "DoorClose"
Sound103.Parent = UnionOperation98
Sound103.SoundId = "rbxassetid://257841640"
Sound104.Name = "DoorOpen"
Sound104.Parent = UnionOperation98
Sound104.SoundId = "rbxassetid://251885495"
Texture105.Parent = UnionOperation98
Texture105.Texture = "rbxassetid://629019562"
Texture105.Face = Enum.NormalId.Top
Texture106.Parent = UnionOperation98
Texture106.Texture = "rbxassetid://629019562"
Texture106.Face = Enum.NormalId.Back
Texture107.Parent = UnionOperation98
Texture107.Texture = "rbxassetid://629019562"
Texture107.Face = Enum.NormalId.Left
Texture108.Parent = UnionOperation98
Texture108.Texture = "rbxassetid://629019562"
Texture108.Face = Enum.NormalId.Bottom
Texture109.Parent = UnionOperation98
Texture109.Texture = "rbxassetid://629019562"
UnionOperation110.Name = "Door2"
UnionOperation110.Parent = Model86
UnionOperation110.CFrame = CFrame.new(-87.800766, 6.1518507, 33.9877625, 5.06639481e-07, -1.22229068e-07, 1.00000024, 4.92880474e-08, 1, -1.22229096e-07, -1.00000024, -4.92881504e-08, -5.06639481e-07)
UnionOperation110.Orientation = Vector3.new(0, 90, 0)
UnionOperation110.Position = Vector3.new(-87.800766, 6.1518507, 33.9877625)
UnionOperation110.Rotation = Vector3.new(0, 90, 0)
UnionOperation110.Color = Color3.new(0.388235, 0.372549, 0.384314)
UnionOperation110.Size = Vector3.new(0.404667526, 7.59015751, 5.32200766)
UnionOperation110.Anchored = true
UnionOperation110.BrickColor = BrickColor.new("Dark stone grey")
UnionOperation110.Material = Enum.Material.SmoothPlastic
UnionOperation110.brickColor = BrickColor.new("Dark stone grey")
Decal111.Parent = UnionOperation110
Decal111.Texture = "http://www.roblox.com/asset/?id=275767020"
Decal111.Face = Enum.NormalId.Right
Decal112.Parent = UnionOperation110
Decal112.Texture = "http://www.roblox.com/asset/?id=82300267"
Decal112.Face = Enum.NormalId.Left
Sound113.Name = "AccessDenied"
Sound113.Parent = UnionOperation110
Sound113.SoundId = "rbxassetid://200888510"
Sound114.Name = "AccessGranted"
Sound114.Parent = UnionOperation110
Sound114.SoundId = "rbxassetid://200888468"
Sound115.Name = "DoorClose"
Sound115.Parent = UnionOperation110
Sound115.SoundId = "rbxassetid://257841640"
Sound116.Name = "DoorOpen"
Sound116.Parent = UnionOperation110
Sound116.SoundId = "rbxassetid://251885495"
Texture117.Parent = UnionOperation110
Texture117.Texture = "rbxassetid://629019562"
Texture117.Face = Enum.NormalId.Top
Texture118.Parent = UnionOperation110
Texture118.Texture = "rbxassetid://629019562"
Texture118.Face = Enum.NormalId.Back
Texture119.Parent = UnionOperation110
Texture119.Texture = "rbxassetid://629019562"
Texture119.Face = Enum.NormalId.Left
Texture120.Parent = UnionOperation110
Texture120.Texture = "rbxassetid://629019562"
Texture120.Face = Enum.NormalId.Bottom
Texture121.Parent = UnionOperation110
Texture121.Texture = "rbxassetid://629019562"
UnionOperation122.Name = "Light1"
UnionOperation122.Parent = Model85
UnionOperation122.CFrame = CFrame.new(-90.883934, 5.8229003, 33.3069229, -0.000162881974, 0.000486463308, -1.00000012, -0.999999821, -0.000672122929, 0.000162799348, -0.000671945338, 0.999999881, 0.000487655401)
UnionOperation122.Orientation = Vector3.new(-0.00999999978, -89.9700012, -90.0400009)
UnionOperation122.Position = Vector3.new(-90.883934, 5.8229003, 33.3069229)
UnionOperation122.Rotation = Vector3.new(90.0400009, -90, 0)
UnionOperation122.Color = Color3.new(0.768627, 0.156863, 0.109804)
UnionOperation122.Transparency = 1
UnionOperation122.Size = Vector3.new(0.296875209, 0.0570000447, 0.356250137)
UnionOperation122.Anchored = true
UnionOperation122.BrickColor = BrickColor.new("Bright red")
UnionOperation122.Elasticity = 0
UnionOperation122.Material = Enum.Material.Neon
UnionOperation122.brickColor = BrickColor.new("Bright red")
UnionOperation122.UsePartColor = true
UnionOperation123.Name = "Light2"
UnionOperation123.Parent = Model85
UnionOperation123.CFrame = CFrame.new(-84.2231064, 5.82107115, 35.6735687, 8.11156788e-05, -0.000456422596, 1.00000012, -0.999999881, 0.000519004825, 8.1108119e-05, -0.000518943358, -1, -0.000457495451)
UnionOperation123.Orientation = Vector3.new(0, 90.0299988, -89.9700012)
UnionOperation123.Position = Vector3.new(-84.2231064, 5.82107115, 35.6735687)
UnionOperation123.Rotation = Vector3.new(-89.9700012, 90, 0)
UnionOperation123.Color = Color3.new(0.768627, 0.156863, 0.109804)
UnionOperation123.Transparency = 1
UnionOperation123.Size = Vector3.new(0.296875209, 0.0570000447, 0.356250137)
UnionOperation123.Anchored = true
UnionOperation123.BrickColor = BrickColor.new("Bright red")
UnionOperation123.Elasticity = 0
UnionOperation123.Material = Enum.Material.Neon
UnionOperation123.brickColor = BrickColor.new("Bright red")
UnionOperation123.UsePartColor = true
Model124.Name = "Frame"
Model124.Parent = Model85
MeshPart125.Parent = Model124
MeshPart125.CFrame = CFrame.new(-87.6372223, 6.1869154, 34.0791397, -1.00000024, -1.83365216e-07, 5.96046448e-07, 6.10945108e-08, 1, -1.4687302e-07, 3.87430191e-07, -2.45449257e-07, -1.00000024)
MeshPart125.Orientation = Vector3.new(0, 180, 0)
MeshPart125.Position = Vector3.new(-87.6372223, 6.1869154, 34.0791397)
MeshPart125.Rotation = Vector3.new(180, 0, 180)
MeshPart125.Size = Vector3.new(5.2300005, 7.9000001, 1.02999997)
MeshPart125.Anchored = true
MeshPart125.BackSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart125.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart125.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart125.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart125.Material = Enum.Material.SmoothPlastic
MeshPart125.RightSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart125.TopSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart125.TextureID = "http://www.roblox.com/asset/?id=434467116"
Part126.Parent = Model77
Part126.CFrame = CFrame.new(-87.600296, 10.9432926, 34.0948257, 0, 2.61655941e-09, 1.00000024, 3.32790184e-10, 1, 2.61655941e-09, -1.00000024, -3.32877864e-10, 0)
Part126.Orientation = Vector3.new(0, 90, 0)
Part126.Position = Vector3.new(-87.600296, 10.9432926, 34.0948257)
Part126.Rotation = Vector3.new(0, 90, 0)
Part126.Color = Color3.new(0.94902, 0.952941, 0.952941)
Part126.Size = Vector3.new(1.38, 1.73000014, 5.23999834)
Part126.Anchored = true
Part126.BrickColor = BrickColor.new("White")
Part126.brickColor = BrickColor.new("White")
Texture127.Parent = Part126
Texture127.Texture = "rbxassetid://655336407"
Texture127.Face = Enum.NormalId.Top
Texture127.StudsPerTileU = 9
Texture127.StudsPerTileV = 9
Texture128.Parent = Part126
Texture128.Texture = "rbxassetid://655336407"
Texture128.Face = Enum.NormalId.Left
Texture128.StudsPerTileU = 9
Texture128.StudsPerTileV = 9
Texture129.Parent = Part126
Texture129.Texture = "rbxassetid://655336407"
Texture129.Face = Enum.NormalId.Right
Texture129.StudsPerTileU = 9
Texture129.StudsPerTileV = 9
Texture130.Parent = Part126
Texture130.Texture = "rbxassetid://655336407"
Texture130.StudsPerTileU = 9
Texture130.StudsPerTileV = 9
Texture131.Parent = Part126
Texture131.Texture = "rbxassetid://655336407"
Texture131.Face = Enum.NormalId.Bottom
Texture131.StudsPerTileU = 9
Texture131.StudsPerTileV = 9
Texture132.Parent = Part126
Texture132.Texture = "rbxassetid://655336407"
Texture132.Face = Enum.NormalId.Back
Texture132.StudsPerTileU = 9
Texture132.StudsPerTileV = 9
Part133.Parent = Model77
Part133.CFrame = CFrame.new(-83.3252716, 7.11330843, 34.0948334, 0, 2.61655941e-09, 1.00000024, 3.32790184e-10, 1, 2.61655941e-09, -1.00000024, -3.32877864e-10, 0)
Part133.Orientation = Vector3.new(0, 90, 0)
Part133.Position = Vector3.new(-83.3252716, 7.11330843, 34.0948334)
Part133.Rotation = Vector3.new(0, 90, 0)
Part133.Color = Color3.new(0.94902, 0.952941, 0.952941)
Part133.Size = Vector3.new(1.38, 9.44999886, 3.45000076)
Part133.Anchored = true
Part133.BrickColor = BrickColor.new("White")
Part133.brickColor = BrickColor.new("White")
Texture134.Parent = Part133
Texture134.Texture = "rbxassetid://655336407"
Texture134.Face = Enum.NormalId.Top
Texture134.StudsPerTileU = 9
Texture134.StudsPerTileV = 9
Texture135.Parent = Part133
Texture135.Texture = "rbxassetid://655336407"
Texture135.Face = Enum.NormalId.Left
Texture135.StudsPerTileU = 9
Texture135.StudsPerTileV = 9
Texture136.Parent = Part133
Texture136.Texture = "rbxassetid://655336407"
Texture136.Face = Enum.NormalId.Right
Texture136.StudsPerTileU = 9
Texture136.StudsPerTileV = 9
Texture137.Parent = Part133
Texture137.Texture = "rbxassetid://655336407"
Texture137.StudsPerTileU = 9
Texture137.StudsPerTileV = 9
Texture138.Parent = Part133
Texture138.Texture = "rbxassetid://655336407"
Texture138.Face = Enum.NormalId.Bottom
Texture138.StudsPerTileU = 9
Texture138.StudsPerTileV = 9
Texture139.Parent = Part133
Texture139.Texture = "rbxassetid://655336407"
Texture139.Face = Enum.NormalId.Back
Texture139.StudsPerTileU = 9
Texture139.StudsPerTileV = 9
Model140.Parent = Model76
Part141.Parent = Model140
Part141.CFrame = CFrame.new(-93.7988663, 11.2413006, 2.61540723, 3.51930794e-07, 3.91020166e-07, -1, 2.46111938e-07, -1, -3.90016282e-07, -1, -2.45932597e-07, -3.51930794e-07)
Part141.Orientation = Vector3.new(0, -90, 180)
Part141.Position = Vector3.new(-93.7988663, 11.2413006, 2.61540723)
Part141.Rotation = Vector3.new(-180, -90, 0)
Part141.Color = Color3.new(0.388235, 0.372549, 0.384314)
Part141.Size = Vector3.new(0.972017586, 0.894536138, 0.819358706)
Part141.Anchored = true
Part141.BottomSurface = Enum.SurfaceType.Smooth
Part141.BrickColor = BrickColor.new("Dark stone grey")
Part141.CanCollide = false
Part141.Material = Enum.Material.Metal
Part141.TopSurface = Enum.SurfaceType.Smooth
Part141.brickColor = BrickColor.new("Dark stone grey")
Part141.FormFactor = Enum.FormFactor.Custom
Part141.formFactor = Enum.FormFactor.Custom
Texture142.Parent = Part141
Texture142.Texture = "rbxassetid://629019562"
Texture142.Face = Enum.NormalId.Top
Texture142.StudsPerTileU = 5
Texture142.StudsPerTileV = 5
Texture143.Parent = Part141
Texture143.Texture = "rbxassetid://629019562"
Texture143.Face = Enum.NormalId.Left
Texture143.StudsPerTileU = 5
Texture143.StudsPerTileV = 5
Texture144.Parent = Part141
Texture144.Texture = "rbxassetid://629019562"
Texture144.Face = Enum.NormalId.Right
Texture144.StudsPerTileU = 5
Texture144.StudsPerTileV = 5
Texture145.Parent = Part141
Texture145.Texture = "rbxassetid://629019562"
Texture145.StudsPerTileU = 5
Texture145.StudsPerTileV = 5
Texture146.Parent = Part141
Texture146.Texture = "rbxassetid://629019562"
Texture146.Face = Enum.NormalId.Bottom
Texture146.StudsPerTileU = 5
Texture146.StudsPerTileV = 5
Texture147.Parent = Part141
Texture147.Texture = "rbxassetid://629019562"
Texture147.Face = Enum.NormalId.Back
Texture147.StudsPerTileU = 5
Texture147.StudsPerTileV = 5
Part148.Name = "PartMesh"
Part148.Parent = Model140
Part148.CFrame = CFrame.new(-88.3074722, 11.6351337, 2.61536574, -3.51930794e-07, -1, 3.91032955e-07, -2.46111938e-07, -3.90029072e-07, -1, 1, -3.51930794e-07, -2.45932597e-07)
Part148.Orientation = Vector3.new(90, -90, 0)
Part148.Position = Vector3.new(-88.3074722, 11.6351337, 2.61536574)
Part148.Rotation = Vector3.new(90, 0, 90)
Part148.Color = Color3.new(0.388235, 0.372549, 0.384314)
Part148.Size = Vector3.new(0.972017586, 14.461484, 0.200000003)
Part148.Anchored = true
Part148.BottomSurface = Enum.SurfaceType.Smooth
Part148.BrickColor = BrickColor.new("Dark stone grey")
Part148.CanCollide = false
Part148.Material = Enum.Material.Metal
Part148.TopSurface = Enum.SurfaceType.Smooth
Part148.brickColor = BrickColor.new("Dark stone grey")
Part148.FormFactor = Enum.FormFactor.Custom
Part148.formFactor = Enum.FormFactor.Custom
Texture149.Parent = Part148
Texture149.Texture = "rbxassetid://629019562"
Texture149.Face = Enum.NormalId.Top
Texture149.StudsPerTileU = 5
Texture149.StudsPerTileV = 5
Texture150.Parent = Part148
Texture150.Texture = "rbxassetid://629019562"
Texture150.Face = Enum.NormalId.Left
Texture150.StudsPerTileU = 5
Texture150.StudsPerTileV = 5
Texture151.Parent = Part148
Texture151.Texture = "rbxassetid://629019562"
Texture151.Face = Enum.NormalId.Right
Texture151.StudsPerTileU = 5
Texture151.StudsPerTileV = 5
Texture152.Parent = Part148
Texture152.Texture = "rbxassetid://629019562"
Texture152.StudsPerTileU = 5
Texture152.StudsPerTileV = 5
Texture153.Parent = Part148
Texture153.Texture = "rbxassetid://629019562"
Texture153.Face = Enum.NormalId.Bottom
Texture153.StudsPerTileU = 5
Texture153.StudsPerTileV = 5
Texture154.Parent = Part148
Texture154.Texture = "rbxassetid://629019562"
Texture154.Face = Enum.NormalId.Back
Texture154.StudsPerTileU = 5
Texture154.StudsPerTileV = 5
Part155.Name = "PartMesh"
Part155.Parent = Model140
Part155.CFrame = CFrame.new(-88.3074722, 10.9008503, 2.61536551, -3.51930794e-07, -1, 3.91032955e-07, -2.46111938e-07, -3.90029072e-07, -1, 1, -3.51930794e-07, -2.45932597e-07)
Part155.Orientation = Vector3.new(90, -90, 0)
Part155.Position = Vector3.new(-88.3074722, 10.9008503, 2.61536551)
Part155.Rotation = Vector3.new(90, 0, 90)
Part155.Color = Color3.new(0.388235, 0.372549, 0.384314)
Part155.Size = Vector3.new(0.972017586, 14.461484, 0.200000003)
Part155.Anchored = true
Part155.BottomSurface = Enum.SurfaceType.Smooth
Part155.BrickColor = BrickColor.new("Dark stone grey")
Part155.CanCollide = false
Part155.Material = Enum.Material.Metal
Part155.TopSurface = Enum.SurfaceType.Smooth
Part155.brickColor = BrickColor.new("Dark stone grey")
Part155.FormFactor = Enum.FormFactor.Custom
Part155.formFactor = Enum.FormFactor.Custom
Texture156.Parent = Part155
Texture156.Texture = "rbxassetid://629019562"
Texture156.Face = Enum.NormalId.Top
Texture156.StudsPerTileU = 5
Texture156.StudsPerTileV = 5
Texture157.Parent = Part155
Texture157.Texture = "rbxassetid://629019562"
Texture157.Face = Enum.NormalId.Left
Texture157.StudsPerTileU = 5
Texture157.StudsPerTileV = 5
Texture158.Parent = Part155
Texture158.Texture = "rbxassetid://629019562"
Texture158.Face = Enum.NormalId.Right
Texture158.StudsPerTileU = 5
Texture158.StudsPerTileV = 5
Texture159.Parent = Part155
Texture159.Texture = "rbxassetid://629019562"
Texture159.StudsPerTileU = 5
Texture159.StudsPerTileV = 5
Texture160.Parent = Part155
Texture160.Texture = "rbxassetid://629019562"
Texture160.Face = Enum.NormalId.Bottom
Texture160.StudsPerTileU = 5
Texture160.StudsPerTileV = 5
Texture161.Parent = Part155
Texture161.Texture = "rbxassetid://629019562"
Texture161.Face = Enum.NormalId.Back
Texture161.StudsPerTileU = 5
Texture161.StudsPerTileV = 5
UnionOperation162.Parent = Model140
UnionOperation162.CFrame = CFrame.new(-88.3074722, 11.2486286, 2.61130691, -3.46317506e-07, 1, 3.93658411e-07, 1, 3.45313481e-07, 4.16675306e-07, 4.16495936e-07, 3.93658411e-07, -1)
UnionOperation162.Orientation = Vector3.new(0, 180, 90)
UnionOperation162.Position = Vector3.new(-88.3074722, 11.2486286, 2.61130691)
UnionOperation162.Rotation = Vector3.new(-180, 0, -90)
UnionOperation162.Color = Color3.new(0.388235, 0.372549, 0.384314)
UnionOperation162.Size = Vector3.new(0.842416048, 14.4614925, 0.777265072)
UnionOperation162.Anchored = true
UnionOperation162.BrickColor = BrickColor.new("Dark stone grey")
UnionOperation162.Material = Enum.Material.Metal
UnionOperation162.brickColor = BrickColor.new("Dark stone grey")
UnionOperation162.UsePartColor = true
Texture163.Parent = UnionOperation162
Texture163.Texture = "rbxassetid://629019562"
Texture163.Face = Enum.NormalId.Top
Texture163.StudsPerTileU = 5
Texture163.StudsPerTileV = 5
Texture164.Parent = UnionOperation162
Texture164.Texture = "rbxassetid://629019562"
Texture164.Face = Enum.NormalId.Left
Texture164.StudsPerTileU = 5
Texture164.StudsPerTileV = 5
Texture165.Parent = UnionOperation162
Texture165.Texture = "rbxassetid://629019562"
Texture165.Face = Enum.NormalId.Right
Texture165.StudsPerTileU = 5
Texture165.StudsPerTileV = 5
Texture166.Parent = UnionOperation162
Texture166.Texture = "rbxassetid://629019562"
Texture166.StudsPerTileU = 5
Texture166.StudsPerTileV = 5
Texture167.Parent = UnionOperation162
Texture167.Texture = "rbxassetid://629019562"
Texture167.Face = Enum.NormalId.Bottom
Texture167.StudsPerTileU = 5
Texture167.StudsPerTileV = 5
Texture168.Parent = UnionOperation162
Texture168.Texture = "rbxassetid://629019562"
Texture168.Face = Enum.NormalId.Back
Texture168.StudsPerTileU = 5
Texture168.StudsPerTileV = 5
Part169.Parent = Model140
Part169.CFrame = CFrame.new(-81.8162537, 11.2413673, 2.61539412, 3.51930794e-07, 3.91020166e-07, -1, 2.46111938e-07, -1, -3.90016282e-07, -1, -2.45932597e-07, -3.51930794e-07)
Part169.Orientation = Vector3.new(0, -90, 180)
Part169.Position = Vector3.new(-81.8162537, 11.2413673, 2.61539412)
Part169.Rotation = Vector3.new(-180, -90, 0)
Part169.Color = Color3.new(0.388235, 0.372549, 0.384314)
Part169.Size = Vector3.new(0.972017586, 0.894536138, 0.819358706)
Part169.Anchored = true
Part169.BottomSurface = Enum.SurfaceType.Smooth
Part169.BrickColor = BrickColor.new("Dark stone grey")
Part169.CanCollide = false
Part169.Material = Enum.Material.Metal
Part169.TopSurface = Enum.SurfaceType.Smooth
Part169.brickColor = BrickColor.new("Dark stone grey")
Part169.FormFactor = Enum.FormFactor.Custom
Part169.formFactor = Enum.FormFactor.Custom
Texture170.Parent = Part169
Texture170.Texture = "rbxassetid://629019562"
Texture170.Face = Enum.NormalId.Top
Texture170.StudsPerTileU = 5
Texture170.StudsPerTileV = 5
Texture171.Parent = Part169
Texture171.Texture = "rbxassetid://629019562"
Texture171.Face = Enum.NormalId.Left
Texture171.StudsPerTileU = 5
Texture171.StudsPerTileV = 5
Texture172.Parent = Part169
Texture172.Texture = "rbxassetid://629019562"
Texture172.Face = Enum.NormalId.Right
Texture172.StudsPerTileU = 5
Texture172.StudsPerTileV = 5
Texture173.Parent = Part169
Texture173.Texture = "rbxassetid://629019562"
Texture173.StudsPerTileU = 5
Texture173.StudsPerTileV = 5
Texture174.Parent = Part169
Texture174.Texture = "rbxassetid://629019562"
Texture174.Face = Enum.NormalId.Bottom
Texture174.StudsPerTileU = 5
Texture174.StudsPerTileV = 5
Texture175.Parent = Part169
Texture175.Texture = "rbxassetid://629019562"
Texture175.Face = Enum.NormalId.Back
Texture175.StudsPerTileU = 5
Texture175.StudsPerTileV = 5
Model176.Parent = Model76
UnionOperation177.Parent = Model176
UnionOperation177.CFrame = CFrame.new(-75.1788025, 12.1270828, 6.28975821, 1, -3.3480319e-07, 3.91032955e-07, 3.90029044e-07, -2.46111767e-07, -1, 3.3480319e-07, 1, -2.45932483e-07)
UnionOperation177.Orientation = Vector3.new(90, 0, 0)
UnionOperation177.Position = Vector3.new(-75.1788025, 12.1270828, 6.28975821)
UnionOperation177.Rotation = Vector3.new(90, 0, 0)
UnionOperation177.Color = Color3.new(0.388235, 0.372549, 0.384314)
UnionOperation177.Size = Vector3.new(6.20003128, 6.20006227, 0.219814643)
UnionOperation177.Anchored = true
UnionOperation177.BrickColor = BrickColor.new("Dark stone grey")
UnionOperation177.CanCollide = false
UnionOperation177.Material = Enum.Material.Metal
UnionOperation177.brickColor = BrickColor.new("Dark stone grey")
UnionOperation177.UsePartColor = true
Texture178.Parent = UnionOperation177
Texture178.Texture = "rbxassetid://629019562"
Texture178.Face = Enum.NormalId.Back
Texture178.StudsPerTileU = 5
Texture178.StudsPerTileV = 5
Texture179.Parent = UnionOperation177
Texture179.Texture = "rbxassetid://629019562"
Texture179.Face = Enum.NormalId.Top
Texture179.StudsPerTileU = 5
Texture179.StudsPerTileV = 5
Texture180.Parent = UnionOperation177
Texture180.Texture = "rbxassetid://629019562"
Texture180.Face = Enum.NormalId.Right
Texture180.StudsPerTileU = 5
Texture180.StudsPerTileV = 5
Texture181.Parent = UnionOperation177
Texture181.Texture = "rbxassetid://629019562"
Texture181.Face = Enum.NormalId.Bottom
Texture181.StudsPerTileU = 5
Texture181.StudsPerTileV = 5
Texture182.Parent = UnionOperation177
Texture182.Texture = "rbxassetid://629019562"
Texture182.StudsPerTileU = 5
Texture182.StudsPerTileV = 5
Texture183.Parent = UnionOperation177
Texture183.Texture = "rbxassetid://629019562"
Texture183.Face = Enum.NormalId.Left
Texture183.StudsPerTileU = 5
Texture183.StudsPerTileV = 5
Model184.Name = "Door"
Model184.Parent = Model76
Model185.Name = "Door"
Model185.Parent = Model184
Model186.Name = "ScriptedComponents"
Model186.Parent = Model185
Script187.Name = "Main"
Script187.Parent = Model186
table.insert(cors,sandbox(Script187,function()
--Made by xImmortalChaos for Site-40.
