Untitled

Run Settings
LanguageLua
Language Version
Run Command
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Instance.new("UnionOperation") Texture642 = Instance.new("Texture") Texture643 = Instance.new("Texture") Texture644 = Instance.new("Texture") Texture645 = Instance.new("Texture") Texture646 = Instance.new("Texture") Texture647 = Instance.new("Texture") UnionOperation648 = Instance.new("UnionOperation") Texture649 = Instance.new("Texture") Texture650 = Instance.new("Texture") Texture651 = Instance.new("Texture") Texture652 = Instance.new("Texture") Texture653 = Instance.new("Texture") Texture654 = Instance.new("Texture") WedgePart655 = Instance.new("WedgePart") WedgePart656 = Instance.new("WedgePart") Part657 = Instance.new("Part") Decal658 = Instance.new("Decal") Decal659 = Instance.new("Decal") Decal660 = Instance.new("Decal") Decal661 = Instance.new("Decal") Decal662 = Instance.new("Decal") Texture663 = Instance.new("Texture") Camera664 = Instance.new("Camera") Model0.Parent = mas Model1.Name = "SCP-096" Model1.Parent = Model0 Model1.PrimaryPart = Part45 Part2.Name = "HumanoidRootPart" Part2.Parent = Model1 Part2.CFrame = CFrame.new(-87.9175034, 6.83407211, 26.7803879, -0.999937475, -0.0020994409, -0.0110080484, -0.002097741, 0.999998093, -0.000165950638, 0.0110083725, -0.000142848265, -0.99993968) Part2.Orientation = Vector3.new(0.00999999978, -179.369995, -0.119999997) Part2.Position = Vector3.new(-87.9175034, 6.83407211, 26.7803879) Part2.Rotation = Vector3.new(179.990005, -0.629999995, 179.880005) Part2.Color = Color3.new(0.972549, 0.972549, 0.972549) Part2.Transparency = 1 Part2.Size = Vector3.new(2.70000148, 2.70000148, 1.35000074) Part2.BackParamA = -99999 Part2.BackParamB = 99999 Part2.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part2.BottomParamA = -99999 Part2.BottomParamB = 99999 Part2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part2.BrickColor = BrickColor.new("Institutional white") Part2.CanCollide = false Part2.FrontParamA = -99999 Part2.FrontParamB = 99999 Part2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part2.LeftParamA = -99999 Part2.LeftParamB = 99999 Part2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part2.Material = Enum.Material.SmoothPlastic Part2.RightParamA = -99999 Part2.RightParamB = 99999 Part2.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part2.TopParamA = -99999 Part2.TopParamB = 99999 Part2.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part2.brickColor = BrickColor.new("Institutional white") Part2.FormFactor = Enum.FormFactor.Custom Part2.formFactor = Enum.FormFactor.Custom SurfaceLight3.Name = "Sight" SurfaceLight3.Parent = Part2 SurfaceLight3.Color = Color3.new(0, 0, 0) SurfaceLight3.Enabled = false SurfaceLight3.Range = 60 SurfaceLight3.Brightness = 255 SurfaceLight3.Angle = 70 Motor6D4.Name = "Root Hip" Motor6D4.Parent = Part2 Motor6D4.MaxVelocity = 0.10000000149012 Motor6D4.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) Motor6D4.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) Motor6D4.Part0 = Part2 Motor6D4.Part1 = Part5 Motor6D4.part1 = Part5 Part5.Name = "Torso" Part5.Parent = Model1 Part5.CFrame = CFrame.new(-87.9175034, 6.83407211, 26.7803879, -0.999937475, -0.0020994409, -0.0110080484, -0.002097741, 0.999998093, -0.000165950638, 0.0110083725, -0.000142848265, -0.99993968) Part5.Orientation = Vector3.new(0.00999999978, -179.369995, -0.119999997) Part5.Position = Vector3.new(-87.9175034, 6.83407211, 26.7803879) Part5.Rotation = Vector3.new(179.990005, -0.629999995, 179.880005) Part5.Color = Color3.new(0.972549, 0.972549, 0.972549) Part5.Transparency = 1 Part5.Size = Vector3.new(2.70000148, 2.70000148, 1.35000074) Part5.BackParamA = -99999 Part5.BackParamB = 99999 Part5.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part5.BottomParamA = -99999 Part5.BottomParamB = 99999 Part5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part5.BrickColor = BrickColor.new("Institutional white") Part5.CanCollide = false Part5.FrontParamA = -99999 Part5.FrontParamB = 99999 Part5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part5.LeftParamA = -99999 Part5.LeftParamB = 99999 Part5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part5.Material = Enum.Material.SmoothPlastic Part5.RightParamA = -99999 Part5.RightParamB = 99999 Part5.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part5.TopParamA = -99999 Part5.TopParamB = 99999 Part5.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part5.brickColor = BrickColor.new("Institutional white") Part5.FormFactor = Enum.FormFactor.Custom Part5.formFactor = Enum.FormFactor.Custom SpecialMesh6.Name = "TorsoMesh" SpecialMesh6.Parent = Part5 SpecialMesh6.MeshId = "rbxassetid://27111894" SpecialMesh6.Scale = Vector3.new(1, 1.39999998, 1) SpecialMesh6.TextureId = "rbxassetid://255693950" SpecialMesh6.MeshType = Enum.MeshType.FileMesh Script7.Name = "qPerfectionWeld" Script7.Parent = Part5 table.insert(cors,sandbox(Script7,function() -- Created by Quenty (@Quenty, follow me on twitter). -- Should work with only ONE copy, seamlessly with weapons, trains, et cetera. -- Parts should be ANCHORED before use. It will, however, store relatives values and so when tools are reparented, it'll fix them. --[[ INSTRUCTIONS - Place in the model - Make sure model is anchored - That's it. It will weld the model and all children. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. This script is designed to be used is a regular script. In a local script it will weld, but it will not attempt to handle ancestory changes. ]] --[[ DOCUMENTATION - Will work in tools. If ran more than once it will not create more than one weld. This is especially useful for tools that are dropped and then picked up again. - Will work in PBS servers - Will work as long as it starts out with the part anchored - Stores the relative CFrame as a CFrame value - Takes careful measure to reduce lag by not having a joint set off or affected by the parts offset from origin - Utilizes a recursive algorith to find all parts in the model - Will reweld on script reparent if the script is initially parented to a tool. - Welds as fast as possible ]] -- qPerfectionWeld.lua -- Created 10/6/2014 -- Author: Quenty -- Version 1.0.3 -- Updated 10/14/2014 - Updated to 1.0.1 --- Bug fix with existing ROBLOX welds ? Repro by asimo3089 -- Updated 10/14/2014 - Updated to 1.0.2 --- Fixed bug fix. -- Updated 10/14/2014 - Updated to 1.0.3 --- Now handles joints semi-acceptably. May be rather hacky with some joints. :/ local NEVER_BREAK_JOINTS = false -- If you set this to true it will never break joints (this can create some welding issues, but can save stuff like hinges). local function CallOnChildren(Instance, FunctionToCall) -- Calls a function on each of the children of a certain object, using recursion. FunctionToCall(Instance) for _, Child in next, Instance:GetChildren() do CallOnChildren(Child, FunctionToCall) end end local function GetNearestParent(Instance, ClassName) -- Returns the nearest parent of a certain class, or returns nil local Ancestor = Instance repeat Ancestor = Ancestor.Parent if Ancestor == nil then return nil end until Ancestor:IsA(ClassName) return Ancestor end local function GetBricks(StartInstance) local List = {} -- if StartInstance:IsA("BasePart") then -- List[#List+1] = StartInstance -- end CallOnChildren(StartInstance, function(Item) if Item:IsA("BasePart") then List[#List+1] = Item; end end) return List end local function Modify(Instance, Values) -- Modifies an Instance by using a table. assert(type(Values) == "table", "Values is not a table"); for Index, Value in next, Values do if type(Index) == "number" then Value.Parent = Instance else Instance[Index] = Value end end return Instance end local function Make(ClassType, Properties) -- Using a syntax hack to create a nice way to Make new items. return Modify(Instance.new(ClassType), Properties) end local Surfaces = {"TopSurface", "BottomSurface", "LeftSurface", "RightSurface", "FrontSurface", "BackSurface"} local HingSurfaces = {"Hinge", "Motor", "SteppingMotor"} local function HasWheelJoint(Part) for _, SurfaceName in pairs(Surfaces) do for _, HingSurfaceName in pairs(HingSurfaces) do if Part[SurfaceName].Name == HingSurfaceName then return true end end end return false end local function ShouldBreakJoints(Part) --- We do not want to break joints of wheels/hinges. This takes the utmost care to not do this. There are -- definitely some edge cases. if NEVER_BREAK_JOINTS then return false end if HasWheelJoint(Part) then return false end local Connected = Part:GetConnectedParts() if #Connected == 1 then return false end for _, Item in pairs(Connected) do if HasWheelJoint(Item) then return false elseif not Item:IsDescendantOf(script.Parent) then return false end end return true end local function WeldTogether(Part0, Part1, JointType, WeldParent) --- Weld's 2 parts together -- @param Part0 The first part -- @param Part1 The second part (Dependent part most of the time). -- @param [JointType] The type of joint. Defaults to weld. -- @param [WeldParent] Parent of the weld, Defaults to Part0 (so GC is better). -- @return The weld created. JointType = JointType or "Weld" local RelativeValue = Part1:FindFirstChild("qRelativeCFrameWeldValue") local NewWeld = Part1:FindFirstChild("qCFrameWeldThingy") or Instance.new(JointType) Modify(NewWeld, { Name = "qCFrameWeldThingy"; Part0 = Part0; Part1 = Part1; C0 = CFrame.new();--Part0.CFrame:inverse(); C1 = RelativeValue and RelativeValue.Value or Part1.CFrame:toObjectSpace(Part0.CFrame); --Part1.CFrame:inverse() * Part0.CFrame;-- Part1.CFrame:inverse(); Parent = Part1; }) if not RelativeValue then RelativeValue = Make("CFrameValue", { Parent = Part1; Name = "qRelativeCFrameWeldValue"; Archivable = true; Value = NewWeld.C1; }) end return NewWeld end local function WeldParts(Parts, MainPart, JointType, DoNotUnanchor) -- @param Parts The Parts to weld. Should be anchored to prevent really horrible results. -- @param MainPart The part to weld the model to (can be in the model). -- @param [JointType] The type of joint. Defaults to weld. -- @parm DoNotUnanchor Boolean, if true, will not unachor the model after cmopletion. for _, Part in pairs(Parts) do if ShouldBreakJoints(Part) then Part:BreakJoints() end end for _, Part in pairs(Parts) do if Part ~= MainPart then WeldTogether(MainPart, Part, JointType, MainPart) end end if not DoNotUnanchor then for _, Part in pairs(Parts) do Part.Anchored = false end MainPart.Anchored = false end end local function PerfectionWeld() local Tool = GetNearestParent(script, "Tool") local Parts = GetBricks(script.Parent) local PrimaryPart = Tool and Tool:FindFirstChild("Handle") and Tool.Handle:IsA("BasePart") and Tool.Handle or script.Parent:IsA("Model") and script.Parent.PrimaryPart or Parts[1] if PrimaryPart then WeldParts(Parts, PrimaryPart, "Weld", false) else warn("qWeld - Unable to weld part") end return Tool end local Tool = PerfectionWeld() if Tool and script.ClassName == "Script" then --- Don't bother with local scripts script.Parent.AncestryChanged:connect(function() PerfectionWeld() end) end -- Created by Quenty (@Quenty, follow me on twitter). end)) Model8.Parent = Part5 Model8.PrimaryPart = MeshPart9 MeshPart9.Name = "Head" MeshPart9.Parent = Model8 MeshPart9.CFrame = CFrame.new(-87.9577866, 9.77658176, 27.2253284, -1.00000012, -4.9971859e-06, 5.26970252e-05, -3.83877023e-07, 0.996193349, 0.0871743634, -5.29335812e-05, 0.087174356, -0.99619329) MeshPart9.Orientation = Vector3.new(-5, 180, 0) MeshPart9.Position = Vector3.new(-87.9577866, 9.77658176, 27.2253284) MeshPart9.Rotation = Vector3.new(-175, 0, 180) MeshPart9.Size = Vector3.new(0.683046341, 1.35615754, 1.04022193) MeshPart9.Anchored = true MeshPart9.TextureID = "rbxassetid://717323842" MeshPart10.Name = "Torso" MeshPart10.Parent = Model8 MeshPart10.CFrame = CFrame.new(-87.9453354, 8.26712799, 27.138073, -1.00000012, -3.85556859e-07, 5.29317185e-05, -3.83876682e-07, 1.00000024, 2.05649412e-05, -5.29317185e-05, 2.05648539e-05, -1.00000024) MeshPart10.Orientation = Vector3.new(0, 180, 0) MeshPart10.Position = Vector3.new(-87.9453354, 8.26712799, 27.138073) MeshPart10.Rotation = Vector3.new(-180, 0, 180) MeshPart10.Size = Vector3.new(1.5152961, 2.06046176, 1.22290897) MeshPart10.Anchored = true MeshPart10.TextureID = "rbxassetid://717323842" PointLight11.Parent = Part5 PointLight11.Color = Color3.new(1, 0, 0) PointLight11.Range = 10 PointLight11.Brightness = 3 PointLight11.Shadows = true Motor6D12.Name = "Left Shoulder" Motor6D12.Parent = Part5 Motor6D12.MaxVelocity = 1 Motor6D12.C0 = CFrame.new(-1.35000074, 0.67500037, 0, -3.26636873e-05, 4.31581502e-05, -1, 9.29513355e-10, 1, 4.31581502e-05, 1, 4.80190998e-10, -3.26636873e-05) Motor6D12.C1 = CFrame.new(0.67500037, 0.67500037, 0, -3.26636873e-05, 4.31581502e-05, -1, 9.29513355e-10, 1, 4.31581502e-05, 1, 4.80190998e-10, -3.26636873e-05) Motor6D12.Part0 = Part5 Motor6D12.Part1 = Part31 Motor6D12.part1 = Part31 Motor6D13.Name = "Left Hip" Motor6D13.Parent = Part5 Motor6D13.C0 = CFrame.new(-1.35000074, -1.35000074, 0, -3.26636873e-05, 4.31581502e-05, -1, 9.29513355e-10, 1, 4.31581502e-05, 1, 4.80190998e-10, -3.26636873e-05) Motor6D13.C1 = CFrame.new(-0.67500037, 1.35000074, 0, -3.26636873e-05, 4.31581502e-05, -1, 9.29513355e-10, 1, 4.31581502e-05, 1, 4.80190998e-10, -3.26636873e-05) Motor6D13.Part0 = Part5 Motor6D13.Part1 = Part17 Motor6D13.part1 = Part17 Motor6D14.Name = "Right Hip" Motor6D14.Parent = Part5 Motor6D14.C0 = CFrame.new(1.35000074, -1.35000074, 0, 5.34682295e-05, 1.23517841e-13, 1, -4.3159529e-05, 1, 2.30754016e-09, -1, -4.3159529e-05, 5.34682331e-05) Motor6D14.C1 = CFrame.new(0.67500037, 1.35000074, 0, 5.34682295e-05, 1.23517841e-13, 1, -4.3159529e-05, 1, 2.30754016e-09, -1, -4.3159529e-05, 5.34682331e-05) Motor6D14.Part0 = Part5 Motor6D14.Part1 = Part24 Motor6D14.part1 = Part24 Motor6D15.Name = "Neck" Motor6D15.Parent = Part5 Motor6D15.C0 = CFrame.new(0, 1.35000074, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) Motor6D15.C1 = CFrame.new(0, -0.67500037, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) Motor6D15.Part0 = Part5 Motor6D15.Part1 = Part45 Motor6D15.part1 = Part45 Motor6D16.Name = "Right Shoulder" Motor6D16.Parent = Part5 Motor6D16.MaxVelocity = 1 Motor6D16.C0 = CFrame.new(1.35000074, 0.67500037, 0, 5.34682295e-05, 1.23517841e-13, 1, -4.3159529e-05, 1, 2.30754016e-09, -1, -4.3159529e-05, 5.34682331e-05) Motor6D16.C1 = CFrame.new(-0.67500037, 0.67500037, 0, 5.34682295e-05, 1.23517841e-13, 1, -4.3159529e-05, 1, 2.30754016e-09, -1, -4.3159529e-05, 5.34682331e-05) Motor6D16.Part0 = Part5 Motor6D16.Part1 = Part38 Motor6D16.part1 = Part38 Part17.Name = "Left Leg" Part17.Parent = Model1 Part17.CFrame = CFrame.new(-87.2368774, 4.13549185, 26.7733421, -0.999937475, -0.0020994409, -0.0110080484, -0.002097741, 0.999998093, -0.000165950638, 0.0110083725, -0.000142848265, -0.99993968) Part17.Orientation = Vector3.new(0.00999999978, -179.369995, -0.119999997) Part17.Position = Vector3.new(-87.2368774, 4.13549185, 26.7733421) Part17.Rotation = Vector3.new(179.990005, -0.629999995, 179.880005) Part17.Color = Color3.new(0.972549, 0.972549, 0.972549) Part17.Transparency = 1 Part17.Size = Vector3.new(1.35000074, 2.70000148, 1.35000074) Part17.BackParamA = -99999 Part17.BackParamB = 99999 Part17.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part17.BottomParamA = -99999 Part17.BottomParamB = 99999 Part17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part17.BrickColor = BrickColor.new("Institutional white") Part17.CanCollide = false Part17.FrontParamA = -99999 Part17.FrontParamB = 99999 Part17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part17.LeftParamA = -99999 Part17.LeftParamB = 99999 Part17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part17.Material = Enum.Material.SmoothPlastic Part17.RightParamA = -99999 Part17.RightParamB = 99999 Part17.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part17.TopParamA = -99999 Part17.TopParamB = 99999 Part17.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part17.brickColor = BrickColor.new("Institutional white") Part17.FormFactor = Enum.FormFactor.Custom Part17.formFactor = Enum.FormFactor.Custom SpecialMesh18.Name = "LeftLegMesh" SpecialMesh18.Parent = Part17 SpecialMesh18.MeshId = "rbxassetid://32328520" SpecialMesh18.Scale = Vector3.new(0.899999976, 1.42999995, 1) SpecialMesh18.TextureId = "rbxassetid://255692783" SpecialMesh18.MeshType = Enum.MeshType.FileMesh Script19.Name = "qPerfectionWeld" Script19.Parent = Part17 table.insert(cors,sandbox(Script19,function() -- Created by Quenty (@Quenty, follow me on twitter). -- Should work with only ONE copy, seamlessly with weapons, trains, et cetera. -- Parts should be ANCHORED before use. It will, however, store relatives values and so when tools are reparented, it'll fix them. --[[ INSTRUCTIONS - Place in the model - Make sure model is anchored - That's it. It will weld the model and all children. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. This script is designed to be used is a regular script. In a local script it will weld, but it will not attempt to handle ancestory changes. ]] --[[ DOCUMENTATION - Will work in tools. If ran more than once it will not create more than one weld. This is especially useful for tools that are dropped and then picked up again. - Will work in PBS servers - Will work as long as it starts out with the part anchored - Stores the relative CFrame as a CFrame value - Takes careful measure to reduce lag by not having a joint set off or affected by the parts offset from origin - Utilizes a recursive algorith to find all parts in the model - Will reweld on script reparent if the script is initially parented to a tool. - Welds as fast as possible ]] -- qPerfectionWeld.lua -- Created 10/6/2014 -- Author: Quenty -- Version 1.0.3 -- Updated 10/14/2014 - Updated to 1.0.1 --- Bug fix with existing ROBLOX welds ? Repro by asimo3089 -- Updated 10/14/2014 - Updated to 1.0.2 --- Fixed bug fix. -- Updated 10/14/2014 - Updated to 1.0.3 --- Now handles joints semi-acceptably. May be rather hacky with some joints. :/ local NEVER_BREAK_JOINTS = false -- If you set this to true it will never break joints (this can create some welding issues, but can save stuff like hinges). local function CallOnChildren(Instance, FunctionToCall) -- Calls a function on each of the children of a certain object, using recursion. FunctionToCall(Instance) for _, Child in next, Instance:GetChildren() do CallOnChildren(Child, FunctionToCall) end end local function GetNearestParent(Instance, ClassName) -- Returns the nearest parent of a certain class, or returns nil local Ancestor = Instance repeat Ancestor = Ancestor.Parent if Ancestor == nil then return nil end until Ancestor:IsA(ClassName) return Ancestor end local function GetBricks(StartInstance) local List = {} -- if StartInstance:IsA("BasePart") then -- List[#List+1] = StartInstance -- end CallOnChildren(StartInstance, function(Item) if Item:IsA("BasePart") then List[#List+1] = Item; end end) return List end local function Modify(Instance, Values) -- Modifies an Instance by using a table. assert(type(Values) == "table", "Values is not a table"); for Index, Value in next, Values do if type(Index) == "number" then Value.Parent = Instance else Instance[Index] = Value end end return Instance end local function Make(ClassType, Properties) -- Using a syntax hack to create a nice way to Make new items. return Modify(Instance.new(ClassType), Properties) end local Surfaces = {"TopSurface", "BottomSurface", "LeftSurface", "RightSurface", "FrontSurface", "BackSurface"} local HingSurfaces = {"Hinge", "Motor", "SteppingMotor"} local function HasWheelJoint(Part) for _, SurfaceName in pairs(Surfaces) do for _, HingSurfaceName in pairs(HingSurfaces) do if Part[SurfaceName].Name == HingSurfaceName then return true end end end return false end local function ShouldBreakJoints(Part) --- We do not want to break joints of wheels/hinges. This takes the utmost care to not do this. There are -- definitely some edge cases. if NEVER_BREAK_JOINTS then return false end if HasWheelJoint(Part) then return false end local Connected = Part:GetConnectedParts() if #Connected == 1 then return false end for _, Item in pairs(Connected) do if HasWheelJoint(Item) then return false elseif not Item:IsDescendantOf(script.Parent) then return false end end return true end local function WeldTogether(Part0, Part1, JointType, WeldParent) --- Weld's 2 parts together -- @param Part0 The first part -- @param Part1 The second part (Dependent part most of the time). -- @param [JointType] The type of joint. Defaults to weld. -- @param [WeldParent] Parent of the weld, Defaults to Part0 (so GC is better). -- @return The weld created. JointType = JointType or "Weld" local RelativeValue = Part1:FindFirstChild("qRelativeCFrameWeldValue") local NewWeld = Part1:FindFirstChild("qCFrameWeldThingy") or Instance.new(JointType) Modify(NewWeld, { Name = "qCFrameWeldThingy"; Part0 = Part0; Part1 = Part1; C0 = CFrame.new();--Part0.CFrame:inverse(); C1 = RelativeValue and RelativeValue.Value or Part1.CFrame:toObjectSpace(Part0.CFrame); --Part1.CFrame:inverse() * Part0.CFrame;-- Part1.CFrame:inverse(); Parent = Part1; }) if not RelativeValue then RelativeValue = Make("CFrameValue", { Parent = Part1; Name = "qRelativeCFrameWeldValue"; Archivable = true; Value = NewWeld.C1; }) end return NewWeld end local function WeldParts(Parts, MainPart, JointType, DoNotUnanchor) -- @param Parts The Parts to weld. Should be anchored to prevent really horrible results. -- @param MainPart The part to weld the model to (can be in the model). -- @param [JointType] The type of joint. Defaults to weld. -- @parm DoNotUnanchor Boolean, if true, will not unachor the model after cmopletion. for _, Part in pairs(Parts) do if ShouldBreakJoints(Part) then Part:BreakJoints() end end for _, Part in pairs(Parts) do if Part ~= MainPart then WeldTogether(MainPart, Part, JointType, MainPart) end end if not DoNotUnanchor then for _, Part in pairs(Parts) do Part.Anchored = false end MainPart.Anchored = false end end local function PerfectionWeld() local Tool = GetNearestParent(script, "Tool") local Parts = GetBricks(script.Parent) local PrimaryPart = Tool and Tool:FindFirstChild("Handle") and Tool.Handle:IsA("BasePart") and Tool.Handle or script.Parent:IsA("Model") and script.Parent.PrimaryPart or Parts[1] if PrimaryPart then WeldParts(Parts, PrimaryPart, "Weld", false) else warn("qWeld - Unable to weld part") end return Tool end local Tool = PerfectionWeld() if Tool and script.ClassName == "Script" then --- Don't bother with local scripts script.Parent.AncestryChanged:connect(function() PerfectionWeld() end) end -- Created by Quenty (@Quenty, follow me on twitter). end)) Model20.Parent = Part17 Model20.PrimaryPart = MeshPart21 MeshPart21.Name = "Left Leg" MeshPart21.Parent = Model20 MeshPart21.CFrame = CFrame.new(-87.687355, 6.47411299, 27.0942459, -1.00000012, -3.85556859e-07, 5.29317185e-05, -3.83876682e-07, 1.00000024, 2.05649412e-05, -5.29317185e-05, 2.05648539e-05, -1.00000024) MeshPart21.Orientation = Vector3.new(0, 180, 0) MeshPart21.Position = Vector3.new(-87.687355, 6.47411299, 27.0942459) MeshPart21.Rotation = Vector3.new(-180, 0, 180) MeshPart21.Size = Vector3.new(0.720114648, 2.62362862, 1.02549541) MeshPart21.Anchored = true MeshPart21.TextureID = "rbxassetid://717323842" MeshPart22.Name = "LeftFoot" MeshPart22.Parent = Model20 MeshPart22.CFrame = CFrame.new(-87.5291061, 3.06034374, 27.2187386, -1, -3.85557087e-07, 5.29317185e-05, -3.83876682e-07, 1.00000012, 2.05649267e-05, -5.29317185e-05, 2.05648685e-05, -1.00000012) MeshPart22.Orientation = Vector3.new(0, 180, 0) MeshPart22.Position = Vector3.new(-87.5291061, 3.06034374, 27.2187386) MeshPart22.Rotation = Vector3.new(-180, 0, 180) MeshPart22.Size = Vector3.new(0.395887077, 0.410638571, 0.8867957) MeshPart22.Anchored = true MeshPart22.TextureID = "rbxassetid://717323842" MeshPart23.Name = "LeftLegLower" MeshPart23.Parent = Model20 MeshPart23.CFrame = CFrame.new(-87.5731125, 4.1768446, 27.0704231, -1.00000012, -3.85556859e-07, 5.29317185e-05, -3.83876682e-07, 1.00000024, 2.05649412e-05, -5.29317185e-05, 2.05648539e-05, -1.00000024) MeshPart23.Orientation = Vector3.new(0, 180, 0) MeshPart23.Position = Vector3.new(-87.5731125, 4.1768446, 27.0704231) MeshPart23.Rotation = Vector3.new(-180, 0, 180) MeshPart23.Size = Vector3.new(0.412060022, 2.09814644, 0.530124426) MeshPart23.Anchored = true MeshPart23.TextureID = "rbxassetid://717323842" Part24.Name = "Right Leg" Part24.Parent = Model1 Part24.CFrame = CFrame.new(-88.586792, 4.13265991, 26.7882042, -0.999937475, -0.0020994409, -0.0110080484, -0.002097741, 0.999998093, -0.000165950638, 0.0110083725, -0.000142848265, -0.99993968) Part24.Orientation = Vector3.new(0.00999999978, -179.369995, -0.119999997) Part24.Position = Vector3.new(-88.586792, 4.13265991, 26.7882042) Part24.Rotation = Vector3.new(179.990005, -0.629999995, 179.880005) Part24.Color = Color3.new(0.972549, 0.972549, 0.972549) Part24.Transparency = 1 Part24.Size = Vector3.new(1.35000074, 2.70000148, 1.35000074) Part24.BackParamA = -99999 Part24.BackParamB = 99999 Part24.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part24.BottomParamA = -99999 Part24.BottomParamB = 99999 Part24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part24.BrickColor = BrickColor.new("Institutional white") Part24.CanCollide = false Part24.FrontParamA = -99999 Part24.FrontParamB = 99999 Part24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part24.LeftParamA = -99999 Part24.LeftParamB = 99999 Part24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part24.Material = Enum.Material.SmoothPlastic Part24.RightParamA = -99999 Part24.RightParamB = 99999 Part24.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part24.TopParamA = -99999 Part24.TopParamB = 99999 Part24.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part24.brickColor = BrickColor.new("Institutional white") Part24.FormFactor = Enum.FormFactor.Custom Part24.formFactor = Enum.FormFactor.Custom SpecialMesh25.Name = "RightLegMesh" SpecialMesh25.Parent = Part24 SpecialMesh25.MeshId = "rbxassetid://32328627" SpecialMesh25.Scale = Vector3.new(0.899999976, 1.42999995, 1) SpecialMesh25.TextureId = "rbxassetid://255692783" SpecialMesh25.MeshType = Enum.MeshType.FileMesh Script26.Name = "qPerfectionWeld" Script26.Parent = Part24 table.insert(cors,sandbox(Script26,function() -- Created by Quenty (@Quenty, follow me on twitter). -- Should work with only ONE copy, seamlessly with weapons, trains, et cetera. -- Parts should be ANCHORED before use. It will, however, store relatives values and so when tools are reparented, it'll fix them. --[[ INSTRUCTIONS - Place in the model - Make sure model is anchored - That's it. It will weld the model and all children. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. This script is designed to be used is a regular script. In a local script it will weld, but it will not attempt to handle ancestory changes. ]] --[[ DOCUMENTATION - Will work in tools. If ran more than once it will not create more than one weld. This is especially useful for tools that are dropped and then picked up again. - Will work in PBS servers - Will work as long as it starts out with the part anchored - Stores the relative CFrame as a CFrame value - Takes careful measure to reduce lag by not having a joint set off or affected by the parts offset from origin - Utilizes a recursive algorith to find all parts in the model - Will reweld on script reparent if the script is initially parented to a tool. - Welds as fast as possible ]] -- qPerfectionWeld.lua -- Created 10/6/2014 -- Author: Quenty -- Version 1.0.3 -- Updated 10/14/2014 - Updated to 1.0.1 --- Bug fix with existing ROBLOX welds ? Repro by asimo3089 -- Updated 10/14/2014 - Updated to 1.0.2 --- Fixed bug fix. -- Updated 10/14/2014 - Updated to 1.0.3 --- Now handles joints semi-acceptably. May be rather hacky with some joints. :/ local NEVER_BREAK_JOINTS = false -- If you set this to true it will never break joints (this can create some welding issues, but can save stuff like hinges). local function CallOnChildren(Instance, FunctionToCall) -- Calls a function on each of the children of a certain object, using recursion. FunctionToCall(Instance) for _, Child in next, Instance:GetChildren() do CallOnChildren(Child, FunctionToCall) end end local function GetNearestParent(Instance, ClassName) -- Returns the nearest parent of a certain class, or returns nil local Ancestor = Instance repeat Ancestor = Ancestor.Parent if Ancestor == nil then return nil end until Ancestor:IsA(ClassName) return Ancestor end local function GetBricks(StartInstance) local List = {} -- if StartInstance:IsA("BasePart") then -- List[#List+1] = StartInstance -- end CallOnChildren(StartInstance, function(Item) if Item:IsA("BasePart") then List[#List+1] = Item; end end) return List end local function Modify(Instance, Values) -- Modifies an Instance by using a table. assert(type(Values) == "table", "Values is not a table"); for Index, Value in next, Values do if type(Index) == "number" then Value.Parent = Instance else Instance[Index] = Value end end return Instance end local function Make(ClassType, Properties) -- Using a syntax hack to create a nice way to Make new items. return Modify(Instance.new(ClassType), Properties) end local Surfaces = {"TopSurface", "BottomSurface", "LeftSurface", "RightSurface", "FrontSurface", "BackSurface"} local HingSurfaces = {"Hinge", "Motor", "SteppingMotor"} local function HasWheelJoint(Part) for _, SurfaceName in pairs(Surfaces) do for _, HingSurfaceName in pairs(HingSurfaces) do if Part[SurfaceName].Name == HingSurfaceName then return true end end end return false end local function ShouldBreakJoints(Part) --- We do not want to break joints of wheels/hinges. This takes the utmost care to not do this. There are -- definitely some edge cases. if NEVER_BREAK_JOINTS then return false end if HasWheelJoint(Part) then return false end local Connected = Part:GetConnectedParts() if #Connected == 1 then return false end for _, Item in pairs(Connected) do if HasWheelJoint(Item) then return false elseif not Item:IsDescendantOf(script.Parent) then return false end end return true end local function WeldTogether(Part0, Part1, JointType, WeldParent) --- Weld's 2 parts together -- @param Part0 The first part -- @param Part1 The second part (Dependent part most of the time). -- @param [JointType] The type of joint. Defaults to weld. -- @param [WeldParent] Parent of the weld, Defaults to Part0 (so GC is better). -- @return The weld created. JointType = JointType or "Weld" local RelativeValue = Part1:FindFirstChild("qRelativeCFrameWeldValue") local NewWeld = Part1:FindFirstChild("qCFrameWeldThingy") or Instance.new(JointType) Modify(NewWeld, { Name = "qCFrameWeldThingy"; Part0 = Part0; Part1 = Part1; C0 = CFrame.new();--Part0.CFrame:inverse(); C1 = RelativeValue and RelativeValue.Value or Part1.CFrame:toObjectSpace(Part0.CFrame); --Part1.CFrame:inverse() * Part0.CFrame;-- Part1.CFrame:inverse(); Parent = Part1; }) if not RelativeValue then RelativeValue = Make("CFrameValue", { Parent = Part1; Name = "qRelativeCFrameWeldValue"; Archivable = true; Value = NewWeld.C1; }) end return NewWeld end local function WeldParts(Parts, MainPart, JointType, DoNotUnanchor) -- @param Parts The Parts to weld. Should be anchored to prevent really horrible results. -- @param MainPart The part to weld the model to (can be in the model). -- @param [JointType] The type of joint. Defaults to weld. -- @parm DoNotUnanchor Boolean, if true, will not unachor the model after cmopletion. for _, Part in pairs(Parts) do if ShouldBreakJoints(Part) then Part:BreakJoints() end end for _, Part in pairs(Parts) do if Part ~= MainPart then WeldTogether(MainPart, Part, JointType, MainPart) end end if not DoNotUnanchor then for _, Part in pairs(Parts) do Part.Anchored = false end MainPart.Anchored = false end end local function PerfectionWeld() local Tool = GetNearestParent(script, "Tool") local Parts = GetBricks(script.Parent) local PrimaryPart = Tool and Tool:FindFirstChild("Handle") and Tool.Handle:IsA("BasePart") and Tool.Handle or script.Parent:IsA("Model") and script.Parent.PrimaryPart or Parts[1] if PrimaryPart then WeldParts(Parts, PrimaryPart, "Weld", false) else warn("qWeld - Unable to weld part") end return Tool end local Tool = PerfectionWeld() if Tool and script.ClassName == "Script" then --- Don't bother with local scripts script.Parent.AncestryChanged:connect(function() PerfectionWeld() end) end -- Created by Quenty (@Quenty, follow me on twitter). end)) Model27.Parent = Part24 Model27.PrimaryPart = MeshPart28 MeshPart28.Name = "RightLegLower" MeshPart28.Parent = Model27 MeshPart28.CFrame = CFrame.new(-88.3673782, 4.28994083, 27.0544605, -1.00000012, -3.85556859e-07, 5.29317185e-05, -3.83876682e-07, 1.00000024, 2.05649412e-05, -5.29317185e-05, 2.05648539e-05, -1.00000024) MeshPart28.Orientation = Vector3.new(0, 180, 0) MeshPart28.Position = Vector3.new(-88.3673782, 4.28994083, 27.0544605) MeshPart28.Rotation = Vector3.new(-180, 0, 180) MeshPart28.Size = Vector3.new(0.396030277, 2.19844723, 0.483337462) MeshPart28.Anchored = true MeshPart28.TextureID = "rbxassetid://717323842" MeshPart29.Name = "RightFoot" MeshPart29.Parent = Model27 MeshPart29.CFrame = CFrame.new(-88.4273529, 3.53353357, 27.2740364, -1.00000012, -3.85556859e-07, 5.29317185e-05, -3.83876682e-07, 1.00000024, 2.05649412e-05, -5.29317185e-05, 2.05648539e-05, -1.00000024) MeshPart29.Orientation = Vector3.new(0, 180, 0) MeshPart29.Position = Vector3.new(-88.4273529, 3.53353357, 27.2740364) MeshPart29.Rotation = Vector3.new(-180, 0, 180) MeshPart29.Size = Vector3.new(0.431742311, 1.46190119, 0.95269978) MeshPart29.Anchored = true MeshPart29.TextureID = "rbxassetid://717323842" MeshPart30.Name = "Right Leg" MeshPart30.Parent = Model27 MeshPart30.CFrame = CFrame.new(-88.2662964, 6.40267515, 27.0910282, -1.00000012, -3.85556859e-07, 5.29317185e-05, -3.83876682e-07, 1.00000024, 2.05649412e-05, -5.29317185e-05, 2.05648539e-05, -1.00000024) MeshPart30.Orientation = Vector3.new(0, 180, 0) MeshPart30.Position = Vector3.new(-88.2662964, 6.40267515, 27.0910282) MeshPart30.Rotation = Vector3.new(-180, 0, 180) MeshPart30.Size = Vector3.new(0.733323395, 2.58686447, 0.981220067) MeshPart30.Anchored = true MeshPart30.TextureID = "rbxassetid://717323842" Part31.Name = "Left Arm" Part31.Parent = Model1 Part31.CFrame = CFrame.new(-85.8926315, 6.83832026, 26.7580967, -0.999937475, -0.0020994409, -0.0110080484, -0.002097741, 0.999998093, -0.000165950638, 0.0110083725, -0.000142848265, -0.99993968) Part31.Orientation = Vector3.new(0.00999999978, -179.369995, -0.119999997) Part31.Position = Vector3.new(-85.8926315, 6.83832026, 26.7580967) Part31.Rotation = Vector3.new(179.990005, -0.629999995, 179.880005) Part31.Color = Color3.new(0.972549, 0.972549, 0.972549) Part31.Transparency = 1 Part31.Size = Vector3.new(1.35000074, 2.70000148, 1.35000074) Part31.BackParamA = -99999 Part31.BackParamB = 99999 Part31.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part31.BottomParamA = -99999 Part31.BottomParamB = 99999 Part31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part31.BrickColor = BrickColor.new("Institutional white") Part31.CanCollide = false Part31.FrontParamA = -99999 Part31.FrontParamB = 99999 Part31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part31.LeftParamA = -99999 Part31.LeftParamB = 99999 Part31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part31.Material = Enum.Material.SmoothPlastic Part31.RightParamA = -99999 Part31.RightParamB = 99999 Part31.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part31.TopParamA = -99999 Part31.TopParamB = 99999 Part31.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part31.brickColor = BrickColor.new("Institutional white") Part31.FormFactor = Enum.FormFactor.Custom Part31.formFactor = Enum.FormFactor.Custom SpecialMesh32.Name = "LeftArmMesh" SpecialMesh32.Parent = Part31 SpecialMesh32.MeshId = "rbxassetid://36780032" SpecialMesh32.Scale = Vector3.new(2, 1.5, 1.79999995) SpecialMesh32.TextureId = "rbxassetid://255692783" SpecialMesh32.MeshType = Enum.MeshType.FileMesh Script33.Name = "qPerfectionWeld" Script33.Parent = Part31 table.insert(cors,sandbox(Script33,function() -- Created by Quenty (@Quenty, follow me on twitter). -- Should work with only ONE copy, seamlessly with weapons, trains, et cetera. -- Parts should be ANCHORED before use. It will, however, store relatives values and so when tools are reparented, it'll fix them. --[[ INSTRUCTIONS - Place in the model - Make sure model is anchored - That's it. It will weld the model and all children. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. This script is designed to be used is a regular script. In a local script it will weld, but it will not attempt to handle ancestory changes. ]] --[[ DOCUMENTATION - Will work in tools. If ran more than once it will not create more than one weld. This is especially useful for tools that are dropped and then picked up again. - Will work in PBS servers - Will work as long as it starts out with the part anchored - Stores the relative CFrame as a CFrame value - Takes careful measure to reduce lag by not having a joint set off or affected by the parts offset from origin - Utilizes a recursive algorith to find all parts in the model - Will reweld on script reparent if the script is initially parented to a tool. - Welds as fast as possible ]] -- qPerfectionWeld.lua -- Created 10/6/2014 -- Author: Quenty -- Version 1.0.3 -- Updated 10/14/2014 - Updated to 1.0.1 --- Bug fix with existing ROBLOX welds ? Repro by asimo3089 -- Updated 10/14/2014 - Updated to 1.0.2 --- Fixed bug fix. -- Updated 10/14/2014 - Updated to 1.0.3 --- Now handles joints semi-acceptably. May be rather hacky with some joints. :/ local NEVER_BREAK_JOINTS = false -- If you set this to true it will never break joints (this can create some welding issues, but can save stuff like hinges). local function CallOnChildren(Instance, FunctionToCall) -- Calls a function on each of the children of a certain object, using recursion. FunctionToCall(Instance) for _, Child in next, Instance:GetChildren() do CallOnChildren(Child, FunctionToCall) end end local function GetNearestParent(Instance, ClassName) -- Returns the nearest parent of a certain class, or returns nil local Ancestor = Instance repeat Ancestor = Ancestor.Parent if Ancestor == nil then return nil end until Ancestor:IsA(ClassName) return Ancestor end local function GetBricks(StartInstance) local List = {} -- if StartInstance:IsA("BasePart") then -- List[#List+1] = StartInstance -- end CallOnChildren(StartInstance, function(Item) if Item:IsA("BasePart") then List[#List+1] = Item; end end) return List end local function Modify(Instance, Values) -- Modifies an Instance by using a table. assert(type(Values) == "table", "Values is not a table"); for Index, Value in next, Values do if type(Index) == "number" then Value.Parent = Instance else Instance[Index] = Value end end return Instance end local function Make(ClassType, Properties) -- Using a syntax hack to create a nice way to Make new items. return Modify(Instance.new(ClassType), Properties) end local Surfaces = {"TopSurface", "BottomSurface", "LeftSurface", "RightSurface", "FrontSurface", "BackSurface"} local HingSurfaces = {"Hinge", "Motor", "SteppingMotor"} local function HasWheelJoint(Part) for _, SurfaceName in pairs(Surfaces) do for _, HingSurfaceName in pairs(HingSurfaces) do if Part[SurfaceName].Name == HingSurfaceName then return true end end end return false end local function ShouldBreakJoints(Part) --- We do not want to break joints of wheels/hinges. This takes the utmost care to not do this. There are -- definitely some edge cases. if NEVER_BREAK_JOINTS then return false end if HasWheelJoint(Part) then return false end local Connected = Part:GetConnectedParts() if #Connected == 1 then return false end for _, Item in pairs(Connected) do if HasWheelJoint(Item) then return false elseif not Item:IsDescendantOf(script.Parent) then return false end end return true end local function WeldTogether(Part0, Part1, JointType, WeldParent) --- Weld's 2 parts together -- @param Part0 The first part -- @param Part1 The second part (Dependent part most of the time). -- @param [JointType] The type of joint. Defaults to weld. -- @param [WeldParent] Parent of the weld, Defaults to Part0 (so GC is better). -- @return The weld created. JointType = JointType or "Weld" local RelativeValue = Part1:FindFirstChild("qRelativeCFrameWeldValue") local NewWeld = Part1:FindFirstChild("qCFrameWeldThingy") or Instance.new(JointType) Modify(NewWeld, { Name = "qCFrameWeldThingy"; Part0 = Part0; Part1 = Part1; C0 = CFrame.new();--Part0.CFrame:inverse(); C1 = RelativeValue and RelativeValue.Value or Part1.CFrame:toObjectSpace(Part0.CFrame); --Part1.CFrame:inverse() * Part0.CFrame;-- Part1.CFrame:inverse(); Parent = Part1; }) if not RelativeValue then RelativeValue = Make("CFrameValue", { Parent = Part1; Name = "qRelativeCFrameWeldValue"; Archivable = true; Value = NewWeld.C1; }) end return NewWeld end local function WeldParts(Parts, MainPart, JointType, DoNotUnanchor) -- @param Parts The Parts to weld. Should be anchored to prevent really horrible results. -- @param MainPart The part to weld the model to (can be in the model). -- @param [JointType] The type of joint. Defaults to weld. -- @parm DoNotUnanchor Boolean, if true, will not unachor the model after cmopletion. for _, Part in pairs(Parts) do if ShouldBreakJoints(Part) then Part:BreakJoints() end end for _, Part in pairs(Parts) do if Part ~= MainPart then WeldTogether(MainPart, Part, JointType, MainPart) end end if not DoNotUnanchor then for _, Part in pairs(Parts) do Part.Anchored = false end MainPart.Anchored = false end end local function PerfectionWeld() local Tool = GetNearestParent(script, "Tool") local Parts = GetBricks(script.Parent) local PrimaryPart = Tool and Tool:FindFirstChild("Handle") and Tool.Handle:IsA("BasePart") and Tool.Handle or script.Parent:IsA("Model") and script.Parent.PrimaryPart or Parts[1] if PrimaryPart then WeldParts(Parts, PrimaryPart, "Weld", false) else warn("qWeld - Unable to weld part") end return Tool end local Tool = PerfectionWeld() if Tool and script.ClassName == "Script" then --- Don't bother with local scripts script.Parent.AncestryChanged:connect(function() PerfectionWeld() end) end -- Created by Quenty (@Quenty, follow me on twitter). end)) Model34.Parent = Part31 Model34.PrimaryPart = MeshPart37 MeshPart35.Name = "LeftHand" MeshPart35.Parent = Model34 MeshPart35.CFrame = CFrame.new(-87.1752396, 3.84398842, 27.1760368, -0.577242434, 0.816573083, 7.17109069e-05, 0.816573143, 0.577242374, 1.38404866e-05, -3.0094292e-05, 6.65457919e-05, -1.00000024) MeshPart35.Orientation = Vector3.new(0, 180, 54.7400017) MeshPart35.Position = Vector3.new(-87.1752396, 3.84398842, 27.1760368) MeshPart35.Rotation = Vector3.new(-180, 0, -125.260002) MeshPart35.Size = Vector3.new(1.1250149, 1.33122087, 0.902812898) MeshPart35.Anchored = true MeshPart35.TextureID = "rbxassetid://717323842" MeshPart36.Name = "Left Arm" MeshPart36.Parent = Model34 MeshPart36.CFrame = CFrame.new(-87.2454224, 7.8860836, 27.0816498, -0.7297557, 0.68370837, 7.00205564e-05, 0.68370831, 0.729755759, 1.88095437e-05, -3.82373109e-05, 6.16000034e-05, -1.00000024) MeshPart36.Orientation = Vector3.new(0, 180, 43.1300011) MeshPart36.Position = Vector3.new(-87.2454224, 7.8860836, 27.0816498) MeshPart36.Rotation = Vector3.new(-180, 0, -136.869995) MeshPart36.Size = Vector3.new(2.20739508, 2.08767748, 0.930814564) MeshPart36.Anchored = true MeshPart36.TextureID = "rbxassetid://717323842" MeshPart37.Name = "LeftArmLower" MeshPart37.Parent = Model34 MeshPart37.CFrame = CFrame.new(-87.1208572, 5.52324772, 27.1232109, -0.83030057, 0.557316303, 6.51879236e-05, 0.557316363, 0.83030057, 1.88342528e-05, -4.36296687e-05, 5.19682653e-05, -1.00000024) MeshPart37.Orientation = Vector3.new(0, 180, 33.8699989) MeshPart37.Position = Vector3.new(-87.1208572, 5.52324772, 27.1232109) MeshPart37.Rotation = Vector3.new(-180, 0, -146.130005) MeshPart37.Size = Vector3.new(1.60193837, 1.93159568, 0.737662315) MeshPart37.Anchored = true MeshPart37.TextureID = "rbxassetid://717323842" Part38.Name = "Right Arm" Part38.Parent = Model1 Part38.CFrame = CFrame.new(-89.9423752, 6.82982397, 26.8026791, -0.999937475, -0.0020994409, -0.0110080484, -0.002097741, 0.999998093, -0.000165950638, 0.0110083725, -0.000142848265, -0.99993968) Part38.Orientation = Vector3.new(0.00999999978, -179.369995, -0.119999997) Part38.Position = Vector3.new(-89.9423752, 6.82982397, 26.8026791) Part38.Rotation = Vector3.new(179.990005, -0.629999995, 179.880005) Part38.Color = Color3.new(0.972549, 0.972549, 0.972549) Part38.Transparency = 1 Part38.Size = Vector3.new(1.35000074, 2.70000148, 1.35000074) Part38.BackParamA = -99999 Part38.BackParamB = 99999 Part38.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part38.BottomParamA = -99999 Part38.BottomParamB = 99999 Part38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part38.BrickColor = BrickColor.new("Institutional white") Part38.CanCollide = false Part38.FrontParamA = -99999 Part38.FrontParamB = 99999 Part38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part38.LeftParamA = -99999 Part38.LeftParamB = 99999 Part38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part38.Material = Enum.Material.SmoothPlastic Part38.RightParamA = -99999 Part38.RightParamB = 99999 Part38.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part38.TopParamA = -99999 Part38.TopParamB = 99999 Part38.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part38.brickColor = BrickColor.new("Institutional white") Part38.FormFactor = Enum.FormFactor.Custom Part38.formFactor = Enum.FormFactor.Custom SpecialMesh39.Name = "RightArmMesh" SpecialMesh39.Parent = Part38 SpecialMesh39.MeshId = "rbxassetid://36780156" SpecialMesh39.Scale = Vector3.new(2, 1.5, 1.79999995) SpecialMesh39.TextureId = "rbxassetid://255692783" SpecialMesh39.MeshType = Enum.MeshType.FileMesh Script40.Name = "qPerfectionWeld" Script40.Parent = Part38 table.insert(cors,sandbox(Script40,function() -- Created by Quenty (@Quenty, follow me on twitter). -- Should work with only ONE copy, seamlessly with weapons, trains, et cetera. -- Parts should be ANCHORED before use. It will, however, store relatives values and so when tools are reparented, it'll fix them. --[[ INSTRUCTIONS - Place in the model - Make sure model is anchored - That's it. It will weld the model and all children. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. This script is designed to be used is a regular script. In a local script it will weld, but it will not attempt to handle ancestory changes. ]] --[[ DOCUMENTATION - Will work in tools. If ran more than once it will not create more than one weld. This is especially useful for tools that are dropped and then picked up again. - Will work in PBS servers - Will work as long as it starts out with the part anchored - Stores the relative CFrame as a CFrame value - Takes careful measure to reduce lag by not having a joint set off or affected by the parts offset from origin - Utilizes a recursive algorith to find all parts in the model - Will reweld on script reparent if the script is initially parented to a tool. - Welds as fast as possible ]] -- qPerfectionWeld.lua -- Created 10/6/2014 -- Author: Quenty -- Version 1.0.3 -- Updated 10/14/2014 - Updated to 1.0.1 --- Bug fix with existing ROBLOX welds ? Repro by asimo3089 -- Updated 10/14/2014 - Updated to 1.0.2 --- Fixed bug fix. -- Updated 10/14/2014 - Updated to 1.0.3 --- Now handles joints semi-acceptably. May be rather hacky with some joints. :/ local NEVER_BREAK_JOINTS = false -- If you set this to true it will never break joints (this can create some welding issues, but can save stuff like hinges). local function CallOnChildren(Instance, FunctionToCall) -- Calls a function on each of the children of a certain object, using recursion. FunctionToCall(Instance) for _, Child in next, Instance:GetChildren() do CallOnChildren(Child, FunctionToCall) end end local function GetNearestParent(Instance, ClassName) -- Returns the nearest parent of a certain class, or returns nil local Ancestor = Instance repeat Ancestor = Ancestor.Parent if Ancestor == nil then return nil end until Ancestor:IsA(ClassName) return Ancestor end local function GetBricks(StartInstance) local List = {} -- if StartInstance:IsA("BasePart") then -- List[#List+1] = StartInstance -- end CallOnChildren(StartInstance, function(Item) if Item:IsA("BasePart") then List[#List+1] = Item; end end) return List end local function Modify(Instance, Values) -- Modifies an Instance by using a table. assert(type(Values) == "table", "Values is not a table"); for Index, Value in next, Values do if type(Index) == "number" then Value.Parent = Instance else Instance[Index] = Value end end return Instance end local function Make(ClassType, Properties) -- Using a syntax hack to create a nice way to Make new items. return Modify(Instance.new(ClassType), Properties) end local Surfaces = {"TopSurface", "BottomSurface", "LeftSurface", "RightSurface", "FrontSurface", "BackSurface"} local HingSurfaces = {"Hinge", "Motor", "SteppingMotor"} local function HasWheelJoint(Part) for _, SurfaceName in pairs(Surfaces) do for _, HingSurfaceName in pairs(HingSurfaces) do if Part[SurfaceName].Name == HingSurfaceName then return true end end end return false end local function ShouldBreakJoints(Part) --- We do not want to break joints of wheels/hinges. This takes the utmost care to not do this. There are -- definitely some edge cases. if NEVER_BREAK_JOINTS then return false end if HasWheelJoint(Part) then return false end local Connected = Part:GetConnectedParts() if #Connected == 1 then return false end for _, Item in pairs(Connected) do if HasWheelJoint(Item) then return false elseif not Item:IsDescendantOf(script.Parent) then return false end end return true end local function WeldTogether(Part0, Part1, JointType, WeldParent) --- Weld's 2 parts together -- @param Part0 The first part -- @param Part1 The second part (Dependent part most of the time). -- @param [JointType] The type of joint. Defaults to weld. -- @param [WeldParent] Parent of the weld, Defaults to Part0 (so GC is better). -- @return The weld created. JointType = JointType or "Weld" local RelativeValue = Part1:FindFirstChild("qRelativeCFrameWeldValue") local NewWeld = Part1:FindFirstChild("qCFrameWeldThingy") or Instance.new(JointType) Modify(NewWeld, { Name = "qCFrameWeldThingy"; Part0 = Part0; Part1 = Part1; C0 = CFrame.new();--Part0.CFrame:inverse(); C1 = RelativeValue and RelativeValue.Value or Part1.CFrame:toObjectSpace(Part0.CFrame); --Part1.CFrame:inverse() * Part0.CFrame;-- Part1.CFrame:inverse(); Parent = Part1; }) if not RelativeValue then RelativeValue = Make("CFrameValue", { Parent = Part1; Name = "qRelativeCFrameWeldValue"; Archivable = true; Value = NewWeld.C1; }) end return NewWeld end local function WeldParts(Parts, MainPart, JointType, DoNotUnanchor) -- @param Parts The Parts to weld. Should be anchored to prevent really horrible results. -- @param MainPart The part to weld the model to (can be in the model). -- @param [JointType] The type of joint. Defaults to weld. -- @parm DoNotUnanchor Boolean, if true, will not unachor the model after cmopletion. for _, Part in pairs(Parts) do if ShouldBreakJoints(Part) then Part:BreakJoints() end end for _, Part in pairs(Parts) do if Part ~= MainPart then WeldTogether(MainPart, Part, JointType, MainPart) end end if not DoNotUnanchor then for _, Part in pairs(Parts) do Part.Anchored = false end MainPart.Anchored = false end end local function PerfectionWeld() local Tool = GetNearestParent(script, "Tool") local Parts = GetBricks(script.Parent) local PrimaryPart = Tool and Tool:FindFirstChild("Handle") and Tool.Handle:IsA("BasePart") and Tool.Handle or script.Parent:IsA("Model") and script.Parent.PrimaryPart or Parts[1] if PrimaryPart then WeldParts(Parts, PrimaryPart, "Weld", false) else warn("qWeld - Unable to weld part") end return Tool end local Tool = PerfectionWeld() if Tool and script.ClassName == "Script" then --- Don't bother with local scripts script.Parent.AncestryChanged:connect(function() PerfectionWeld() end) end -- Created by Quenty (@Quenty, follow me on twitter). end)) Model41.Parent = Part38 Model41.PrimaryPart = MeshPart44 MeshPart42.Name = "RightHand" MeshPart42.Parent = Model41 MeshPart42.CFrame = CFrame.new(-88.856987, 3.8080852, 27.2194939, -0.766039312, -0.642794013, 5.29754907e-05, -0.642794132, 0.766039312, 2.54064071e-05, -5.69121912e-05, -1.45905651e-05, -1.00000024) MeshPart42.Orientation = Vector3.new(0, 180, -40) MeshPart42.Position = Vector3.new(-88.856987, 3.8080852, 27.2194939) MeshPart42.Rotation = Vector3.new(-180, 0, 140) MeshPart42.Size = Vector3.new(0.930448115, 1.22681987, 0.798764527) MeshPart42.Anchored = true MeshPart42.TextureID = "rbxassetid://717323842" MeshPart43.Name = "RightArmLower" MeshPart43.Parent = Model41 MeshPart43.CFrame = CFrame.new(-88.8601151, 5.42599201, 26.990345, 0.821734965, -0.569870174, -5.16436994e-05, 0.569870234, 0.821734965, -2.52273749e-05, 5.6813471e-05, -8.69994983e-06, 1.00000024) MeshPart43.Orientation = Vector3.new(0, 0, 34.7400017) MeshPart43.Position = Vector3.new(-88.8601151, 5.42599201, 26.990345) MeshPart43.Rotation = Vector3.new(0, 0, 34.7400017) MeshPart43.Size = Vector3.new(1.60193837, 1.93159568, 0.565040112) MeshPart43.Anchored = true MeshPart43.TextureID = "rbxassetid://717323842" MeshPart44.Name = "Right Arm" MeshPart44.Parent = Model41 MeshPart44.CFrame = CFrame.new(-88.7273331, 7.80674648, 27.0372429, 0.766039312, -0.642794013, -5.29754907e-05, 0.642794132, 0.766039312, -2.54064071e-05, 5.69121912e-05, -1.45905651e-05, 1.00000024) MeshPart44.Orientation = Vector3.new(0, 0, 40) MeshPart44.Position = Vector3.new(-88.7273331, 7.80674648, 27.0372429) MeshPart44.Rotation = Vector3.new(0, 0, 40) MeshPart44.Size = Vector3.new(2.20739508, 2.08767748, 0.930814564) MeshPart44.Anchored = true MeshPart44.TextureID = "rbxassetid://717323842" Part45.Name = "Head" Part45.Parent = Model1 Part45.CFrame = CFrame.new(-87.9217529, 8.85906982, 26.780098, -0.999937475, -0.0020994409, -0.0110080484, -0.002097741, 0.999998093, -0.000165950638, 0.0110083725, -0.000142848265, -0.99993968) Part45.Orientation = Vector3.new(0.00999999978, -179.369995, -0.119999997) Part45.Position = Vector3.new(-87.9217529, 8.85906982, 26.780098) Part45.Rotation = Vector3.new(179.990005, -0.629999995, 179.880005) Part45.Color = Color3.new(0.972549, 0.972549, 0.972549) Part45.Transparency = 1 Part45.Size = Vector3.new(2.70000148, 1.35000074, 1.35000074) Part45.BackParamA = -99999 Part45.BackParamB = 99999 Part45.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part45.BottomParamA = -99999 Part45.BottomParamB = 99999 Part45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part45.BrickColor = BrickColor.new("Institutional white") Part45.CanCollide = false Part45.FrontParamA = -99999 Part45.FrontParamB = 99999 Part45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part45.LeftParamA = -99999 Part45.LeftParamB = 99999 Part45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part45.Material = Enum.Material.SmoothPlastic Part45.RightParamA = -99999 Part45.RightParamB = 99999 Part45.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part45.TopParamA = -99999 Part45.TopParamB = 99999 Part45.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part45.brickColor = BrickColor.new("Institutional white") Part45.FormFactor = Enum.FormFactor.Custom Part45.formFactor = Enum.FormFactor.Custom SpecialMesh46.Name = "HeadMesh" SpecialMesh46.Parent = Part45 SpecialMesh46.MeshId = "rbxassetid://36869983" SpecialMesh46.Scale = Vector3.new(1, 1.29999995, 1) SpecialMesh46.TextureId = "rbxassetid://367967552" SpecialMesh46.MeshType = Enum.MeshType.FileMesh Sound47.Name = "Damage5" Sound47.Parent = Part45 Sound47.SoundId = "rbxassetid://881668600" Sound47.Volume = 3 Sound48.Name = "Idle" Sound48.Parent = Part45 Sound48.Looped = true Sound48.SoundId = "rbxassetid://257345390" Sound48.Volume = 1 Sound49.Name = "Panic" Sound49.Parent = Part45 Sound49.SoundId = "rbxassetid://330944619" Sound49.Volume = 1 Sound50.Name = "Screaming" Sound50.Parent = Part45 Sound50.Looped = true Sound50.SoundId = "rbxassetid://325096496" Sound50.Volume = 3 Animation51.Name = "Walk2" Animation51.Parent = Model1 Animation51.AnimationId = "rbxassetid://335519686" Animation52.Name = "StandToPanic" Animation52.Parent = Model1 Animation52.AnimationId = "rbxassetid://335525183" Animation53.Name = "SitToPanic" Animation53.Parent = Model1 Animation53.AnimationId = "rbxassetid://359442730" Animation54.Name = "RunToAttack" Animation54.Parent = Model1 Animation54.AnimationId = "rbxassetid://343263376" Animation55.Name = "Running" Animation55.Parent = Model1 Animation55.AnimationId = "rbxassetid://343256571" Animation56.Name = "Sit2Start" Animation56.Parent = Model1 Animation56.AnimationId = "rbxassetid://335309265" Animation57.Name = "Idle" Animation57.Parent = Model1 Animation57.AnimationId = "rbxassetid://335319557" Animation58.Name = "Sit2End" Animation58.Parent = Model1 Animation58.AnimationId = "rbxassetid://335311971" Animation59.Name = "Sit" Animation59.Parent = Model1 Animation59.AnimationId = "rbxassetid://335306919" Animation60.Name = "Sit2" Animation60.Parent = Model1 Animation60.AnimationId = "rbxassetid://254753159" Animation61.Name = "Attack1" Animation61.Parent = Model1 Animation61.AnimationId = "rbxassetid://343065160" Animation62.Name = "Panicking" Animation62.Parent = Model1 Animation62.AnimationId = "rbxassetid://359435489" Animation63.Name = "GetUp2" Animation63.Parent = Model1 Animation63.AnimationId = "rbxassetid://335316457" Animation64.Name = "AttackRun" Animation64.Parent = Model1 Animation64.AnimationId = "rbxassetid://343260466" Animation65.Name = "SitBack" Animation65.Parent = Model1 Animation65.AnimationId = "rbxassetid://335655760" Animation66.Name = "PanicTochase" Animation66.Parent = Model1 Animation66.AnimationId = "rbxassetid://359445467" Sound67.Name = "Hush" Sound67.Parent = Model1 Sound67.Looped = true Sound67.SoundId = "rbxassetid://337658152" Sound67.Volume = 5 Sound68.Name = "Notice" Sound68.Parent = Model1 Sound68.SoundId = "rbxassetid://257340849" Sound68.Volume = 1 BodyColors69.Parent = Model1 BodyColors69.HeadColor = BrickColor.new("Institutional white") BodyColors69.HeadColor3 = Color3.new(0.972549, 0.972549, 0.972549) BodyColors69.LeftArmColor = BrickColor.new("Institutional white") BodyColors69.LeftArmColor3 = Color3.new(0.972549, 0.972549, 0.972549) BodyColors69.LeftLegColor = BrickColor.new("Institutional white") BodyColors69.LeftLegColor3 = Color3.new(0.972549, 0.972549, 0.972549) BodyColors69.RightArmColor = BrickColor.new("Institutional white") BodyColors69.RightArmColor3 = Color3.new(0.972549, 0.972549, 0.972549) BodyColors69.RightLegColor = BrickColor.new("Institutional white") BodyColors69.RightLegColor3 = Color3.new(0.972549, 0.972549, 0.972549) BodyColors69.TorsoColor = BrickColor.new("Institutional white") BodyColors69.TorsoColor3 = Color3.new(0.972549, 0.972549, 0.972549) Script70.Name = "Main" Script70.Parent = Model1 table.insert(cors,sandbox(Script70,function() --[[ By: Brutez. ]]-- local SCP096Script=script; repeat Wait(0);until script and script.Parent and script.Parent.ClassName=="Model"and script.Parent:FindFirstChild("Head")and script.Parent:FindFirstChild("HumanoidRootPart")and script.Parent:FindFirstChild("HumanoidRootPart"); local SCP096=SCP096Script.Parent; if SCP096Script and SCP096 and SCP096:FindFirstChild("Thumbnail")then SCP096:FindFirstChild("Thumbnail"):Destroy(); end local Hush=SCP096:FindFirstChild("Hush"); local Notice=SCP096:FindFirstChild("Notice"); local SCP096Humanoid; for _,Child in pairs(SCP096:GetChildren())do if Child and Child.ClassName=="Humanoid"and Child.Health~=0 then SCP096Humanoid=Child; end; end; local CanSee=false; local Pathing=false; local SCP096Head=SCP096:FindFirstChild("Head"); local Damage5=SCP096Head:FindFirstChild("Damage5"); local Idle=SCP096Head:FindFirstChild("Idle"); local Panic=SCP096Head:FindFirstChild("Panic"); local Screaming=SCP096Head:FindFirstChild("Screaming"); local SCP096HumanoidRootPart=SCP096:FindFirstChild("HumanoidRootPart"); local SCP096HumanoidRootPart=SCP096:FindFirstChild("HumanoidRootPart"); local AttackDebounce=false; local Chasing=false; function raycast(Spos,vec,currentdist) local hit2,pos2=game.Workspace:FindPartOnRay(Ray.new(Spos+(vec*.05),vec*currentdist),SCP096); if hit2~=nil and pos2 then if hit2.Name=="Handle" and not hit2.CanCollide or string.sub(hit2.Name,1,6)=="Effect"and not hit2.CanCollide then local currentdist=currentdist-(pos2-Spos).magnitude; return raycast(pos2,vec,currentdist); end; end; return hit2,pos2; end; function RayCast(Position,Direction,MaxDistance,IgnoreList) return Game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position,Direction.unit*(MaxDistance or 999.999)),IgnoreList); end; Spawn(function() while Wait(0)do if SCP096Script and SCP096 and SCP096HumanoidRootPart and SCP096Head and SCP096Humanoid and SCP096Humanoid.Health~=0 then local TargetPoint=SCP096Humanoid.TargetPoint; local Blockage,BlockagePos=RayCast((SCP096HumanoidRootPart.CFrame+CFrame.new(SCP096HumanoidRootPart.Position,Vector3.new(TargetPoint.X,SCP096HumanoidRootPart.Position.Y,TargetPoint.Z)).lookVector*(SCP096HumanoidRootPart.Size.Z/2)).p,SCP096HumanoidRootPart.CFrame.lookVector,(SCP096HumanoidRootPart.Size.Z*2.5),{SCP096,SCP096}) local Jumpable=false; if Blockage then Jumpable=true; if Blockage and Blockage.Parent and Blockage.Parent.ClassName~="Workspace"then local BlockageHumanoid; for _,Child in pairs(Blockage.Parent:GetChildren())do if Child and Child.ClassName=="Humanoid"and Child.Health~=0 then BlockageHumanoid=Child; end; end; if Blockage and Blockage:IsA("Terrain")then local CellPos=Blockage:WorldToCellPreferSolid((BlockagePos-Vector3.new(0,2,0))); local CellMaterial,CellShape,CellOrientation=Blockage:GetCell(CellPos.X,CellPos.Y,CellPos.Z); if CellMaterial==Enum.CellMaterial.Water then Jumpable=false; end; elseif BlockageHumanoid or Blockage.ClassName=="TrussPart"or Blockage.ClassName=="WedgePart"or Blockage.Name=="Handle"and Blockage.Parent.ClassName=="Hat"or Blockage.Name=="Handle"and Blockage.Parent.ClassName=="Tool"then Jumpable=false; end; end; if SCP096Script and SCP096 and SCP096Humanoid and SCP096Humanoid.Health~=0 and not SCP096Humanoid.Sit and Jumpable then SCP096Humanoid.Jump=true; end; end; end; end; end); local DynamicWander=true; while Wait(0)do if Game~=nil and Game:GetService("Workspace")~=nil and not Game:GetService("Workspace"):FindFirstChild("BrutezCredit")then end if SCP096Script and SCP096 and SCP096Humanoid then SCP096Humanoid.CameraOffset=Vector3.new(0,0,0); SCP096Humanoid.DisplayDistanceType="None"; SCP096Humanoid.HealthDisplayDistance=0; SCP096Humanoid.Name="SCP"; SCP096Humanoid.NameDisplayDistance=0; SCP096Humanoid.NameOcclusion="EnemyOcclusion"; SCP096Humanoid.Archivable=true; SCP096Humanoid.AutoRotate=true; SCP096Humanoid.MaxHealth=99999e99999; SCP096Humanoid.Health=99999e99999; SCP096Humanoid.JumpPower=100; SCP096Humanoid.MaxSlopeAngle=89.9; if not Chasing then local SwitchWander=math.random(1,2000); if SwitchWander==1 and not DynamicWander then DynamicWander=true; elseif SwitchWander==1 and DynamicWander then DynamicWander=false; end; local WalkChance=math.random(1,100); if WalkChance==1 and SCP096Script and SCP096 and SCP096:FindFirstChild("HumanoidRootPart")and SCP096:FindFirstChild("Head")and SCP096Humanoid and SCP096Humanoid.Health~=0 and not DynamicWander then SCP096Humanoid:MoveTo(Game:GetService("Workspace"):FindFirstChild("Terrain").Position+Vector3.new(math.random(-2048,2048),0,math.random(-2048,2048)),Game:GetService("Workspace"):FindFirstChild("Terrain")); elseif SCP096Script and SCP096 and SCP096HumanoidRootPart and SCP096Head and SCP096Humanoid and SCP096Humanoid.Health~=0 and DynamicWander then local WanderAngle=(math.random()-0.5)*1; local RotatingLookVector=CFrame.Angles(0,WanderAngle,0)*SCP096HumanoidRootPart.CFrame.lookVector; SCP096Humanoid:MoveTo(SCP096HumanoidRootPart.Position+6*RotatingLookVector,SCP096HumanoidRootPart); end; SCP096Humanoid.WalkSpeed=10; else SCP096Humanoid=50; end; end; if SCP096Script and SCP096 and Hush and Hush.IsPlaying then Hush:Stop(); end; if SCP096Script and SCP096 and Idle and not Idle.IsPlaying then Idle:Play(); end; if SCP096Script and SCP096 and Panic and Panic.IsPlaying then Panic:Stop(); end; if SCP096Script and SCP096 and Screaming and Screaming.IsPlaying then Screaming:Stop(); end; local NoticeDistance=10; local TargetHumanoidRootPart; for _,TargetModel in pairs(Game:GetService("Workspace"):GetChildren())do if TargetModel.className=="Model"and TargetModel~=SCP096 and TargetModel.Name~=SCP096.Name and TargetModel:FindFirstChild("HumanoidRootPart")and TargetModel:FindFirstChild("Head")then local TargetPart=TargetModel:FindFirstChild("HumanoidRootPart"); local FoundHumanoid; for _,Child in pairs(TargetModel:GetChildren())do if Child and Child.ClassName=="Humanoid"and Child.Health~=0 then FoundHumanoid=Child; end; end; if TargetPart and FoundHumanoid and FoundHumanoid.Health~=0 and(TargetPart.Position-SCP096HumanoidRootPart.Position).magnitude<NoticeDistance then TargetHumanoidRootPart=TargetPart; NoticeDistance=(TargetPart.Position-SCP096HumanoidRootPart.Position).magnitude; AttackDebounce=true; Spawn(function() Chasing=true; if SCP096Script and SCP096 and Idle then Notice:Play(); end; if SCP096Script and SCP096 and Hush and Hush.IsPlaying then Hush:Stop(); end; if SCP096Script and SCP096 and Idle and Idle.IsPlaying then Idle:Stop(); end; if SCP096Script and SCP096 and Panic then Panic:Play(); end; if SCP096Script and SCP096 and Screaming and Screaming.IsPlaying then Screaming:Stop(); end; SCP096Humanoid.WalkSpeed=0; SCP096Humanoid:MoveTo(SCP096HumanoidRootPart.Position+(SCP096HumanoidRootPart.Position-SCP096HumanoidRootPart.Position).unit*2,Game:GetService("Workspace"):FindFirstChild("Terrain")); Wait(30); if SCP096Script and SCP096 and Hush and not Hush.IsPlaying then Hush:Play(); end; if SCP096Script and SCP096 and Idle and Idle.IsPlaying then Idle:Stop(); end; if SCP096Script and SCP096 and Panic and Panic.IsPlaying then Panic:Stop(); end; if SCP096Script and SCP096 and Screaming and not Screaming.IsPlaying then Screaming:Play(); end; SCP096Humanoid.WalkSpeed=50; Spawn(function() while Wait(0)do local hit,pos=raycast(SCP096HumanoidRootPart.Position,(TargetPart.Position-SCP096HumanoidRootPart.Position).unit,500) if hit and hit.Parent and hit.Parent.ClassName=="Model"and hit.Parent:FindFirstChild("HumanoidRootPart")and hit.Parent:FindFirstChild("Head")then CanSee=true; else CanSee=false; end; end; end); repeat Wait(0) if CanSee then SCP096:FindFirstChild("MainAnimation"):FindFirstChild("CanSee").Value=true; SCP096Humanoid:MoveTo(TargetPart.Position+(TargetPart.Position-SCP096HumanoidRootPart.Position).unit*2,Game:GetService("Workspace"):FindFirstChild("Terrain")); elseif not CanSee then SCP096:FindFirstChild("MainAnimation"):FindFirstChild("CanSee").Value=false; end; if not CanSee and not Pathing then Spawn(function() Pathing=true; local RenderedPath=game:GetService("PathfindingService"):ComputeRawPathAsync(SCP096HumanoidRootPart.Position,TargetPart.Position,500); local RenderedPathCoordinates=RenderedPath:GetPointCoordinates(); for _=1,#RenderedPathCoordinates do if not CanSee then local Point=RenderedPathCoordinates[_]; local PathTimer=0; repeat Wait(0); SCP096Humanoid:MoveTo(Point);PathTimer=PathTimer+1; if PathTimer>15 or CanSee then break; end; until(SCP096HumanoidRootPart.Position-Point).Magnitude<7 or PathTimer>15 or CanSee; if PathTimer>15 or CanSee then break; end; end; end; Pathing=false; end); end; if TargetModel and TargetPart and FoundHumanoid and FoundHumanoid.Health~=0 and (TargetPart.Position-SCP096HumanoidRootPart.Position).magnitude<10 then Damage5:Play(); FoundHumanoid:TakeDamage(99999e99999); end until TargetModel.Parent==nil or TargetPart.Parent==nil or FoundHumanoid.Parent==nil or TargetModel and TargetPart and FoundHumanoid and FoundHumanoid.Health==0; Chasing=false; end); repeat Wait(0);until not Chasing; CanSee=false; AttackDebounce=false end; end; end; end; --[[ By: Brutez. ]]-- end)) Script71.Name = "MainAnimation" Script71.Parent = Model1 table.insert(cors,sandbox(Script71,function() --[[ By: Brutez. ]]-- local AnimationScript=script; repeat Wait(0);until script and script.ClassName=="Script"and script.Parent and script.Parent.ClassName=="Model"and script.Parent:FindFirstChild("Torso")and script.Parent:FindFirstChild("Head"); local SCP096=AnimationScript.Parent; local SCP096Torso=SCP096:FindFirstChild("Torso"); local LeftHip=SCP096Torso:FindFirstChild("Left Hip"); local LeftShoulder=SCP096Torso:FindFirstChild("Left Shoulder"); local Neck=SCP096Torso:FindFirstChild("Neck"); local RightHip=SCP096Torso:FindFirstChild("Right Hip"); local RightShoulder=SCP096Torso:FindFirstChild("Right Shoulder"); local SCP096Humanoid; for _,Child in pairs(SCP096:GetChildren())do if Child and Child.ClassName=="Humanoid"and Child.Health~=0 then SCP096Humanoid=Child; end; end; local CurrentPose="WhaaPose"; local CurrentToolAnimation="None"; local CurrentToolAnimationTime=0; function AquireTool() for _,Child in ipairs(SCP096:GetChildren()) do if Child and Child~=nil and Child.className=="Tool"then return Child; end; end; end; function AquireToolAnimation(ToolChild) for _,Child in ipairs(ToolChild:GetChildren()) do if Child and Child~=nil and Child.Name=="toolanim"and Child.className=="StringValue"then return Child; end; end; end; function ToolAnimation() if CurrentToolAnimation=="None"then RightShoulder.DesiredAngle=1.57; return; elseif CurrentToolAnimation=="Slash"then RightShoulder.MaxVelocity=0.5; RightShoulder.DesiredAngle=0; return; elseif CurrentToolAnimation=="Lunge"then RightShoulder.MaxVelocity=0.5; LeftShoulder.MaxVelocity=0.5; RightHip.MaxVelocity=0.5; LeftHip.MaxVelocity=0.5; RightShoulder.DesiredAngle=1.57; LeftShoulder.DesiredAngle=1.0; RightHip.DesiredAngle=1.57; LeftHip.DesiredAngle=1.0; return; end; end; function ChangeAngle(time) local Amount; local Rate; local Angle; if CurrentPose=="Jumping"then LeftHip.MaxVelocity=0.5; LeftHip.DesiredAngle=0; LeftShoulder.CurrentAngle=-3.14; LeftShoulder.DesiredAngle=-3.14; Neck.MaxVelocity=5; Neck.DesiredAngle=0; RightHip.MaxVelocity=0.5; RightHip.DesiredAngle=0; RightShoulder.CurrentAngle=3.14; RightShoulder.MaxVelocity=0.5; RightShoulder.DesiredAngle=3.14; Amount=nil; Rate=nil; Angle=nil; elseif CurrentPose=="FreeFall"then LeftHip.MaxVelocity=0.5; LeftHip.DesiredAngle=0; LeftShoulder.MaxVelocity=0.5; LeftShoulder.DesiredAngle=-3.14; Neck.MaxVelocity=5; Neck.DesiredAngle=0; RightHip.MaxVelocity=0.5; RightHip.DesiredAngle=0; RightShoulder.MaxVelocity=0.5; RightShoulder.DesiredAngle=3.14; Amount=nil; Rate=nil; Angle=nil; elseif CurrentPose=="Sitting"then LeftHip.MaxVelocity=0.15; LeftHip.DesiredAngle=-3.14/2; LeftShoulder.MaxVelocity=0.15; LeftShoulder.DesiredAngle=-3.14/2; Neck.MaxVelocity=0.15; Neck.DesiredAngle=0; RightHip.MaxVelocity=0.15; RightHip.DesiredAngle=3.14/2; RightShoulder.MaxVelocity=0.15; RightShoulder.DesiredAngle=3.14/2; Amount=nil; Rate=nil; Angle=nil; elseif CurrentPose=="Walking"then LeftHip.MaxVelocity=0.2; LeftShoulder.MaxVelocity=0.2; Neck.MaxVelocity=0.02; RightHip.MaxVelocity=0.2; RightShoulder.MaxVelocity=0.2; Amount=0.4; Rate=2; Angle=0; elseif CurrentPose=="Running"then if script.CanSee.Value then LeftHip.MaxVelocity=0.4; LeftShoulder.MaxVelocity=0.4; LeftShoulder.DesiredAngle=-3.14/2; Neck.MaxVelocity=1; RightHip.MaxVelocity=0.4; RightShoulder.MaxVelocity=0.4; RightShoulder.DesiredAngle=3.14/2; Amount=2; Rate=15; Angle=0; elseif not script.CanSee.Value then LeftHip.MaxVelocity=0.4; LeftShoulder.MaxVelocity=0.4; LeftShoulder.DesiredAngle=3.14/2; Neck.MaxVelocity=1; RightHip.MaxVelocity=0.4; RightShoulder.MaxVelocity=0.4; RightShoulder.DesiredAngle=-3.14/2; Amount=2; Rate=15; Angle=0; end; elseif CurrentPose=="Panic"then LeftHip.DesiredAngle=0; LeftHip.MaxVelocity=1; LeftShoulder.DesiredAngle=-3.14; LeftShoulder.MaxVelocity=1; Neck.DesiredAngle=0; Neck.MaxVelocity=0.3; RightHip.DesiredAngle=0; RightHip.MaxVelocity=1; RightShoulder.MaxVelocity=1; RightShoulder.DesiredAngle=3.14; Amount=1; Rate=10; Angle=0; elseif CurrentPose=="Climbing"then LeftHip.MaxVelocity=0.7; LeftShoulder.MaxVelocity=0.15; Neck.MaxVelocity=1; RightHip.MaxVelocity=0.7; RightShoulder.MaxVelocity=0.15; Amount=1; Rate=9; Angle=3.14; elseif CurrentPose=="Platformed"then LeftHip.DesiredAngle=0; LeftHip.CurrentAngle=0; LeftHip.MaxVelocity=0; LeftShoulder.DesiredAngle=0; LeftShoulder.CurrentAngle=0; LeftShoulder.MaxVelocity=0; Neck.DesiredAngle=0; Neck.CurrentAngle=0; Neck.MaxVelocity=0; RightHip.DesiredAngle=0; RightHip.CurrentAngle=0; RightHip.MaxVelocity=0; RightShoulder.MaxVelocity=0; RightShoulder.DesiredAngle=0; RightShoulder.CurrentAngle=0; Amount=nil; Rate=nil; Angle=nil; elseif CurrentPose=="WhaaPose"then LeftHip.MaxVelocity=0.05; LeftShoulder.MaxVelocity=0.05; Neck.MaxVelocity=0.005; RightHip.MaxVelocity=0.05; RightShoulder.MaxVelocity=0.05; Amount=0.1; Rate=3; Angle=0; end; if CurrentPose~="Platformed"or CurrentPose~="Jumping"or CurrentPose~="FreeFalling"or CurrentPose~="Sitting"then if Amount and Amount~=nil and Rate and Rate~=nil and Angle and Angle~=nil then local DesiredAngle=Amount*math.sin(time*Rate); if CurrentPose~="Running"then Neck.DesiredAngle=DesiredAngle; end; if CurrentPose~="Running"and CurrentPose~="Panic"then RightShoulder.DesiredAngle=DesiredAngle+Angle; LeftShoulder.DesiredAngle=DesiredAngle-Angle; end; if CurrentPose~="Panic"then RightHip.DesiredAngle=-DesiredAngle; LeftHip.DesiredAngle=-DesiredAngle; end; end; local CurrentTool=AquireTool(); if CurrentTool and CurrentTool~=nil then local animStringValueObject=AquireToolAnimation(CurrentTool); if animStringValueObject then CurrentToolAnimation=animStringValueObject.Value; animStringValueObject.Parent=nil; CurrentToolAnimationTime=time+0.3; end; if time>CurrentToolAnimationTime then CurrentToolAnimationTime=0 CurrentToolAnimation="None" end; ToolAnimation(); else CurrentToolAnimation="None"; CurrentToolAnimationTime=0; end; end; end; Spawn(function() while Wait(0)do if AnimationScript and SCP096 and SCP096Torso and SCP096Torso~=nil then local FiredRay=Ray.new(SCP096Torso.Position,Vector3.new(0,-5.5,0)); local RayTarget,endPoint=Game:GetService("Workspace"):FindPartOnRay(FiredRay,SCP096); if RayTarget and(SCP096Torso.Velocity-Vector3.new(0,SCP096Torso.Velocity.y,0)).magnitude>=5 and SCP096Humanoid and SCP096Humanoid.WalkSpeed==10 and not SCP096Humanoid.Sit and not SCP096Humanoid.PlatformStand then CurrentPose="Walking"; elseif RayTarget and(SCP096Torso.Velocity-Vector3.new(0,SCP096Torso.Velocity.y,0)).magnitude>=5 and SCP096Humanoid and SCP096Humanoid.WalkSpeed==50 and not SCP096Humanoid.Sit and not SCP096Humanoid.PlatformStand then CurrentPose="Running"; elseif SCP096Humanoid and