local Door = script.Parent.Door
local Door2 = script.Parent.Door2
local Button1 = script.Parent.Button1
local Button2 = script.Parent.Button2
local Button3 = script.Parent.Button3
local Open = false
local OpenSound = Door.DoorOpen
local CloseSound = Door.DoorClose
local Debounce = false
function ButtonClicked(Player)
if not Debounce then
Debounce = true
if Open then
Open = false
script.Parent.Parent.Light1.brickColor = BrickColor.new("Bright red")
script.Parent.Parent.Light2.brickColor = BrickColor.new("Bright red")
CloseSound:Play()
--Door.Transparency = 0
for i,v in pairs(Door:GetChildren()) do
if v:IsA("Decal") then
v.Transparency = 0
end
end
spawn(function()
for i = 3,(Door.Size.z / 0.15) do
Door.CFrame = Door.CFrame + (Door.CFrame.lookVector * 0.15)
wait()
end
end)
spawn(function()
for i = 3,(Door2.Size.z / 0.15) do
Door2.CFrame = Door2.CFrame + (Door2.CFrame.lookVector * 0.15)
wait()
end
end)
else
Open = true
script.Parent.Parent.Light1.brickColor = BrickColor.new("Bright green")
script.Parent.Parent.Light2.brickColor = BrickColor.new("Bright green")
OpenSound:Play()
spawn(function()
for i = 3,(Door.Size.z / 0.15) do
Door.CFrame = Door.CFrame - (Door.CFrame.lookVector * 0.15)
wait()
end
end)
spawn(function()
for i = 3,(Door2.Size.z / 0.15) do
Door2.CFrame = Door2.CFrame - (Door2.CFrame.lookVector * 0.15)
wait()
end
end)
--Door.Transparency = 0
for i,v in pairs(Door:GetChildren()) do
if v:IsA("Decal") then
v.Transparency = 0
end
end
end
wait(0.4)
Debounce = false
end
end
Button1.ClickDetector.MouseClick:connect(ButtonClicked)
Button2.ClickDetector.MouseClick:connect(ButtonClicked)
Button3.ClickDetector.MouseClick:connect(ButtonClicked)
end))
UnionOperation188.Name = "Door"
UnionOperation188.Parent = Model186
UnionOperation188.CFrame = CFrame.new(-82.4643478, 6.11160278, 21.006609, -1.54972076e-06, 1.45497722e-06, -1.00000107, -3.82757264e-07, 1, 1.45598301e-06, 1.00000048, 3.82579003e-07, -3.57627869e-07)
UnionOperation188.Orientation = Vector3.new(0, -90, 0)
UnionOperation188.Position = Vector3.new(-82.4643478, 6.11160278, 21.006609)
UnionOperation188.Rotation = Vector3.new(0, -90, 0)
UnionOperation188.Color = Color3.new(0.388235, 0.372549, 0.384314)
UnionOperation188.Size = Vector3.new(0.405008733, 7.58645582, 5.65955496)
UnionOperation188.Anchored = true
UnionOperation188.BrickColor = BrickColor.new("Dark stone grey")
UnionOperation188.Material = Enum.Material.SmoothPlastic
UnionOperation188.brickColor = BrickColor.new("Dark stone grey")
Sound189.Name = "AccessDenied"
Sound189.Parent = UnionOperation188
Sound189.SoundId = "rbxassetid://200888510"
Sound190.Name = "AccessGranted"
Sound190.Parent = UnionOperation188
Sound190.SoundId = "rbxassetid://200888468"
Sound191.Name = "DoorClose"
Sound191.Parent = UnionOperation188
Sound191.SoundId = "rbxassetid://257841640"
Sound192.Name = "DoorOpen"
Sound192.Parent = UnionOperation188
Sound192.SoundId = "rbxassetid://251885495"
Decal193.Parent = UnionOperation188
Decal193.Texture = "http://www.roblox.com/asset/?id=82300267"
Decal193.Face = Enum.NormalId.Left
Decal194.Parent = UnionOperation188
Decal194.Texture = "http://www.roblox.com/asset/?id=275767020"
Decal194.Face = Enum.NormalId.Right
Texture195.Parent = UnionOperation188
Texture195.Texture = "rbxassetid://629019562"
Texture195.Face = Enum.NormalId.Top
Texture196.Parent = UnionOperation188
Texture196.Texture = "rbxassetid://629019562"
Texture196.Face = Enum.NormalId.Back
Texture197.Parent = UnionOperation188
Texture197.Texture = "rbxassetid://629019562"
Texture198.Parent = UnionOperation188
Texture198.Texture = "rbxassetid://629019562"
Texture198.Face = Enum.NormalId.Bottom
Texture199.Parent = UnionOperation188
Texture199.Texture = "rbxassetid://629019562"
Texture199.Face = Enum.NormalId.Left
UnionOperation200.Name = "Door2"
UnionOperation200.Parent = Model186
UnionOperation200.CFrame = CFrame.new(-87.526619, 6.1430397, -8.65159035, 5.06639481e-07, 1.36219774e-06, 1.00000334, 1.65069281e-07, 1, -1.52557857e-06, -1.00000334, 6.01690431e-08, -5.06639481e-07)
UnionOperation200.Orientation = Vector3.new(0, 90, 0)
UnionOperation200.Position = Vector3.new(-87.526619, 6.1430397, -8.65159035)
UnionOperation200.Rotation = Vector3.new(0, 90, 0)
UnionOperation200.Color = Color3.new(0.388235, 0.372549, 0.384314)
UnionOperation200.Size = Vector3.new(0.407144159, 7.62645578, 5.68939543)
UnionOperation200.Anchored = true
UnionOperation200.BrickColor = BrickColor.new("Dark stone grey")
UnionOperation200.Material = Enum.Material.SmoothPlastic
UnionOperation200.brickColor = BrickColor.new("Dark stone grey")
Sound201.Name = "AccessDenied"
Sound201.Parent = UnionOperation200
Sound201.SoundId = "rbxassetid://200888510"
Sound202.Name = "AccessGranted"
Sound202.Parent = UnionOperation200
Sound202.SoundId = "rbxassetid://200888468"
Sound203.Name = "DoorClose"
Sound203.Parent = UnionOperation200
Sound203.SoundId = "rbxassetid://257841640"
Sound204.Name = "DoorOpen"
Sound204.Parent = UnionOperation200
Sound204.SoundId = "rbxassetid://251885495"
Decal205.Parent = UnionOperation200
Decal205.Texture = "http://www.roblox.com/asset/?id=82300267"
Decal205.Face = Enum.NormalId.Left
Decal206.Parent = UnionOperation200
Decal206.Texture = "http://www.roblox.com/asset/?id=275767020"
Decal206.Face = Enum.NormalId.Right
Texture207.Parent = UnionOperation200
Texture207.Texture = "rbxassetid://629019562"
Texture207.Face = Enum.NormalId.Top
Texture208.Parent = UnionOperation200
Texture208.Texture = "rbxassetid://629019562"
Texture208.Face = Enum.NormalId.Back
Texture209.Parent = UnionOperation200
Texture209.Texture = "rbxassetid://629019562"
Texture210.Parent = UnionOperation200
Texture210.Texture = "rbxassetid://629019562"
Texture210.Face = Enum.NormalId.Bottom
Texture211.Parent = UnionOperation200
Texture211.Texture = "rbxassetid://629019562"
Texture211.Face = Enum.NormalId.Left
UnionOperation212.Name = "Button3"
UnionOperation212.Parent = Model186
UnionOperation212.CFrame = CFrame.new(-69.4439392, 5.535501, 9.75740719, -1.00000334, -0.000355571479, 7.53582281e-05, -7.54672728e-05, 0.000767151418, -0.999999762, 0.000356556091, -1.00000298, -0.000767076039)
UnionOperation212.Orientation = Vector3.new(89.9599991, 174.389999, -5.61999989)
UnionOperation212.Position = Vector3.new(-69.4439392, 5.535501, 9.75740719)
UnionOperation212.Rotation = Vector3.new(90.0400009, 0, 179.979996)
UnionOperation212.Color = Color3.new(0.388235, 0.372549, 0.384314)
UnionOperation212.Transparency = 1
UnionOperation212.Size = Vector3.new(0.593751073, 0.213750318, 0.950000763)
UnionOperation212.Anchored = true
UnionOperation212.BrickColor = BrickColor.new("Dark stone grey")
UnionOperation212.Elasticity = 0
UnionOperation212.Material = Enum.Material.Metal
UnionOperation212.brickColor = BrickColor.new("Dark stone grey")
ClickDetector213.Parent = UnionOperation212
ClickDetector213.MaxActivationDistance = 8
MeshPart214.Name = "Button1"
MeshPart214.Parent = UnionOperation212
MeshPart214.CFrame = CFrame.new(-69.4458237, 5.52948904, 9.81185055, -1.00000334, 1.36730557e-06, 5.06639481e-07, 1.53068811e-06, 1, 1.5331139e-07, 5.06639481e-07, 4.84110885e-08, -1.00000334)
MeshPart214.Orientation = Vector3.new(0, 180, 0)
MeshPart214.Position = Vector3.new(-69.4458237, 5.52948904, 9.81185055)
MeshPart214.Rotation = Vector3.new(-180, 0, -180)
MeshPart214.Size = Vector3.new(0.574999988, 1, 0.224999994)
MeshPart214.Anchored = true
MeshPart214.BackSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart214.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart214.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart214.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart214.Material = Enum.Material.SmoothPlastic
MeshPart214.RightSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart214.TopSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart214.TextureID = "http://www.roblox.com/asset/?id=433024542"
Sound215.Parent = UnionOperation212
Sound215.SoundId = "rbxassetid://558993260"
Sound215.Volume = 1
Script216.Parent = UnionOperation212
table.insert(cors,sandbox(Script216,function()
script.Parent.ClickDetector.MouseClick:connect(function() script.Parent.Sound:Play() end)
end))
UnionOperation217.Name = "Button1"
UnionOperation217.Parent = Model186
UnionOperation217.CFrame = CFrame.new(-90.7387848, 5.5354948, -9.42940807, -1.00000334, -0.000355571479, 7.53582281e-05, -7.54672728e-05, 0.000767151418, -0.999999762, 0.000356556091, -1.00000298, -0.000767076039)
UnionOperation217.Orientation = Vector3.new(89.9599991, 174.389999, -5.61999989)
UnionOperation217.Position = Vector3.new(-90.7387848, 5.5354948, -9.42940807)
UnionOperation217.Rotation = Vector3.new(90.0400009, 0, 179.979996)
UnionOperation217.Color = Color3.new(0.388235, 0.372549, 0.384314)
UnionOperation217.Transparency = 1
UnionOperation217.Size = Vector3.new(0.593751073, 0.213750318, 0.950000763)
UnionOperation217.Anchored = true
UnionOperation217.BrickColor = BrickColor.new("Dark stone grey")
UnionOperation217.Elasticity = 0
UnionOperation217.Material = Enum.Material.Metal
UnionOperation217.brickColor = BrickColor.new("Dark stone grey")
ClickDetector218.Parent = UnionOperation217
ClickDetector218.MaxActivationDistance = 8
MeshPart219.Name = "Button1"
MeshPart219.Parent = UnionOperation217
MeshPart219.CFrame = CFrame.new(-90.7406769, 5.52948284, -9.37496471, -1.00000334, 1.36730557e-06, 5.06639481e-07, 1.53068811e-06, 1, 1.5331139e-07, 5.06639481e-07, 4.84110885e-08, -1.00000334)
MeshPart219.Orientation = Vector3.new(0, 180, 0)
MeshPart219.Position = Vector3.new(-90.7406769, 5.52948284, -9.37496471)
MeshPart219.Rotation = Vector3.new(-180, 0, -180)
MeshPart219.Size = Vector3.new(0.574999988, 1, 0.224999994)
MeshPart219.Anchored = true
MeshPart219.BackSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart219.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart219.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart219.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart219.Material = Enum.Material.SmoothPlastic
MeshPart219.RightSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart219.TopSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart219.TextureID = "http://www.roblox.com/asset/?id=433024542"
Sound220.Parent = UnionOperation217
Sound220.SoundId = "rbxassetid://558993260"
Sound220.Volume = 1
Script221.Parent = UnionOperation217
table.insert(cors,sandbox(Script221,function()
script.Parent.ClickDetector.MouseClick:connect(function() script.Parent.Sound:Play() end)
end))
UnionOperation222.Name = "Button2"
UnionOperation222.Parent = Model186
UnionOperation222.CFrame = CFrame.new(-84.0779266, 5.533813, 21.8013401, 1.00000334, 0.00026848921, -1.50081974e-06, -1.53343183e-06, -0.000487154641, -0.999999881, -0.000269473414, 1.00000334, -0.00048705106)
UnionOperation222.Orientation = Vector3.new(89.9700012, -179.820007, -179.820007)
UnionOperation222.Position = Vector3.new(-84.0779266, 5.533813, 21.8013401)
UnionOperation222.Rotation = Vector3.new(90.0299988, 0, -0.0199999996)
UnionOperation222.Color = Color3.new(0.388235, 0.372549, 0.384314)
UnionOperation222.Transparency = 1
UnionOperation222.Size = Vector3.new(0.593751073, 0.213750318, 0.950000763)
UnionOperation222.Anchored = true
UnionOperation222.BrickColor = BrickColor.new("Dark stone grey")
UnionOperation222.Elasticity = 0
UnionOperation222.Material = Enum.Material.Metal
UnionOperation222.brickColor = BrickColor.new("Dark stone grey")
ClickDetector223.Parent = UnionOperation222
ClickDetector223.MaxActivationDistance = 8
MeshPart224.Name = "Button2"
MeshPart224.Parent = UnionOperation222
MeshPart224.CFrame = CFrame.new(-84.0920258, 5.60861158, 21.716259, 1.00000334, 1.35706091e-06, -5.06639481e-07, -1.52044356e-06, 1, -1.50284592e-07, -5.06639481e-07, 4.53843256e-08, 1.00000334)
MeshPart224.Position = Vector3.new(-84.0920258, 5.60861158, 21.716259)
MeshPart224.Size = Vector3.new(0.574999988, 1, 0.224999994)
MeshPart224.Anchored = true
MeshPart224.BackSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart224.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart224.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart224.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart224.Material = Enum.Material.SmoothPlastic
MeshPart224.RightSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart224.TopSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart224.TextureID = "http://www.roblox.com/asset/?id=433024542"
Sound225.Parent = UnionOperation222
Sound225.SoundId = "rbxassetid://558993260"
Sound225.Volume = 1
Script226.Parent = UnionOperation222
table.insert(cors,sandbox(Script226,function()
script.Parent.ClickDetector.MouseClick:connect(function() script.Parent.Sound:Play() end)
end))
UnionOperation227.Name = "Light1"
UnionOperation227.Parent = Model185
UnionOperation227.CFrame = CFrame.new(-90.7387848, 5.74466228, -9.41756725, -0.000164366895, 0.000486463832, -1.00000322, -0.999999821, -0.000672239403, 0.000164202647, -0.000672056922, 1.00000298, 0.000487656944)
UnionOperation227.Orientation = Vector3.new(-0.00999999978, -89.9700012, -90.0400009)
UnionOperation227.Position = Vector3.new(-90.7387848, 5.74466228, -9.41756725)
UnionOperation227.Rotation = Vector3.new(90.0400009, -90, 0)
UnionOperation227.Color = Color3.new(0.768627, 0.156863, 0.109804)
UnionOperation227.Transparency = 1
UnionOperation227.Size = Vector3.new(0.296875209, 0.0570000447, 0.356250137)
UnionOperation227.Anchored = true
UnionOperation227.BrickColor = BrickColor.new("Bright red")
UnionOperation227.Elasticity = 0
UnionOperation227.Material = Enum.Material.Neon
UnionOperation227.brickColor = BrickColor.new("Bright red")
UnionOperation227.UsePartColor = true
UnionOperation228.Name = "Light2"
UnionOperation228.Parent = Model185
UnionOperation228.CFrame = CFrame.new(-84.0779419, 5.74273586, 22.5998631, 7.96315071e-05, -0.000456423266, 1.00000322, -0.999999881, 0.00051912124, 7.97048124e-05, -0.000519054476, -1.0000031, -0.000457496819)
UnionOperation228.Orientation = Vector3.new(0, 90.0299988, -89.9700012)
UnionOperation228.Position = Vector3.new(-84.0779419, 5.74273586, 22.5998631)
UnionOperation228.Rotation = Vector3.new(-89.9700012, 90, 0)
UnionOperation228.Color = Color3.new(0.768627, 0.156863, 0.109804)
UnionOperation228.Transparency = 1
UnionOperation228.Size = Vector3.new(0.296875209, 0.0570000447, 0.356250137)
UnionOperation228.Anchored = true
UnionOperation228.BrickColor = BrickColor.new("Bright red")
UnionOperation228.Elasticity = 0
UnionOperation228.Material = Enum.Material.Neon
UnionOperation228.brickColor = BrickColor.new("Bright red")
UnionOperation228.UsePartColor = true
Model229.Name = "Frame"
Model229.Parent = Model185
MeshPart230.Parent = Model229
MeshPart230.CFrame = CFrame.new(-87.5820847, 6.10861015, 21.0054054, -1.00000334, 1.3010615e-06, 5.96046448e-07, 1.46444461e-06, 1, -3.10919148e-08, 3.87430191e-07, -1.35992707e-07, -1.00000334)
MeshPart230.Orientation = Vector3.new(0, 180, 0)
MeshPart230.Position = Vector3.new(-87.5820847, 6.10861015, 21.0054054)
MeshPart230.Rotation = Vector3.new(180, 0, -180)
MeshPart230.Size = Vector3.new(5.05000067, 7.9000001, 1.02999997)
MeshPart230.Anchored = true
MeshPart230.BackSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart230.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart230.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart230.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart230.Material = Enum.Material.SmoothPlastic
MeshPart230.RightSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart230.TopSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart230.TextureID = "http://www.roblox.com/asset/?id=434467116"
Model231.Name = "Frame"
Model231.Parent = Model185
MeshPart232.Parent = Model231
MeshPart232.CFrame = CFrame.new(-87.4920731, 6.1786232, -8.64534378, -1.00000334, 1.3010615e-06, 5.96046448e-07, 1.46444461e-06, 1, -3.10919148e-08, 3.87430191e-07, -1.35992707e-07, -1.00000334)
MeshPart232.Orientation = Vector3.new(0, 180, 0)
MeshPart232.Position = Vector3.new(-87.4920731, 6.1786232, -8.64534378)
MeshPart232.Rotation = Vector3.new(180, 0, -180)
MeshPart232.Size = Vector3.new(5.2300005, 7.76000023, 1.02999997)
MeshPart232.Anchored = true
MeshPart232.BackSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart232.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart232.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart232.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart232.Material = Enum.Material.SmoothPlastic
MeshPart232.RightSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart232.TopSurface = Enum.SurfaceType.SmoothNoOutlines
MeshPart232.TextureID = "http://www.roblox.com/asset/?id=434467116"
Part233.Parent = Model184
Part233.CFrame = CFrame.new(-83.1801529, 6.88001156, -8.62966061, 0, 1.48704385e-06, 1.00000334, 1.16114755e-07, 1, -1.40073337e-06, -1.00000334, 1.09124443e-07, 0)
Part233.Orientation = Vector3.new(0, 90, 0)
Part233.Position = Vector3.new(-83.1801529, 6.88001156, -8.62966061)
Part233.Rotation = Vector3.new(0, 90, 0)
Part233.Color = Color3.new(0.94902, 0.952941, 0.952941)
Part233.Size = Vector3.new(1.38, 9.75999928, 3.45000076)
Part233.Anchored = true
Part233.BrickColor = BrickColor.new("White")
Part233.brickColor = BrickColor.new("White")
Texture234.Parent = Part233
Texture234.Texture = "rbxassetid://655336407"
Texture234.Face = Enum.NormalId.Top
Texture234.StudsPerTileU = 9
Texture234.StudsPerTileV = 9
Texture235.Parent = Part233
Texture235.Texture = "rbxassetid://655336407"
Texture235.Face = Enum.NormalId.Right
Texture235.StudsPerTileU = 9
Texture235.StudsPerTileV = 9
Texture236.Parent = Part233
Texture236.Texture = "rbxassetid://655336407"
Texture236.Face = Enum.NormalId.Bottom
Texture236.StudsPerTileU = 9
Texture236.StudsPerTileV = 9
Texture237.Parent = Part233
Texture237.Texture = "rbxassetid://655336407"
Texture237.Face = Enum.NormalId.Back
Texture237.StudsPerTileU = 9
Texture237.StudsPerTileV = 9
Texture238.Parent = Part233
Texture238.Texture = "rbxassetid://629019562"
Texture238.Face = Enum.NormalId.Left
Texture238.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture238.StudsPerTileU = 9
Texture238.StudsPerTileV = 9
Texture239.Parent = Part233
Texture239.Texture = "rbxassetid://629019562"
Texture239.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture239.StudsPerTileU = 9
Texture239.StudsPerTileV = 9
Part240.Parent = Model184
Part240.CFrame = CFrame.new(-87.4551468, 10.8650246, -8.6296587, 0, 1.48704385e-06, 1.00000334, 1.16114755e-07, 1, -1.40073337e-06, -1.00000334, 1.09124443e-07, 0)
Part240.Orientation = Vector3.new(0, 90, 0)
Part240.Position = Vector3.new(-87.4551468, 10.8650246, -8.6296587)
Part240.Rotation = Vector3.new(0, 90, 0)
Part240.Color = Color3.new(0.94902, 0.952941, 0.952941)
Part240.Size = Vector3.new(1.38, 1.73000014, 5.23999834)
Part240.Anchored = true
Part240.BrickColor = BrickColor.new("White")
Part240.brickColor = BrickColor.new("White")
Texture241.Parent = Part240
Texture241.Texture = "rbxassetid://655336407"
Texture241.Face = Enum.NormalId.Top
Texture241.StudsPerTileU = 9
Texture241.StudsPerTileV = 9
Texture242.Parent = Part240
Texture242.Texture = "rbxassetid://655336407"
Texture242.Face = Enum.NormalId.Right
Texture242.StudsPerTileU = 9
Texture242.StudsPerTileV = 9
Texture243.Parent = Part240
Texture243.Texture = "rbxassetid://655336407"
Texture243.StudsPerTileU = 9
Texture243.StudsPerTileV = 9
Texture244.Parent = Part240
Texture244.Texture = "rbxassetid://629019562"
Texture244.Face = Enum.NormalId.Left
Texture244.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture244.StudsPerTileU = 9
Texture244.StudsPerTileV = 9
Texture245.Parent = Part240
Texture245.Texture = "rbxassetid://629019562"
Texture245.Face = Enum.NormalId.Back
Texture245.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture245.StudsPerTileU = 9
Texture245.StudsPerTileV = 9
Texture246.Parent = Part240
Texture246.Texture = "rbxassetid://629019562"
Texture246.Face = Enum.NormalId.Bottom
Texture246.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture246.StudsPerTileU = 9
Texture246.StudsPerTileV = 9
Part247.Parent = Model184
Part247.CFrame = CFrame.new(-91.9201431, 6.85006952, -8.62966347, 0, 1.48704385e-06, 1.00000334, 1.16114755e-07, 1, -1.40073337e-06, -1.00000334, 1.09124443e-07, 0)
Part247.Orientation = Vector3.new(0, 90, 0)