SCP096Humanoid.Sit and not SCP096Humanoid.PlatformStand then CurrentPose="Sitting"; elseif not RayTarget and SCP096Humanoid and not SCP096Humanoid.Sit and not SCP096Humanoid.PlatformStand then CurrentPose="Jumping"; elseif SCP096Humanoid and SCP096Humanoid.PlatformStand then CurrentPose="Platformed"; elseif RayTarget and(SCP096Torso.Velocity-Vector3.new(0,SCP096Torso.Velocity.y,0)).magnitude<=5 and SCP096Humanoid and SCP096Humanoid.WalkSpeed==0 and not SCP096Humanoid.Sit and not SCP096Humanoid.PlatformStand then CurrentPose="Panic"; else CurrentPose="WhaaPose"; end; end; end; end); while Wait(0)do if Game~=nil and Game:GetService("Workspace")~=nil and not Game:GetService("Workspace"):FindFirstChild("BrutezCredit")then end if SCP096 then local _,time=Wait(0); ChangeAngle(time); else break; end; end; --[[ By: Brutez. ]]-- end)) BoolValue72.Name = "CanSee" BoolValue72.Parent = Script71 BoolValue72.Value = true Script73.Name = "Respawn" Script73.Parent = Model1 table.insert(cors,sandbox(Script73,function() --[[ By: Brutez, 2/28/2015, 1:34 AM, (UTC-08:00) Pacific Time (US & Canada) ]]-- local PlayerSpawning=false; --[[ Change this to true if you want the NPC to spawn like a player, and change this to false if you want the NPC to spawn at it's current position. ]]-- local AdvancedRespawnScript=script; repeat Wait(0)until script and script.Parent and script.Parent.ClassName=="Model"; local SCP096=AdvancedRespawnScript.Parent; if AdvancedRespawnScript and SCP096 and SCP096:FindFirstChild("Thumbnail")then SCP096:FindFirstChild("Thumbnail"):Destroy(); end; local GameDerbis=Game:GetService("Debris"); local SCP096Humanoid; for _,Child in pairs(SCP096:GetChildren())do if Child and Child.ClassName=="Humanoid"and Child.Health~=0 then SCP096Humanoid=Child; end; end; local Respawndant=SCP096:Clone(); if PlayerSpawning then --[[ LOOK AT LINE: 2. ]]-- coroutine.resume(coroutine.create(function() if SCP096 and SCP096Humanoid and SCP096Humanoid:FindFirstChild("Status")and not SCP096Humanoid:FindFirstChild("Status"):FindFirstChild("AvalibleSpawns")then SpawnModel=Instance.new("Model"); SpawnModel.Parent=SCP096Humanoid.Status; SpawnModel.Name="AvalibleSpawns"; else SpawnModel=SCP096Humanoid:FindFirstChild("Status"):FindFirstChild("AvalibleSpawns"); end; function FindSpawn(SearchValue) local PartsArchivable=SearchValue:GetChildren(); for AreaSearch=1,#PartsArchivable do if PartsArchivable[AreaSearch].className=="SpawnLocation"then local PositionValue=Instance.new("Vector3Value",SpawnModel); PositionValue.Value=PartsArchivable[AreaSearch].Position; PositionValue.Name=PartsArchivable[AreaSearch].Duration; end; FindSpawn(PartsArchivable[AreaSearch]); end; end; FindSpawn(Game:GetService("Workspace")); local SpawnChilden=SpawnModel:GetChildren(); if#SpawnChilden>0 then local SpawnItself=SpawnChilden[math.random(1,#SpawnChilden)]; local RespawningForceField=Instance.new("ForceField"); RespawningForceField.Parent=SCP096; RespawningForceField.Name="SpawnForceField"; GameDerbis:AddItem(RespawningForceField,SpawnItself.Name); SCP096:MoveTo(SpawnItself.Value+Vector3.new(0,3.5,0)); else if SCP096:FindFirstChild("SpawnForceField")then SCP096:FindFirstChild("SpawnForceField"):Destroy(); end; SCP096:MoveTo(Vector3.new(0,115,0)); end; end)); end; function Respawn() Wait(5); Respawndant.Parent=SCP096.Parent; Respawndant:makeJoints(); Respawndant:FindFirstChild("Head"):MakeJoints(); Respawndant:FindFirstChild("Torso"):MakeJoints(); SCP096:remove(); end; if AdvancedRespawnScript and SCP096 and SCP096Humanoid then SCP096Humanoid.Died:connect(Respawn); end; --[[ By: Brutez, 2/28/2015, 1:34 AM, (UTC-08:00) Pacific Time (US & Canada) ]]-- end)) Humanoid74.Name = "SCP" Humanoid74.Parent = Model1 Humanoid74.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None Humanoid74.Health = 5000 Humanoid74.HealthDisplayDistance = 0 Humanoid74.JumpPower = 100 Humanoid74.LeftLeg = Part17 Humanoid74.MaxHealth = 5000 Humanoid74.MaxSlopeAngle = 85.900001525879 Humanoid74.NameDisplayDistance = 0 Humanoid74.NameOcclusion = Enum.NameOcclusion.EnemyOcclusion Humanoid74.RightLeg = Part24 Humanoid74.Torso = Part2 Humanoid74.WalkSpeed = 10 Humanoid74.maxHealth = 5000 Camera75.Name = "ThumbnailCamera" Camera75.Parent = Model1 Camera75.CFrame = CFrame.new(-149.104904, 6.98078299, -152.442017, 0.999958873, 0.000373619318, -0.00906367879, -0, 0.999151468, 0.0411866195, 0.00907137617, -0.0411849245, 0.999110341) Camera75.CoordinateFrame = CFrame.new(-149.104904, 6.98078299, -152.442017, 0.999958873, 0.000373619318, -0.00906367879, -0, 0.999151468, 0.0411866195, 0.00907137617, -0.0411849245, 0.999110341) Camera75.FieldOfView = 56 Camera75.Focus = CFrame.new(-149.086777, 6.89840937, -154.440247, 1, 0, 0, 0, 1, 0, 0, 0, 1) Camera75.focus = CFrame.new(-149.086777, 6.89840937, -154.440247, 1, 0, 0, 0, 1, 0, 0, 0, 1) Model76.Name = "Lockroom" Model76.Parent = Model0 Model77.Name = "Door" Model77.Parent = Model76 Part78.Parent = Model77 Part78.CFrame = CFrame.new(-92.0652618, 7.03829193, 34.0948257, 0, 2.61655941e-09, 1.00000024, 3.32790184e-10, 1, 2.61655941e-09, -1.00000024, -3.32877864e-10, 0) Part78.Orientation = Vector3.new(0, 90, 0) Part78.Position = Vector3.new(-92.0652618, 7.03829193, 34.0948257) Part78.Rotation = Vector3.new(0, 90, 0) Part78.Color = Color3.new(0.94902, 0.952941, 0.952941) Part78.Size = Vector3.new(1.38, 9.47999954, 3.68999863) Part78.Anchored = true Part78.BrickColor = BrickColor.new("White") Part78.brickColor = BrickColor.new("White") Texture79.Parent = Part78 Texture79.Texture = "rbxassetid://655336407" Texture79.Face = Enum.NormalId.Top Texture79.StudsPerTileU = 9 Texture79.StudsPerTileV = 9 Texture80.Parent = Part78 Texture80.Texture = "rbxassetid://655336407" Texture80.Face = Enum.NormalId.Left Texture80.StudsPerTileU = 9 Texture80.StudsPerTileV = 9 Texture81.Parent = Part78 Texture81.Texture = "rbxassetid://655336407" Texture81.Face = Enum.NormalId.Right Texture81.StudsPerTileU = 9 Texture81.StudsPerTileV = 9 Texture82.Parent = Part78 Texture82.Texture = "rbxassetid://655336407" Texture82.StudsPerTileU = 9 Texture82.StudsPerTileV = 9 Texture83.Parent = Part78 Texture83.Texture = "rbxassetid://655336407" Texture83.Face = Enum.NormalId.Bottom Texture83.StudsPerTileU = 9 Texture83.StudsPerTileV = 9 Texture84.Parent = Part78 Texture84.Texture = "rbxassetid://655336407" Texture84.Face = Enum.NormalId.Back Texture84.StudsPerTileU = 9 Texture84.StudsPerTileV = 9 Model85.Name = "Door" Model85.Parent = Model77 Model86.Name = "ScriptedComponents" Model86.Parent = Model85 UnionOperation87.Name = "Button2" UnionOperation87.Parent = Model86 UnionOperation87.CFrame = CFrame.new(-84.223114, 5.61214828, 34.8751068, 1.00000024, 0.000268489122, -1.63928746e-08, -1.30112937e-07, -0.000487038487, -0.999999881, -0.000269472599, 1.00000024, -0.000486940029) UnionOperation87.Orientation = Vector3.new(89.9700012, -180, -179.979996) UnionOperation87.Position = Vector3.new(-84.223114, 5.61214828, 34.8751068) UnionOperation87.Rotation = Vector3.new(90.0299988, 0, -0.0199999996) UnionOperation87.Color = Color3.new(0.388235, 0.372549, 0.384314) UnionOperation87.Transparency = 1 UnionOperation87.Size = Vector3.new(0.593751073, 0.213750318, 0.950000763) UnionOperation87.Anchored = true UnionOperation87.BrickColor = BrickColor.new("Dark stone grey") UnionOperation87.Elasticity = 0 UnionOperation87.Material = Enum.Material.Metal UnionOperation87.brickColor = BrickColor.new("Dark stone grey") ClickDetector88.Parent = UnionOperation87 ClickDetector88.MaxActivationDistance = 8 MeshPart89.Name = "Button2" MeshPart89.Parent = UnionOperation87 MeshPart89.CFrame = CFrame.new(-84.2372208, 5.68691683, 34.7900238, 1.00000024, -1.27365894e-07, -5.06639481e-07, -1.17094089e-07, 1, -3.45033584e-08, -5.06639481e-07, -6.4072772e-08, 1.00000024) MeshPart89.Position = Vector3.new(-84.2372208, 5.68691683, 34.7900238) MeshPart89.Size = Vector3.new(0.574999988, 1, 0.224999994) MeshPart89.Anchored = true MeshPart89.BackSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart89.Material = Enum.Material.SmoothPlastic MeshPart89.RightSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart89.TopSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart89.TextureID = "http://www.roblox.com/asset/?id=433024542" Sound90.Parent = UnionOperation87 Sound90.SoundId = "rbxassetid://558993260" Sound90.Volume = 1 Script91.Parent = UnionOperation87 table.insert(cors,sandbox(Script91,function() script.Parent.ClickDetector.MouseClick:connect(function() script.Parent.Sound:Play() end) end)) UnionOperation92.Name = "Button1" UnionOperation92.Parent = Model86 UnionOperation92.CFrame = CFrame.new(-90.883934, 5.61379385, 33.2950821, -1.00000024, -0.000355571567, 7.6842407e-05, -7.68705868e-05, 0.000767035119, -0.999999762, 0.000356554985, -0.999999881, -0.000766964047) UnionOperation92.Orientation = Vector3.new(89.9599991, 174.279999, -5.71999979) UnionOperation92.Position = Vector3.new(-90.883934, 5.61379385, 33.2950821) UnionOperation92.Rotation = Vector3.new(90.0400009, 0, 179.979996) UnionOperation92.Color = Color3.new(0.388235, 0.372549, 0.384314) UnionOperation92.Transparency = 1 UnionOperation92.Size = Vector3.new(0.593751073, 0.213750318, 0.950000763) UnionOperation92.Anchored = true UnionOperation92.BrickColor = BrickColor.new("Dark stone grey") UnionOperation92.Elasticity = 0 UnionOperation92.Material = Enum.Material.Metal UnionOperation92.brickColor = BrickColor.new("Dark stone grey") ClickDetector93.Parent = UnionOperation92 ClickDetector93.MaxActivationDistance = 8 MeshPart94.Name = "Button1" MeshPart94.Parent = UnionOperation92 MeshPart94.CFrame = CFrame.new(-90.8858261, 5.60775137, 33.3495255, -1.00000024, -1.17121289e-07, 5.06639481e-07, 1.27338637e-07, 1, 3.75301568e-08, 5.06639481e-07, -6.10460518e-08, -1.00000024) MeshPart94.Orientation = Vector3.new(0, 180, 0) MeshPart94.Position = Vector3.new(-90.8858261, 5.60775137, 33.3495255) MeshPart94.Rotation = Vector3.new(-180, 0, 180) MeshPart94.Size = Vector3.new(0.574999988, 1, 0.224999994) MeshPart94.Anchored = true MeshPart94.BackSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart94.Material = Enum.Material.SmoothPlastic MeshPart94.RightSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart94.TopSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart94.TextureID = "http://www.roblox.com/asset/?id=433024542" Sound95.Parent = UnionOperation92 Sound95.SoundId = "rbxassetid://558993260" Sound95.Volume = 1 Script96.Parent = UnionOperation92 table.insert(cors,sandbox(Script96,function() script.Parent.ClickDetector.MouseClick:connect(function() script.Parent.Sound:Play() end) end)) Script97.Name = "Main" Script97.Parent = Model86 table.insert(cors,sandbox(Script97,function() --Made by xImmortalChaos for Site-40. local Door = script.Parent.Door local Door2 = script.Parent.Door2 local Button1 = script.Parent.Button1 local Button2 = script.Parent.Button2 local Open = false local OpenSound = Door.DoorOpen local CloseSound = Door.DoorClose local Debounce = false function ButtonClicked(Player) if not Debounce then Debounce = true if Open then Open = false script.Parent.Parent.Light1.brickColor = BrickColor.new("Bright red") script.Parent.Parent.Light2.brickColor = BrickColor.new("Bright red") CloseSound:Play() --Door.Transparency = 0 for i,v in pairs(Door:GetChildren()) do if v:IsA("Decal") then v.Transparency = 0 end end spawn(function() for i = 3,(Door.Size.z / 0.15) do Door.CFrame = Door.CFrame + (Door.CFrame.lookVector * 0.15) wait() end end) spawn(function() for i = 3,(Door2.Size.z / 0.15) do Door2.CFrame = Door2.CFrame + (Door2.CFrame.lookVector * 0.15) wait() end end) else Open = true script.Parent.Parent.Light1.brickColor = BrickColor.new("Bright green") script.Parent.Parent.Light2.brickColor = BrickColor.new("Bright green") OpenSound:Play() spawn(function() for i = 3,(Door.Size.z / 0.15) do Door.CFrame = Door.CFrame - (Door.CFrame.lookVector * 0.15) wait() end end) spawn(function() for i = 3,(Door2.Size.z / 0.15) do Door2.CFrame = Door2.CFrame - (Door2.CFrame.lookVector * 0.15) wait() end end) --Door.Transparency = 0 for i,v in pairs(Door:GetChildren()) do if v:IsA("Decal") then v.Transparency = 0 end end end wait(0.4) Debounce = false end end Button1.ClickDetector.MouseClick:connect(ButtonClicked) Button2.ClickDetector.MouseClick:connect(ButtonClicked) end)) UnionOperation98.Name = "Door" UnionOperation98.Parent = Model86 UnionOperation98.CFrame = CFrame.new(-87.485817, 6.12194347, 34.1976776, -6.55651093e-07, -1.2120293e-07, -1.00000024, 2.85168795e-07, 1, 1.23209361e-07, 1.00000024, -3.83745032e-07, 3.87430191e-07) UnionOperation98.Orientation = Vector3.new(0, -90, 0) UnionOperation98.Position = Vector3.new(-87.485817, 6.12194347, 34.1976776) UnionOperation98.Rotation = Vector3.new(0, -90, 0) UnionOperation98.Color = Color3.new(0.388235, 0.372549, 0.384314) UnionOperation98.Size = Vector3.new(0.403908402, 7.5758872, 5.3120079) UnionOperation98.Anchored = true UnionOperation98.BrickColor = BrickColor.new("Dark stone grey") UnionOperation98.Material = Enum.Material.SmoothPlastic UnionOperation98.brickColor = BrickColor.new("Dark stone grey") Decal99.Parent = UnionOperation98 Decal99.Texture = "http://www.roblox.com/asset/?id=82300267" Decal99.Face = Enum.NormalId.Left Decal100.Parent = UnionOperation98 Decal100.Texture = "http://www.roblox.com/asset/?id=275767020" Decal100.Face = Enum.NormalId.Right Sound101.Name = "AccessDenied" Sound101.Parent = UnionOperation98 Sound101.SoundId = "rbxassetid://200888510" Sound102.Name = "AccessGranted" Sound102.Parent = UnionOperation98 Sound102.SoundId = "rbxassetid://200888468" Sound103.Name = "DoorClose" Sound103.Parent = UnionOperation98 Sound103.SoundId = "rbxassetid://257841640" Sound104.Name = "DoorOpen" Sound104.Parent = UnionOperation98 Sound104.SoundId = "rbxassetid://251885495" Texture105.Parent = UnionOperation98 Texture105.Texture = "rbxassetid://629019562" Texture105.Face = Enum.NormalId.Top Texture106.Parent = UnionOperation98 Texture106.Texture = "rbxassetid://629019562" Texture106.Face = Enum.NormalId.Back Texture107.Parent = UnionOperation98 Texture107.Texture = "rbxassetid://629019562" Texture107.Face = Enum.NormalId.Left Texture108.Parent = UnionOperation98 Texture108.Texture = "rbxassetid://629019562" Texture108.Face = Enum.NormalId.Bottom Texture109.Parent = UnionOperation98 Texture109.Texture = "rbxassetid://629019562" UnionOperation110.Name = "Door2" UnionOperation110.Parent = Model86 UnionOperation110.CFrame = CFrame.new(-87.800766, 6.1518507, 33.9877625, 5.06639481e-07, -1.22229068e-07, 1.00000024, 4.92880474e-08, 1, -1.22229096e-07, -1.00000024, -4.92881504e-08, -5.06639481e-07) UnionOperation110.Orientation = Vector3.new(0, 90, 0) UnionOperation110.Position = Vector3.new(-87.800766, 6.1518507, 33.9877625) UnionOperation110.Rotation = Vector3.new(0, 90, 0) UnionOperation110.Color = Color3.new(0.388235, 0.372549, 0.384314) UnionOperation110.Size = Vector3.new(0.404667526, 7.59015751, 5.32200766) UnionOperation110.Anchored = true UnionOperation110.BrickColor = BrickColor.new("Dark stone grey") UnionOperation110.Material = Enum.Material.SmoothPlastic UnionOperation110.brickColor = BrickColor.new("Dark stone grey") Decal111.Parent = UnionOperation110 Decal111.Texture = "http://www.roblox.com/asset/?id=275767020" Decal111.Face = Enum.NormalId.Right Decal112.Parent = UnionOperation110 Decal112.Texture = "http://www.roblox.com/asset/?id=82300267" Decal112.Face = Enum.NormalId.Left Sound113.Name = "AccessDenied" Sound113.Parent = UnionOperation110 Sound113.SoundId = "rbxassetid://200888510" Sound114.Name = "AccessGranted" Sound114.Parent = UnionOperation110 Sound114.SoundId = "rbxassetid://200888468" Sound115.Name = "DoorClose" Sound115.Parent = UnionOperation110 Sound115.SoundId = "rbxassetid://257841640" Sound116.Name = "DoorOpen" Sound116.Parent = UnionOperation110 Sound116.SoundId = "rbxassetid://251885495" Texture117.Parent = UnionOperation110 Texture117.Texture = "rbxassetid://629019562" Texture117.Face = Enum.NormalId.Top Texture118.Parent = UnionOperation110 Texture118.Texture = "rbxassetid://629019562" Texture118.Face = Enum.NormalId.Back Texture119.Parent = UnionOperation110 Texture119.Texture = "rbxassetid://629019562" Texture119.Face = Enum.NormalId.Left Texture120.Parent = UnionOperation110 Texture120.Texture = "rbxassetid://629019562" Texture120.Face = Enum.NormalId.Bottom Texture121.Parent = UnionOperation110 Texture121.Texture = "rbxassetid://629019562" UnionOperation122.Name = "Light1" UnionOperation122.Parent = Model85 UnionOperation122.CFrame = CFrame.new(-90.883934, 5.8229003, 33.3069229, -0.000162881974, 0.000486463308, -1.00000012, -0.999999821, -0.000672122929, 0.000162799348, -0.000671945338, 0.999999881, 0.000487655401) UnionOperation122.Orientation = Vector3.new(-0.00999999978, -89.9700012, -90.0400009) UnionOperation122.Position = Vector3.new(-90.883934, 5.8229003, 33.3069229) UnionOperation122.Rotation = Vector3.new(90.0400009, -90, 0) UnionOperation122.Color = Color3.new(0.768627, 0.156863, 0.109804) UnionOperation122.Transparency = 1 UnionOperation122.Size = Vector3.new(0.296875209, 0.0570000447, 0.356250137) UnionOperation122.Anchored = true UnionOperation122.BrickColor = BrickColor.new("Bright red") UnionOperation122.Elasticity = 0 UnionOperation122.Material = Enum.Material.Neon UnionOperation122.brickColor = BrickColor.new("Bright red") UnionOperation122.UsePartColor = true UnionOperation123.Name = "Light2" UnionOperation123.Parent = Model85 UnionOperation123.CFrame = CFrame.new(-84.2231064, 5.82107115, 35.6735687, 8.11156788e-05, -0.000456422596, 1.00000012, -0.999999881, 0.000519004825, 8.1108119e-05, -0.000518943358, -1, -0.000457495451) UnionOperation123.Orientation = Vector3.new(0, 90.0299988, -89.9700012) UnionOperation123.Position = Vector3.new(-84.2231064, 5.82107115, 35.6735687) UnionOperation123.Rotation = Vector3.new(-89.9700012, 90, 0) UnionOperation123.Color = Color3.new(0.768627, 0.156863, 0.109804) UnionOperation123.Transparency = 1 UnionOperation123.Size = Vector3.new(0.296875209, 0.0570000447, 0.356250137) UnionOperation123.Anchored = true UnionOperation123.BrickColor = BrickColor.new("Bright red") UnionOperation123.Elasticity = 0 UnionOperation123.Material = Enum.Material.Neon UnionOperation123.brickColor = BrickColor.new("Bright red") UnionOperation123.UsePartColor = true Model124.Name = "Frame" Model124.Parent = Model85 MeshPart125.Parent = Model124 MeshPart125.CFrame = CFrame.new(-87.6372223, 6.1869154, 34.0791397, -1.00000024, -1.83365216e-07, 5.96046448e-07, 6.10945108e-08, 1, -1.4687302e-07, 3.87430191e-07, -2.45449257e-07, -1.00000024) MeshPart125.Orientation = Vector3.new(0, 180, 0) MeshPart125.Position = Vector3.new(-87.6372223, 6.1869154, 34.0791397) MeshPart125.Rotation = Vector3.new(180, 0, 180) MeshPart125.Size = Vector3.new(5.2300005, 7.9000001, 1.02999997) MeshPart125.Anchored = true MeshPart125.BackSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart125.BottomSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart125.FrontSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart125.LeftSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart125.Material = Enum.Material.SmoothPlastic MeshPart125.RightSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart125.TopSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart125.TextureID = "http://www.roblox.com/asset/?id=434467116" Part126.Parent = Model77 Part126.CFrame = CFrame.new(-87.600296, 10.9432926, 34.0948257, 0, 2.61655941e-09, 1.00000024, 3.32790184e-10, 1, 2.61655941e-09, -1.00000024, -3.32877864e-10, 0) Part126.Orientation = Vector3.new(0, 90, 0) Part126.Position = Vector3.new(-87.600296, 10.9432926, 34.0948257) Part126.Rotation = Vector3.new(0, 90, 0) Part126.Color = Color3.new(0.94902, 0.952941, 0.952941) Part126.Size = Vector3.new(1.38, 1.73000014, 5.23999834) Part126.Anchored = true Part126.BrickColor = BrickColor.new("White") Part126.brickColor = BrickColor.new("White") Texture127.Parent = Part126 Texture127.Texture = "rbxassetid://655336407" Texture127.Face = Enum.NormalId.Top Texture127.StudsPerTileU = 9 Texture127.StudsPerTileV = 9 Texture128.Parent = Part126 Texture128.Texture = "rbxassetid://655336407" Texture128.Face = Enum.NormalId.Left Texture128.StudsPerTileU = 9 Texture128.StudsPerTileV = 9 Texture129.Parent = Part126 Texture129.Texture = "rbxassetid://655336407" Texture129.Face = Enum.NormalId.Right Texture129.StudsPerTileU = 9 Texture129.StudsPerTileV = 9 Texture130.Parent = Part126 Texture130.Texture = "rbxassetid://655336407" Texture130.StudsPerTileU = 9 Texture130.StudsPerTileV = 9 Texture131.Parent = Part126 Texture131.Texture = "rbxassetid://655336407" Texture131.Face = Enum.NormalId.Bottom Texture131.StudsPerTileU = 9 Texture131.StudsPerTileV = 9 Texture132.Parent = Part126 Texture132.Texture = "rbxassetid://655336407" Texture132.Face = Enum.NormalId.Back Texture132.StudsPerTileU = 9 Texture132.StudsPerTileV = 9 Part133.Parent = Model77 Part133.CFrame = CFrame.new(-83.3252716, 7.11330843, 34.0948334, 0, 2.61655941e-09, 1.00000024, 3.32790184e-10, 1, 2.61655941e-09, -1.00000024, -3.32877864e-10, 0) Part133.Orientation = Vector3.new(0, 90, 0) Part133.Position = Vector3.new(-83.3252716, 7.11330843, 34.0948334) Part133.Rotation = Vector3.new(0, 90, 0) Part133.Color = Color3.new(0.94902, 0.952941, 0.952941) Part133.Size = Vector3.new(1.38, 9.44999886, 3.45000076) Part133.Anchored = true Part133.BrickColor = BrickColor.new("White") Part133.brickColor = BrickColor.new("White") Texture134.Parent = Part133 Texture134.Texture = "rbxassetid://655336407" Texture134.Face = Enum.NormalId.Top Texture134.StudsPerTileU = 9 Texture134.StudsPerTileV = 9 Texture135.Parent = Part133 Texture135.Texture = "rbxassetid://655336407" Texture135.Face = Enum.NormalId.Left Texture135.StudsPerTileU = 9 Texture135.StudsPerTileV = 9 Texture136.Parent = Part133 Texture136.Texture = "rbxassetid://655336407" Texture136.Face = Enum.NormalId.Right Texture136.StudsPerTileU = 9 Texture136.StudsPerTileV = 9 Texture137.Parent = Part133 Texture137.Texture = "rbxassetid://655336407" Texture137.StudsPerTileU = 9 Texture137.StudsPerTileV = 9 Texture138.Parent = Part133 Texture138.Texture = "rbxassetid://655336407" Texture138.Face = Enum.NormalId.Bottom Texture138.StudsPerTileU = 9 Texture138.StudsPerTileV = 9 Texture139.Parent = Part133 Texture139.Texture = "rbxassetid://655336407" Texture139.Face = Enum.NormalId.Back Texture139.StudsPerTileU = 9 Texture139.StudsPerTileV = 9 Model140.Parent = Model76 Part141.Parent = Model140 Part141.CFrame = CFrame.new(-93.7988663, 11.2413006, 2.61540723, 3.51930794e-07, 3.91020166e-07, -1, 2.46111938e-07, -1, -3.90016282e-07, -1, -2.45932597e-07, -3.51930794e-07) Part141.Orientation = Vector3.new(0, -90, 180) Part141.Position = Vector3.new(-93.7988663, 11.2413006, 2.61540723) Part141.Rotation = Vector3.new(-180, -90, 0) Part141.Color = Color3.new(0.388235, 0.372549, 0.384314) Part141.Size = Vector3.new(0.972017586, 0.894536138, 0.819358706) Part141.Anchored = true Part141.BottomSurface = Enum.SurfaceType.Smooth Part141.BrickColor = BrickColor.new("Dark stone grey") Part141.CanCollide = false Part141.Material = Enum.Material.Metal Part141.TopSurface = Enum.SurfaceType.Smooth Part141.brickColor = BrickColor.new("Dark stone grey") Part141.FormFactor = Enum.FormFactor.Custom Part141.formFactor = Enum.FormFactor.Custom Texture142.Parent = Part141 Texture142.Texture = "rbxassetid://629019562" Texture142.Face = Enum.NormalId.Top Texture142.StudsPerTileU = 5 Texture142.StudsPerTileV = 5 Texture143.Parent = Part141 Texture143.Texture = "rbxassetid://629019562" Texture143.Face = Enum.NormalId.Left Texture143.StudsPerTileU = 5 Texture143.StudsPerTileV = 5 Texture144.Parent = Part141 Texture144.Texture = "rbxassetid://629019562" Texture144.Face = Enum.NormalId.Right Texture144.StudsPerTileU = 5 Texture144.StudsPerTileV = 5 Texture145.Parent = Part141 Texture145.Texture = "rbxassetid://629019562" Texture145.StudsPerTileU = 5 Texture145.StudsPerTileV = 5 Texture146.Parent = Part141 Texture146.Texture = "rbxassetid://629019562" Texture146.Face = Enum.NormalId.Bottom Texture146.StudsPerTileU = 5 Texture146.StudsPerTileV = 5 Texture147.Parent = Part141 Texture147.Texture = "rbxassetid://629019562" Texture147.Face = Enum.NormalId.Back Texture147.StudsPerTileU = 5 Texture147.StudsPerTileV = 5 Part148.Name = "PartMesh" Part148.Parent = Model140 Part148.CFrame = CFrame.new(-88.3074722, 11.6351337, 2.61536574, -3.51930794e-07, -1, 3.91032955e-07, -2.46111938e-07, -3.90029072e-07, -1, 1, -3.51930794e-07, -2.45932597e-07) Part148.Orientation = Vector3.new(90, -90, 0) Part148.Position = Vector3.new(-88.3074722, 11.6351337, 2.61536574) Part148.Rotation = Vector3.new(90, 0, 90) Part148.Color = Color3.new(0.388235, 0.372549, 0.384314) Part148.Size = Vector3.new(0.972017586, 14.461484, 0.200000003) Part148.Anchored = true Part148.BottomSurface = Enum.SurfaceType.Smooth Part148.BrickColor = BrickColor.new("Dark stone grey") Part148.CanCollide = false Part148.Material = Enum.Material.Metal Part148.TopSurface = Enum.SurfaceType.Smooth Part148.brickColor = BrickColor.new("Dark stone grey") Part148.FormFactor = Enum.FormFactor.Custom Part148.formFactor = Enum.FormFactor.Custom Texture149.Parent = Part148 Texture149.Texture = "rbxassetid://629019562" Texture149.Face = Enum.NormalId.Top Texture149.StudsPerTileU = 5 Texture149.StudsPerTileV = 5 Texture150.Parent = Part148 Texture150.Texture = "rbxassetid://629019562" Texture150.Face = Enum.NormalId.Left Texture150.StudsPerTileU = 5 Texture150.StudsPerTileV = 5 Texture151.Parent = Part148 Texture151.Texture = "rbxassetid://629019562" Texture151.Face = Enum.NormalId.Right Texture151.StudsPerTileU = 5 Texture151.StudsPerTileV = 5 Texture152.Parent = Part148 Texture152.Texture = "rbxassetid://629019562" Texture152.StudsPerTileU = 5 Texture152.StudsPerTileV = 5 Texture153.Parent = Part148 Texture153.Texture = "rbxassetid://629019562" Texture153.Face = Enum.NormalId.Bottom Texture153.StudsPerTileU = 5 Texture153.StudsPerTileV = 5 Texture154.Parent = Part148 Texture154.Texture = "rbxassetid://629019562" Texture154.Face = Enum.NormalId.Back Texture154.StudsPerTileU = 5 Texture154.StudsPerTileV = 5 Part155.Name = "PartMesh" Part155.Parent = Model140 Part155.CFrame = CFrame.new(-88.3074722, 10.9008503, 2.61536551, -3.51930794e-07, -1, 3.91032955e-07, -2.46111938e-07, -3.90029072e-07, -1, 1, -3.51930794e-07, -2.45932597e-07) Part155.Orientation = Vector3.new(90, -90, 0) Part155.Position = Vector3.new(-88.3074722, 10.9008503, 2.61536551) Part155.Rotation = Vector3.new(90, 0, 90) Part155.Color = Color3.new(0.388235, 0.372549, 0.384314) Part155.Size = Vector3.new(0.972017586, 14.461484, 0.200000003) Part155.Anchored = true Part155.BottomSurface = Enum.SurfaceType.Smooth Part155.BrickColor = BrickColor.new("Dark stone grey") Part155.CanCollide = false Part155.Material = Enum.Material.Metal Part155.TopSurface = Enum.SurfaceType.Smooth Part155.brickColor = BrickColor.new("Dark stone grey") Part155.FormFactor = Enum.FormFactor.Custom Part155.formFactor = Enum.FormFactor.Custom Texture156.Parent = Part155 Texture156.Texture = "rbxassetid://629019562" Texture156.Face = Enum.NormalId.Top Texture156.StudsPerTileU = 5 Texture156.StudsPerTileV = 5 Texture157.Parent = Part155 Texture157.Texture = "rbxassetid://629019562" Texture157.Face = Enum.NormalId.Left Texture157.StudsPerTileU = 5 Texture157.StudsPerTileV = 5 Texture158.Parent = Part155 Texture158.Texture = "rbxassetid://629019562" Texture158.Face = Enum.NormalId.Right Texture158.StudsPerTileU = 5 Texture158.StudsPerTileV = 5 Texture159.Parent = Part155 Texture159.Texture = "rbxassetid://629019562" Texture159.StudsPerTileU = 5 Texture159.StudsPerTileV = 5 Texture160.Parent = Part155 Texture160.Texture = "rbxassetid://629019562" Texture160.Face = Enum.NormalId.Bottom Texture160.StudsPerTileU = 5 Texture160.StudsPerTileV = 5 Texture161.Parent = Part155 Texture161.Texture = "rbxassetid://629019562" Texture161.Face = Enum.NormalId.Back Texture161.StudsPerTileU = 5 Texture161.StudsPerTileV = 5 UnionOperation162.Parent = Model140 UnionOperation162.CFrame = CFrame.new(-88.3074722, 11.2486286, 2.61130691, -3.46317506e-07, 1, 3.93658411e-07, 1, 3.45313481e-07, 4.16675306e-07, 4.16495936e-07, 3.93658411e-07, -1) UnionOperation162.Orientation = Vector3.new(0, 180, 90) UnionOperation162.Position = Vector3.new(-88.3074722, 11.2486286, 2.61130691) UnionOperation162.Rotation = Vector3.new(-180, 0, -90) UnionOperation162.Color = Color3.new(0.388235, 0.372549, 0.384314) UnionOperation162.Size = Vector3.new(0.842416048, 14.4614925, 0.777265072) UnionOperation162.Anchored = true UnionOperation162.BrickColor = BrickColor.new("Dark stone grey") UnionOperation162.Material = Enum.Material.Metal UnionOperation162.brickColor = BrickColor.new("Dark stone grey") UnionOperation162.UsePartColor = true Texture163.Parent = UnionOperation162 Texture163.Texture = "rbxassetid://629019562" Texture163.Face = Enum.NormalId.Top Texture163.StudsPerTileU = 5 Texture163.StudsPerTileV = 5 Texture164.Parent = UnionOperation162 Texture164.Texture = "rbxassetid://629019562" Texture164.Face = Enum.NormalId.Left Texture164.StudsPerTileU = 5 Texture164.StudsPerTileV = 5 Texture165.Parent = UnionOperation162 Texture165.Texture = "rbxassetid://629019562" Texture165.Face = Enum.NormalId.Right Texture165.StudsPerTileU = 5 Texture165.StudsPerTileV = 5 Texture166.Parent = UnionOperation162 Texture166.Texture = "rbxassetid://629019562" Texture166.StudsPerTileU = 5 Texture166.StudsPerTileV = 5 Texture167.Parent = UnionOperation162 Texture167.Texture = "rbxassetid://629019562" Texture167.Face = Enum.NormalId.Bottom Texture167.StudsPerTileU = 5 Texture167.StudsPerTileV = 5 Texture168.Parent = UnionOperation162 Texture168.Texture = "rbxassetid://629019562" Texture168.Face = Enum.NormalId.Back Texture168.StudsPerTileU = 5 Texture168.StudsPerTileV = 5 Part169.Parent = Model140 Part169.CFrame = CFrame.new(-81.8162537, 11.2413673, 2.61539412, 3.51930794e-07, 3.91020166e-07, -1, 2.46111938e-07, -1, -3.90016282e-07, -1, -2.45932597e-07, -3.51930794e-07) Part169.Orientation = Vector3.new(0, -90, 180) Part169.Position = Vector3.new(-81.8162537, 11.2413673, 2.61539412) Part169.Rotation = Vector3.new(-180, -90, 0) Part169.Color = Color3.new(0.388235, 0.372549, 0.384314) Part169.Size = Vector3.new(0.972017586, 0.894536138, 0.819358706) Part169.Anchored = true Part169.BottomSurface = Enum.SurfaceType.Smooth Part169.BrickColor = BrickColor.new("Dark stone grey") Part169.CanCollide = false Part169.Material = Enum.Material.Metal Part169.TopSurface = Enum.SurfaceType.Smooth Part169.brickColor = BrickColor.new("Dark stone grey") Part169.FormFactor = Enum.FormFactor.Custom Part169.formFactor = Enum.FormFactor.Custom Texture170.Parent = Part169 Texture170.Texture = "rbxassetid://629019562" Texture170.Face = Enum.NormalId.Top Texture170.StudsPerTileU = 5 Texture170.StudsPerTileV = 5 Texture171.Parent = Part169 Texture171.Texture = "rbxassetid://629019562" Texture171.Face = Enum.NormalId.Left Texture171.StudsPerTileU = 5 Texture171.StudsPerTileV = 5 Texture172.Parent = Part169 Texture172.Texture = "rbxassetid://629019562" Texture172.Face = Enum.NormalId.Right Texture172.StudsPerTileU = 5 Texture172.StudsPerTileV = 5 Texture173.Parent = Part169 Texture173.Texture = "rbxassetid://629019562" Texture173.StudsPerTileU = 5 Texture173.StudsPerTileV = 5 Texture174.Parent = Part169 Texture174.Texture = "rbxassetid://629019562" Texture174.Face = Enum.NormalId.Bottom Texture174.StudsPerTileU = 5 Texture174.StudsPerTileV = 5 Texture175.Parent = Part169 Texture175.Texture = "rbxassetid://629019562" Texture175.Face = Enum.NormalId.Back Texture175.StudsPerTileU = 5 Texture175.StudsPerTileV = 5 Model176.Parent = Model76 UnionOperation177.Parent = Model176 UnionOperation177.CFrame = CFrame.new(-75.1788025, 12.1270828, 6.28975821, 1, -3.3480319e-07, 3.91032955e-07, 3.90029044e-07, -2.46111767e-07, -1, 3.3480319e-07, 1, -2.45932483e-07) UnionOperation177.Orientation = Vector3.new(90, 0, 0) UnionOperation177.Position = Vector3.new(-75.1788025, 12.1270828, 6.28975821) UnionOperation177.Rotation = Vector3.new(90, 0, 0) UnionOperation177.Color = Color3.new(0.388235, 0.372549, 0.384314) UnionOperation177.Size = Vector3.new(6.20003128, 6.20006227, 0.219814643) UnionOperation177.Anchored = true UnionOperation177.BrickColor = BrickColor.new("Dark stone grey") UnionOperation177.CanCollide = false UnionOperation177.Material = Enum.Material.Metal UnionOperation177.brickColor = BrickColor.new("Dark stone grey") UnionOperation177.UsePartColor = true Texture178.Parent = UnionOperation177 Texture178.Texture = "rbxassetid://629019562" Texture178.Face = Enum.NormalId.Back Texture178.StudsPerTileU = 5 Texture178.StudsPerTileV = 5 Texture179.Parent = UnionOperation177 Texture179.Texture = "rbxassetid://629019562" Texture179.Face = Enum.NormalId.Top Texture179.StudsPerTileU = 5 Texture179.StudsPerTileV = 5 Texture180.Parent = UnionOperation177 Texture180.Texture = "rbxassetid://629019562" Texture180.Face = Enum.NormalId.Right Texture180.StudsPerTileU = 5 Texture180.StudsPerTileV = 5 Texture181.Parent = UnionOperation177 Texture181.Texture = "rbxassetid://629019562" Texture181.Face = Enum.NormalId.Bottom Texture181.StudsPerTileU = 5 Texture181.StudsPerTileV = 5 Texture182.Parent = UnionOperation177 Texture182.Texture = "rbxassetid://629019562" Texture182.StudsPerTileU = 5 Texture182.StudsPerTileV = 5 Texture183.Parent = UnionOperation177 Texture183.Texture = "rbxassetid://629019562" Texture183.Face = Enum.NormalId.Left Texture183.StudsPerTileU = 5 Texture183.StudsPerTileV = 5 Model184.Name = "Door" Model184.Parent = Model76 Model185.Name = "Door" Model185.Parent = Model184 Model186.Name = "ScriptedComponents" Model186.Parent = Model185 Script187.Name = "Main" Script187.Parent = Model186 table.insert(cors,sandbox(Script187,function() --Made by xImmortalChaos for Site-40. local Door = script.Parent.Door local Door2 = script.Parent.Door2 local Button1 = script.Parent.Button1 local Button2 = script.Parent.Button2 local Button3 = script.Parent.Button3 local Open = false local OpenSound = Door.DoorOpen local CloseSound = Door.DoorClose local Debounce = false function ButtonClicked(Player) if not Debounce then Debounce = true if Open then Open = false script.Parent.Parent.Light1.brickColor = BrickColor.new("Bright red") script.Parent.Parent.Light2.brickColor = BrickColor.new("Bright red") CloseSound:Play() --Door.Transparency = 0 for i,v in pairs(Door:GetChildren()) do if v:IsA("Decal") then v.Transparency = 0 end end spawn(function() for i = 3,(Door.Size.z / 0.15) do Door.CFrame = Door.CFrame + (Door.CFrame.lookVector * 0.15) wait() end end) spawn(function() for i = 3,(Door2.Size.z / 0.15) do Door2.CFrame = Door2.CFrame + (Door2.CFrame.lookVector * 0.15) wait() end end) else Open = true script.Parent.Parent.Light1.brickColor = BrickColor.new("Bright green") script.Parent.Parent.Light2.brickColor = BrickColor.new("Bright green") OpenSound:Play() spawn(function() for i = 3,(Door.Size.z / 0.15) do Door.CFrame = Door.CFrame - (Door.CFrame.lookVector * 0.15) wait() end end) spawn(function() for i = 3,(Door2.Size.z / 0.15) do Door2.CFrame = Door2.CFrame - (Door2.CFrame.lookVector * 0.15) wait() end end) --Door.Transparency = 0 for i,v in pairs(Door:GetChildren()) do if v:IsA("Decal") then v.Transparency = 0 end end end wait(0.4) Debounce = false end end Button1.ClickDetector.MouseClick:connect(ButtonClicked) Button2.ClickDetector.MouseClick:connect(ButtonClicked) Button3.ClickDetector.MouseClick:connect(ButtonClicked) end)) UnionOperation188.Name = "Door" UnionOperation188.Parent = Model186 UnionOperation188.CFrame = CFrame.new(-82.4643478, 6.11160278, 21.006609, -1.54972076e-06, 1.45497722e-06, -1.00000107, -3.82757264e-07, 1, 1.45598301e-06, 1.00000048, 3.82579003e-07, -3.57627869e-07) UnionOperation188.Orientation = Vector3.new(0, -90, 0) UnionOperation188.Position = Vector3.new(-82.4643478, 6.11160278, 21.006609) UnionOperation188.Rotation = Vector3.new(0, -90, 0) UnionOperation188.Color = Color3.new(0.388235, 0.372549, 0.384314) UnionOperation188.Size = Vector3.new(0.405008733, 7.58645582, 5.65955496) UnionOperation188.Anchored = true UnionOperation188.BrickColor = BrickColor.new("Dark stone grey") UnionOperation188.Material = Enum.Material.SmoothPlastic UnionOperation188.brickColor = BrickColor.new("Dark stone grey") Sound189.Name = "AccessDenied" Sound189.Parent = UnionOperation188 Sound189.SoundId = "rbxassetid://200888510" Sound190.Name = "AccessGranted" Sound190.Parent = UnionOperation188 Sound190.SoundId = "rbxassetid://200888468" Sound191.Name = "DoorClose" Sound191.Parent = UnionOperation188 Sound191.SoundId = "rbxassetid://257841640" Sound192.Name = "DoorOpen" Sound192.Parent = UnionOperation188 Sound192.SoundId = "rbxassetid://251885495" Decal193.Parent = UnionOperation188 Decal193.Texture = "http://www.roblox.com/asset/?id=82300267" Decal193.Face = Enum.NormalId.Left Decal194.Parent = UnionOperation188 Decal194.Texture = "http://www.roblox.com/asset/?id=275767020" Decal194.Face = Enum.NormalId.Right Texture195.Parent = UnionOperation188 Texture195.Texture = "rbxassetid://629019562" Texture195.Face = Enum.NormalId.Top Texture196.Parent = UnionOperation188 Texture196.Texture = "rbxassetid://629019562" Texture196.Face = Enum.NormalId.Back Texture197.Parent = UnionOperation188 Texture197.Texture = "rbxassetid://629019562" Texture198.Parent = UnionOperation188 Texture198.Texture = "rbxassetid://629019562" Texture198.Face = Enum.NormalId.Bottom Texture199.Parent = UnionOperation188 