Part247.Position = Vector3.new(-91.9201431, 6.85006952, -8.62966347)
Part247.Rotation = Vector3.new(0, 90, 0)
Part247.Color = Color3.new(0.94902, 0.952941, 0.952941)
Part247.Size = Vector3.new(1.38, 9.69999981, 3.68999863)
Part247.Anchored = true
Part247.BrickColor = BrickColor.new("White")
Part247.brickColor = BrickColor.new("White")
Texture248.Parent = Part247
Texture248.Texture = "rbxassetid://655336407"
Texture248.Face = Enum.NormalId.Top
Texture248.StudsPerTileU = 9
Texture248.StudsPerTileV = 9
Texture249.Parent = Part247
Texture249.Texture = "rbxassetid://655336407"
Texture249.Face = Enum.NormalId.Right
Texture249.StudsPerTileU = 9
Texture249.StudsPerTileV = 9
Texture250.Parent = Part247
Texture250.Texture = "rbxassetid://655336407"
Texture250.StudsPerTileU = 9
Texture250.StudsPerTileV = 9
Texture251.Parent = Part247
Texture251.Texture = "rbxassetid://655336407"
Texture251.Face = Enum.NormalId.Bottom
Texture251.StudsPerTileU = 9
Texture251.StudsPerTileV = 9
Texture252.Parent = Part247
Texture252.Texture = "rbxassetid://629019562"
Texture252.Face = Enum.NormalId.Left
Texture252.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture252.StudsPerTileU = 9
Texture252.StudsPerTileV = 9
Texture253.Parent = Part247
Texture253.Texture = "rbxassetid://629019562"
Texture253.Face = Enum.NormalId.Back
Texture253.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture253.StudsPerTileU = 9
Texture253.StudsPerTileV = 9
Part254.Parent = Model184
Part254.CFrame = CFrame.new(-83.1344833, 6.97503614, 20.9729958, 0, -5.0195581e-10, -1, -8.95856098e-11, 1, 5.0195581e-10, 1, -8.96105273e-11, 0)
Part254.Orientation = Vector3.new(0, -90, 0)
Part254.Position = Vector3.new(-83.1344833, 6.97503614, 20.9729958)
Part254.Rotation = Vector3.new(0, -90, 0)
Part254.Color = Color3.new(0.94902, 0.952941, 0.952941)
Part254.Size = Vector3.new(1.32000005, 9.44999981, 3.86999869)
Part254.Anchored = true
Part254.BrickColor = BrickColor.new("White")
Part254.brickColor = BrickColor.new("White")
Texture255.Parent = Part254
Texture255.Texture = "rbxassetid://655336407"
Texture255.Face = Enum.NormalId.Top
Texture255.StudsPerTileU = 9
Texture255.StudsPerTileV = 9
Texture256.Parent = Part254
Texture256.Texture = "rbxassetid://655336407"
Texture256.Face = Enum.NormalId.Right
Texture256.StudsPerTileU = 9
Texture256.StudsPerTileV = 9
Texture257.Parent = Part254
Texture257.Texture = "rbxassetid://655336407"
Texture257.StudsPerTileU = 9
Texture257.StudsPerTileV = 9
Texture258.Parent = Part254
Texture258.Texture = "rbxassetid://655336407"
Texture258.Face = Enum.NormalId.Bottom
Texture258.StudsPerTileU = 9
Texture258.StudsPerTileV = 9
Texture259.Parent = Part254
Texture259.Texture = "rbxassetid://629019562"
Texture259.Face = Enum.NormalId.Left
Texture259.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture259.StudsPerTileU = 9
Texture259.StudsPerTileV = 9
Texture260.Parent = Part254
Texture260.Texture = "rbxassetid://629019562"
Texture260.Face = Enum.NormalId.Back
Texture260.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture260.StudsPerTileU = 9
Texture260.StudsPerTileV = 9
Part261.Parent = Model184
Part261.CFrame = CFrame.new(-87.5095215, 10.8650179, 20.9429951, 0, -5.0195581e-10, -1, -8.95856098e-11, 1, 5.0195581e-10, 1, -8.96105273e-11, 0)
Part261.Orientation = Vector3.new(0, -90, 0)
Part261.Position = Vector3.new(-87.5095215, 10.8650179, 20.9429951)
Part261.Rotation = Vector3.new(0, -90, 0)
Part261.Color = Color3.new(0.94902, 0.952941, 0.952941)
Part261.Size = Vector3.new(1.38, 1.73000014, 5.23999834)
Part261.Anchored = true
Part261.BrickColor = BrickColor.new("White")
Part261.brickColor = BrickColor.new("White")
Texture262.Parent = Part261
Texture262.Texture = "rbxassetid://655336407"
Texture262.Face = Enum.NormalId.Top
Texture262.StudsPerTileU = 9
Texture262.StudsPerTileV = 9
Texture263.Parent = Part261
Texture263.Texture = "rbxassetid://655336407"
Texture263.Face = Enum.NormalId.Right
Texture263.StudsPerTileU = 9
Texture263.StudsPerTileV = 9
Texture264.Parent = Part261
Texture264.Texture = "rbxassetid://655336407"
Texture264.StudsPerTileU = 9
Texture264.StudsPerTileV = 9
Texture265.Parent = Part261
Texture265.Texture = "rbxassetid://629019562"
Texture265.Face = Enum.NormalId.Left
Texture265.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture265.StudsPerTileU = 9
Texture265.StudsPerTileV = 9
Texture266.Parent = Part261
Texture266.Texture = "rbxassetid://629019562"
Texture266.Face = Enum.NormalId.Back
Texture266.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture266.StudsPerTileU = 9
Texture266.StudsPerTileV = 9
Texture267.Parent = Part261
Texture267.Texture = "rbxassetid://629019562"
Texture267.Face = Enum.NormalId.Bottom
Texture267.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture267.StudsPerTileU = 9
Texture267.StudsPerTileV = 9
Part268.Parent = Model184
Part268.CFrame = CFrame.new(-91.9544907, 7.010005, 20.9729958, 0, -5.0195581e-10, -1, -8.95856098e-11, 1, 5.0195581e-10, 1, -8.96105273e-11, 0)
Part268.Orientation = Vector3.new(0, -90, 0)
Part268.Position = Vector3.new(-91.9544907, 7.010005, 20.9729958)
Part268.Rotation = Vector3.new(0, -90, 0)
Part268.Color = Color3.new(0.94902, 0.952941, 0.952941)
Part268.Size = Vector3.new(1.32000005, 9.49999905, 3.79000068)
Part268.Anchored = true
Part268.BrickColor = BrickColor.new("White")
Part268.brickColor = BrickColor.new("White")
Texture269.Parent = Part268
Texture269.Texture = "rbxassetid://655336407"
Texture269.Face = Enum.NormalId.Top
Texture269.StudsPerTileU = 9
Texture269.StudsPerTileV = 9
Texture270.Parent = Part268
Texture270.Texture = "rbxassetid://655336407"
Texture270.Face = Enum.NormalId.Right
Texture270.StudsPerTileU = 9
Texture270.StudsPerTileV = 9
Texture271.Parent = Part268
Texture271.Texture = "rbxassetid://655336407"
Texture271.Face = Enum.NormalId.Bottom
Texture271.StudsPerTileU = 9
Texture271.StudsPerTileV = 9
Texture272.Parent = Part268
Texture272.Texture = "rbxassetid://655336407"
Texture272.Face = Enum.NormalId.Back
Texture272.StudsPerTileU = 9
Texture272.StudsPerTileV = 9
Texture273.Parent = Part268
Texture273.Texture = "rbxassetid://629019562"
Texture273.Face = Enum.NormalId.Left
Texture273.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture273.StudsPerTileU = 9
Texture273.StudsPerTileV = 9
Texture274.Parent = Part268
Texture274.Texture = "rbxassetid://629019562"
Texture274.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture274.StudsPerTileU = 9
Texture274.StudsPerTileV = 9
Model275.Parent = Model76
Part276.Parent = Model275
Part276.CFrame = CFrame.new(-74.6885147, 17.8870316, 6.16976166, -1, 3.91032955e-07, -3.3480319e-07, -3.90029044e-07, -1, -2.460514e-07, -3.3480319e-07, -2.45872116e-07, 1)
Part276.Orientation = Vector3.new(0, 0, -180)
Part276.Position = Vector3.new(-74.6885147, 17.8870316, 6.16976166)
Part276.Rotation = Vector3.new(0, 0, -180)
Part276.Color = Color3.new(0.388235, 0.372549, 0.384314)
Part276.Size = Vector3.new(5.48000002, 0.200000003, 6.21999979)
Part276.Anchored = true
Part276.BottomSurface = Enum.SurfaceType.Smooth
Part276.BrickColor = BrickColor.new("Dark stone grey")
Part276.Material = Enum.Material.Metal
Part276.TopSurface = Enum.SurfaceType.Smooth
Part276.brickColor = BrickColor.new("Dark stone grey")
Part276.FormFactor = Enum.FormFactor.Custom
Part276.formFactor = Enum.FormFactor.Custom
Texture277.Parent = Part276
Texture277.Texture = "rbxassetid://629019562"
Texture277.Face = Enum.NormalId.Left
Texture277.StudsPerTileU = 5
Texture277.StudsPerTileV = 5
Texture278.Parent = Part276
Texture278.Texture = "rbxassetid://629019562"
Texture278.Face = Enum.NormalId.Back
Texture278.StudsPerTileU = 5
Texture278.StudsPerTileV = 5
Texture279.Parent = Part276
Texture279.Texture = "rbxassetid://629019562"
Texture279.Face = Enum.NormalId.Bottom
Texture279.StudsPerTileU = 5
Texture279.StudsPerTileV = 5
Texture280.Parent = Part276
Texture280.Texture = "rbxassetid://629019562"
Texture280.Face = Enum.NormalId.Top
Texture280.StudsPerTileU = 5
Texture280.StudsPerTileV = 5
Texture281.Parent = Part276
Texture281.Texture = "rbxassetid://629019562"
Texture281.StudsPerTileU = 5
Texture281.StudsPerTileV = 5
Texture282.Parent = Part276
Texture282.Texture = "rbxassetid://629019562"
Texture282.Face = Enum.NormalId.Right
Texture282.StudsPerTileU = 5
Texture282.StudsPerTileV = 5
Part283.Parent = Model275
Part283.CFrame = CFrame.new(-80.4184875, 12.7079525, 6.16864729, -1, 3.91032955e-07, -3.3480319e-07, -3.90029044e-07, -1, -2.460514e-07, -3.3480319e-07, -2.45872116e-07, 1)
Part283.Orientation = Vector3.new(0, 0, -180)
Part283.Position = Vector3.new(-80.4184875, 12.7079525, 6.16864729)
Part283.Rotation = Vector3.new(0, 0, -180)
Part283.Color = Color3.new(0.388235, 0.372549, 0.384314)
Part283.Size = Vector3.new(6.37999964, 0.200000003, 6.22999954)
Part283.Anchored = true
Part283.BottomSurface = Enum.SurfaceType.Smooth
Part283.BrickColor = BrickColor.new("Dark stone grey")
Part283.Material = Enum.Material.Metal
Part283.TopSurface = Enum.SurfaceType.Smooth
Part283.brickColor = BrickColor.new("Dark stone grey")
Part283.FormFactor = Enum.FormFactor.Custom
Part283.formFactor = Enum.FormFactor.Custom
Texture284.Parent = Part283
Texture284.Texture = "rbxassetid://629019562"
Texture284.Face = Enum.NormalId.Left
Texture284.StudsPerTileU = 5
Texture284.StudsPerTileV = 5
Texture285.Parent = Part283
Texture285.Texture = "rbxassetid://629019562"
Texture285.Face = Enum.NormalId.Back
Texture285.StudsPerTileU = 5
Texture285.StudsPerTileV = 5
Texture286.Parent = Part283
Texture286.Texture = "rbxassetid://629019562"
Texture286.Face = Enum.NormalId.Bottom
Texture286.StudsPerTileU = 5
Texture286.StudsPerTileV = 5
Texture287.Parent = Part283
Texture287.Texture = "rbxassetid://629019562"
Texture287.Face = Enum.NormalId.Top
Texture287.StudsPerTileU = 5
Texture287.StudsPerTileV = 5
Texture288.Parent = Part283
Texture288.Texture = "rbxassetid://629019562"
Texture288.StudsPerTileU = 5
Texture288.StudsPerTileV = 5
Texture289.Parent = Part283
Texture289.Texture = "rbxassetid://629019562"
Texture289.Face = Enum.NormalId.Right
Texture289.StudsPerTileU = 5
Texture289.StudsPerTileV = 5
Part290.Parent = Model275
Part290.CFrame = CFrame.new(-80.4184952, 15.2879391, 3.15365219, -1, 3.91032955e-07, -3.3480319e-07, -3.90029044e-07, -1, -2.460514e-07, -3.3480319e-07, -2.45872116e-07, 1)
Part290.Orientation = Vector3.new(0, 0, -180)
Part290.Position = Vector3.new(-80.4184952, 15.2879391, 3.15365219)
Part290.Rotation = Vector3.new(0, 0, -180)
Part290.Color = Color3.new(0.388235, 0.372549, 0.384314)
Part290.Size = Vector3.new(6.37999964, 5.35999966, 0.200000003)
Part290.Anchored = true
Part290.BottomSurface = Enum.SurfaceType.Smooth
Part290.BrickColor = BrickColor.new("Dark stone grey")
Part290.Material = Enum.Material.Metal
Part290.TopSurface = Enum.SurfaceType.Smooth
Part290.brickColor = BrickColor.new("Dark stone grey")
Part290.FormFactor = Enum.FormFactor.Custom
Part290.formFactor = Enum.FormFactor.Custom
Texture291.Parent = Part290
Texture291.Texture = "rbxassetid://629019562"
Texture291.Face = Enum.NormalId.Left
Texture291.StudsPerTileU = 5
Texture291.StudsPerTileV = 5
Texture292.Parent = Part290
Texture292.Texture = "rbxassetid://629019562"
Texture292.Face = Enum.NormalId.Back
Texture292.StudsPerTileU = 5
Texture292.StudsPerTileV = 5
Texture293.Parent = Part290
Texture293.Texture = "rbxassetid://629019562"
Texture293.Face = Enum.NormalId.Bottom
Texture293.StudsPerTileU = 5
Texture293.StudsPerTileV = 5
Texture294.Parent = Part290
Texture294.Texture = "rbxassetid://629019562"
Texture294.Face = Enum.NormalId.Top
Texture294.StudsPerTileU = 5
Texture294.StudsPerTileV = 5
Texture295.Parent = Part290
Texture295.Texture = "rbxassetid://629019562"
Texture295.StudsPerTileU = 5
Texture295.StudsPerTileV = 5
Texture296.Parent = Part290
Texture296.Texture = "rbxassetid://629019562"
Texture296.Face = Enum.NormalId.Right
Texture296.StudsPerTileU = 5
Texture296.StudsPerTileV = 5
UnionOperation297.Parent = Model275
UnionOperation297.CFrame = CFrame.new(-80.4184952, 15.2829638, 6.1436615, -1, 3.91032955e-07, -3.3480319e-07, -3.90029044e-07, -1, -2.460514e-07, -3.3480319e-07, -2.45872116e-07, 1)
UnionOperation297.Orientation = Vector3.new(0, 0, -180)
UnionOperation297.Position = Vector3.new(-80.4184952, 15.2829638, 6.1436615)
UnionOperation297.Rotation = Vector3.new(0, 0, -180)
UnionOperation297.Color = Color3.new(0.388235, 0.372549, 0.384314)
UnionOperation297.Size = Vector3.new(6.38000011, 5.35000134, 6.28000736)
UnionOperation297.Anchored = true
UnionOperation297.BrickColor = BrickColor.new("Dark stone grey")
UnionOperation297.Material = Enum.Material.Metal
UnionOperation297.brickColor = BrickColor.new("Dark stone grey")
UnionOperation297.UsePartColor = true
Texture298.Parent = UnionOperation297
Texture298.Texture = "rbxassetid://629019562"
Texture298.Face = Enum.NormalId.Left
Texture298.StudsPerTileU = 5
Texture298.StudsPerTileV = 5
Texture299.Parent = UnionOperation297
Texture299.Texture = "rbxassetid://629019562"
Texture299.Face = Enum.NormalId.Back
Texture299.StudsPerTileU = 5
Texture299.StudsPerTileV = 5
Texture300.Parent = UnionOperation297
Texture300.Texture = "rbxassetid://629019562"
Texture300.Face = Enum.NormalId.Bottom
Texture300.StudsPerTileU = 5
Texture300.StudsPerTileV = 5
Texture301.Parent = UnionOperation297
Texture301.Texture = "rbxassetid://629019562"
Texture301.Face = Enum.NormalId.Top
Texture301.StudsPerTileU = 5
Texture301.StudsPerTileV = 5
Texture302.Parent = UnionOperation297
Texture302.Texture = "rbxassetid://629019562"
Texture302.StudsPerTileU = 5
Texture302.StudsPerTileV = 5
Texture303.Parent = UnionOperation297
Texture303.Texture = "rbxassetid://629019562"
Texture303.Face = Enum.NormalId.Right
Texture303.StudsPerTileU = 5
Texture303.StudsPerTileV = 5
UnionOperation304.Parent = Model275
UnionOperation304.CFrame = CFrame.new(-74.6885147, 14.8570328, 6.08171797, -1, 3.91032955e-07, -3.3480319e-07, -3.90029044e-07, -1, -2.460514e-07, -3.3480319e-07, -2.45872116e-07, 1)
UnionOperation304.Orientation = Vector3.new(0, 0, -180)
UnionOperation304.Position = Vector3.new(-74.6885147, 14.8570328, 6.08171797)
UnionOperation304.Rotation = Vector3.new(0, 0, -180)
UnionOperation304.Color = Color3.new(0.388235, 0.372549, 0.384314)
UnionOperation304.Size = Vector3.new(5.48000193, 6.26000357, 6.40390682)
UnionOperation304.Anchored = true
UnionOperation304.BrickColor = BrickColor.new("Dark stone grey")
UnionOperation304.Material = Enum.Material.Metal
UnionOperation304.brickColor = BrickColor.new("Dark stone grey")
UnionOperation304.UsePartColor = true
Texture305.Parent = UnionOperation304
Texture305.Texture = "rbxassetid://629019562"
Texture305.Face = Enum.NormalId.Left
Texture305.StudsPerTileU = 5
Texture305.StudsPerTileV = 5
Texture306.Parent = UnionOperation304
Texture306.Texture = "rbxassetid://629019562"
Texture306.Face = Enum.NormalId.Back
Texture306.StudsPerTileU = 5
Texture306.StudsPerTileV = 5
Texture307.Parent = UnionOperation304
Texture307.Texture = "rbxassetid://629019562"
Texture307.Face = Enum.NormalId.Bottom
Texture307.StudsPerTileU = 5
Texture307.StudsPerTileV = 5
Texture308.Parent = UnionOperation304
Texture308.Texture = "rbxassetid://629019562"
Texture308.Face = Enum.NormalId.Top
Texture308.StudsPerTileU = 5
Texture308.StudsPerTileV = 5
Texture309.Parent = UnionOperation304
Texture309.Texture = "rbxassetid://629019562"
Texture309.StudsPerTileU = 5
Texture309.StudsPerTileV = 5
Texture310.Parent = UnionOperation304
Texture310.Texture = "rbxassetid://629019562"
Texture310.Face = Enum.NormalId.Right
Texture310.StudsPerTileU = 5
Texture310.StudsPerTileV = 5
Model311.Parent = Model76
Part312.Parent = Model311
Part312.CFrame = CFrame.new(-93.7988434, 11.2413635, -5.86008739, 3.51930794e-07, 3.91020166e-07, -1, 2.46111938e-07, -1, -3.90016282e-07, -1, -2.45932597e-07, -3.51930794e-07)
Part312.Orientation = Vector3.new(0, -90, 180)
Part312.Position = Vector3.new(-93.7988434, 11.2413635, -5.86008739)
Part312.Rotation = Vector3.new(-180, -90, 0)
Part312.Color = Color3.new(0.388235, 0.372549, 0.384314)
Part312.Size = Vector3.new(0.972017586, 0.894536138, 0.819358706)
Part312.Anchored = true
Part312.BottomSurface = Enum.SurfaceType.Smooth
Part312.BrickColor = BrickColor.new("Dark stone grey")
Part312.CanCollide = false
Part312.Material = Enum.Material.Metal
Part312.TopSurface = Enum.SurfaceType.Smooth
Part312.brickColor = BrickColor.new("Dark stone grey")
Part312.FormFactor = Enum.FormFactor.Custom
Part312.formFactor = Enum.FormFactor.Custom
Texture313.Parent = Part312
Texture313.Texture = "rbxassetid://629019562"
Texture313.Face = Enum.NormalId.Top
Texture313.StudsPerTileU = 5
Texture313.StudsPerTileV = 5
Texture314.Parent = Part312
Texture314.Texture = "rbxassetid://629019562"
Texture314.Face = Enum.NormalId.Left
Texture314.StudsPerTileU = 5
Texture314.StudsPerTileV = 5
Texture315.Parent = Part312
Texture315.Texture = "rbxassetid://629019562"
Texture315.Face = Enum.NormalId.Right
Texture315.StudsPerTileU = 5
Texture315.StudsPerTileV = 5
Texture316.Parent = Part312
Texture316.Texture = "rbxassetid://629019562"
Texture316.StudsPerTileU = 5
Texture316.StudsPerTileV = 5
Texture317.Parent = Part312
Texture317.Texture = "rbxassetid://629019562"
Texture317.Face = Enum.NormalId.Bottom
Texture317.StudsPerTileU = 5
Texture317.StudsPerTileV = 5
Texture318.Parent = Part312
Texture318.Texture = "rbxassetid://629019562"
Texture318.Face = Enum.NormalId.Back
Texture318.StudsPerTileU = 5
Texture318.StudsPerTileV = 5
Part319.Name = "PartMesh"
Part319.Parent = Model311
Part319.CFrame = CFrame.new(-88.3074493, 11.6351357, -5.86013603, -3.51930794e-07, -1, 3.91032955e-07, -2.46111938e-07, -3.90029072e-07, -1, 1, -3.51930794e-07, -2.45932597e-07)
Part319.Orientation = Vector3.new(90, -90, 0)
Part319.Position = Vector3.new(-88.3074493, 11.6351357, -5.86013603)
Part319.Rotation = Vector3.new(90, 0, 90)
Part319.Color = Color3.new(0.388235, 0.372549, 0.384314)
Part319.Size = Vector3.new(0.972017586, 14.461484, 0.200000003)
Part319.Anchored = true
Part319.BottomSurface = Enum.SurfaceType.Smooth
Part319.BrickColor = BrickColor.new("Dark stone grey")
Part319.CanCollide = false
Part319.Material = Enum.Material.Metal
Part319.TopSurface = Enum.SurfaceType.Smooth
Part319.brickColor = BrickColor.new("Dark stone grey")
Part319.FormFactor = Enum.FormFactor.Custom
Part319.formFactor = Enum.FormFactor.Custom
Texture320.Parent = Part319
Texture320.Texture = "rbxassetid://629019562"
Texture320.Face = Enum.NormalId.Top
Texture320.StudsPerTileU = 5
Texture320.StudsPerTileV = 5
Texture321.Parent = Part319
Texture321.Texture = "rbxassetid://629019562"
Texture321.Face = Enum.NormalId.Left
Texture321.StudsPerTileU = 5
Texture321.StudsPerTileV = 5
Texture322.Parent = Part319
Texture322.Texture = "rbxassetid://629019562"
Texture322.Face = Enum.NormalId.Right
Texture322.StudsPerTileU = 5
Texture322.StudsPerTileV = 5
Texture323.Parent = Part319
Texture323.Texture = "rbxassetid://629019562"
Texture323.StudsPerTileU = 5
Texture323.StudsPerTileV = 5
Texture324.Parent = Part319
Texture324.Texture = "rbxassetid://629019562"
Texture324.Face = Enum.NormalId.Bottom
Texture324.StudsPerTileU = 5
Texture324.StudsPerTileV = 5
Texture325.Parent = Part319
Texture325.Texture = "rbxassetid://629019562"
Texture325.Face = Enum.NormalId.Back
Texture325.StudsPerTileU = 5
Texture325.StudsPerTileV = 5
Part326.Name = "PartMesh"
Part326.Parent = Model311
Part326.CFrame = CFrame.new(-88.3074493, 10.9008522, -5.86013603, -3.51930794e-07, -1, 3.91032955e-07, -2.46111938e-07, -3.90029072e-07, -1, 1, -3.51930794e-07, -2.45932597e-07)
Part326.Orientation = Vector3.new(90, -90, 0)
Part326.Position = Vector3.new(-88.3074493, 10.9008522, -5.86013603)
Part326.Rotation = Vector3.new(90, 0, 90)
Part326.Color = Color3.new(0.388235, 0.372549, 0.384314)
Part326.Size = Vector3.new(0.972017586, 14.461484, 0.200000003)
Part326.Anchored = true
Part326.BottomSurface = Enum.SurfaceType.Smooth
Part326.BrickColor = BrickColor.new("Dark stone grey")
Part326.CanCollide = false
Part326.Material = Enum.Material.Metal
Part326.TopSurface = Enum.SurfaceType.Smooth
Part326.brickColor = BrickColor.new("Dark stone grey")
Part326.FormFactor = Enum.FormFactor.Custom
Part326.formFactor = Enum.FormFactor.Custom
Texture327.Parent = Part326
Texture327.Texture = "rbxassetid://629019562"
Texture327.Face = Enum.NormalId.Top
Texture327.StudsPerTileU = 5
Texture327.StudsPerTileV = 5
Texture328.Parent = Part326
Texture328.Texture = "rbxassetid://629019562"
Texture328.Face = Enum.NormalId.Left
Texture328.StudsPerTileU = 5
Texture328.StudsPerTileV = 5
Texture329.Parent = Part326
Texture329.Texture = "rbxassetid://629019562"
Texture329.Face = Enum.NormalId.Right
Texture329.StudsPerTileU = 5
Texture329.StudsPerTileV = 5
Texture330.Parent = Part326
Texture330.Texture = "rbxassetid://629019562"
Texture330.StudsPerTileU = 5
Texture330.StudsPerTileV = 5
Texture331.Parent = Part326
Texture331.Texture = "rbxassetid://629019562"
Texture331.Face = Enum.NormalId.Bottom
Texture331.StudsPerTileU = 5
Texture331.StudsPerTileV = 5
Texture332.Parent = Part326
Texture332.Texture = "rbxassetid://629019562"
Texture332.Face = Enum.NormalId.Back
Texture332.StudsPerTileU = 5
Texture332.StudsPerTileV = 5
UnionOperation333.Parent = Model311
UnionOperation333.CFrame = CFrame.new(-88.3074493, 11.248661, -5.86418724, -3.46317506e-07, 1, 3.93658411e-07, 1, 3.45313481e-07, 4.16675306e-07, 4.16495936e-07, 3.93658411e-07, -1)
UnionOperation333.Orientation = Vector3.new(0, 180, 90)
UnionOperation333.Position = Vector3.new(-88.3074493, 11.248661, -5.86418724)
UnionOperation333.Rotation = Vector3.new(-180, 0, -90)
UnionOperation333.Color = Color3.new(0.388235, 0.372549, 0.384314)
UnionOperation333.Size = Vector3.new(0.842416048, 14.4614925, 0.777265072)
UnionOperation333.Anchored = true
UnionOperation333.BrickColor = BrickColor.new("Dark stone grey")
UnionOperation333.Material = Enum.Material.Metal
UnionOperation333.brickColor = BrickColor.new("Dark stone grey")
UnionOperation333.UsePartColor = true
Texture334.Parent = UnionOperation333
Texture334.Texture = "rbxassetid://629019562"
Texture334.Face = Enum.NormalId.Top
Texture334.StudsPerTileU = 5
Texture334.StudsPerTileV = 5
Texture335.Parent = UnionOperation333
Texture335.Texture = "rbxassetid://629019562"
Texture335.Face = Enum.NormalId.Left
Texture335.StudsPerTileU = 5
Texture335.StudsPerTileV = 5
Texture336.Parent = UnionOperation333
Texture336.Texture = "rbxassetid://629019562"
Texture336.Face = Enum.NormalId.Right
Texture336.StudsPerTileU = 5
Texture336.StudsPerTileV = 5
Texture337.Parent = UnionOperation333
Texture337.Texture = "rbxassetid://629019562"
Texture337.StudsPerTileU = 5
Texture337.StudsPerTileV = 5
Texture338.Parent = UnionOperation333
Texture338.Texture = "rbxassetid://629019562"
Texture338.Face = Enum.NormalId.Bottom
Texture338.StudsPerTileU = 5
Texture338.StudsPerTileV = 5
Texture339.Parent = UnionOperation333
Texture339.Texture = "rbxassetid://629019562"
Texture339.Face = Enum.NormalId.Back
Texture339.StudsPerTileU = 5
Texture339.StudsPerTileV = 5
Part340.Parent = Model311
Part340.CFrame = CFrame.new(-81.8162384, 11.2413692, -5.86009216, 3.51930794e-07, 3.91020166e-07, -1, 2.46111938e-07, -1, -3.90016282e-07, -1, -2.45932597e-07, -3.51930794e-07)
Part340.Orientation = Vector3.new(0, -90, 180)
Part340.Position = Vector3.new(-81.8162384, 11.2413692, -5.86009216)
Part340.Rotation = Vector3.new(-180, -90, 0)
Part340.Color = Color3.new(0.388235, 0.372549, 0.384314)
Part340.Size = Vector3.new(0.972017586, 0.894536138, 0.819358706)
Part340.Anchored = true
Part340.BottomSurface = Enum.SurfaceType.Smooth
Part340.BrickColor = BrickColor.new("Dark stone grey")
Part340.CanCollide = false
Part340.Material = Enum.Material.Metal
Part340.TopSurface = Enum.SurfaceType.Smooth
Part340.brickColor = BrickColor.new("Dark stone grey")
Part340.FormFactor = Enum.FormFactor.Custom
Part340.formFactor = Enum.FormFactor.Custom
Texture341.Parent = Part340
Texture341.Texture = "rbxassetid://629019562"
Texture341.Face = Enum.NormalId.Top
Texture341.StudsPerTileU = 5
Texture341.StudsPerTileV = 5
Texture342.Parent = Part340
Texture342.Texture = "rbxassetid://629019562"
Texture342.Face = Enum.NormalId.Left
Texture342.StudsPerTileU = 5
Texture342.StudsPerTileV = 5
Texture343.Parent = Part340
Texture343.Texture = "rbxassetid://629019562"
Texture343.Face = Enum.NormalId.Right
Texture343.StudsPerTileU = 5
Texture343.StudsPerTileV = 5
Texture344.Parent = Part340
Texture344.Texture = "rbxassetid://629019562"
Texture344.StudsPerTileU = 5
Texture344.StudsPerTileV = 5
Texture345.Parent = Part340
Texture345.Texture = "rbxassetid://629019562"
Texture345.Face = Enum.NormalId.Bottom
Texture345.StudsPerTileU = 5
Texture345.StudsPerTileV = 5
Texture346.Parent = Part340
Texture346.Texture = "rbxassetid://629019562"
Texture346.Face = Enum.NormalId.Back
Texture346.StudsPerTileU = 5
Texture346.StudsPerTileV = 5
Model347.Parent = Model76
Part348.Parent = Model347
Part348.CFrame = CFrame.new(-93.7988663, 11.2413616, 9.54531193, 3.51930794e-07, 3.91020166e-07, -1, 2.46111938e-07, -1, -3.90016282e-07, -1, -2.45932597e-07, -3.51930794e-07)
Part348.Orientation = Vector3.new(0, -90, 180)
Part348.Position = Vector3.new(-93.7988663, 11.2413616, 9.54531193)
Part348.Rotation = Vector3.new(-180, -90, 0)
Part348.Color = Color3.new(0.388235, 0.372549, 0.384314)
Part348.Size = Vector3.new(0.972017586, 0.894536138, 0.819358706)
Part348.Anchored = true
Part348.BottomSurface = Enum.SurfaceType.Smooth
Part348.BrickColor = BrickColor.new("Dark stone grey")
Part348.CanCollide = false
Part348.Material = Enum.Material.Metal
Part348.TopSurface = Enum.SurfaceType.Smooth
Part348.brickColor = BrickColor.new("Dark stone grey")
Part348.FormFactor = Enum.FormFactor.Custom
Part348.formFactor = Enum.FormFactor.Custom
Texture349.Parent = Part348
Texture349.Texture = "rbxassetid://629019562"
Texture349.Face = Enum.NormalId.Top
Texture349.StudsPerTileU = 5
Texture349.StudsPerTileV = 5
Texture350.Parent = Part348
Texture350.Texture = "rbxassetid://629019562"
Texture350.Face = Enum.NormalId.Left
Texture350.StudsPerTileU = 5
Texture350.StudsPerTileV = 5
Texture351.Parent = Part348
Texture351.Texture = "rbxassetid://629019562"
Texture351.Face = Enum.NormalId.Right
Texture351.StudsPerTileU = 5
Texture351.StudsPerTileV = 5
Texture352.Parent = Part348
Texture352.Texture = "rbxassetid://629019562"
Texture352.StudsPerTileU = 5
Texture352.StudsPerTileV = 5
Texture353.Parent = Part348
Texture353.Texture = "rbxassetid://629019562"
Texture353.Face = Enum.NormalId.Bottom
Texture353.StudsPerTileU = 5
Texture353.StudsPerTileV = 5
Texture354.Parent = Part348
Texture354.Texture = "rbxassetid://629019562"
Texture354.Face = Enum.NormalId.Back
Texture354.StudsPerTileU = 5
Texture354.StudsPerTileV = 5
Part355.Name = "PartMesh"
Part355.Parent = Model347
Part355.CFrame = CFrame.new(-88.3074722, 11.6351318, 9.54526329, -3.51930794e-07, -1, 3.91032955e-07, -2.46111938e-07, -3.90029072e-07, -1, 1, -3.51930794e-07, -2.45932597e-07)
Part355.Orientation = Vector3.new(90, -90, 0)
Part355.Position = Vector3.new(-88.3074722, 11.6351318, 9.54526329)
Part355.Rotation = Vector3.new(90, 0, 90)
Part355.Color = Color3.new(0.388235, 0.372549, 0.384314)
Part355.Size = Vector3.new(0.972017586, 14.461484, 0.200000003)
Part355.Anchored = true
Part355.BottomSurface = Enum.SurfaceType.Smooth
Part355.BrickColor = BrickColor.new("Dark stone grey")
Part355.CanCollide = false
Part355.Material = Enum.Material.Metal
Part355.TopSurface = Enum.SurfaceType.Smooth
Part355.brickColor = BrickColor.new("Dark stone grey")
Part355.FormFactor = Enum.FormFactor.Custom
Part355.formFactor = Enum.FormFactor.Custom
Texture356.Parent = Part355
Texture356.Texture = "rbxassetid://629019562"
Texture356.Face = Enum.NormalId.Top
Texture356.StudsPerTileU = 5
Texture356.StudsPerTileV = 5
Texture357.Parent = Part355
Texture357.Texture = "rbxassetid://629019562"
Texture357.Face = Enum.NormalId.Left
Texture357.StudsPerTileU = 5
Texture357.StudsPerTileV = 5
Texture358.Parent = Part355
Texture358.Texture = "rbxassetid://629019562"
Texture358.Face = Enum.NormalId.Right
Texture358.StudsPerTileU = 5
Texture358.StudsPerTileV = 5
Texture359.Parent = Part355
Texture359.Texture = "rbxassetid://629019562"
Texture359.StudsPerTileU = 5
Texture359.StudsPerTileV = 5
Texture360.Parent = Part355
Texture360.Texture = "rbxassetid://629019562"
Texture360.Face = Enum.NormalId.Bottom
Texture360.StudsPerTileU = 5
Texture360.StudsPerTileV = 5
Texture361.Parent = Part355
Texture361.Texture = "rbxassetid://629019562"
Texture361.Face = Enum.NormalId.Back
Texture361.StudsPerTileU = 5
Texture361.StudsPerTileV = 5
Part362.Name = "PartMesh"
Part362.Parent = Model347
Part362.CFrame = CFrame.new(-88.3074722, 10.9008484, 9.54526329, -3.51930794e-07, -1, 3.91032955e-07, -2.46111938e-07, -3.90029072e-07, -1, 1, -3.51930794e-07, -2.45932597e-07)
Part362.Orientation = Vector3.new(90, -90, 0)
Part362.Position = Vector3.new(-88.3074722, 10.9008484, 9.54526329)
Part362.Rotation = Vector3.new(90, 0, 90)
Part362.Color = Color3.new(0.388235, 0.372549, 0.384314)
Part362.Size = Vector3.new(0.972017586, 14.461484, 0.200000003)
Part362.Anchored = true
Part362.BottomSurface = Enum.SurfaceType.Smooth
Part362.BrickColor = BrickColor.new("Dark stone grey")
Part362.CanCollide = false
Part362.Material = Enum.Material.Metal
Part362.TopSurface = Enum.SurfaceType.Smooth
Part362.brickColor = BrickColor.new("Dark stone grey")
Part362.FormFactor = Enum.FormFactor.Custom
Part362.formFactor = Enum.FormFactor.Custom
Texture363.Parent = Part362
Texture363.Texture = "rbxassetid://629019562"
Texture363.Face = Enum.NormalId.Top
Texture363.StudsPerTileU = 5
Texture363.StudsPerTileV = 5
Texture364.Parent = Part362
Texture364.Texture = "rbxassetid://629019562"
Texture364.Face = Enum.NormalId.Left
Texture364.StudsPerTileU = 5
Texture364.StudsPerTileV = 5
Texture365.Parent = Part362
Texture365.Texture = "rbxassetid://629019562"
Texture365.Face = Enum.NormalId.Right
Texture365.StudsPerTileU = 5
Texture365.StudsPerTileV = 5
Texture366.Parent = Part362
Texture366.Texture = "rbxassetid://629019562"
Texture366.StudsPerTileU = 5
Texture366.StudsPerTileV = 5
Texture367.Parent = Part362
Texture367.Texture = "rbxassetid://629019562"
Texture367.Face = Enum.NormalId.Bottom
Texture367.StudsPerTileU = 5
Texture367.StudsPerTileV = 5
Texture368.Parent = Part362
Texture368.Texture = "rbxassetid://629019562"
Texture368.Face = Enum.NormalId.Back
Texture368.StudsPerTileU = 5
Texture368.StudsPerTileV = 5
UnionOperation369.Parent = Model347
UnionOperation369.CFrame = CFrame.new(-88.3074722, 11.2486572, 9.54120445, -3.46317506e-07, 1, 3.93658411e-07, 1, 3.45313481e-07, 4.16675306e-07, 4.16495936e-07, 3.93658411e-07, -1)
UnionOperation369.Orientation = Vector3.new(0, 180, 90)
UnionOperation369.Position = Vector3.new(-88.3074722, 11.2486572, 9.54120445)
UnionOperation369.Rotation = Vector3.new(-180, 0, -90)
UnionOperation369.Color = Color3.new(0.388235, 0.372549, 0.384314)
UnionOperation369.Size = Vector3.new(0.842416048, 14.4614925, 0.777265072)
UnionOperation369.Anchored = true
UnionOperation369.BrickColor = BrickColor.new("Dark stone grey")
UnionOperation369.Material = Enum.Material.Metal
UnionOperation369.brickColor = BrickColor.new("Dark stone grey")
UnionOperation369.UsePartColor = true
Texture370.Parent = UnionOperation369
Texture370.Texture = "rbxassetid://629019562"
Texture370.Face = Enum.NormalId.Top
Texture370.StudsPerTileU = 5
Texture370.StudsPerTileV = 5
Texture371.Parent = UnionOperation369
Texture371.Texture = "rbxassetid://629019562"
Texture371.Face = Enum.NormalId.Left
Texture371.StudsPerTileU = 5
Texture371.StudsPerTileV = 5
Texture372.Parent = UnionOperation369
Texture372.Texture = "rbxassetid://629019562"
Texture372.Face = Enum.NormalId.Right
Texture372.StudsPerTileU = 5
Texture372.StudsPerTileV = 5
Texture373.Parent = UnionOperation369
Texture373.Texture = "rbxassetid://629019562"
Texture373.StudsPerTileU = 5
Texture373.StudsPerTileV = 5
Texture374.Parent = UnionOperation369
Texture374.Texture = "rbxassetid://629019562"
Texture374.Face = Enum.NormalId.Bottom
Texture374.StudsPerTileU = 5
Texture374.StudsPerTileV = 5
Texture375.Parent = UnionOperation369
Texture375.Texture = "rbxassetid://629019562"
Texture375.Face = Enum.NormalId.Back
Texture375.StudsPerTileU = 5
Texture375.StudsPerTileV = 5
Part376.Parent = Model347
Part376.CFrame = CFrame.new(-81.8162613, 11.2413664, 9.54529953, 3.51930794e-07, 3.91020166e-07, -1, 2.46111938e-07, -1, -3.90016282e-07, -1, -2.45932597e-07, -3.51930794e-07)
Part376.Orientation = Vector3.new(0, -90, 180)
Part376.Position = Vector3.new(-81.8162613, 11.2413664, 9.54529953)
Part376.Rotation = Vector3.new(-180, -90, 0)
Part376.Color = Color3.new(0.388235, 0.372549, 0.384314)
Part376.Size = Vector3.new(0.972017586, 0.894536138, 0.819358706)
Part376.Anchored = true
Part376.BottomSurface = Enum.SurfaceType.Smooth
Part376.BrickColor = BrickColor.new("Dark stone grey")
Part376.CanCollide = false
Part376.Material = Enum.Material.Metal
Part376.TopSurface = Enum.SurfaceType.Smooth
Part376.brickColor = BrickColor.new("Dark stone grey")
Part376.FormFactor = Enum.FormFactor.Custom
Part376.formFactor = Enum.FormFactor.Custom
Texture377.Parent = Part376
Texture377.Texture = "rbxassetid://629019562"
Texture377.Face = Enum.NormalId.Top
Texture377.StudsPerTileU = 5
Texture377.StudsPerTileV = 5
Texture378.Parent = Part376
Texture378.Texture = "rbxassetid://629019562"
Texture378.Face = Enum.NormalId.Left
Texture378.StudsPerTileU = 5
Texture378.StudsPerTileV = 5
Texture379.Parent = Part376
Texture379.Texture = "rbxassetid://629019562"
Texture379.Face = Enum.NormalId.Right
Texture379.StudsPerTileU = 5
Texture379.StudsPerTileV = 5
Texture380.Parent = Part376
Texture380.Texture = "rbxassetid://629019562"
Texture380.StudsPerTileU = 5
Texture380.StudsPerTileV = 5
Texture381.Parent = Part376
Texture381.Texture = "rbxassetid://629019562"
Texture381.Face = Enum.NormalId.Bottom
Texture381.StudsPerTileU = 5
Texture381.StudsPerTileV = 5
Texture382.Parent = Part376
Texture382.Texture = "rbxassetid://629019562"
Texture382.Face = Enum.NormalId.Back
Texture382.StudsPerTileU = 5
Texture382.StudsPerTileV = 5
Model383.Parent = Model76
Part384.Parent = Model383
Part384.CFrame = CFrame.new(-93.798851, 11.2412987, 18.0207596, 3.51930794e-07, 3.91020166e-07, -1, 2.46111938e-07, -1, -3.90016282e-07, -1, -2.45932597e-07, -3.51930794e-07)
Part384.Orientation = Vector3.new(0, -90, 180)
Part384.Position = Vector3.new(-93.798851, 11.2412987, 18.0207596)
Part384.Rotation = Vector3.new(-180, -90, 0)
Part384.Color = Color3.new(0.388235, 0.372549, 0.384314)
Part384.Size = Vector3.new(0.972017586, 0.894536138, 0.819358706)
Part384.Anchored = true
Part384.BottomSurface = Enum.SurfaceType.Smooth
Part384.BrickColor = BrickColor.new("Dark stone grey")
Part384.CanCollide = false
Part384.Material = Enum.Material.Metal
Part384.TopSurface = Enum.SurfaceType.Smooth
Part384.brickColor = BrickColor.new("Dark stone grey")
Part384.FormFactor = Enum.FormFactor.Custom
Part384.formFactor = Enum.FormFactor.Custom
Texture385.Parent = Part384
Texture385.Texture = "rbxassetid://629019562"
Texture385.Face = Enum.NormalId.Top
Texture385.StudsPerTileU = 5
Texture385.StudsPerTileV = 5
Texture386.Parent = Part384
Texture386.Texture = "rbxassetid://629019562"
Texture386.Face = Enum.NormalId.Left
Texture386.StudsPerTileU = 5
Texture386.StudsPerTileV = 5
Texture387.Parent = Part384
Texture387.Texture = "rbxassetid://629019562"
Texture387.Face = Enum.NormalId.Right
Texture387.StudsPerTileU = 5
Texture387.StudsPerTileV = 5
Texture388.Parent = Part384
Texture388.Texture = "rbxassetid://629019562"
Texture388.StudsPerTileU = 5
Texture388.StudsPerTileV = 5
Texture389.Parent = Part384
Texture389.Texture = "rbxassetid://629019562"
Texture389.Face = Enum.NormalId.Bottom
Texture389.StudsPerTileU = 5
Texture389.StudsPerTileV = 5
Texture390.Parent = Part384
Texture390.Texture = "rbxassetid://629019562"
Texture390.Face = Enum.NormalId.Back
Texture390.StudsPerTileU = 5
Texture390.StudsPerTileV = 5
Part391.Name = "PartMesh"
Part391.Parent = Model383
Part391.CFrame = CFrame.new(-88.3074646, 11.6351309, 18.0207081, -3.51930794e-07, -1, 3.91032955e-07, -2.46111938e-07, -3.90029072e-07, -1, 1, -3.51930794e-07, -2.45932597e-07)
Part391.Orientation = Vector3.new(90, -90, 0)
Part391.Position = Vector3.new(-88.3074646, 11.6351309, 18.0207081)
Part391.Rotation = Vector3.new(90, 0, 90)
Part391.Color = Color3.new(0.388235, 0.372549, 0.384314)
Part391.Size = Vector3.new(0.972017586, 14.461484, 0.200000003)
Part391.Anchored = true
Part391.BottomSurface = Enum.SurfaceType.Smooth
Part391.BrickColor = BrickColor.new("Dark stone grey")
Part391.CanCollide = false
Part391.Material = Enum.Material.Metal
Part391.TopSurface = Enum.SurfaceType.Smooth
Part391.brickColor = BrickColor.new("Dark stone grey")
Part391.FormFactor = Enum.FormFactor.Custom
Part391.formFactor = Enum.FormFactor.Custom
Texture392.Parent = Part391
Texture392.Texture = "rbxassetid://629019562"
Texture392.Face = Enum.NormalId.Top
Texture392.StudsPerTileU = 5
Texture392.StudsPerTileV = 5
Texture393.Parent = Part391
Texture393.Texture = "rbxassetid://629019562"
Texture393.Face = Enum.NormalId.Left
Texture393.StudsPerTileU = 5
Texture393.StudsPerTileV = 5
Texture394.Parent = Part391
Texture394.Texture = "rbxassetid://629019562"
Texture394.Face = Enum.NormalId.Right
Texture394.StudsPerTileU = 5
Texture394.StudsPerTileV = 5
Texture395.Parent = Part391
Texture395.Texture = "rbxassetid://629019562"
Texture395.StudsPerTileU = 5
Texture395.StudsPerTileV = 5
Texture396.Parent = Part391
Texture396.Texture = "rbxassetid://629019562"
Texture396.Face = Enum.NormalId.Bottom
Texture396.StudsPerTileU = 5
Texture396.StudsPerTileV = 5
Texture397.Parent = Part391
Texture397.Texture = "rbxassetid://629019562"
Texture397.Face = Enum.NormalId.Back
Texture397.StudsPerTileU = 5
Texture397.StudsPerTileV = 5
Part398.Name = "PartMesh"
Part398.Parent = Model383
Part398.CFrame = CFrame.new(-88.3074646, 10.9008465, 18.0207081, -3.51930794e-07, -1, 3.91032955e-07, -2.46111938e-07, -3.90029072e-07, -1, 1, -3.51930794e-07, -2.45932597e-07)
Part398.Orientation = Vector3.new(90, -90, 0)
Part398.Position = Vector3.new(-88.3074646, 10.9008465, 18.0207081)
Part398.Rotation = Vector3.new(90, 0, 90)
Part398.Color = Color3.new(0.388235, 0.372549, 0.384314)
Part398.Size = Vector3.new(0.972017586, 14.461484, 0.200000003)
Part398.Anchored = true
Part398.BottomSurface = Enum.SurfaceType.Smooth
Part398.BrickColor = BrickColor.new("Dark stone grey")
Part398.CanCollide = false
Part398.Material = Enum.Material.Metal
Part398.TopSurface = Enum.SurfaceType.Smooth
Part398.brickColor = BrickColor.new("Dark stone grey")
Part398.FormFactor = Enum.FormFactor.Custom
Part398.formFactor = Enum.FormFactor.Custom
Texture399.Parent = Part398
Texture399.Texture = "rbxassetid://629019562"
Texture399.Face = Enum.NormalId.Top
Texture399.StudsPerTileU = 5
Texture399.StudsPerTileV = 5
Texture400.Parent = Part398
Texture400.Texture = "rbxassetid://629019562"
Texture400.Face = Enum.NormalId.Left
Texture400.StudsPerTileU = 5
Texture400.StudsPerTileV = 5
Texture401.Parent = Part398
Texture401.Texture = "rbxassetid://629019562"
Texture401.Face = Enum.NormalId.Right
Texture401.StudsPerTileU = 5
Texture401.StudsPerTileV = 5
Texture402.Parent = Part398
Texture402.Texture = "rbxassetid://629019562"
Texture402.StudsPerTileU = 5
Texture402.StudsPerTileV = 5
Texture403.Parent = Part398
Texture403.Texture = "rbxassetid://629019562"
Texture403.Face = Enum.NormalId.Bottom
Texture403.StudsPerTileU = 5
Texture403.StudsPerTileV = 5
Texture404.Parent = Part398
Texture404.Texture = "rbxassetid://629019562"
Texture404.Face = Enum.NormalId.Back
Texture404.StudsPerTileU = 5
Texture404.StudsPerTileV = 5
UnionOperation405.Parent = Model383
UnionOperation405.CFrame = CFrame.new(-88.3074646, 11.2486248, 18.0166798, -3.46317506e-07, 1, 3.93658411e-07, 1, 3.45313481e-07, 4.16675306e-07, 4.16495936e-07, 3.93658411e-07, -1)
UnionOperation405.Orientation = Vector3.new(0, 180, 90)
UnionOperation405.Position = Vector3.new(-88.3074646, 11.2486248, 18.0166798)
UnionOperation405.Rotation = Vector3.new(-180, 0, -90)
UnionOperation405.Color = Color3.new(0.388235, 0.372549, 0.384314)
UnionOperation405.Size = Vector3.new(0.842416048, 14.4614925, 0.777265072)
UnionOperation405.Anchored = true
UnionOperation405.BrickColor = BrickColor.new("Dark stone grey")
UnionOperation405.Material = Enum.Material.Metal
UnionOperation405.brickColor = BrickColor.new("Dark stone grey")
UnionOperation405.UsePartColor = true
Texture406.Parent = UnionOperation405
Texture406.Texture = "rbxassetid://629019562"
Texture406.Face = Enum.NormalId.Top
Texture406.StudsPerTileU = 5
Texture406.StudsPerTileV = 5
Texture407.Parent = UnionOperation405
Texture407.Texture = "rbxassetid://629019562"
Texture407.Face = Enum.NormalId.Left
Texture407.StudsPerTileU = 5
Texture407.StudsPerTileV = 5
Texture408.Parent = UnionOperation405
Texture408.Texture = "rbxassetid://629019562"
Texture408.Face = Enum.NormalId.Right
Texture408.StudsPerTileU = 5
Texture408.StudsPerTileV = 5
Texture409.Parent = UnionOperation405
Texture409.Texture = "rbxassetid://629019562"
Texture409.StudsPerTileU = 5
Texture409.StudsPerTileV = 5
Texture410.Parent = UnionOperation405
Texture410.Texture = "rbxassetid://629019562"
Texture410.Face = Enum.NormalId.Bottom
Texture410.StudsPerTileU = 5
Texture410.StudsPerTileV = 5
Texture411.Parent = UnionOperation405
Texture411.Texture = "rbxassetid://629019562"
Texture411.Face = Enum.NormalId.Back
Texture411.StudsPerTileU = 5
Texture411.StudsPerTileV = 5
Part412.Parent = Model383
Part412.CFrame = CFrame.new(-81.8162537, 11.2413645, 18.0207634, 3.51930794e-07, 3.91020166e-07, -1, 2.46111938e-07, -1, -3.90016282e-07, -1, -2.45932597e-07, -3.51930794e-07)
Part412.Orientation = Vector3.new(0, -90, 180)
Part412.Position = Vector3.new(-81.8162537, 11.2413645, 18.0207634)
Part412.Rotation = Vector3.new(-180, -90, 0)
Part412.Color = Color3.new(0.388235, 0.372549, 0.384314)
Part412.Size = Vector3.new(0.972017586, 0.894536138, 0.819358706)
Part412.Anchored = true
Part412.BottomSurface = Enum.SurfaceType.Smooth
Part412.BrickColor = BrickColor.new("Dark stone grey")
Part412.CanCollide = false
Part412.Material = Enum.Material.Metal
Part412.TopSurface = Enum.SurfaceType.Smooth
Part412.brickColor = BrickColor.new("Dark stone grey")
Part412.FormFactor = Enum.FormFactor.Custom
Part412.formFactor = Enum.FormFactor.Custom
Texture413.Parent = Part412
Texture413.Texture = "rbxassetid://629019562"
Texture413.Face = Enum.NormalId.Top
Texture413.StudsPerTileU = 5
Texture413.StudsPerTileV = 5
Texture414.Parent = Part412
Texture414.Texture = "rbxassetid://629019562"
Texture414.Face = Enum.NormalId.Left
Texture414.StudsPerTileU = 5
Texture414.StudsPerTileV = 5
Texture415.Parent = Part412
Texture415.Texture = "rbxassetid://629019562"
Texture415.Face = Enum.NormalId.Right
Texture415.StudsPerTileU = 5
Texture415.StudsPerTileV = 5
Texture416.Parent = Part412
Texture416.Texture = "rbxassetid://629019562"
Texture416.StudsPerTileU = 5
Texture416.StudsPerTileV = 5
Texture417.Parent = Part412
Texture417.Texture = "rbxassetid://629019562"
Texture417.Face = Enum.NormalId.Bottom
Texture417.StudsPerTileU = 5
Texture417.StudsPerTileV = 5
Texture418.Parent = Part412
Texture418.Texture = "rbxassetid://629019562"
Texture418.Face = Enum.NormalId.Back
Texture418.StudsPerTileU = 5
Texture418.StudsPerTileV = 5
Part419.Parent = Model76
Part419.CFrame = CFrame.new(-81.522789, 2.50631905, 15.0782261, -1, -5.0195581e-10, -5.19999994e-05, 5.01927389e-10, 1, 8.96125188e-11, 5.19999994e-05, -8.96105273e-11, -1)
Part419.Orientation = Vector3.new(0, -180, 0)
Part419.Position = Vector3.new(-81.522789, 2.50631905, 15.0782261)
Part419.Rotation = Vector3.new(-180, 0, 180)
Part419.Color = Color3.new(0.94902, 0.952941, 0.952941)
Part419.Size = Vector3.new(0.649999976, 0.549999475, 10.4899998)
Part419.Anchored = true
Part419.BackSurface = Enum.SurfaceType.SmoothNoOutlines
Part419.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
Part419.BrickColor = BrickColor.new("White")
Part419.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
Part419.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
Part419.Material = Enum.Material.SmoothPlastic
Part419.RightSurface = Enum.SurfaceType.SmoothNoOutlines
Part419.TopSurface = Enum.SurfaceType.SmoothNoOutlines
Part419.brickColor = BrickColor.new("White")
Part419.FormFactor = Enum.FormFactor.Custom
Part419.formFactor = Enum.FormFactor.Custom
Texture420.Parent = Part419
Texture420.Texture = "rbxassetid://655336407"
Texture420.Face = Enum.NormalId.Left
Texture420.StudsPerTileU = 9
Texture420.StudsPerTileV = 9
Texture421.Parent = Part419
Texture421.Texture = "rbxassetid://655336407"
Texture421.Face = Enum.NormalId.Right
Texture421.StudsPerTileU = 9
Texture421.StudsPerTileV = 9
Texture422.Parent = Part419
Texture422.Texture = "rbxassetid://655336407"
Texture422.StudsPerTileU = 9
Texture422.StudsPerTileV = 9
Texture423.Parent = Part419
Texture423.Texture = "rbxassetid://655336407"
Texture423.Face = Enum.NormalId.Back
Texture423.StudsPerTileU = 9
Texture423.StudsPerTileV = 9
Texture424.Parent = Part419
Texture424.Texture = "rbxassetid://655336407"
Texture424.Face = Enum.NormalId.Top
Texture424.StudsPerTileU = 9
Texture424.StudsPerTileV = 9
Texture425.Parent = Part419
Texture425.Texture = "rbxassetid://655336407"
Texture425.Face = Enum.NormalId.Bottom
Texture425.StudsPerTileU = 9
Texture425.StudsPerTileV = 9
Part426.Parent = Model76
Part426.CFrame = CFrame.new(-83.0151749, 2.87897396, -8.04459476, 0, -5.0195581e-10, -1, -8.95856098e-11, 1, 5.0195581e-10, 1, -8.96105273e-11, 0)
Part426.Orientation = Vector3.new(0, -90, 0)
Part426.Position = Vector3.new(-83.0151749, 2.87897396, -8.04459476)
Part426.Rotation = Vector3.new(0, -90, 0)
Part426.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
Part426.Size = Vector3.new(0.349999994, 0.200000003, 3.8900001)
Part426.Anchored = true
Part426.BrickColor = BrickColor.new("Really black")
Part426.brickColor = BrickColor.new("Really black")
Part427.Parent = Model76
Part427.CFrame = CFrame.new(-92.0020218, 2.87896967, -8.04465389, 0, -6.38496203e-07, 1, -1.45863112e-07, 1, 6.37492292e-07, -1, -1.46042296e-07, 0)
Part427.Orientation = Vector3.new(0, 90, 0)
Part427.Position = Vector3.new(-92.0020218, 2.87896967, -8.04465389)
Part427.Rotation = Vector3.new(0, 90, 0)
Part427.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
Part427.Size = Vector3.new(0.349999994, 0.200000003, 3.8900001)
Part427.Anchored = true
Part427.BrickColor = BrickColor.new("Really black")
Part427.brickColor = BrickColor.new("Really black")
Part428.Parent = Model76
Part428.CFrame = CFrame.new(-74.633049, 11.821661, 9.86993027, -1, -4.18685687e-07, -5.20427966e-05, -4.17698971e-07, 1, 3.29076499e-07, 5.2042793e-05, 3.289191e-07, -1)
Part428.Orientation = Vector3.new(0, -180, 0)
Part428.Position = Vector3.new(-74.633049, 11.821661, 9.86993027)
Part428.Rotation = Vector3.new(-180, 0, 180)
Part428.Color = Color3.new(0.105882, 0.164706, 0.207843)
Part428.Size = Vector3.new(5.87001276, 0.200000003, 1.20000064)
Part428.Anchored = true
Part428.BackSurface = Enum.SurfaceType.SmoothNoOutlines
Part428.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
Part428.BrickColor = BrickColor.new("Black")
Part428.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
Part428.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
Part428.Material = Enum.Material.Metal
Part428.RightSurface = Enum.SurfaceType.SmoothNoOutlines
Part428.TopSurface = Enum.SurfaceType.SmoothNoOutlines
Part428.brickColor = BrickColor.new("Black")
Part428.FormFactor = Enum.FormFactor.Custom
Part428.formFactor = Enum.FormFactor.Custom
Texture429.Parent = Part428
Texture429.Texture = "rbxassetid://655298334"
Texture429.Face = Enum.NormalId.Left
Texture429.StudsPerTileU = 5
Texture429.StudsPerTileV = 5
Texture430.Parent = Part428
Texture430.Texture = "rbxassetid://655298334"
Texture430.Face = Enum.NormalId.Bottom
Texture430.StudsPerTileU = 5
Texture430.StudsPerTileV = 5
Texture431.Parent = Part428
Texture431.Texture = "rbxassetid://655298334"
Texture431.Face = Enum.NormalId.Right
Texture431.StudsPerTileU = 5
Texture431.StudsPerTileV = 5
Texture432.Parent = Part428
Texture432.Texture = "rbxassetid://655298334"
Texture432.Face = Enum.NormalId.Top
Texture432.StudsPerTileU = 5
Texture432.StudsPerTileV = 5
Texture433.Parent = Part428
Texture433.Texture = "rbxassetid://655298334"
Texture433.Face = Enum.NormalId.Back
Texture433.StudsPerTileU = 5
Texture433.StudsPerTileV = 5
Texture434.Parent = Part428
Texture434.Texture = "rbxassetid://655298334"
Texture434.StudsPerTileU = 5
Texture434.StudsPerTileV = 5
Part435.Parent = Model76
Part435.CFrame = CFrame.new(-73.1076889, 7.02634573, 2.17052794, -1, -4.18685687e-07, -5.20427966e-05, -4.17698971e-07, 1, 3.29076499e-07, 5.2042793e-05, 3.289191e-07, -1)
Part435.Orientation = Vector3.new(0, -180, 0)
Part435.Position = Vector3.new(-73.1076889, 7.02634573, 2.17052794)
Part435.Rotation = Vector3.new(-180, 0, 180)
Part435.Color = Color3.new(0.94902, 0.952941, 0.952941)
Part435.Size = Vector3.new(16.400013, 9.58999729, 0.599999964)
Part435.Anchored = true
Part435.BackSurface = Enum.SurfaceType.SmoothNoOutlines
Part435.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
Part435.BrickColor = BrickColor.new("White")
Part435.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
Part435.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
Part435.Material = Enum.Material.SmoothPlastic
Part435.RightSurface = Enum.SurfaceType.SmoothNoOutlines
Part435.TopSurface = Enum.SurfaceType.SmoothNoOutlines
Part435.brickColor = BrickColor.new("White")
Part435.FormFactor = Enum.FormFactor.Custom
Part435.formFactor = Enum.FormFactor.Custom
Texture436.Parent = Part435
Texture436.Texture = "rbxassetid://655336407"
Texture436.Face = Enum.NormalId.Left
Texture436.StudsPerTileU = 9
Texture436.StudsPerTileV = 9
Texture437.Parent = Part435
Texture437.Texture = "rbxassetid://655336407"
Texture437.Face = Enum.NormalId.Right
Texture437.StudsPerTileU = 9
Texture437.StudsPerTileV = 9
Texture438.Parent = Part435
Texture438.Texture = "rbxassetid://655336407"
Texture438.StudsPerTileU = 9
Texture438.StudsPerTileV = 9
Texture439.Parent = Part435
Texture439.Texture = "rbxassetid://655336407"
Texture439.Face = Enum.NormalId.Back
Texture439.StudsPerTileU = 9
Texture439.StudsPerTileV = 9
Texture440.Parent = Part435
Texture440.Texture = "rbxassetid://655336407"
Texture440.Face = Enum.NormalId.Top
Texture440.StudsPerTileU = 9
Texture440.StudsPerTileV = 9
Texture441.Parent = Part435
Texture441.Texture = "rbxassetid://655336407"
Texture441.Face = Enum.NormalId.Bottom
Texture441.StudsPerTileU = 9
Texture441.StudsPerTileV = 9
Part442.Parent = Model76
Part442.CFrame = CFrame.new(-81.5070496, 2.50632238, -2.74207592, 1, -5.0195581e-10, 5.19999994e-05, -5.01927389e-10, 1, -8.96125188e-11, -5.19999994e-05, -8.96105273e-11, 1)
Part442.Position = Vector3.new(-81.5070496, 2.50632238, -2.74207592)
Part442.Color = Color3.new(0.94902, 0.952941, 0.952941)
Part442.Size = Vector3.new(0.649999976, 0.549999475, 10.4899998)
Part442.Anchored = true
Part442.BackSurface = Enum.SurfaceType.SmoothNoOutlines
Part442.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
Part442.BrickColor = BrickColor.new("White")
Part442.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
Part442.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
Part442.Material = Enum.Material.SmoothPlastic
Part442.RightSurface = Enum.SurfaceType.SmoothNoOutlines
Part442.TopSurface = Enum.SurfaceType.SmoothNoOutlines
Part442.brickColor = BrickColor.new("White")
Part442.FormFactor = Enum.FormFactor.Custom
Part442.formFactor = Enum.FormFactor.Custom
Texture443.Parent = Part442
Texture443.Texture = "rbxassetid://655336407"
Texture443.Face = Enum.NormalId.Left
Texture443.StudsPerTileU = 9
Texture443.StudsPerTileV = 9
Texture444.Parent = Part442
Texture444.Texture = "rbxassetid://655336407"
Texture444.Face = Enum.NormalId.Right
Texture444.StudsPerTileU = 9
Texture444.StudsPerTileV = 9
Texture445.Parent = Part442
Texture445.Texture = "rbxassetid://655336407"
Texture445.StudsPerTileU = 9
Texture445.StudsPerTileV = 9
Texture446.Parent = Part442
Texture446.Texture = "rbxassetid://655336407"
Texture446.Face = Enum.NormalId.Back
Texture446.StudsPerTileU = 9
Texture446.StudsPerTileV = 9
Texture447.Parent = Part442
Texture447.Texture = "rbxassetid://655336407"
Texture447.Face = Enum.NormalId.Top
Texture447.StudsPerTileU = 9
Texture447.StudsPerTileV = 9
Texture448.Parent = Part442
Texture448.Texture = "rbxassetid://655336407"
Texture448.Face = Enum.NormalId.Bottom
Texture448.StudsPerTileU = 9
Texture448.StudsPerTileV = 9
Part449.Parent = Model76
Part449.CFrame = CFrame.new(-88.4415207, 11.5195389, -21.8046265, 1, -2.57098066e-07, 5.33391831e-05, 2.56084547e-07, 1, 1.80339612e-07, -5.33391831e-05, -1.80505154e-07, 1)
Part449.Position = Vector3.new(-88.4415207, 11.5195389, -21.8046265)
Part449.Color = Color3.new(0.388235, 0.372549, 0.384314)
Part449.Size = Vector3.new(14.6000137, 0.400000006, 0.200000003)
Part449.Anchored = true
Part449.BackSurface = Enum.SurfaceType.SmoothNoOutlines
Part449.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
Part449.BrickColor = BrickColor.new("Dark stone grey")
Part449.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
Part449.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
Part449.Material = Enum.Material.SmoothPlastic
Part449.RightSurface = Enum.SurfaceType.SmoothNoOutlines
Part449.TopSurface = Enum.SurfaceType.SmoothNoOutlines
Part449.brickColor = BrickColor.new("Dark stone grey")
Part449.FormFactor = Enum.FormFactor.Custom
Part449.formFactor = Enum.FormFactor.Custom
Part450.Parent = Model76
Part450.CFrame = CFrame.new(-64.9073181, 7.03135347, 6.16999054, -5.20276517e-05, -4.74067519e-07, 1, 2.18421192e-07, 1, 4.73074977e-07, -1, 2.18266564e-07, -5.20276517e-05)
Part450.Orientation = Vector3.new(0, 90, 0)
Part450.Position = Vector3.new(-64.9073181, 7.03135347, 6.16999054)
Part450.Rotation = Vector3.new(0, 90, 0)
Part450.Color = Color3.new(0.94902, 0.952941, 0.952941)
Part450.Size = Vector3.new(7.40001297, 9.59999847, 0.599999964)
Part450.Anchored = true
Part450.BackSurface = Enum.SurfaceType.SmoothNoOutlines
Part450.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
Part450.BrickColor = BrickColor.new("White")
Part450.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
Part450.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
Part450.Material = Enum.Material.SmoothPlastic
Part450.RightSurface = Enum.SurfaceType.SmoothNoOutlines
Part450.TopSurface = Enum.SurfaceType.SmoothNoOutlines
Part450.brickColor = BrickColor.new("White")
Part450.FormFactor = Enum.FormFactor.Custom
Part450.formFactor = Enum.FormFactor.Custom
Texture451.Parent = Part450
Texture451.Texture = "rbxassetid://655336407"
Texture451.Face = Enum.NormalId.Left
Texture451.StudsPerTileU = 9
Texture451.StudsPerTileV = 9
Texture452.Parent = Part450
Texture452.Texture = "rbxassetid://655336407"
Texture452.Face = Enum.NormalId.Right
Texture452.StudsPerTileU = 9
Texture452.StudsPerTileV = 9
Texture453.Parent = Part450
Texture453.Texture = "rbxassetid://655336407"
Texture453.StudsPerTileU = 9
Texture453.StudsPerTileV = 9
Texture454.Parent = Part450
Texture454.Texture = "rbxassetid://655336407"
Texture454.Face = Enum.NormalId.Back
Texture454.StudsPerTileU = 9
Texture454.StudsPerTileV = 9
Texture455.Parent = Part450
Texture455.Texture = "rbxassetid://655336407"
Texture455.Face = Enum.NormalId.Top
Texture455.StudsPerTileU = 9
Texture455.StudsPerTileV = 9
Texture456.Parent = Part450
Texture456.Texture = "rbxassetid://655336407"
Texture456.Face = Enum.NormalId.Bottom
Texture456.StudsPerTileU = 9
Texture456.StudsPerTileV = 9
Part457.Parent = Model76
Part457.CFrame = CFrame.new(-74.6330109, 11.8216629, 2.46999335, -1, -4.18685687e-07, -5.20427966e-05, -4.17698971e-07, 1, 3.29076499e-07, 5.2042793e-05, 3.289191e-07, -1)
Part457.Orientation = Vector3.new(0, -180, 0)
Part457.Position = Vector3.new(-74.6330109, 11.8216629, 2.46999335)
Part457.Rotation = Vector3.new(-180, 0, 180)
Part457.Color = Color3.new(0.105882, 0.164706, 0.207843)
Part457.Size = Vector3.new(5.87001276, 0.200000003, 0.800000668)
Part457.Anchored = true
Part457.BackSurface = Enum.SurfaceType.SmoothNoOutlines
Part457.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
Part457.BrickColor = BrickColor.new("Black")
Part457.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
Part457.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
Part457.Material = Enum.Material.Metal
Part457.RightSurface = Enum.SurfaceType.SmoothNoOutlines
Part457.TopSurface = Enum.SurfaceType.SmoothNoOutlines
Part457.brickColor = BrickColor.new("Black")
Part457.FormFactor = Enum.FormFactor.Custom
Part457.formFactor = Enum.FormFactor.Custom
Texture458.Parent = Part457
Texture458.Texture = "rbxassetid://655298334"
Texture458.Face = Enum.NormalId.Left
Texture458.StudsPerTileU = 5
Texture458.StudsPerTileV = 5
Texture459.Parent = Part457
Texture459.Texture = "rbxassetid://655298334"
Texture459.Face = Enum.NormalId.Bottom
Texture459.StudsPerTileU = 5
Texture459.StudsPerTileV = 5
Texture460.Parent = Part457
Texture460.Texture = "rbxassetid://655298334"
Texture460.Face = Enum.NormalId.Right
Texture460.StudsPerTileU = 5
Texture460.StudsPerTileV = 5
Texture461.Parent = Part457
Texture461.Texture = "rbxassetid://655298334"
Texture461.Face = Enum.NormalId.Top
Texture461.StudsPerTileU = 5
Texture461.StudsPerTileV = 5
Texture462.Parent = Part457
Texture462.Texture = "rbxassetid://655298334"
Texture462.Face = Enum.NormalId.Back
Texture462.StudsPerTileU = 5
Texture462.StudsPerTileV = 5
Texture463.Parent = Part457
Texture463.Texture = "rbxassetid://655298334"
Texture463.StudsPerTileU = 5
Texture463.StudsPerTileV = 5
Part464.Parent = Model76
Part464.CFrame = CFrame.new(-81.5055618, 7.0113306, -15.0146427, 5.19978566e-05, -3.75564468e-10, -1, -6.13041951e-10, 1, 6.28261887e-10, 1, 4.33782898e-10, 5.19978566e-05)
Part464.Orientation = Vector3.new(0, -90, 0)
Part464.Position = Vector3.new(-81.5055618, 7.0113306, -15.0146427)
Part464.Rotation = Vector3.new(0, -90, 0)
Part464.Color = Color3.new(0.94902, 0.952941, 0.952941)
Part464.Size = Vector3.new(13.8300133, 9.51999855, 0.599999964)
Part464.Anchored = true
Part464.BackSurface = Enum.SurfaceType.SmoothNoOutlines
Part464.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
Part464.BrickColor = BrickColor.new("White")
Part464.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
Part464.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
Part464.Material = Enum.Material.SmoothPlastic
Part464.RightSurface = Enum.SurfaceType.SmoothNoOutlines
Part464.TopSurface = Enum.SurfaceType.SmoothNoOutlines
Part464.brickColor = BrickColor.new("White")
Part464.FormFactor = Enum.FormFactor.Custom
Part464.formFactor = Enum.FormFactor.Custom
Texture465.Parent = Part464
Texture465.Texture = "rbxassetid://655336407"
Texture465.StudsPerTileU = 9
Texture465.StudsPerTileV = 9
Texture466.Parent = Part464
Texture466.Texture = "rbxassetid://655336407"
Texture466.Face = Enum.NormalId.Back
Texture466.StudsPerTileU = 9
Texture466.StudsPerTileV = 9
Texture467.Parent = Part464
Texture467.Texture = "rbxassetid://655336407"
Texture467.Face = Enum.NormalId.Left
Texture467.StudsPerTileU = 9
Texture467.StudsPerTileV = 9
Texture468.Parent = Part464
Texture468.Texture = "rbxassetid://655336407"
Texture468.Face = Enum.NormalId.Bottom
Texture468.StudsPerTileU = 9
Texture468.StudsPerTileV = 9
Texture469.Parent = Part464
Texture469.Texture = "rbxassetid://655336407"
Texture469.Face = Enum.NormalId.Top
Texture469.StudsPerTileU = 9
Texture469.StudsPerTileV = 9
Texture470.Parent = Part464
Texture470.Texture = "rbxassetid://655336407"
Texture470.Face = Enum.NormalId.Right
Texture470.StudsPerTileU = 9
Texture470.StudsPerTileV = 9
Part471.Parent = Model76
Part471.CFrame = CFrame.new(-87.9071426, 11.8216515, 27.7694778, -5.20276517e-05, -4.74067519e-07, 1, 2.18421192e-07, 1, 4.73074977e-07, -1, 2.18266564e-07, -5.20276517e-05)
Part471.Orientation = Vector3.new(0, 90, 0)
Part471.Position = Vector3.new(-87.9071426, 11.8216515, 27.7694778)
Part471.Rotation = Vector3.new(0, 90, 0)
Part471.Color = Color3.new(0.105882, 0.164706, 0.207843)
Part471.Size = Vector3.new(13.0000124, 0.200000003, 13.000001)
Part471.Anchored = true
Part471.BackSurface = Enum.SurfaceType.SmoothNoOutlines
Part471.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
Part471.BrickColor = BrickColor.new("Black")
Part471.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
Part471.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
Part471.Material = Enum.Material.Metal
Part471.RightSurface = Enum.SurfaceType.SmoothNoOutlines
Part471.TopSurface = Enum.SurfaceType.SmoothNoOutlines
Part471.brickColor = BrickColor.new("Black")
Part471.FormFactor = Enum.FormFactor.Custom
Part471.formFactor = Enum.FormFactor.Custom
Texture472.Parent = Part471
Texture472.Texture = "rbxassetid://655298334"
Texture472.Face = Enum.NormalId.Left
Texture472.StudsPerTileU = 5
Texture472.StudsPerTileV = 5
Texture473.Parent = Part471
Texture473.Texture = "rbxassetid://655298334"
Texture473.Face = Enum.NormalId.Bottom
Texture473.StudsPerTileU = 5
Texture473.StudsPerTileV = 5
Texture474.Parent = Part471
Texture474.Texture = "rbxassetid://655298334"
Texture474.Face = Enum.NormalId.Right
Texture474.StudsPerTileU = 5
Texture474.StudsPerTileV = 5
Texture475.Parent = Part471
Texture475.Texture = "rbxassetid://655298334"
Texture475.Face = Enum.NormalId.Top
Texture475.StudsPerTileU = 5
Texture475.StudsPerTileV = 5
Texture476.Parent = Part471
Texture476.Texture = "rbxassetid://655298334"
Texture476.Face = Enum.NormalId.Back
Texture476.StudsPerTileU = 5
Texture476.StudsPerTileV = 5
Texture477.Parent = Part471
Texture477.Texture = "rbxassetid://655298334"
Texture477.StudsPerTileU = 5
Texture477.StudsPerTileV = 5
Part478.Parent = Model76
Part478.CFrame = CFrame.new(-94.0859375, 7.26132011, 6.17333221, -5.20276517e-05, -4.74067519e-07, 1, 2.18421192e-07, 1, 4.73074977e-07, -1, 2.18266564e-07, -5.20276517e-05)
Part478.Orientation = Vector3.new(0, 90, 0)
Part478.Position = Vector3.new(-94.0859375, 7.26132011, 6.17333221)
Part478.Rotation = Vector3.new(0, 90, 0)
Part478.Color = Color3.new(0.94902, 0.952941, 0.952941)
Part478.Size = Vector3.new(30.9900131, 8.97999954, 0.599999964)
Part478.Anchored = true
Part478.BackSurface = Enum.SurfaceType.SmoothNoOutlines
Part478.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
Part478.BrickColor = BrickColor.new("White")
Part478.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
Part478.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
Part478.Material = Enum.Material.SmoothPlastic
Part478.RightSurface = Enum.SurfaceType.SmoothNoOutlines
Part478.TopSurface = Enum.SurfaceType.SmoothNoOutlines
Part478.brickColor = BrickColor.new("White")
Part478.FormFactor = Enum.FormFactor.Custom
Part478.formFactor = Enum.FormFactor.Custom
Texture479.Parent = Part478
Texture479.Texture = "rbxassetid://629019562"
Texture479.Face = Enum.NormalId.Left
Texture479.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture479.StudsPerTileU = 9
Texture479.StudsPerTileV = 9
Texture480.Parent = Part478
Texture480.Texture = "rbxassetid://629019562"
Texture480.Face = Enum.NormalId.Right
Texture480.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture480.StudsPerTileU = 9
Texture480.StudsPerTileV = 9
Texture481.Parent = Part478
Texture481.Texture = "rbxassetid://629019562"
Texture481.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture481.StudsPerTileU = 9
Texture481.StudsPerTileV = 9
Texture482.Parent = Part478
Texture482.Texture = "rbxassetid://629019562"
Texture482.Face = Enum.NormalId.Back
Texture482.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture482.StudsPerTileU = 9
Texture482.StudsPerTileV = 9
Texture483.Parent = Part478
Texture483.Texture = "rbxassetid://629019562"
Texture483.Face = Enum.NormalId.Top
Texture483.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture483.StudsPerTileU = 9
Texture483.StudsPerTileV = 9
Texture484.Parent = Part478
Texture484.Texture = "rbxassetid://629019562"
Texture484.Face = Enum.NormalId.Bottom
Texture484.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture484.StudsPerTileU = 9
Texture484.StudsPerTileV = 9
PointLight485.Parent = Part478
PointLight485.Color = Color3.new(1, 0, 0)
PointLight485.Range = 10
Part486.Parent = Model76
Part486.CFrame = CFrame.new(-79.4328308, 11.821661, 6.2702117, -1, -4.18685687e-07, -5.20427966e-05, -4.17698971e-07, 1, 3.29076499e-07, 5.2042793e-05, 3.289191e-07, -1)
Part486.Orientation = Vector3.new(0, -180, 0)
Part486.Position = Vector3.new(-79.4328308, 11.821661, 6.2702117)
Part486.Rotation = Vector3.new(-180, 0, 180)
Part486.Color = Color3.new(0.105882, 0.164706, 0.207843)
Part486.Size = Vector3.new(4.27001333, 0.200000003, 8.40000057)
Part486.Anchored = true
Part486.BackSurface = Enum.SurfaceType.SmoothNoOutlines
Part486.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
Part486.BrickColor = BrickColor.new("Black")
Part486.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
Part486.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
Part486.Material = Enum.Material.Metal
Part486.RightSurface = Enum.SurfaceType.SmoothNoOutlines
Part486.TopSurface = Enum.SurfaceType.SmoothNoOutlines
Part486.brickColor = BrickColor.new("Black")
Part486.FormFactor = Enum.FormFactor.Custom
Part486.formFactor = Enum.FormFactor.Custom
Texture487.Parent = Part486
Texture487.Texture = "rbxassetid://655298334"
Texture487.Face = Enum.NormalId.Left
Texture487.StudsPerTileU = 5
Texture487.StudsPerTileV = 5
Texture488.Parent = Part486
Texture488.Texture = "rbxassetid://655298334"
Texture488.Face = Enum.NormalId.Bottom
Texture488.StudsPerTileU = 5
Texture488.StudsPerTileV = 5
Texture489.Parent = Part486
Texture489.Texture = "rbxassetid://655298334"
Texture489.Face = Enum.NormalId.Right
Texture489.StudsPerTileU = 5
Texture489.StudsPerTileV = 5
Texture490.Parent = Part486
Texture490.Texture = "rbxassetid://655298334"
Texture490.Face = Enum.NormalId.Top
Texture490.StudsPerTileU = 5
Texture490.StudsPerTileV = 5
Texture491.Parent = Part486
Texture491.Texture = "rbxassetid://655298334"
Texture491.Face = Enum.NormalId.Back
Texture491.StudsPerTileU = 5
Texture491.StudsPerTileV = 5
Texture492.Parent = Part486
Texture492.Texture = "rbxassetid://655298334"
Texture492.StudsPerTileU = 5
Texture492.StudsPerTileV = 5
Part493.Parent = Model76
Part493.CFrame = CFrame.new(-72.8711548, 2.2183919, 6.16468191, 4.98632289e-07, -3.92475357e-07, 1, 2.46110574e-07, 1, 3.91471445e-07, -1, 2.45931176e-07, 4.98632289e-07)
Part493.Orientation = Vector3.new(0, 90, 0)
Part493.Position = Vector3.new(-72.8711548, 2.2183919, 6.16468191)
Part493.Rotation = Vector3.new(0, 90, 0)
Part493.Color = Color3.new(0.454902, 0.52549, 0.615686)
Part493.Size = Vector3.new(8.6000042, 0.200000003, 16.4000015)
Part493.Anchored = true
Part493.BackSurface = Enum.SurfaceType.SmoothNoOutlines
Part493.BottomSurface = Enum.SurfaceType.Smooth
Part493.BrickColor = BrickColor.new("Sand blue")
Part493.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
Part493.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
Part493.Material = Enum.Material.Concrete
Part493.RightSurface = Enum.SurfaceType.SmoothNoOutlines
Part493.TopSurface = Enum.SurfaceType.SmoothNoOutlines
Part493.brickColor = BrickColor.new("Sand blue")
Part493.FormFactor = Enum.FormFactor.Custom
Part493.formFactor = Enum.FormFactor.Custom
Texture494.Parent = Part493
Texture494.Texture = "rbxassetid://629019562"
Texture494.Face = Enum.NormalId.Top
Texture494.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture494.StudsPerTileU = 9
Texture494.StudsPerTileV = 9
Texture495.Parent = Part493
Texture495.Texture = "rbxassetid://629019562"
Texture495.Face = Enum.NormalId.Back
Texture495.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture495.StudsPerTileU = 9
Texture495.StudsPerTileV = 9
Texture496.Parent = Part493
Texture496.Texture = "rbxassetid://629019562"
Texture496.Face = Enum.NormalId.Right
Texture496.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture496.StudsPerTileU = 9
Texture496.StudsPerTileV = 9
Texture497.Parent = Part493
Texture497.Texture = "rbxassetid://629019562"
Texture497.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture497.StudsPerTileU = 9
Texture497.StudsPerTileV = 9
Texture498.Parent = Part493
Texture498.Texture = "rbxassetid://629019562"
Texture498.Face = Enum.NormalId.Left
Texture498.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture498.StudsPerTileU = 9
Texture498.StudsPerTileV = 9
Texture499.Parent = Part493
Texture499.Texture = "rbxassetid://629019562"
Texture499.Face = Enum.NormalId.Bottom
Texture499.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture499.StudsPerTileU = 9
Texture499.StudsPerTileV = 9
PointLight500.Parent = Part493
PointLight500.Color = Color3.new(1, 0, 0)
PointLight500.Range = 10
Part501.Parent = Model76
Part501.CFrame = CFrame.new(-88.6415863, 2.21838903, -15.3242493, -6.77770004e-07, -8.19675563e-08, -1, 2.70517173e-08, 1, -8.09637015e-08, 1, -2.72309606e-08, -6.77770004e-07)
Part501.Orientation = Vector3.new(0, -90, 0)
Part501.Position = Vector3.new(-88.6415863, 2.21838903, -15.3242493)
Part501.Rotation = Vector3.new(0, -90, 0)
Part501.Color = Color3.new(0.454902, 0.52549, 0.615686)
Part501.Size = Vector3.new(13.2000055, 0.200000003, 15.0000086)
Part501.Anchored = true
Part501.BackSurface = Enum.SurfaceType.SmoothNoOutlines
Part501.BottomSurface = Enum.SurfaceType.Smooth
Part501.BrickColor = BrickColor.new("Sand blue")
Part501.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
Part501.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
Part501.Material = Enum.Material.Concrete
Part501.RightSurface = Enum.SurfaceType.SmoothNoOutlines
Part501.TopSurface = Enum.SurfaceType.SmoothNoOutlines
Part501.brickColor = BrickColor.new("Sand blue")
Part501.FormFactor = Enum.FormFactor.Custom
Part501.formFactor = Enum.FormFactor.Custom
Texture502.Parent = Part501
Texture502.Texture = "rbxassetid://655298334"
Texture502.Face = Enum.NormalId.Top
Texture502.StudsPerTileU = 5
Texture502.StudsPerTileV = 5
Texture503.Parent = Part501
Texture503.Texture = "rbxassetid://655298334"
Texture503.StudsPerTileU = 5
Texture503.StudsPerTileV = 5
Texture504.Parent = Part501
Texture504.Texture = "rbxassetid://655298334"
Texture504.Face = Enum.NormalId.Bottom
Texture504.StudsPerTileU = 5
Texture504.StudsPerTileV = 5
Texture505.Parent = Part501
Texture505.Texture = "rbxassetid://655298334"
Texture505.Face = Enum.NormalId.Right
Texture505.StudsPerTileU = 5
Texture505.StudsPerTileV = 5
Texture506.Parent = Part501
Texture506.Texture = "rbxassetid://655298334"
Texture506.Face = Enum.NormalId.Back
Texture506.StudsPerTileU = 5
Texture506.StudsPerTileV = 5
Texture507.Parent = Part501
Texture507.Texture = "rbxassetid://655298334"
Texture507.Face = Enum.NormalId.Left
Texture507.StudsPerTileU = 5
Texture507.StudsPerTileV = 5
Part508.Parent = Model76
Part508.CFrame = CFrame.new(-81.5072632, 7.0163269, 27.9248753, -5.20276517e-05, -4.74067519e-07, 1, 2.18421192e-07, 1, 4.73074977e-07, -1, 2.18266564e-07, -5.20276517e-05)
Part508.Orientation = Vector3.new(0, 90, 0)
Part508.Position = Vector3.new(-81.5072632, 7.0163269, 27.9248753)
Part508.Rotation = Vector3.new(0, 90, 0)
Part508.Color = Color3.new(0.94902, 0.952941, 0.952941)
Part508.Size = Vector3.new(12.6900129, 9.46999931, 0.599999964)
Part508.Anchored = true
Part508.BackSurface = Enum.SurfaceType.SmoothNoOutlines
Part508.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
Part508.BrickColor = BrickColor.new("White")
Part508.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
Part508.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
Part508.Material = Enum.Material.SmoothPlastic
Part508.RightSurface = Enum.SurfaceType.SmoothNoOutlines
Part508.TopSurface = Enum.SurfaceType.SmoothNoOutlines
Part508.brickColor = BrickColor.new("White")
Part508.FormFactor = Enum.FormFactor.Custom
Part508.formFactor = Enum.FormFactor.Custom
Texture509.Parent = Part508
Texture509.Texture = "rbxassetid://655336407"
Texture509.Face = Enum.NormalId.Left
Texture509.StudsPerTileU = 9
Texture509.StudsPerTileV = 9
Texture510.Parent = Part508
Texture510.Texture = "rbxassetid://655336407"
Texture510.Face = Enum.NormalId.Right
Texture510.StudsPerTileU = 9
Texture510.StudsPerTileV = 9
Texture511.Parent = Part508
Texture511.Texture = "rbxassetid://655336407"
Texture511.StudsPerTileU = 9
Texture511.StudsPerTileV = 9
Texture512.Parent = Part508
Texture512.Texture = "rbxassetid://655336407"
Texture512.Face = Enum.NormalId.Back
Texture512.StudsPerTileU = 9
Texture512.StudsPerTileV = 9
Texture513.Parent = Part508
Texture513.Texture = "rbxassetid://655336407"
Texture513.Face = Enum.NormalId.Top
Texture513.StudsPerTileU = 9
Texture513.StudsPerTileV = 9
Texture514.Parent = Part508
Texture514.Texture = "rbxassetid://655336407"
Texture514.Face = Enum.NormalId.Bottom
Texture514.StudsPerTileU = 9
Texture514.StudsPerTileV = 9
Part515.Parent = Model76
Part515.CFrame = CFrame.new(-87.6968536, 10.6866493, -9.28167725, 4.39817086e-07, -8.34259026e-08, -1, -1.17411457e-06, 1, -8.2422531e-08, 1, 1.17393517e-06, 4.39820724e-07)
Part515.Orientation = Vector3.new(0, -90, 0)
Part515.Position = Vector3.new(-87.6968536, 10.6866493, -9.28167725)
Part515.Rotation = Vector3.new(0, -90, 0)
Part515.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
Part515.Size = Vector3.new(0.200000003, 0.800000012, 2.5999999)
Part515.Anchored = true
Part515.BottomSurface = Enum.SurfaceType.Smooth
Part515.BrickColor = BrickColor.new("Really black")
Part515.Material = Enum.Material.SmoothPlastic
Part515.TopSurface = Enum.SurfaceType.Smooth
Part515.brickColor = BrickColor.new("Really black")
Part515.FormFactor = Enum.FormFactor.Custom
Part515.formFactor = Enum.FormFactor.Custom
Decal516.Parent = Part515
Decal516.Texture = "http://www.roblox.com/asset/?id=269772704"
Decal516.Face = Enum.NormalId.Left
Part517.Parent = Model76
Part517.CFrame = CFrame.new(-87.904335, 11.8216553, 6.06064606, 5.19978566e-05, -3.75564468e-10, -1, -6.13041951e-10, 1, 6.28261887e-10, 1, 4.33782898e-10, 5.19978566e-05)
Part517.Orientation = Vector3.new(0, -90, 0)
Part517.Position = Vector3.new(-87.904335, 11.8216553, 6.06064606)
Part517.Rotation = Vector3.new(0, -90, 0)
Part517.Color = Color3.new(0.105882, 0.164706, 0.207843)
Part517.Size = Vector3.new(31.2200127, 0.200000003, 12.6000013)
Part517.Anchored = true
Part517.BackSurface = Enum.SurfaceType.SmoothNoOutlines
Part517.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
Part517.BrickColor = BrickColor.new("Black")
Part517.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
Part517.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
Part517.Material = Enum.Material.Metal
Part517.RightSurface = Enum.SurfaceType.SmoothNoOutlines
Part517.TopSurface = Enum.SurfaceType.SmoothNoOutlines
Part517.brickColor = BrickColor.new("Black")
Part517.FormFactor = Enum.FormFactor.Custom
Part517.formFactor = Enum.FormFactor.Custom
Texture518.Parent = Part517
Texture518.Texture = "rbxassetid://629019562"
Texture518.Face = Enum.NormalId.Top
Texture518.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture518.StudsPerTileU = 9
Texture518.StudsPerTileV = 9
Texture519.Parent = Part517
Texture519.Texture = "rbxassetid://629019562"
Texture519.Face = Enum.NormalId.Back
Texture519.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture519.StudsPerTileU = 9
Texture519.StudsPerTileV = 9
Texture520.Parent = Part517
Texture520.Texture = "rbxassetid://629019562"
Texture520.Face = Enum.NormalId.Right
Texture520.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture520.StudsPerTileU = 9
Texture520.StudsPerTileV = 9
Texture521.Parent = Part517
Texture521.Texture = "rbxassetid://629019562"
Texture521.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture521.StudsPerTileU = 9
Texture521.StudsPerTileV = 9
Texture522.Parent = Part517
Texture522.Texture = "rbxassetid://629019562"
Texture522.Face = Enum.NormalId.Left
Texture522.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture522.StudsPerTileU = 9
Texture522.StudsPerTileV = 9
Texture523.Parent = Part517
Texture523.Texture = "rbxassetid://629019562"
Texture523.Face = Enum.NormalId.Bottom
Texture523.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture523.StudsPerTileU = 9
Texture523.StudsPerTileV = 9
PointLight524.Parent = Part517
PointLight524.Color = Color3.new(1, 0, 0)
PointLight524.Range = 10
Part525.Parent = Model76
Part525.CFrame = CFrame.new(-94.0848083, 7.01632023, 27.9255142, -5.20276517e-05, -4.74067519e-07, 1, 2.18421192e-07, 1, 4.73074977e-07, -1, 2.18266564e-07, -5.20276517e-05)
Part525.Orientation = Vector3.new(0, 90, 0)
Part525.Position = Vector3.new(-94.0848083, 7.01632023, 27.9255142)
Part525.Rotation = Vector3.new(0, 90, 0)
Part525.Color = Color3.new(0.94902, 0.952941, 0.952941)
Part525.Size = Vector3.new(12.6900129, 9.46999931, 0.599999964)
Part525.Anchored = true
Part525.BackSurface = Enum.SurfaceType.SmoothNoOutlines
Part525.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
Part525.BrickColor = BrickColor.new("White")
Part525.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
Part525.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
Part525.Material = Enum.Material.SmoothPlastic
Part525.RightSurface = Enum.SurfaceType.SmoothNoOutlines
Part525.TopSurface = Enum.SurfaceType.SmoothNoOutlines
Part525.brickColor = BrickColor.new("White")
Part525.FormFactor = Enum.FormFactor.Custom
Part525.formFactor = Enum.FormFactor.Custom
Texture526.Parent = Part525
Texture526.Texture = "rbxassetid://655336407"
Texture526.Face = Enum.NormalId.Left
Texture526.StudsPerTileU = 9
Texture526.StudsPerTileV = 9
Texture527.Parent = Part525
Texture527.Texture = "rbxassetid://655336407"
Texture527.Face = Enum.NormalId.Right
Texture527.StudsPerTileU = 9
Texture527.StudsPerTileV = 9
Texture528.Parent = Part525
Texture528.Texture = "rbxassetid://655336407"
Texture528.StudsPerTileU = 9
Texture528.StudsPerTileV = 9
Texture529.Parent = Part525
Texture529.Texture = "rbxassetid://655336407"
Texture529.Face = Enum.NormalId.Back
Texture529.StudsPerTileU = 9
Texture529.StudsPerTileV = 9
Texture530.Parent = Part525
Texture530.Texture = "rbxassetid://655336407"
Texture530.Face = Enum.NormalId.Top
Texture530.StudsPerTileU = 9
Texture530.StudsPerTileV = 9
Texture531.Parent = Part525
Texture531.Texture = "rbxassetid://655336407"
Texture531.Face = Enum.NormalId.Bottom
Texture531.StudsPerTileU = 9
Texture531.StudsPerTileV = 9
Part532.Parent = Model76
Part532.CFrame = CFrame.new(-81.504364, 10.8715858, 6.17023706, 5.19978566e-05, -3.75564468e-10, -1, -6.13041951e-10, 1, 6.28261887e-10, 1, 4.33782898e-10, 5.19978566e-05)
Part532.Orientation = Vector3.new(0, -90, 0)
Part532.Position = Vector3.new(-81.504364, 10.8715858, 6.17023706)
Part532.Rotation = Vector3.new(0, -90, 0)
Part532.Color = Color3.new(0.94902, 0.952941, 0.952941)
Part532.Size = Vector3.new(7.4000001, 1.89999855, 0.600000262)
Part532.Anchored = true
Part532.BackSurface = Enum.SurfaceType.SmoothNoOutlines
Part532.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
Part532.BrickColor = BrickColor.new("White")
Part532.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
Part532.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
Part532.Material = Enum.Material.SmoothPlastic
Part532.RightSurface = Enum.SurfaceType.SmoothNoOutlines
Part532.TopSurface = Enum.SurfaceType.SmoothNoOutlines
Part532.brickColor = BrickColor.new("White")
Part532.FormFactor = Enum.FormFactor.Custom
Part532.formFactor = Enum.FormFactor.Custom
Texture533.Parent = Part532
Texture533.Texture = "rbxassetid://629019562"
Texture533.Face = Enum.NormalId.Left
Texture533.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture533.StudsPerTileU = 9
Texture533.StudsPerTileV = 9
Texture534.Parent = Part532
Texture534.Texture = "rbxassetid://629019562"
Texture534.Face = Enum.NormalId.Back
Texture534.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture534.StudsPerTileU = 9
Texture534.StudsPerTileV = 9
Texture535.Parent = Part532
Texture535.Texture = "rbxassetid://629019562"
Texture535.Face = Enum.NormalId.Bottom
Texture535.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture535.StudsPerTileU = 9
Texture535.StudsPerTileV = 9
Texture536.Parent = Part532
Texture536.Texture = "rbxassetid://629019562"
Texture536.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture536.StudsPerTileU = 9
Texture536.StudsPerTileV = 9
Texture537.Parent = Part532
Texture537.Texture = "rbxassetid://629019562"
Texture537.Face = Enum.NormalId.Top
Texture537.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture537.StudsPerTileU = 9
Texture537.StudsPerTileV = 9
Texture538.Parent = Part532
Texture538.Texture = "rbxassetid://629019562"
Texture538.Face = Enum.NormalId.Right
Texture538.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture538.StudsPerTileU = 9
Texture538.StudsPerTileV = 9
Part539.Parent = Model76
Part539.CFrame = CFrame.new(-68.5079346, 11.8216648, 6.27032995, -1, -4.18685687e-07, -5.20427966e-05, -4.17698971e-07, 1, 3.29076499e-07, 5.2042793e-05, 3.289191e-07, -1)
Part539.Orientation = Vector3.new(0, -180, 0)
Part539.Position = Vector3.new(-68.5079346, 11.8216648, 6.27032995)
Part539.Rotation = Vector3.new(-180, 0, 180)
Part539.Color = Color3.new(0.105882, 0.164706, 0.207843)
Part539.Size = Vector3.new(7.20001316, 0.200000003, 8.40000057)
Part539.Anchored = true
Part539.BackSurface = Enum.SurfaceType.SmoothNoOutlines
Part539.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
Part539.BrickColor = BrickColor.new("Black")
Part539.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
Part539.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
Part539.Material = Enum.Material.Metal
Part539.RightSurface = Enum.SurfaceType.SmoothNoOutlines
Part539.TopSurface = Enum.SurfaceType.SmoothNoOutlines
Part539.brickColor = BrickColor.new("Black")
Part539.FormFactor = Enum.FormFactor.Custom
Part539.formFactor = Enum.FormFactor.Custom
Texture540.Parent = Part539
Texture540.Texture = "rbxassetid://655298334"
Texture540.Face = Enum.NormalId.Left
Texture540.StudsPerTileU = 5
Texture540.StudsPerTileV = 5
Texture541.Parent = Part539
Texture541.Texture = "rbxassetid://655298334"
Texture541.Face = Enum.NormalId.Bottom
Texture541.StudsPerTileU = 5
Texture541.StudsPerTileV = 5
Texture542.Parent = Part539
Texture542.Texture = "rbxassetid://655298334"
Texture542.Face = Enum.NormalId.Right
Texture542.StudsPerTileU = 5
Texture542.StudsPerTileV = 5
Texture543.Parent = Part539
Texture543.Texture = "rbxassetid://655298334"
Texture543.Face = Enum.NormalId.Top
Texture543.StudsPerTileU = 5
Texture543.StudsPerTileV = 5
Texture544.Parent = Part539
Texture544.Texture = "rbxassetid://655298334"
Texture544.Face = Enum.NormalId.Back
Texture544.StudsPerTileU = 5
Texture544.StudsPerTileV = 5
Texture545.Parent = Part539
Texture545.Texture = "rbxassetid://655298334"
Texture545.StudsPerTileU = 5
Texture545.StudsPerTileV = 5
Part546.Parent = Model76
Part546.CFrame = CFrame.new(-88.3710022, 2.21838474, 6.15474606, 4.98632289e-07, -3.92475357e-07, 1, 2.46110574e-07, 1, 3.91471445e-07, -1, 2.45931176e-07, 4.98632289e-07)
Part546.Orientation = Vector3.new(0, 90, 0)
Part546.Position = Vector3.new(-88.3710022, 2.21838474, 6.15474606)
Part546.Rotation = Vector3.new(0, 90, 0)
Part546.Color = Color3.new(0.454902, 0.52549, 0.615686)
Part546.Size = Vector3.new(28.7400036, 0.200000003, 14.6000061)
Part546.Anchored = true
Part546.BackSurface = Enum.SurfaceType.SmoothNoOutlines
Part546.BottomSurface = Enum.SurfaceType.Smooth
Part546.BrickColor = BrickColor.new("Sand blue")
Part546.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
Part546.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
Part546.Material = Enum.Material.Concrete
Part546.RightSurface = Enum.SurfaceType.SmoothNoOutlines
Part546.TopSurface = Enum.SurfaceType.SmoothNoOutlines
Part546.brickColor = BrickColor.new("Sand blue")
Part546.FormFactor = Enum.FormFactor.Custom
Part546.formFactor = Enum.FormFactor.Custom
Texture547.Parent = Part546
Texture547.Texture = "rbxassetid://629019562"
Texture547.Face = Enum.NormalId.Back
Texture547.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture547.StudsPerTileU = 9
Texture547.StudsPerTileV = 9
Texture548.Parent = Part546
Texture548.Texture = "rbxassetid://629019562"
Texture548.Face = Enum.NormalId.Top
Texture548.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture548.StudsPerTileU = 9
Texture548.StudsPerTileV = 9
Texture549.Parent = Part546
Texture549.Texture = "rbxassetid://629019562"
Texture549.Face = Enum.NormalId.Right
Texture549.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture549.StudsPerTileU = 9
Texture549.StudsPerTileV = 9
Texture550.Parent = Part546
Texture550.Texture = "rbxassetid://629019562"
Texture550.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture550.StudsPerTileU = 9
Texture550.StudsPerTileV = 9
Texture551.Parent = Part546
Texture551.Texture = "rbxassetid://629019562"
Texture551.Face = Enum.NormalId.Left
Texture551.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture551.StudsPerTileU = 9
Texture551.StudsPerTileV = 9
Texture552.Parent = Part546
Texture552.Texture = "rbxassetid://629019562"
Texture552.Face = Enum.NormalId.Bottom
Texture552.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture552.StudsPerTileU = 9
Texture552.StudsPerTileV = 9
PointLight553.Parent = Part546
PointLight553.Color = Color3.new(1, 0, 0)
PointLight553.Range = 10
Part554.Parent = Model76
Part554.CFrame = CFrame.new(-87.5970078, 10.6035433, 21.6249771, -4.35837137e-07, -3.91017124e-07, 1, -9.55055725e-07, 1, 3.90012815e-07, -1, -9.55234896e-07, -4.35837137e-07)
Part554.Orientation = Vector3.new(0, 90, 0)
Part554.Position = Vector3.new(-87.5970078, 10.6035433, 21.6249771)
Part554.Rotation = Vector3.new(0, 90, 0)
Part554.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
Part554.Size = Vector3.new(0.200000003, 0.800000012, 2.5999999)
Part554.Anchored = true
Part554.BottomSurface = Enum.SurfaceType.Smooth
Part554.BrickColor = BrickColor.new("Really black")
Part554.Material = Enum.Material.SmoothPlastic
Part554.TopSurface = Enum.SurfaceType.Smooth
Part554.brickColor = BrickColor.new("Really black")
Part554.FormFactor = Enum.FormFactor.Custom
Part554.formFactor = Enum.FormFactor.Custom
Decal555.Parent = Part554
Decal555.Texture = "http://www.roblox.com/asset/?id=269772704"
Decal555.Face = Enum.NormalId.Left
Part556.Parent = Model76
Part556.CFrame = CFrame.new(-87.5709457, 2.2183795, 28.0544415, 4.98632289e-07, -3.92475357e-07, 1, 2.46110574e-07, 1, 3.91471445e-07, -1, 2.45931176e-07, 4.98632289e-07)
Part556.Orientation = Vector3.new(0, 90, 0)
Part556.Position = Vector3.new(-87.5709457, 2.2183795, 28.0544415)
Part556.Rotation = Vector3.new(0, 90, 0)
Part556.Color = Color3.new(0.454902, 0.52549, 0.615686)
Part556.Size = Vector3.new(13.220005, 0.200000003, 16.2000084)
Part556.Anchored = true
Part556.BackSurface = Enum.SurfaceType.SmoothNoOutlines
Part556.BottomSurface = Enum.SurfaceType.Smooth
Part556.BrickColor = BrickColor.new("Sand blue")
Part556.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
Part556.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
Part556.Material = Enum.Material.Concrete
Part556.RightSurface = Enum.SurfaceType.SmoothNoOutlines
Part556.TopSurface = Enum.SurfaceType.SmoothNoOutlines
Part556.brickColor = BrickColor.new("Sand blue")
Part556.FormFactor = Enum.FormFactor.Custom
Part556.formFactor = Enum.FormFactor.Custom
Texture557.Parent = Part556
Texture557.Texture = "rbxassetid://655298334"
Texture557.Face = Enum.NormalId.Left
Texture557.StudsPerTileU = 5
Texture557.StudsPerTileV = 5
Texture558.Parent = Part556
Texture558.Texture = "rbxassetid://655298334"
Texture558.Face = Enum.NormalId.Bottom
Texture558.StudsPerTileU = 5
Texture558.StudsPerTileV = 5
Texture559.Parent = Part556
Texture559.Texture = "rbxassetid://655298334"
Texture559.Face = Enum.NormalId.Right
Texture559.StudsPerTileU = 5
Texture559.StudsPerTileV = 5
Texture560.Parent = Part556
Texture560.Texture = "rbxassetid://655298334"
Texture560.Face = Enum.NormalId.Top
Texture560.StudsPerTileU = 5
Texture560.StudsPerTileV = 5
Texture561.Parent = Part556
Texture561.Texture = "rbxassetid://655298334"
Texture561.Face = Enum.NormalId.Back
Texture561.StudsPerTileU = 5
Texture561.StudsPerTileV = 5
Texture562.Parent = Part556
Texture562.Texture = "rbxassetid://655298334"
Texture562.StudsPerTileU = 5
Texture562.StudsPerTileV = 5
Part563.Parent = Model76
Part563.CFrame = CFrame.new(-81.5113144, 2.87896919, 15.045022, -1, -5.0195581e-10, 0, 5.0195581e-10, 1, 8.95856098e-11, 0, -8.96105273e-11, -1)
Part563.Orientation = Vector3.new(0, 180, 0)
Part563.Position = Vector3.new(-81.5113144, 2.87896919, 15.045022)
Part563.Rotation = Vector3.new(-180, 0, 180)
Part563.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
Part563.Size = Vector3.new(0.679999948, 0.200000003, 10.4400005)
Part563.Anchored = true
Part563.BrickColor = BrickColor.new("Really black")
Part563.brickColor = BrickColor.new("Really black")
Part564.Parent = Model76
Part564.CFrame = CFrame.new(-73.1077042, 7.04135847, 10.1705093, -1, -4.18685687e-07, -5.20427966e-05, -4.17698971e-07, 1, 3.29076499e-07, 5.2042793e-05, 3.289191e-07, -1)
Part564.Orientation = Vector3.new(0, -180, 0)
Part564.Position = Vector3.new(-73.1077042, 7.04135847, 10.1705093)
Part564.Rotation = Vector3.new(-180, 0, 180)
Part564.Color = Color3.new(0.94902, 0.952941, 0.952941)
Part564.Size = Vector3.new(16.400013, 9.55999851, 0.599999964)
Part564.Anchored = true
Part564.BackSurface = Enum.SurfaceType.SmoothNoOutlines
Part564.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
Part564.BrickColor = BrickColor.new("White")
Part564.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
Part564.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
Part564.Material = Enum.Material.SmoothPlastic
Part564.RightSurface = Enum.SurfaceType.SmoothNoOutlines
Part564.TopSurface = Enum.SurfaceType.SmoothNoOutlines
Part564.brickColor = BrickColor.new("White")
Part564.FormFactor = Enum.FormFactor.Custom
Part564.formFactor = Enum.FormFactor.Custom
Texture565.Parent = Part564
Texture565.Texture = "rbxassetid://655336407"
Texture565.Face = Enum.NormalId.Left
Texture565.StudsPerTileU = 9
Texture565.StudsPerTileV = 9
Texture566.Parent = Part564
Texture566.Texture = "rbxassetid://655336407"
Texture566.Face = Enum.NormalId.Right
Texture566.StudsPerTileU = 9
Texture566.StudsPerTileV = 9
Texture567.Parent = Part564
Texture567.Texture = "rbxassetid://655336407"
Texture567.StudsPerTileU = 9
Texture567.StudsPerTileV = 9
Texture568.Parent = Part564
Texture568.Texture = "rbxassetid://655336407"
Texture568.Face = Enum.NormalId.Back
Texture568.StudsPerTileU = 9
Texture568.StudsPerTileV = 9
Texture569.Parent = Part564
Texture569.Texture = "rbxassetid://655336407"
Texture569.Face = Enum.NormalId.Top
Texture569.StudsPerTileU = 9
Texture569.StudsPerTileV = 9
Texture570.Parent = Part564
Texture570.Texture = "rbxassetid://655336407"
Texture570.Face = Enum.NormalId.Bottom
Texture570.StudsPerTileU = 9
Texture570.StudsPerTileV = 9
Part571.Parent = Model76
Part571.CFrame = CFrame.new(-81.5185242, 2.87897253, -2.70885754, 1, -5.0195581e-10, 0, -5.0195581e-10, 1, -8.95856098e-11, 0, -8.96105273e-11, 1)
Part571.Position = Vector3.new(-81.5185242, 2.87897253, -2.70885754)
Part571.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
Part571.Size = Vector3.new(0.679999948, 0.200000003, 10.4400005)
Part571.Anchored = true
Part571.BrickColor = BrickColor.new("Really black")
Part571.brickColor = BrickColor.new("Really black")
Part572.Parent = Model76
Part572.CFrame = CFrame.new(-92.220192, 2.50631952, -8.05095959, -5.20276517e-05, -4.74067519e-07, 1, 2.18421192e-07, 1, 4.73074977e-07, -1, 2.18266564e-07, -5.20276517e-05)
Part572.Orientation = Vector3.new(0, 90, 0)
Part572.Position = Vector3.new(-92.220192, 2.50631952, -8.05095959)
Part572.Rotation = Vector3.new(0, 90, 0)
Part572.Color = Color3.new(0.94902, 0.952941, 0.952941)
Part572.Size = Vector3.new(0.310000002, 0.549999475, 4.32999992)
Part572.Anchored = true
Part572.BackSurface = Enum.SurfaceType.SmoothNoOutlines
Part572.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
Part572.BrickColor = BrickColor.new("White")
Part572.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
Part572.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
Part572.Material = Enum.Material.SmoothPlastic
Part572.RightSurface = Enum.SurfaceType.SmoothNoOutlines
Part572.TopSurface = Enum.SurfaceType.SmoothNoOutlines
Part572.brickColor = BrickColor.new("White")
Part572.FormFactor = Enum.FormFactor.Custom
Part572.formFactor = Enum.FormFactor.Custom
Texture573.Parent = Part572
Texture573.Texture = "rbxassetid://655336407"
Texture573.Face = Enum.NormalId.Left
Texture573.StudsPerTileU = 9
Texture573.StudsPerTileV = 9
Texture574.Parent = Part572
Texture574.Texture = "rbxassetid://655336407"
Texture574.Face = Enum.NormalId.Right
Texture574.StudsPerTileU = 9
Texture574.StudsPerTileV = 9
Texture575.Parent = Part572
Texture575.Texture = "rbxassetid://655336407"
Texture575.StudsPerTileU = 9
Texture575.StudsPerTileV = 9
Texture576.Parent = Part572
Texture576.Texture = "rbxassetid://655336407"
Texture576.Face = Enum.NormalId.Back
Texture576.StudsPerTileU = 9
Texture576.StudsPerTileV = 9
Texture577.Parent = Part572
Texture577.Texture = "rbxassetid://655336407"
Texture577.Face = Enum.NormalId.Top
Texture577.StudsPerTileU = 9
Texture577.StudsPerTileV = 9
Texture578.Parent = Part572
Texture578.Texture = "rbxassetid://655336407"
Texture578.Face = Enum.NormalId.Bottom
Texture578.StudsPerTileU = 9
Texture578.StudsPerTileV = 9
Part579.Parent = Model76
Part579.CFrame = CFrame.new(-85.0709305, 11.4211388, 34.7447624, -1, -2.1736912e-07, -5.32941121e-05, -2.16386525e-07, 1, 3.99258369e-07, 5.32941121e-05, 3.99090709e-07, -1)
Part579.Orientation = Vector3.new(0, -180, 0)
Part579.Position = Vector3.new(-85.0709305, 11.4211388, 34.7447624)
Part579.Rotation = Vector3.new(-180, 0, 180)
Part579.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
Part579.Size = Vector3.new(10.400013, 0.200000003, 0.200000003)
Part579.Anchored = true
Part579.BackSurface = Enum.SurfaceType.SmoothNoOutlines
Part579.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
Part579.BrickColor = BrickColor.new("Really black")
Part579.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
Part579.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
Part579.Material = Enum.Material.SmoothPlastic
Part579.RightSurface = Enum.SurfaceType.SmoothNoOutlines
Part579.TopSurface = Enum.SurfaceType.SmoothNoOutlines
Part579.brickColor = BrickColor.new("Really black")
Part579.FormFactor = Enum.FormFactor.Custom
Part579.formFactor = Enum.FormFactor.Custom
Part580.Parent = Model76
Part580.CFrame = CFrame.new(-82.7969742, 2.50632381, -8.03827381, 5.19999994e-05, -5.0195581e-10, -1, -8.96125188e-11, 1, 5.01927389e-10, 1, -8.96105273e-11, 5.19999994e-05)
Part580.Orientation = Vector3.new(0, -90, 0)
Part580.Position = Vector3.new(-82.7969742, 2.50632381, -8.03827381)
Part580.Rotation = Vector3.new(0, -90, 0)
Part580.Color = Color3.new(0.94902, 0.952941, 0.952941)
Part580.Size = Vector3.new(0.310000002, 0.549999475, 4.32999992)
Part580.Anchored = true
Part580.BackSurface = Enum.SurfaceType.SmoothNoOutlines
Part580.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
Part580.BrickColor = BrickColor.new("White")
Part580.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
Part580.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
Part580.Material = Enum.Material.SmoothPlastic
Part580.RightSurface = Enum.SurfaceType.SmoothNoOutlines
Part580.TopSurface = Enum.SurfaceType.SmoothNoOutlines
Part580.brickColor = BrickColor.new("White")
Part580.FormFactor = Enum.FormFactor.Custom
Part580.formFactor = Enum.FormFactor.Custom
Texture581.Parent = Part580
Texture581.Texture = "rbxassetid://655336407"
Texture581.Face = Enum.NormalId.Left
Texture581.StudsPerTileU = 9
Texture581.StudsPerTileV = 9
Texture582.Parent = Part580
Texture582.Texture = "rbxassetid://655336407"
Texture582.Face = Enum.NormalId.Right
Texture582.StudsPerTileU = 9
Texture582.StudsPerTileV = 9
Texture583.Parent = Part580
Texture583.Texture = "rbxassetid://655336407"
Texture583.StudsPerTileU = 9
Texture583.StudsPerTileV = 9
Texture584.Parent = Part580
Texture584.Texture = "rbxassetid://655336407"
Texture584.Face = Enum.NormalId.Back
Texture584.StudsPerTileU = 9
Texture584.StudsPerTileV = 9
Texture585.Parent = Part580
Texture585.Texture = "rbxassetid://655336407"
Texture585.Face = Enum.NormalId.Top
Texture585.StudsPerTileU = 9
Texture585.StudsPerTileV = 9
Texture586.Parent = Part580
Texture586.Texture = "rbxassetid://655336407"
Texture586.Face = Enum.NormalId.Bottom
Texture586.StudsPerTileU = 9
Texture586.StudsPerTileV = 9
Part587.Parent = Model76
Part587.CFrame = CFrame.new(-81.5049286, 7.05133677, -3.44974709, 5.19978566e-05, -3.75564468e-10, -1, -6.13041951e-10, 1, 6.28261887e-10, 1, 4.33782898e-10, 5.19978566e-05)
Part587.Orientation = Vector3.new(0, -90, 0)
Part587.Position = Vector3.new(-81.5049286, 7.05133677, -3.44974709)
Part587.Rotation = Vector3.new(0, -90, 0)
Part587.Color = Color3.new(0.94902, 0.952941, 0.952941)
Part587.Size = Vector3.new(11.8400135, 9.59999847, 0.599999964)
Part587.Anchored = true
Part587.BackSurface = Enum.SurfaceType.SmoothNoOutlines
Part587.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
Part587.BrickColor = BrickColor.new("White")
Part587.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
Part587.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
Part587.Material = Enum.Material.SmoothPlastic
Part587.RightSurface = Enum.SurfaceType.SmoothNoOutlines
Part587.TopSurface = Enum.SurfaceType.SmoothNoOutlines
Part587.brickColor = BrickColor.new("White")
Part587.FormFactor = Enum.FormFactor.Custom
Part587.formFactor = Enum.FormFactor.Custom
Texture588.Parent = Part587
Texture588.Texture = "rbxassetid://629019562"
Texture588.Face = Enum.NormalId.Back
Texture588.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture588.StudsPerTileU = 9
Texture588.StudsPerTileV = 9
Texture589.Parent = Part587
Texture589.Texture = "rbxassetid://629019562"
Texture589.Face = Enum.NormalId.Top
Texture589.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture589.StudsPerTileU = 9
Texture589.StudsPerTileV = 9
Texture590.Parent = Part587
Texture590.Texture = "rbxassetid://629019562"
Texture590.Face = Enum.NormalId.Right
Texture590.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture590.StudsPerTileU = 9
Texture590.StudsPerTileV = 9
Texture591.Parent = Part587
Texture591.Texture = "rbxassetid://629019562"
Texture591.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture591.StudsPerTileU = 9
Texture591.StudsPerTileV = 9
Texture592.Parent = Part587
Texture592.Texture = "rbxassetid://629019562"
Texture592.Face = Enum.NormalId.Left
Texture592.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture592.StudsPerTileU = 9
Texture592.StudsPerTileV = 9
Texture593.Parent = Part587
Texture593.Texture = "rbxassetid://629019562"
Texture593.Face = Enum.NormalId.Bottom
Texture593.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture593.StudsPerTileU = 9
Texture593.StudsPerTileV = 9
PointLight594.Parent = Part587
PointLight594.Color = Color3.new(1, 0, 0)
PointLight594.Range = 10
Part595.Parent = Model76
Part595.CFrame = CFrame.new(-81.5039215, 7.05133247, 15.7928867, 5.19978566e-05, -3.75564468e-10, -1, -6.13041951e-10, 1, 6.28261887e-10, 1, 4.33782898e-10, 5.19978566e-05)
Part595.Orientation = Vector3.new(0, -90, 0)
Part595.Position = Vector3.new(-81.5039215, 7.05133247, 15.7928867)
Part595.Rotation = Vector3.new(0, -90, 0)
Part595.Color = Color3.new(0.94902, 0.952941, 0.952941)
Part595.Size = Vector3.new(11.8400135, 9.59999847, 0.599999964)
Part595.Anchored = true
Part595.BackSurface = Enum.SurfaceType.SmoothNoOutlines
Part595.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
Part595.BrickColor = BrickColor.new("White")
Part595.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
Part595.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
Part595.Material = Enum.Material.SmoothPlastic
Part595.RightSurface = Enum.SurfaceType.SmoothNoOutlines
Part595.TopSurface = Enum.SurfaceType.SmoothNoOutlines
Part595.brickColor = BrickColor.new("White")
Part595.FormFactor = Enum.FormFactor.Custom
Part595.formFactor = Enum.FormFactor.Custom
Texture596.Parent = Part595
Texture596.Texture = "rbxassetid://629019562"
Texture596.Face = Enum.NormalId.Back
Texture596.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture596.StudsPerTileU = 9
Texture596.StudsPerTileV = 9
Texture597.Parent = Part595
Texture597.Texture = "rbxassetid://629019562"
Texture597.Face = Enum.NormalId.Top
Texture597.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture597.StudsPerTileU = 9
Texture597.StudsPerTileV = 9
Texture598.Parent = Part595
Texture598.Texture = "rbxassetid://629019562"
Texture598.Face = Enum.NormalId.Right
Texture598.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture598.StudsPerTileU = 9
Texture598.StudsPerTileV = 9
Texture599.Parent = Part595
Texture599.Texture = "rbxassetid://629019562"
Texture599.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture599.StudsPerTileU = 9
Texture599.StudsPerTileV = 9
Texture600.Parent = Part595
Texture600.Texture = "rbxassetid://629019562"
Texture600.Face = Enum.NormalId.Left
Texture600.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture600.StudsPerTileU = 9
Texture600.StudsPerTileV = 9
Texture601.Parent = Part595
Texture601.Texture = "rbxassetid://629019562"
Texture601.Face = Enum.NormalId.Bottom
Texture601.Color3 = Color3.new(1, 0.666667, 0.666667)
Texture601.StudsPerTileU = 9
Texture601.StudsPerTileV = 9
PointLight602.Parent = Part595
PointLight602.Color = Color3.new(1, 0, 0)
PointLight602.Range = 10
Part603.Parent = Model76
Part603.CFrame = CFrame.new(-94.085968, 2.53133965, 6.11353207, -5.20276517e-05, -4.74067519e-07, 1, 2.18421192e-07, 1, 4.73074977e-07, -1, 2.18266564e-07, -5.20276517e-05)
Part603.Orientation = Vector3.new(0, 90, 0)
Part603.Position = Vector3.new(-94.085968, 2.53133965, 6.11353207)
Part603.Rotation = Vector3.new(0, 90, 0)
Part603.Color = Color3.new(0.94902, 0.952941, 0.952941)
Part603.Size = Vector3.new(28.7100124, 0.499999523, 0.599999964)
Part603.Anchored = true
Part603.BackSurface = Enum.SurfaceType.SmoothNoOutlines
Part603.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
Part603.BrickColor = BrickColor.new("White")
Part603.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
Part603.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
Part603.Material = Enum.Material.SmoothPlastic
Part603.RightSurface = Enum.SurfaceType.SmoothNoOutlines
Part603.TopSurface = Enum.SurfaceType.SmoothNoOutlines
Part603.brickColor = BrickColor.new("White")
Part603.FormFactor = Enum.FormFactor.Custom
Part603.formFactor = Enum.FormFactor.Custom
Texture604.Parent = Part603
Texture604.Texture = "rbxassetid://655336407"
Texture604.Face = Enum.NormalId.Left
Texture604.StudsPerTileU = 9
Texture604.StudsPerTileV = 9
Texture605.Parent = Part603
Texture605.Texture = "rbxassetid://655336407"
Texture605.Face = Enum.NormalId.Right
Texture605.StudsPerTileU = 9
Texture605.StudsPerTileV = 9
Texture606.Parent = Part603
Texture606.Texture = "rbxassetid://655336407"
Texture606.StudsPerTileU = 9
Texture606.StudsPerTileV = 9
Texture607.Parent = Part603
Texture607.Texture = "rbxassetid://655336407"
Texture607.Face = Enum.NormalId.Back
Texture607.StudsPerTileU = 9
Texture607.StudsPerTileV = 9
Texture608.Parent = Part603
Texture608.Texture = "rbxassetid://655336407"
Texture608.Face = Enum.NormalId.Top
Texture608.StudsPerTileU = 9
Texture608.StudsPerTileV = 9
Texture609.Parent = Part603
Texture609.Texture = "rbxassetid://655336407"
Texture609.Face = Enum.NormalId.Bottom
Texture609.StudsPerTileU = 9
Texture609.StudsPerTileV = 9
Part610.Parent = Model76
Part610.CFrame = CFrame.new(-93.8470154, 2.87896538, 6.20977211, 0, -6.38496203e-07, 1, -1.45863112e-07, 1, 6.37492292e-07, -1, -1.46042296e-07, 0)
Part610.Orientation = Vector3.new(0, 90, 0)
Part610.Position = Vector3.new(-93.8470154, 2.87896538, 6.20977211)
Part610.Rotation = Vector3.new(0, 90, 0)
Part610.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
Part610.Size = Vector3.new(28.4900017, 0.200000003, 0.200000003)
Part610.Anchored = true
Part610.BrickColor = BrickColor.new("Really black")
Part610.brickColor = BrickColor.new("Really black")
Part611.Parent = Model76
Part611.CFrame = CFrame.new(-92.2201767, 2.50631237, 20.4234314, -5.20276517e-05, -4.74067519e-07, 1, 2.18421192e-07, 1, 4.73074977e-07, -1, 2.18266564e-07, -5.20276517e-05)
Part611.Orientation = Vector3.new(0, 90, 0)
Part611.Position = Vector3.new(-92.2201767, 2.50631237, 20.4234314)
Part611.Rotation = Vector3.new(0, 90, 0)
Part611.Color = Color3.new(0.94902, 0.952941, 0.952941)
Part611.Size = Vector3.new(0.310000002, 0.549999475, 4.32999992)
Part611.Anchored = true
Part611.BackSurface = Enum.SurfaceType.SmoothNoOutlines
Part611.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
Part611.BrickColor = BrickColor.new("White")
Part611.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
Part611.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
Part611.Material = Enum.Material.SmoothPlastic
Part611.RightSurface = Enum.SurfaceType.SmoothNoOutlines
Part611.TopSurface = Enum.SurfaceType.SmoothNoOutlines
Part611.brickColor = BrickColor.new("White")
Part611.FormFactor = Enum.FormFactor.Custom
Part611.formFactor = Enum.FormFactor.Custom
Texture612.Parent = Part611
Texture612.Texture = "rbxassetid://655336407"
Texture612.Face = Enum.NormalId.Left
Texture612.StudsPerTileU = 9
Texture612.StudsPerTileV = 9
Texture613.Parent = Part611
Texture613.Texture = "rbxassetid://655336407"
Texture613.Face = Enum.NormalId.Right
Texture613.StudsPerTileU = 9
Texture613.StudsPerTileV = 9
Texture614.Parent = Part611
Texture614.Texture = "rbxassetid://655336407"
Texture614.StudsPerTileU = 9
Texture614.StudsPerTileV = 9
Texture615.Parent = Part611
Texture615.Texture = "rbxassetid://655336407"
Texture615.Face = Enum.NormalId.Back
Texture615.StudsPerTileU = 9
Texture615.StudsPerTileV = 9
Texture616.Parent = Part611
Texture616.Texture = "rbxassetid://655336407"
Texture616.Face = Enum.NormalId.Top
Texture616.StudsPerTileU = 9
Texture616.StudsPerTileV = 9
Texture617.Parent = Part611
Texture617.Texture = "rbxassetid://655336407"
Texture617.Face = Enum.NormalId.Bottom
Texture617.StudsPerTileU = 9
Texture617.StudsPerTileV = 9
Part618.Parent = Model76
Part618.CFrame = CFrame.new(-92.0020065, 2.87896252, 20.4297523, 0, -6.38496203e-07, 1, -1.45863112e-07, 1, 6.37492292e-07, -1, -1.46042296e-07, 0)
Part618.Orientation = Vector3.new(0, 90, 0)
Part618.Position = Vector3.new(-92.0020065, 2.87896252, 20.4297523)
Part618.Rotation = Vector3.new(0, 90, 0)
Part618.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
Part618.Size = Vector3.new(0.349999994, 0.200000003, 3.8900001)
Part618.Anchored = true
Part618.BrickColor = BrickColor.new("Really black")
Part618.brickColor = BrickColor.new("Really black")
Part619.Parent = Model76
Part619.CFrame = CFrame.new(-83.1641998, 2.87896681, 20.4298134, 0, -5.0195581e-10, -1, -8.95856098e-11, 1, 5.0195581e-10, 1, -8.96105273e-11, 0)
Part619.Orientation = Vector3.new(0, -90, 0)
Part619.Position = Vector3.new(-83.1641998, 2.87896681, 20.4298134)
Part619.Rotation = Vector3.new(0, -90, 0)
Part619.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
Part619.Size = Vector3.new(0.349999994, 0.200000003, 3.8900001)
Part619.Anchored = true
Part619.BrickColor = BrickColor.new("Really black")
Part619.brickColor = BrickColor.new("Really black")
Part620.Parent = Model76
Part620.CFrame = CFrame.new(-82.9459991, 2.50631666, 20.4361343, 5.19999994e-05, -5.0195581e-10, -1, -8.96125188e-11, 1, 5.01927389e-10, 1, -8.96105273e-11, 5.19999994e-05)
Part620.Orientation = Vector3.new(0, -90, 0)
Part620.Position = Vector3.new(-82.9459991, 2.50631666, 20.4361343)
Part620.Rotation = Vector3.new(0, -90, 0)
Part620.Color = Color3.new(0.94902, 0.952941, 0.952941)
Part620.Size = Vector3.new(0.310000002, 0.549999475, 4.32999992)
Part620.Anchored = true
Part620.BackSurface = Enum.SurfaceType.SmoothNoOutlines
Part620.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
Part620.BrickColor = BrickColor.new("White")
Part620.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
Part620.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
Part620.Material = Enum.Material.SmoothPlastic
Part620.RightSurface = Enum.SurfaceType.SmoothNoOutlines
Part620.TopSurface = Enum.SurfaceType.SmoothNoOutlines
Part620.brickColor = BrickColor.new("White")
Part620.FormFactor = Enum.FormFactor.Custom
Part620.formFactor = Enum.FormFactor.Custom
Texture621.Parent = Part620
Texture621.Texture = "rbxassetid://655336407"
Texture621.Face = Enum.NormalId.Left
Texture621.StudsPerTileU = 9
Texture621.StudsPerTileV = 9
Texture622.Parent = Part620
Texture622.Texture = "rbxassetid://655336407"
Texture622.Face = Enum.NormalId.Right
Texture622.StudsPerTileU = 9
Texture622.StudsPerTileV = 9
Texture623.Parent = Part620
Texture623.Texture = "rbxassetid://655336407"
Texture623.StudsPerTileU = 9
Texture623.StudsPerTileV = 9
Texture624.Parent = Part620
Texture624.Texture = "rbxassetid://655336407"
Texture624.Face = Enum.NormalId.Back
Texture624.StudsPerTileU = 9
Texture624.StudsPerTileV = 9
Texture625.Parent = Part620
Texture625.Texture = "rbxassetid://655336407"
Texture625.Face = Enum.NormalId.Top
Texture625.StudsPerTileU = 9
Texture625.StudsPerTileV = 9
Texture626.Parent = Part620
Texture626.Texture = "rbxassetid://655336407"
Texture626.Face = Enum.NormalId.Bottom
Texture626.StudsPerTileU = 9
Texture626.StudsPerTileV = 9
Part627.Parent = Model76
Part627.CFrame = CFrame.new(-94.0593338, 7.01132488, -15.0139675, 5.19978566e-05, -3.75564468e-10, -1, -6.13041951e-10, 1, 6.28261887e-10, 1, 4.33782898e-10, 5.19978566e-05)
Part627.Orientation = Vector3.new(0, -90, 0)
Part627.Position = Vector3.new(-94.0593338, 7.01132488, -15.0139675)
Part627.Rotation = Vector3.new(0, -90, 0)
Part627.Color = Color3.new(0.94902, 0.952941, 0.952941)
Part627.Size = Vector3.new(13.8300133, 9.51999855, 0.599999964)
Part627.Anchored = true
Part627.BackSurface = Enum.SurfaceType.SmoothNoOutlines
Part627.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
Part627.BrickColor = BrickColor.new("White")
Part627.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
Part627.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
Part627.Material = Enum.Material.SmoothPlastic
Part627.RightSurface = Enum.SurfaceType.SmoothNoOutlines
Part627.TopSurface = Enum.SurfaceType.SmoothNoOutlines
Part627.brickColor = BrickColor.new("White")
Part627.FormFactor = Enum.FormFactor.Custom
Part627.formFactor = Enum.FormFactor.Custom
Texture628.Parent = Part627
Texture628.Texture = "rbxassetid://655336407"
Texture628.StudsPerTileU = 9
Texture628.StudsPerTileV = 9
Texture629.Parent = Part627
Texture629.Texture = "rbxassetid://655336407"
Texture629.Face = Enum.NormalId.Back
Texture629.StudsPerTileU = 9
Texture629.StudsPerTileV = 9
Texture630.Parent = Part627
Texture630.Texture = "rbxassetid://655336407"
Texture630.Face = Enum.NormalId.Left
Texture630.StudsPerTileU = 9
Texture630.StudsPerTileV = 9
Texture631.Parent = Part627
Texture631.Texture = "rbxassetid://655336407"
Texture631.Face = Enum.NormalId.Bottom
Texture631.StudsPerTileU = 9
Texture631.StudsPerTileV = 9
Texture632.Parent = Part627
Texture632.Texture = "rbxassetid://655336407"
Texture632.Face = Enum.NormalId.Top
Texture632.StudsPerTileU = 9
Texture632.StudsPerTileV = 9
Texture633.Parent = Part627
Texture633.Texture = "rbxassetid://655336407"
Texture633.Face = Enum.NormalId.Right
Texture633.StudsPerTileU = 9
Texture633.StudsPerTileV = 9
Part634.Parent = Model76
Part634.CFrame = CFrame.new(-88.0275497, 11.7955685, -15.3242378, -6.77770004e-07, -8.19675563e-08, -1, 2.70517173e-08, 1, -8.09637015e-08, 1, -2.72309606e-08, -6.77770004e-07)
Part634.Orientation = Vector3.new(0, -90, 0)
Part634.Position = Vector3.new(-88.0275497, 11.7955685, -15.3242378)
Part634.Rotation = Vector3.new(0, -90, 0)
Part634.Color = Color3.new(0.454902, 0.52549, 0.615686)
Part634.Size = Vector3.new(13.2000055, 0.200000003, 15.0000086)
Part634.Anchored = true
Part634.BackSurface = Enum.SurfaceType.SmoothNoOutlines
Part634.BottomSurface = Enum.SurfaceType.Smooth
Part634.BrickColor = BrickColor.new("Sand blue")
Part634.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
Part634.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
Part634.Material = Enum.Material.Concrete
Part634.RightSurface = Enum.SurfaceType.SmoothNoOutlines
Part634.TopSurface = Enum.SurfaceType.SmoothNoOutlines
Part634.brickColor = BrickColor.new("Sand blue")
Part634.FormFactor = Enum.FormFactor.Custom
Part634.formFactor = Enum.FormFactor.Custom
Texture635.Parent = Part634
Texture635.Texture = "rbxassetid://655298334"
Texture635.Face = Enum.NormalId.Top
Texture635.StudsPerTileU = 5
Texture635.StudsPerTileV = 5
Texture636.Parent = Part634
Texture636.Texture = "rbxassetid://655298334"
Texture636.StudsPerTileU = 5
Texture636.StudsPerTileV = 5
Texture637.Parent = Part634
Texture637.Texture = "rbxassetid://655298334"
Texture637.Face = Enum.NormalId.Bottom
Texture637.StudsPerTileU = 5
Texture637.StudsPerTileV = 5
Texture638.Parent = Part634
Texture638.Texture = "rbxassetid://655298334"
Texture638.Face = Enum.NormalId.Right
Texture638.StudsPerTileU = 5
Texture638.StudsPerTileV = 5
Texture639.Parent = Part634
Texture639.Texture = "rbxassetid://655298334"
Texture639.Face = Enum.NormalId.Back
Texture639.StudsPerTileU = 5
Texture639.StudsPerTileV = 5
Texture640.Parent = Part634
Texture640.Texture = "rbxassetid://655298334"
Texture640.Face = Enum.NormalId.Left
Texture640.StudsPerTileU = 5
Texture640.StudsPerTileV = 5
UnionOperation641.Parent = Model76
UnionOperation641.CFrame = CFrame.new(-93.607399, 7.02184534, 21.8398914, 3.61217303e-07, 4.59993316e-07, -1, -1, 7.10052674e-08, -3.60213335e-07, 7.11842745e-08, 1, 4.59993316e-07)
UnionOperation641.Orientation = Vector3.new(0, -90, -90)
UnionOperation641.Position = Vector3.new(-93.607399, 7.02184534, 21.8398914)
UnionOperation641.Rotation = Vector3.new(90, -90, 0)
UnionOperation641.Color = Color3.new(0.388235, 0.372549, 0.384314)
UnionOperation641.Size = Vector3.new(9.40000057, 0.400001705, 0.400000453)
UnionOperation641.Anchored = true
UnionOperation641.BrickColor = BrickColor.new("Dark stone grey")
UnionOperation641.Material = Enum.Material.SmoothPlastic
UnionOperation641.brickColor = BrickColor.new("Dark stone grey")
UnionOperation641.UsePartColor = true
Texture642.Parent = UnionOperation641
Texture642.Texture = "rbxassetid://629019562"
Texture642.Face = Enum.NormalId.Back
Texture642.StudsPerTileU = 5
Texture642.StudsPerTileV = 5
Texture643.Parent = UnionOperation641
Texture643.Texture = "rbxassetid://629019562"
Texture643.Face = Enum.NormalId.Top
Texture643.StudsPerTileU = 5
Texture643.StudsPerTileV = 5
Texture644.Parent = UnionOperation641
Texture644.Texture = "rbxassetid://629019562"
Texture644.Face = Enum.NormalId.Right
Texture644.StudsPerTileU = 5
Texture644.StudsPerTileV = 5
Texture645.Parent = UnionOperation641
Texture645.Texture = "rbxassetid://629019562"
Texture645.Face = Enum.NormalId.Bottom
Texture645.StudsPerTileU = 5
Texture645.StudsPerTileV = 5
Texture646.Parent = UnionOperation641
Texture646.Texture = "rbxassetid://629019562"
Texture646.StudsPerTileU = 5
Texture646.StudsPerTileV = 5
Texture647.Parent = UnionOperation641
Texture647.Texture = "rbxassetid://629019562"
Texture647.Face = Enum.NormalId.Left
Texture647.StudsPerTileU = 5
Texture647.StudsPerTileV = 5
UnionOperation648.Parent = Model76
UnionOperation648.CFrame = CFrame.new(-82.0076065, 7.02185106, 21.8398781, 8.98450537e-07, -1, -2.31437298e-07, -1, -8.97446114e-07, -2.44469129e-06, 2.44487046e-06, 2.31440936e-07, -1)
UnionOperation648.Orientation = Vector3.new(0, -180, -90)
UnionOperation648.Position = Vector3.new(-82.0076065, 7.02185106, 21.8398781)
UnionOperation648.Rotation = Vector3.new(180, 0, 90)
UnionOperation648.Color = Color3.new(0.388235, 0.372549, 0.384314)
UnionOperation648.Size = Vector3.new(9.40000057, 0.400001705, 0.400000453)
UnionOperation648.Anchored = true
UnionOperation648.BrickColor = BrickColor.new("Dark stone grey")
UnionOperation648.Material = Enum.Material.SmoothPlastic
UnionOperation648.brickColor = BrickColor.new("Dark stone grey")
UnionOperation648.UsePartColor = true
Texture649.Parent = UnionOperation648
Texture649.Texture = "rbxassetid://629019562"
Texture649.Face = Enum.NormalId.Back
Texture649.StudsPerTileU = 5
Texture649.StudsPerTileV = 5
Texture650.Parent = UnionOperation648
Texture650.Texture = "rbxassetid://629019562"
Texture650.Face = Enum.NormalId.Top
Texture650.StudsPerTileU = 5
Texture650.StudsPerTileV = 5
Texture651.Parent = UnionOperation648
Texture651.Texture = "rbxassetid://629019562"
Texture651.Face = Enum.NormalId.Right
Texture651.StudsPerTileU = 5
Texture651.StudsPerTileV = 5
Texture652.Parent = UnionOperation648
Texture652.Texture = "rbxassetid://629019562"
Texture652.Face = Enum.NormalId.Bottom
Texture652.StudsPerTileU = 5
Texture652.StudsPerTileV = 5
Texture653.Parent = UnionOperation648
Texture653.Texture = "rbxassetid://629019562"
Texture653.StudsPerTileU = 5
Texture653.StudsPerTileV = 5
Texture654.Parent = UnionOperation648
Texture654.Texture = "rbxassetid://629019562"
Texture654.Face = Enum.NormalId.Left
Texture654.StudsPerTileU = 5
Texture654.StudsPerTileV = 5
WedgePart655.Name = "Wedge1"
WedgePart655.Parent = Model76
WedgePart655.CFrame = CFrame.new(-93.6050644, 7.02136469, -9.49960899, -4.2400751e-07, 1, 1.27132807e-07, -1, -4.25010967e-07, -2.66363486e-06, -2.66345569e-06, -1.27132807e-07, 1)
WedgePart655.Orientation = Vector3.new(0, 0, -90)
WedgePart655.Position = Vector3.new(-93.6050644, 7.02136469, -9.49960899)
WedgePart655.Rotation = Vector3.new(0, 0, -90)
WedgePart655.Color = Color3.new(0.388235, 0.372549, 0.384314)
WedgePart655.Size = Vector3.new(9.40000057, 0.400000036, 0.400000036)
WedgePart655.Anchored = true
WedgePart655.BottomSurface = Enum.SurfaceType.Smooth
WedgePart655.BrickColor = BrickColor.new("Dark stone grey")
WedgePart655.Material = Enum.Material.SmoothPlastic
WedgePart655.brickColor = BrickColor.new("Dark stone grey")
WedgePart655.FormFactor = Enum.FormFactor.Custom
WedgePart655.formFactor = Enum.FormFactor.Custom
WedgePart656.Name = "Wedge1"
WedgePart656.Parent = Model76
WedgePart656.CFrame = CFrame.new(-82.0052109, 7.02136946, -9.49963284, 1.13225781e-07, -4.39820724e-07, 1, -1, 2.89948929e-07, 1.1222204e-07, -2.89769702e-07, -1, -4.39820724e-07)
WedgePart656.Orientation = Vector3.new(0, 90, -90)
WedgePart656.Position = Vector3.new(-82.0052109, 7.02136946, -9.49963284)
WedgePart656.Rotation = Vector3.new(-90, 90, 0)
WedgePart656.Color = Color3.new(0.388235, 0.372549, 0.384314)
WedgePart656.Size = Vector3.new(9.40000057, 0.400000036, 0.400000036)
WedgePart656.Anchored = true
WedgePart656.BottomSurface = Enum.SurfaceType.Smooth
WedgePart656.BrickColor = BrickColor.new("Dark stone grey")
WedgePart656.Material = Enum.Material.SmoothPlastic
WedgePart656.brickColor = BrickColor.new("Dark stone grey")
WedgePart656.FormFactor = Enum.FormFactor.Custom
WedgePart656.formFactor = Enum.FormFactor.Custom
Part657.Name = "Light."
Part657.Parent = Model76
Part657.CFrame = CFrame.new(-88.2266541, 11.4816303, 6.24993277, 4.66372767e-05, 4.99369435e-10, 1, -8.75878675e-11, -1, -5.04485342e-10, 1, 9.16286005e-11, -4.66372767e-05)
Part657.Orientation = Vector3.new(0, 90, -180)
Part657.Position = Vector3.new(-88.2266541, 11.4816303, 6.24993277)
Part657.Rotation = Vector3.new(-180, 90, 0)
Part657.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
Part657.Size = Vector3.new(3.87999916, 0.480000019, 3.05998468)
Part657.Anchored = true
Part657.BottomSurface = Enum.SurfaceType.Smooth
Part657.BrickColor = BrickColor.new("Really black")
Part657.TopSurface = Enum.SurfaceType.Smooth
Part657.brickColor = BrickColor.new("Really black")
Part657.FormFactor = Enum.FormFactor.Custom
Part657.formFactor = Enum.FormFactor.Custom
Decal658.Parent = Part657
Decal658.Texture = "http://www.roblox.com/asset/?id=206397420"
Decal658.Face = Enum.NormalId.Back
Decal659.Parent = Part657
Decal659.Texture = "http://www.roblox.com/asset/?id=206397420"
Decal659.Face = Enum.NormalId.Left
Decal660.Parent = Part657
Decal660.Texture = "http://www.roblox.com/asset/?id=206397420"
Decal660.Face = Enum.NormalId.Right
Decal661.Parent = Part657
Decal661.Texture = "http://www.roblox.com/asset/?id=206397420"
Decal662.Parent = Part657
Decal662.Texture = "http://www.roblox.com/asset/?id=206397420"
Decal662.Face = Enum.NormalId.Bottom
Texture663.Parent = Part657
Texture663.Texture = "rbxassetid://206397370"
Texture663.Face = Enum.NormalId.Top
Texture663.StudsPerTileU = 3.2999999523163
Texture663.StudsPerTileV = 3.2999999523163
Camera664.Name = "ThumbnailCamera"
Camera664.Parent = Model76
Camera664.CFrame = CFrame.new(-137.340744, 5.25966597, 278.733551, 0.970174909, 0.016156232, -0.241867095, -0, 0.997776508, 0.0666494444, 0.2424061, -0.064661622, 0.968017697)
Camera664.CoordinateFrame = CFrame.new(-137.340744, 5.25966597, 278.733551, 0.970174909, 0.016156232, -0.241867095, -0, 0.997776508, 0.0666494444, 0.2424061, -0.064661622, 0.968017697)
Camera664.FieldOfView = 40
Camera664.Focus = CFrame.new(-136.85701, 5.12636709, 276.797516, 1, 0, 0, 0, 1, 0, 0, 0, 1)
Camera664.focus = CFrame.new(-136.85701, 5.12636709, 276.797516, 1, 0, 0, 0, 1, 0, 0, 0, 1)
for i,v in pairs(mas:GetChildren()) do
v.Parent = workspace
pcall(function() v:MakeJoints() end)
end
mas:Destroy()
for i,v in pairs(cors) do
spawn(function()
pcall(v)
end)
end