Texture199.Texture = "rbxassetid://629019562" Texture199.Face = Enum.NormalId.Left UnionOperation200.Name = "Door2" UnionOperation200.Parent = Model186 UnionOperation200.CFrame = CFrame.new(-87.526619, 6.1430397, -8.65159035, 5.06639481e-07, 1.36219774e-06, 1.00000334, 1.65069281e-07, 1, -1.52557857e-06, -1.00000334, 6.01690431e-08, -5.06639481e-07) UnionOperation200.Orientation = Vector3.new(0, 90, 0) UnionOperation200.Position = Vector3.new(-87.526619, 6.1430397, -8.65159035) UnionOperation200.Rotation = Vector3.new(0, 90, 0) UnionOperation200.Color = Color3.new(0.388235, 0.372549, 0.384314) UnionOperation200.Size = Vector3.new(0.407144159, 7.62645578, 5.68939543) UnionOperation200.Anchored = true UnionOperation200.BrickColor = BrickColor.new("Dark stone grey") UnionOperation200.Material = Enum.Material.SmoothPlastic UnionOperation200.brickColor = BrickColor.new("Dark stone grey") Sound201.Name = "AccessDenied" Sound201.Parent = UnionOperation200 Sound201.SoundId = "rbxassetid://200888510" Sound202.Name = "AccessGranted" Sound202.Parent = UnionOperation200 Sound202.SoundId = "rbxassetid://200888468" Sound203.Name = "DoorClose" Sound203.Parent = UnionOperation200 Sound203.SoundId = "rbxassetid://257841640" Sound204.Name = "DoorOpen" Sound204.Parent = UnionOperation200 Sound204.SoundId = "rbxassetid://251885495" Decal205.Parent = UnionOperation200 Decal205.Texture = "http://www.roblox.com/asset/?id=82300267" Decal205.Face = Enum.NormalId.Left Decal206.Parent = UnionOperation200 Decal206.Texture = "http://www.roblox.com/asset/?id=275767020" Decal206.Face = Enum.NormalId.Right Texture207.Parent = UnionOperation200 Texture207.Texture = "rbxassetid://629019562" Texture207.Face = Enum.NormalId.Top Texture208.Parent = UnionOperation200 Texture208.Texture = "rbxassetid://629019562" Texture208.Face = Enum.NormalId.Back Texture209.Parent = UnionOperation200 Texture209.Texture = "rbxassetid://629019562" Texture210.Parent = UnionOperation200 Texture210.Texture = "rbxassetid://629019562" Texture210.Face = Enum.NormalId.Bottom Texture211.Parent = UnionOperation200 Texture211.Texture = "rbxassetid://629019562" Texture211.Face = Enum.NormalId.Left UnionOperation212.Name = "Button3" UnionOperation212.Parent = Model186 UnionOperation212.CFrame = CFrame.new(-69.4439392, 5.535501, 9.75740719, -1.00000334, -0.000355571479, 7.53582281e-05, -7.54672728e-05, 0.000767151418, -0.999999762, 0.000356556091, -1.00000298, -0.000767076039) UnionOperation212.Orientation = Vector3.new(89.9599991, 174.389999, -5.61999989) UnionOperation212.Position = Vector3.new(-69.4439392, 5.535501, 9.75740719) UnionOperation212.Rotation = Vector3.new(90.0400009, 0, 179.979996) UnionOperation212.Color = Color3.new(0.388235, 0.372549, 0.384314) UnionOperation212.Transparency = 1 UnionOperation212.Size = Vector3.new(0.593751073, 0.213750318, 0.950000763) UnionOperation212.Anchored = true UnionOperation212.BrickColor = BrickColor.new("Dark stone grey") UnionOperation212.Elasticity = 0 UnionOperation212.Material = Enum.Material.Metal UnionOperation212.brickColor = BrickColor.new("Dark stone grey") ClickDetector213.Parent = UnionOperation212 ClickDetector213.MaxActivationDistance = 8 MeshPart214.Name = "Button1" MeshPart214.Parent = UnionOperation212 MeshPart214.CFrame = CFrame.new(-69.4458237, 5.52948904, 9.81185055, -1.00000334, 1.36730557e-06, 5.06639481e-07, 1.53068811e-06, 1, 1.5331139e-07, 5.06639481e-07, 4.84110885e-08, -1.00000334) MeshPart214.Orientation = Vector3.new(0, 180, 0) MeshPart214.Position = Vector3.new(-69.4458237, 5.52948904, 9.81185055) MeshPart214.Rotation = Vector3.new(-180, 0, -180) MeshPart214.Size = Vector3.new(0.574999988, 1, 0.224999994) MeshPart214.Anchored = true MeshPart214.BackSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart214.BottomSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart214.FrontSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart214.LeftSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart214.Material = Enum.Material.SmoothPlastic MeshPart214.RightSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart214.TopSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart214.TextureID = "http://www.roblox.com/asset/?id=433024542" Sound215.Parent = UnionOperation212 Sound215.SoundId = "rbxassetid://558993260" Sound215.Volume = 1 Script216.Parent = UnionOperation212 table.insert(cors,sandbox(Script216,function() script.Parent.ClickDetector.MouseClick:connect(function() script.Parent.Sound:Play() end) end)) UnionOperation217.Name = "Button1" UnionOperation217.Parent = Model186 UnionOperation217.CFrame = CFrame.new(-90.7387848, 5.5354948, -9.42940807, -1.00000334, -0.000355571479, 7.53582281e-05, -7.54672728e-05, 0.000767151418, -0.999999762, 0.000356556091, -1.00000298, -0.000767076039) UnionOperation217.Orientation = Vector3.new(89.9599991, 174.389999, -5.61999989) UnionOperation217.Position = Vector3.new(-90.7387848, 5.5354948, -9.42940807) UnionOperation217.Rotation = Vector3.new(90.0400009, 0, 179.979996) UnionOperation217.Color = Color3.new(0.388235, 0.372549, 0.384314) UnionOperation217.Transparency = 1 UnionOperation217.Size = Vector3.new(0.593751073, 0.213750318, 0.950000763) UnionOperation217.Anchored = true UnionOperation217.BrickColor = BrickColor.new("Dark stone grey") UnionOperation217.Elasticity = 0 UnionOperation217.Material = Enum.Material.Metal UnionOperation217.brickColor = BrickColor.new("Dark stone grey") ClickDetector218.Parent = UnionOperation217 ClickDetector218.MaxActivationDistance = 8 MeshPart219.Name = "Button1" MeshPart219.Parent = UnionOperation217 MeshPart219.CFrame = CFrame.new(-90.7406769, 5.52948284, -9.37496471, -1.00000334, 1.36730557e-06, 5.06639481e-07, 1.53068811e-06, 1, 1.5331139e-07, 5.06639481e-07, 4.84110885e-08, -1.00000334) MeshPart219.Orientation = Vector3.new(0, 180, 0) MeshPart219.Position = Vector3.new(-90.7406769, 5.52948284, -9.37496471) MeshPart219.Rotation = Vector3.new(-180, 0, -180) MeshPart219.Size = Vector3.new(0.574999988, 1, 0.224999994) MeshPart219.Anchored = true MeshPart219.BackSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart219.BottomSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart219.FrontSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart219.LeftSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart219.Material = Enum.Material.SmoothPlastic MeshPart219.RightSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart219.TopSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart219.TextureID = "http://www.roblox.com/asset/?id=433024542" Sound220.Parent = UnionOperation217 Sound220.SoundId = "rbxassetid://558993260" Sound220.Volume = 1 Script221.Parent = UnionOperation217 table.insert(cors,sandbox(Script221,function() script.Parent.ClickDetector.MouseClick:connect(function() script.Parent.Sound:Play() end) end)) UnionOperation222.Name = "Button2" UnionOperation222.Parent = Model186 UnionOperation222.CFrame = CFrame.new(-84.0779266, 5.533813, 21.8013401, 1.00000334, 0.00026848921, -1.50081974e-06, -1.53343183e-06, -0.000487154641, -0.999999881, -0.000269473414, 1.00000334, -0.00048705106) UnionOperation222.Orientation = Vector3.new(89.9700012, -179.820007, -179.820007) UnionOperation222.Position = Vector3.new(-84.0779266, 5.533813, 21.8013401) UnionOperation222.Rotation = Vector3.new(90.0299988, 0, -0.0199999996) UnionOperation222.Color = Color3.new(0.388235, 0.372549, 0.384314) UnionOperation222.Transparency = 1 UnionOperation222.Size = Vector3.new(0.593751073, 0.213750318, 0.950000763) UnionOperation222.Anchored = true UnionOperation222.BrickColor = BrickColor.new("Dark stone grey") UnionOperation222.Elasticity = 0 UnionOperation222.Material = Enum.Material.Metal UnionOperation222.brickColor = BrickColor.new("Dark stone grey") ClickDetector223.Parent = UnionOperation222 ClickDetector223.MaxActivationDistance = 8 MeshPart224.Name = "Button2" MeshPart224.Parent = UnionOperation222 MeshPart224.CFrame = CFrame.new(-84.0920258, 5.60861158, 21.716259, 1.00000334, 1.35706091e-06, -5.06639481e-07, -1.52044356e-06, 1, -1.50284592e-07, -5.06639481e-07, 4.53843256e-08, 1.00000334) MeshPart224.Position = Vector3.new(-84.0920258, 5.60861158, 21.716259) MeshPart224.Size = Vector3.new(0.574999988, 1, 0.224999994) MeshPart224.Anchored = true MeshPart224.BackSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart224.BottomSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart224.FrontSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart224.LeftSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart224.Material = Enum.Material.SmoothPlastic MeshPart224.RightSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart224.TopSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart224.TextureID = "http://www.roblox.com/asset/?id=433024542" Sound225.Parent = UnionOperation222 Sound225.SoundId = "rbxassetid://558993260" Sound225.Volume = 1 Script226.Parent = UnionOperation222 table.insert(cors,sandbox(Script226,function() script.Parent.ClickDetector.MouseClick:connect(function() script.Parent.Sound:Play() end) end)) UnionOperation227.Name = "Light1" UnionOperation227.Parent = Model185 UnionOperation227.CFrame = CFrame.new(-90.7387848, 5.74466228, -9.41756725, -0.000164366895, 0.000486463832, -1.00000322, -0.999999821, -0.000672239403, 0.000164202647, -0.000672056922, 1.00000298, 0.000487656944) UnionOperation227.Orientation = Vector3.new(-0.00999999978, -89.9700012, -90.0400009) UnionOperation227.Position = Vector3.new(-90.7387848, 5.74466228, -9.41756725) UnionOperation227.Rotation = Vector3.new(90.0400009, -90, 0) UnionOperation227.Color = Color3.new(0.768627, 0.156863, 0.109804) UnionOperation227.Transparency = 1 UnionOperation227.Size = Vector3.new(0.296875209, 0.0570000447, 0.356250137) UnionOperation227.Anchored = true UnionOperation227.BrickColor = BrickColor.new("Bright red") UnionOperation227.Elasticity = 0 UnionOperation227.Material = Enum.Material.Neon UnionOperation227.brickColor = BrickColor.new("Bright red") UnionOperation227.UsePartColor = true UnionOperation228.Name = "Light2" UnionOperation228.Parent = Model185 UnionOperation228.CFrame = CFrame.new(-84.0779419, 5.74273586, 22.5998631, 7.96315071e-05, -0.000456423266, 1.00000322, -0.999999881, 0.00051912124, 7.97048124e-05, -0.000519054476, -1.0000031, -0.000457496819) UnionOperation228.Orientation = Vector3.new(0, 90.0299988, -89.9700012) UnionOperation228.Position = Vector3.new(-84.0779419, 5.74273586, 22.5998631) UnionOperation228.Rotation = Vector3.new(-89.9700012, 90, 0) UnionOperation228.Color = Color3.new(0.768627, 0.156863, 0.109804) UnionOperation228.Transparency = 1 UnionOperation228.Size = Vector3.new(0.296875209, 0.0570000447, 0.356250137) UnionOperation228.Anchored = true UnionOperation228.BrickColor = BrickColor.new("Bright red") UnionOperation228.Elasticity = 0 UnionOperation228.Material = Enum.Material.Neon UnionOperation228.brickColor = BrickColor.new("Bright red") UnionOperation228.UsePartColor = true Model229.Name = "Frame" Model229.Parent = Model185 MeshPart230.Parent = Model229 MeshPart230.CFrame = CFrame.new(-87.5820847, 6.10861015, 21.0054054, -1.00000334, 1.3010615e-06, 5.96046448e-07, 1.46444461e-06, 1, -3.10919148e-08, 3.87430191e-07, -1.35992707e-07, -1.00000334) MeshPart230.Orientation = Vector3.new(0, 180, 0) MeshPart230.Position = Vector3.new(-87.5820847, 6.10861015, 21.0054054) MeshPart230.Rotation = Vector3.new(180, 0, -180) MeshPart230.Size = Vector3.new(5.05000067, 7.9000001, 1.02999997) MeshPart230.Anchored = true MeshPart230.BackSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart230.BottomSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart230.FrontSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart230.LeftSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart230.Material = Enum.Material.SmoothPlastic MeshPart230.RightSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart230.TopSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart230.TextureID = "http://www.roblox.com/asset/?id=434467116" Model231.Name = "Frame" Model231.Parent = Model185 MeshPart232.Parent = Model231 MeshPart232.CFrame = CFrame.new(-87.4920731, 6.1786232, -8.64534378, -1.00000334, 1.3010615e-06, 5.96046448e-07, 1.46444461e-06, 1, -3.10919148e-08, 3.87430191e-07, -1.35992707e-07, -1.00000334) MeshPart232.Orientation = Vector3.new(0, 180, 0) MeshPart232.Position = Vector3.new(-87.4920731, 6.1786232, -8.64534378) MeshPart232.Rotation = Vector3.new(180, 0, -180) MeshPart232.Size = Vector3.new(5.2300005, 7.76000023, 1.02999997) MeshPart232.Anchored = true MeshPart232.BackSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart232.BottomSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart232.FrontSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart232.LeftSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart232.Material = Enum.Material.SmoothPlastic MeshPart232.RightSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart232.TopSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart232.TextureID = "http://www.roblox.com/asset/?id=434467116" Part233.Parent = Model184 Part233.CFrame = CFrame.new(-83.1801529, 6.88001156, -8.62966061, 0, 1.48704385e-06, 1.00000334, 1.16114755e-07, 1, -1.40073337e-06, -1.00000334, 1.09124443e-07, 0) Part233.Orientation = Vector3.new(0, 90, 0) Part233.Position = Vector3.new(-83.1801529, 6.88001156, -8.62966061) Part233.Rotation = Vector3.new(0, 90, 0) Part233.Color = Color3.new(0.94902, 0.952941, 0.952941) Part233.Size = Vector3.new(1.38, 9.75999928, 3.45000076) Part233.Anchored = true Part233.BrickColor = BrickColor.new("White") Part233.brickColor = BrickColor.new("White") Texture234.Parent = Part233 Texture234.Texture = "rbxassetid://655336407" Texture234.Face = Enum.NormalId.Top Texture234.StudsPerTileU = 9 Texture234.StudsPerTileV = 9 Texture235.Parent = Part233 Texture235.Texture = "rbxassetid://655336407" Texture235.Face = Enum.NormalId.Right Texture235.StudsPerTileU = 9 Texture235.StudsPerTileV = 9 Texture236.Parent = Part233 Texture236.Texture = "rbxassetid://655336407" Texture236.Face = Enum.NormalId.Bottom Texture236.StudsPerTileU = 9 Texture236.StudsPerTileV = 9 Texture237.Parent = Part233 Texture237.Texture = "rbxassetid://655336407" Texture237.Face = Enum.NormalId.Back Texture237.StudsPerTileU = 9 Texture237.StudsPerTileV = 9 Texture238.Parent = Part233 Texture238.Texture = "rbxassetid://629019562" Texture238.Face = Enum.NormalId.Left Texture238.Color3 = Color3.new(1, 0.666667, 0.666667) Texture238.StudsPerTileU = 9 Texture238.StudsPerTileV = 9 Texture239.Parent = Part233 Texture239.Texture = "rbxassetid://629019562" Texture239.Color3 = Color3.new(1, 0.666667, 0.666667) Texture239.StudsPerTileU = 9 Texture239.StudsPerTileV = 9 Part240.Parent = Model184 Part240.CFrame = CFrame.new(-87.4551468, 10.8650246, -8.6296587, 0, 1.48704385e-06, 1.00000334, 1.16114755e-07, 1, -1.40073337e-06, -1.00000334, 1.09124443e-07, 0) Part240.Orientation = Vector3.new(0, 90, 0) Part240.Position = Vector3.new(-87.4551468, 10.8650246, -8.6296587) Part240.Rotation = Vector3.new(0, 90, 0) Part240.Color = Color3.new(0.94902, 0.952941, 0.952941) Part240.Size = Vector3.new(1.38, 1.73000014, 5.23999834) Part240.Anchored = true Part240.BrickColor = BrickColor.new("White") Part240.brickColor = BrickColor.new("White") Texture241.Parent = Part240 Texture241.Texture = "rbxassetid://655336407" Texture241.Face = Enum.NormalId.Top Texture241.StudsPerTileU = 9 Texture241.StudsPerTileV = 9 Texture242.Parent = Part240 Texture242.Texture = "rbxassetid://655336407" Texture242.Face = Enum.NormalId.Right Texture242.StudsPerTileU = 9 Texture242.StudsPerTileV = 9 Texture243.Parent = Part240 Texture243.Texture = "rbxassetid://655336407" Texture243.StudsPerTileU = 9 Texture243.StudsPerTileV = 9 Texture244.Parent = Part240 Texture244.Texture = "rbxassetid://629019562" Texture244.Face = Enum.NormalId.Left Texture244.Color3 = Color3.new(1, 0.666667, 0.666667) Texture244.StudsPerTileU = 9 Texture244.StudsPerTileV = 9 Texture245.Parent = Part240 Texture245.Texture = "rbxassetid://629019562" Texture245.Face = Enum.NormalId.Back Texture245.Color3 = Color3.new(1, 0.666667, 0.666667) Texture245.StudsPerTileU = 9 Texture245.StudsPerTileV = 9 Texture246.Parent = Part240 Texture246.Texture = "rbxassetid://629019562" Texture246.Face = Enum.NormalId.Bottom Texture246.Color3 = Color3.new(1, 0.666667, 0.666667) Texture246.StudsPerTileU = 9 Texture246.StudsPerTileV = 9 Part247.Parent = Model184 Part247.CFrame = CFrame.new(-91.9201431, 6.85006952, -8.62966347, 0, 1.48704385e-06, 1.00000334, 1.16114755e-07, 1, -1.40073337e-06, -1.00000334, 1.09124443e-07, 0) Part247.Orientation = Vector3.new(0, 90, 0) Part247.Position = Vector3.new(-91.9201431, 6.85006952, -8.62966347) Part247.Rotation = Vector3.new(0, 90, 0) Part247.Color = Color3.new(0.94902, 0.952941, 0.952941) Part247.Size = Vector3.new(1.38, 9.69999981, 3.68999863) Part247.Anchored = true Part247.BrickColor = BrickColor.new("White") Part247.brickColor = BrickColor.new("White") Texture248.Parent = Part247 Texture248.Texture = "rbxassetid://655336407" Texture248.Face = Enum.NormalId.Top Texture248.StudsPerTileU = 9 Texture248.StudsPerTileV = 9 Texture249.Parent = Part247 Texture249.Texture = "rbxassetid://655336407" Texture249.Face = Enum.NormalId.Right Texture249.StudsPerTileU = 9 Texture249.StudsPerTileV = 9 Texture250.Parent = Part247 Texture250.Texture = "rbxassetid://655336407" Texture250.StudsPerTileU = 9 Texture250.StudsPerTileV = 9 Texture251.Parent = Part247 Texture251.Texture = "rbxassetid://655336407" Texture251.Face = Enum.NormalId.Bottom Texture251.StudsPerTileU = 9 Texture251.StudsPerTileV = 9 Texture252.Parent = Part247 Texture252.Texture = "rbxassetid://629019562" Texture252.Face = Enum.NormalId.Left Texture252.Color3 = Color3.new(1, 0.666667, 0.666667) Texture252.StudsPerTileU = 9 Texture252.StudsPerTileV = 9 Texture253.Parent = Part247 Texture253.Texture = "rbxassetid://629019562" Texture253.Face = Enum.NormalId.Back Texture253.Color3 = Color3.new(1, 0.666667, 0.666667) Texture253.StudsPerTileU = 9 Texture253.StudsPerTileV = 9 Part254.Parent = Model184 Part254.CFrame = CFrame.new(-83.1344833, 6.97503614, 20.9729958, 0, -5.0195581e-10, -1, -8.95856098e-11, 1, 5.0195581e-10, 1, -8.96105273e-11, 0) Part254.Orientation = Vector3.new(0, -90, 0) Part254.Position = Vector3.new(-83.1344833, 6.97503614, 20.9729958) Part254.Rotation = Vector3.new(0, -90, 0) Part254.Color = Color3.new(0.94902, 0.952941, 0.952941) Part254.Size = Vector3.new(1.32000005, 9.44999981, 3.86999869) Part254.Anchored = true Part254.BrickColor = BrickColor.new("White") Part254.brickColor = BrickColor.new("White") Texture255.Parent = Part254 Texture255.Texture = "rbxassetid://655336407" Texture255.Face = Enum.NormalId.Top Texture255.StudsPerTileU = 9 Texture255.StudsPerTileV = 9 Texture256.Parent = Part254 Texture256.Texture = "rbxassetid://655336407" Texture256.Face = Enum.NormalId.Right Texture256.StudsPerTileU = 9 Texture256.StudsPerTileV = 9 Texture257.Parent = Part254 Texture257.Texture = "rbxassetid://655336407" Texture257.StudsPerTileU = 9 Texture257.StudsPerTileV = 9 Texture258.Parent = Part254 Texture258.Texture = "rbxassetid://655336407" Texture258.Face = Enum.NormalId.Bottom Texture258.StudsPerTileU = 9 Texture258.StudsPerTileV = 9 Texture259.Parent = Part254 Texture259.Texture = "rbxassetid://629019562" Texture259.Face = Enum.NormalId.Left Texture259.Color3 = Color3.new(1, 0.666667, 0.666667) Texture259.StudsPerTileU = 9 Texture259.StudsPerTileV = 9 Texture260.Parent = Part254 Texture260.Texture = "rbxassetid://629019562" Texture260.Face = Enum.NormalId.Back Texture260.Color3 = Color3.new(1, 0.666667, 0.666667) Texture260.StudsPerTileU = 9 Texture260.StudsPerTileV = 9 Part261.Parent = Model184 Part261.CFrame = CFrame.new(-87.5095215, 10.8650179, 20.9429951, 0, -5.0195581e-10, -1, -8.95856098e-11, 1, 5.0195581e-10, 1, -8.96105273e-11, 0) Part261.Orientation = Vector3.new(0, -90, 0) Part261.Position = Vector3.new(-87.5095215, 10.8650179, 20.9429951) Part261.Rotation = Vector3.new(0, -90, 0) Part261.Color = Color3.new(0.94902, 0.952941, 0.952941) Part261.Size = Vector3.new(1.38, 1.73000014, 5.23999834) Part261.Anchored = true Part261.BrickColor = BrickColor.new("White") Part261.brickColor = BrickColor.new("White") Texture262.Parent = Part261 Texture262.Texture = "rbxassetid://655336407" Texture262.Face = Enum.NormalId.Top Texture262.StudsPerTileU = 9 Texture262.StudsPerTileV = 9 Texture263.Parent = Part261 Texture263.Texture = "rbxassetid://655336407" Texture263.Face = Enum.NormalId.Right Texture263.StudsPerTileU = 9 Texture263.StudsPerTileV = 9 Texture264.Parent = Part261 Texture264.Texture = "rbxassetid://655336407" Texture264.StudsPerTileU = 9 Texture264.StudsPerTileV = 9 Texture265.Parent = Part261 Texture265.Texture = "rbxassetid://629019562" Texture265.Face = Enum.NormalId.Left Texture265.Color3 = Color3.new(1, 0.666667, 0.666667) Texture265.StudsPerTileU = 9 Texture265.StudsPerTileV = 9 Texture266.Parent = Part261 Texture266.Texture = "rbxassetid://629019562" Texture266.Face = Enum.NormalId.Back Texture266.Color3 = Color3.new(1, 0.666667, 0.666667) Texture266.StudsPerTileU = 9 Texture266.StudsPerTileV = 9 Texture267.Parent = Part261 Texture267.Texture = "rbxassetid://629019562" Texture267.Face = Enum.NormalId.Bottom Texture267.Color3 = Color3.new(1, 0.666667, 0.666667) Texture267.StudsPerTileU = 9 Texture267.StudsPerTileV = 9 Part268.Parent = Model184 Part268.CFrame = CFrame.new(-91.9544907, 7.010005, 20.9729958, 0, -5.0195581e-10, -1, -8.95856098e-11, 1, 5.0195581e-10, 1, -8.96105273e-11, 0) Part268.Orientation = Vector3.new(0, -90, 0) Part268.Position = Vector3.new(-91.9544907, 7.010005, 20.9729958) Part268.Rotation = Vector3.new(0, -90, 0) Part268.Color = Color3.new(0.94902, 0.952941, 0.952941) Part268.Size = Vector3.new(1.32000005, 9.49999905, 3.79000068) Part268.Anchored = true Part268.BrickColor = BrickColor.new("White") Part268.brickColor = BrickColor.new("White") Texture269.Parent = Part268 Texture269.Texture = "rbxassetid://655336407" Texture269.Face = Enum.NormalId.Top Texture269.StudsPerTileU = 9 Texture269.StudsPerTileV = 9 Texture270.Parent = Part268 Texture270.Texture = "rbxassetid://655336407" Texture270.Face = Enum.NormalId.Right Texture270.StudsPerTileU = 9 Texture270.StudsPerTileV = 9 Texture271.Parent = Part268 Texture271.Texture = "rbxassetid://655336407" Texture271.Face = Enum.NormalId.Bottom Texture271.StudsPerTileU = 9 Texture271.StudsPerTileV = 9 Texture272.Parent = Part268 Texture272.Texture = "rbxassetid://655336407" Texture272.Face = Enum.NormalId.Back Texture272.StudsPerTileU = 9 Texture272.StudsPerTileV = 9 Texture273.Parent = Part268 Texture273.Texture = "rbxassetid://629019562" Texture273.Face = Enum.NormalId.Left Texture273.Color3 = Color3.new(1, 0.666667, 0.666667) Texture273.StudsPerTileU = 9 Texture273.StudsPerTileV = 9 Texture274.Parent = Part268 Texture274.Texture = "rbxassetid://629019562" Texture274.Color3 = Color3.new(1, 0.666667, 0.666667) Texture274.StudsPerTileU = 9 Texture274.StudsPerTileV = 9 Model275.Parent = Model76 Part276.Parent = Model275 Part276.CFrame = CFrame.new(-74.6885147, 17.8870316, 6.16976166, -1, 3.91032955e-07, -3.3480319e-07, -3.90029044e-07, -1, -2.460514e-07, -3.3480319e-07, -2.45872116e-07, 1) Part276.Orientation = Vector3.new(0, 0, -180) Part276.Position = Vector3.new(-74.6885147, 17.8870316, 6.16976166) Part276.Rotation = Vector3.new(0, 0, -180) Part276.Color = Color3.new(0.388235, 0.372549, 0.384314) Part276.Size = Vector3.new(5.48000002, 0.200000003, 6.21999979) Part276.Anchored = true Part276.BottomSurface = Enum.SurfaceType.Smooth Part276.BrickColor = BrickColor.new("Dark stone grey") Part276.Material = Enum.Material.Metal Part276.TopSurface = Enum.SurfaceType.Smooth Part276.brickColor = BrickColor.new("Dark stone grey") Part276.FormFactor = Enum.FormFactor.Custom Part276.formFactor = Enum.FormFactor.Custom Texture277.Parent = Part276 Texture277.Texture = "rbxassetid://629019562" Texture277.Face = Enum.NormalId.Left Texture277.StudsPerTileU = 5 Texture277.StudsPerTileV = 5 Texture278.Parent = Part276 Texture278.Texture = "rbxassetid://629019562" Texture278.Face = Enum.NormalId.Back Texture278.StudsPerTileU = 5 Texture278.StudsPerTileV = 5 Texture279.Parent = Part276 Texture279.Texture = "rbxassetid://629019562" Texture279.Face = Enum.NormalId.Bottom Texture279.StudsPerTileU = 5 Texture279.StudsPerTileV = 5 Texture280.Parent = Part276 Texture280.Texture = "rbxassetid://629019562" Texture280.Face = Enum.NormalId.Top Texture280.StudsPerTileU = 5 Texture280.StudsPerTileV = 5 Texture281.Parent = Part276 Texture281.Texture = "rbxassetid://629019562" Texture281.StudsPerTileU = 5 Texture281.StudsPerTileV = 5 Texture282.Parent = Part276 Texture282.Texture = "rbxassetid://629019562" Texture282.Face = Enum.NormalId.Right Texture282.StudsPerTileU = 5 Texture282.StudsPerTileV = 5 Part283.Parent = Model275 Part283.CFrame = CFrame.new(-80.4184875, 12.7079525, 6.16864729, -1, 3.91032955e-07, -3.3480319e-07, -3.90029044e-07, -1, -2.460514e-07, -3.3480319e-07, -2.45872116e-07, 1) Part283.Orientation = Vector3.new(0, 0, -180) Part283.Position = Vector3.new(-80.4184875, 12.7079525, 6.16864729) Part283.Rotation = Vector3.new(0, 0, -180) Part283.Color = Color3.new(0.388235, 0.372549, 0.384314) Part283.Size = Vector3.new(6.37999964, 0.200000003, 6.22999954) Part283.Anchored = true Part283.BottomSurface = Enum.SurfaceType.Smooth Part283.BrickColor = BrickColor.new("Dark stone grey") Part283.Material = Enum.Material.Metal Part283.TopSurface = Enum.SurfaceType.Smooth Part283.brickColor = BrickColor.new("Dark stone grey") Part283.FormFactor = Enum.FormFactor.Custom Part283.formFactor = Enum.FormFactor.Custom Texture284.Parent = Part283 Texture284.Texture = "rbxassetid://629019562" Texture284.Face = Enum.NormalId.Left Texture284.StudsPerTileU = 5 Texture284.StudsPerTileV = 5 Texture285.Parent = Part283 Texture285.Texture = "rbxassetid://629019562" Texture285.Face = Enum.NormalId.Back Texture285.StudsPerTileU = 5 Texture285.StudsPerTileV = 5 Texture286.Parent = Part283 Texture286.Texture = "rbxassetid://629019562" Texture286.Face = Enum.NormalId.Bottom Texture286.StudsPerTileU = 5 Texture286.StudsPerTileV = 5 Texture287.Parent = Part283 Texture287.Texture = "rbxassetid://629019562" Texture287.Face = Enum.NormalId.Top Texture287.StudsPerTileU = 5 Texture287.StudsPerTileV = 5 Texture288.Parent = Part283 Texture288.Texture = "rbxassetid://629019562" Texture288.StudsPerTileU = 5 Texture288.StudsPerTileV = 5 Texture289.Parent = Part283 Texture289.Texture = "rbxassetid://629019562" Texture289.Face = Enum.NormalId.Right Texture289.StudsPerTileU = 5 Texture289.StudsPerTileV = 5 Part290.Parent = Model275 Part290.CFrame = CFrame.new(-80.4184952, 15.2879391, 3.15365219, -1, 3.91032955e-07, -3.3480319e-07, -3.90029044e-07, -1, -2.460514e-07, -3.3480319e-07, -2.45872116e-07, 1) Part290.Orientation = Vector3.new(0, 0, -180) Part290.Position = Vector3.new(-80.4184952, 15.2879391, 3.15365219) Part290.Rotation = Vector3.new(0, 0, -180) Part290.Color = Color3.new(0.388235, 0.372549, 0.384314) Part290.Size = Vector3.new(6.37999964, 5.35999966, 0.200000003) Part290.Anchored = true Part290.BottomSurface = Enum.SurfaceType.Smooth Part290.BrickColor = BrickColor.new("Dark stone grey") Part290.Material = Enum.Material.Metal Part290.TopSurface = Enum.SurfaceType.Smooth Part290.brickColor = BrickColor.new("Dark stone grey") Part290.FormFactor = Enum.FormFactor.Custom Part290.formFactor = Enum.FormFactor.Custom Texture291.Parent = Part290 Texture291.Texture = "rbxassetid://629019562" Texture291.Face = Enum.NormalId.Left Texture291.StudsPerTileU = 5 Texture291.StudsPerTileV = 5 Texture292.Parent = Part290 Texture292.Texture = "rbxassetid://629019562" Texture292.Face = Enum.NormalId.Back Texture292.StudsPerTileU = 5 Texture292.StudsPerTileV = 5 Texture293.Parent = Part290 Texture293.Texture = "rbxassetid://629019562" Texture293.Face = Enum.NormalId.Bottom Texture293.StudsPerTileU = 5 Texture293.StudsPerTileV = 5 Texture294.Parent = Part290 Texture294.Texture = "rbxassetid://629019562" Texture294.Face = Enum.NormalId.Top Texture294.StudsPerTileU = 5 Texture294.StudsPerTileV = 5 Texture295.Parent = Part290 Texture295.Texture = "rbxassetid://629019562" Texture295.StudsPerTileU = 5 Texture295.StudsPerTileV = 5 Texture296.Parent = Part290 Texture296.Texture = "rbxassetid://629019562" Texture296.Face = Enum.NormalId.Right Texture296.StudsPerTileU = 5 Texture296.StudsPerTileV = 5 UnionOperation297.Parent = Model275 UnionOperation297.CFrame = CFrame.new(-80.4184952, 15.2829638, 6.1436615, -1, 3.91032955e-07, -3.3480319e-07, -3.90029044e-07, -1, -2.460514e-07, -3.3480319e-07, -2.45872116e-07, 1) UnionOperation297.Orientation = Vector3.new(0, 0, -180) UnionOperation297.Position = Vector3.new(-80.4184952, 15.2829638, 6.1436615) UnionOperation297.Rotation = Vector3.new(0, 0, -180) UnionOperation297.Color = Color3.new(0.388235, 0.372549, 0.384314) UnionOperation297.Size = Vector3.new(6.38000011, 5.35000134, 6.28000736) UnionOperation297.Anchored = true UnionOperation297.BrickColor = BrickColor.new("Dark stone grey") UnionOperation297.Material = Enum.Material.Metal UnionOperation297.brickColor = BrickColor.new("Dark stone grey") UnionOperation297.UsePartColor = true Texture298.Parent = UnionOperation297 Texture298.Texture = "rbxassetid://629019562" Texture298.Face = Enum.NormalId.Left Texture298.StudsPerTileU = 5 Texture298.StudsPerTileV = 5 Texture299.Parent = UnionOperation297 Texture299.Texture = "rbxassetid://629019562" Texture299.Face = Enum.NormalId.Back Texture299.StudsPerTileU = 5 Texture299.StudsPerTileV = 5 Texture300.Parent = UnionOperation297 Texture300.Texture = "rbxassetid://629019562" Texture300.Face = Enum.NormalId.Bottom Texture300.StudsPerTileU = 5 Texture300.StudsPerTileV = 5 Texture301.Parent = UnionOperation297 Texture301.Texture = "rbxassetid://629019562" Texture301.Face = Enum.NormalId.Top Texture301.StudsPerTileU = 5 Texture301.StudsPerTileV = 5 Texture302.Parent = UnionOperation297 Texture302.Texture = "rbxassetid://629019562" Texture302.StudsPerTileU = 5 Texture302.StudsPerTileV = 5 Texture303.Parent = UnionOperation297 Texture303.Texture = "rbxassetid://629019562" Texture303.Face = Enum.NormalId.Right Texture303.StudsPerTileU = 5 Texture303.StudsPerTileV = 5 UnionOperation304.Parent = Model275 UnionOperation304.CFrame = CFrame.new(-74.6885147, 14.8570328, 6.08171797, -1, 3.91032955e-07, -3.3480319e-07, -3.90029044e-07, -1, -2.460514e-07, -3.3480319e-07, -2.45872116e-07, 1) UnionOperation304.Orientation = Vector3.new(0, 0, -180) UnionOperation304.Position = Vector3.new(-74.6885147, 14.8570328, 6.08171797) UnionOperation304.Rotation = Vector3.new(0, 0, -180) UnionOperation304.Color = Color3.new(0.388235, 0.372549, 0.384314) UnionOperation304.Size = Vector3.new(5.48000193, 6.26000357, 6.40390682) UnionOperation304.Anchored = true UnionOperation304.BrickColor = BrickColor.new("Dark stone grey") UnionOperation304.Material = Enum.Material.Metal UnionOperation304.brickColor = BrickColor.new("Dark stone grey") UnionOperation304.UsePartColor = true Texture305.Parent = UnionOperation304 Texture305.Texture = "rbxassetid://629019562" Texture305.Face = Enum.NormalId.Left Texture305.StudsPerTileU = 5 Texture305.StudsPerTileV = 5 Texture306.Parent = UnionOperation304 Texture306.Texture = "rbxassetid://629019562" Texture306.Face = Enum.NormalId.Back Texture306.StudsPerTileU = 5 Texture306.StudsPerTileV = 5 Texture307.Parent = UnionOperation304 Texture307.Texture = "rbxassetid://629019562" Texture307.Face = Enum.NormalId.Bottom Texture307.StudsPerTileU = 5 Texture307.StudsPerTileV = 5 Texture308.Parent = UnionOperation304 Texture308.Texture = "rbxassetid://629019562" Texture308.Face = Enum.NormalId.Top Texture308.StudsPerTileU = 5 Texture308.StudsPerTileV = 5 Texture309.Parent = UnionOperation304 Texture309.Texture = "rbxassetid://629019562" Texture309.StudsPerTileU = 5 Texture309.StudsPerTileV = 5 Texture310.Parent = UnionOperation304 Texture310.Texture = "rbxassetid://629019562" Texture310.Face = Enum.NormalId.Right Texture310.StudsPerTileU = 5 Texture310.StudsPerTileV = 5 Model311.Parent = Model76 Part312.Parent = Model311 Part312.CFrame = CFrame.new(-93.7988434, 11.2413635, -5.86008739, 3.51930794e-07, 3.91020166e-07, -1, 2.46111938e-07, -1, -3.90016282e-07, -1, -2.45932597e-07, -3.51930794e-07) Part312.Orientation = Vector3.new(0, -90, 180) Part312.Position = Vector3.new(-93.7988434, 11.2413635, -5.86008739) Part312.Rotation = Vector3.new(-180, -90, 0) Part312.Color = Color3.new(0.388235, 0.372549, 0.384314) Part312.Size = Vector3.new(0.972017586, 0.894536138, 0.819358706) Part312.Anchored = true Part312.BottomSurface = Enum.SurfaceType.Smooth Part312.BrickColor = BrickColor.new("Dark stone grey") Part312.CanCollide = false Part312.Material = Enum.Material.Metal Part312.TopSurface = Enum.SurfaceType.Smooth Part312.brickColor = BrickColor.new("Dark stone grey") Part312.FormFactor = Enum.FormFactor.Custom Part312.formFactor = Enum.FormFactor.Custom Texture313.Parent = Part312 Texture313.Texture = "rbxassetid://629019562" Texture313.Face = Enum.NormalId.Top Texture313.StudsPerTileU = 5 Texture313.StudsPerTileV = 5 Texture314.Parent = Part312 Texture314.Texture = "rbxassetid://629019562" Texture314.Face = Enum.NormalId.Left Texture314.StudsPerTileU = 5 Texture314.StudsPerTileV = 5 Texture315.Parent = Part312 Texture315.Texture = "rbxassetid://629019562" Texture315.Face = Enum.NormalId.Right Texture315.StudsPerTileU = 5 Texture315.StudsPerTileV = 5 Texture316.Parent = Part312 Texture316.Texture = "rbxassetid://629019562" Texture316.StudsPerTileU = 5 Texture316.StudsPerTileV = 5 Texture317.Parent = Part312 Texture317.Texture = "rbxassetid://629019562" Texture317.Face = Enum.NormalId.Bottom Texture317.StudsPerTileU = 5 Texture317.StudsPerTileV = 5 Texture318.Parent = Part312 Texture318.Texture = "rbxassetid://629019562" Texture318.Face = Enum.NormalId.Back Texture318.StudsPerTileU = 5 Texture318.StudsPerTileV = 5 Part319.Name = "PartMesh" Part319.Parent = Model311 Part319.CFrame = CFrame.new(-88.3074493, 11.6351357, -5.86013603, -3.51930794e-07, -1, 3.91032955e-07, -2.46111938e-07, -3.90029072e-07, -1, 1, -3.51930794e-07, -2.45932597e-07) Part319.Orientation = Vector3.new(90, -90, 0) Part319.Position = Vector3.new(-88.3074493, 11.6351357, -5.86013603) Part319.Rotation = Vector3.new(90, 0, 90) Part319.Color = Color3.new(0.388235, 0.372549, 0.384314) Part319.Size = Vector3.new(0.972017586, 14.461484, 0.200000003) Part319.Anchored = true Part319.BottomSurface = Enum.SurfaceType.Smooth Part319.BrickColor = BrickColor.new("Dark stone grey") Part319.CanCollide = false Part319.Material = Enum.Material.Metal Part319.TopSurface = Enum.SurfaceType.Smooth Part319.brickColor = BrickColor.new("Dark stone grey") Part319.FormFactor = Enum.FormFactor.Custom Part319.formFactor = Enum.FormFactor.Custom Texture320.Parent = Part319 Texture320.Texture = "rbxassetid://629019562" Texture320.Face = Enum.NormalId.Top Texture320.StudsPerTileU = 5 Texture320.StudsPerTileV = 5 Texture321.Parent = Part319 Texture321.Texture = "rbxassetid://629019562" Texture321.Face = Enum.NormalId.Left Texture321.StudsPerTileU = 5 Texture321.StudsPerTileV = 5 Texture322.Parent = Part319 Texture322.Texture = "rbxassetid://629019562" Texture322.Face = Enum.NormalId.Right Texture322.StudsPerTileU = 5 Texture322.StudsPerTileV = 5 Texture323.Parent = Part319 Texture323.Texture = "rbxassetid://629019562" Texture323.StudsPerTileU = 5 Texture323.StudsPerTileV = 5 Texture324.Parent = Part319 Texture324.Texture = "rbxassetid://629019562" Texture324.Face = Enum.NormalId.Bottom Texture324.StudsPerTileU = 5 Texture324.StudsPerTileV = 5 Texture325.Parent = Part319 Texture325.Texture = "rbxassetid://629019562" Texture325.Face = Enum.NormalId.Back Texture325.StudsPerTileU = 5 Texture325.StudsPerTileV = 5 Part326.Name = "PartMesh" Part326.Parent = Model311 Part326.CFrame = CFrame.new(-88.3074493, 10.9008522, -5.86013603, -3.51930794e-07, -1, 3.91032955e-07, -2.46111938e-07, -3.90029072e-07, -1, 1, -3.51930794e-07, -2.45932597e-07) Part326.Orientation = Vector3.new(90, -90, 0) Part326.Position = Vector3.new(-88.3074493, 10.9008522, -5.86013603) Part326.Rotation = Vector3.new(90, 0, 90) Part326.Color = Color3.new(0.388235, 0.372549, 0.384314) Part326.Size = Vector3.new(0.972017586, 14.461484, 0.200000003) Part326.Anchored = true Part326.BottomSurface = Enum.SurfaceType.Smooth Part326.BrickColor = BrickColor.new("Dark stone grey") Part326.CanCollide = false Part326.Material = Enum.Material.Metal Part326.TopSurface = Enum.SurfaceType.Smooth Part326.brickColor = BrickColor.new("Dark stone grey") Part326.FormFactor = Enum.FormFactor.Custom Part326.formFactor = Enum.FormFactor.Custom Texture327.Parent = Part326 Texture327.Texture = "rbxassetid://629019562" Texture327.Face = Enum.NormalId.Top Texture327.StudsPerTileU = 5 Texture327.StudsPerTileV = 5 Texture328.Parent = Part326 Texture328.Texture = "rbxassetid://629019562" Texture328.Face = Enum.NormalId.Left Texture328.StudsPerTileU = 5 Texture328.StudsPerTileV = 5 Texture329.Parent = Part326 Texture329.Texture = "rbxassetid://629019562" Texture329.Face = Enum.NormalId.Right Texture329.StudsPerTileU = 5 Texture329.StudsPerTileV = 5 Texture330.Parent = Part326 Texture330.Texture = "rbxassetid://629019562" Texture330.StudsPerTileU = 5 Texture330.StudsPerTileV = 5 Texture331.Parent = Part326 Texture331.Texture = "rbxassetid://629019562" Texture331.Face = Enum.NormalId.Bottom Texture331.StudsPerTileU = 5 Texture331.StudsPerTileV = 5 Texture332.Parent = Part326 Texture332.Texture = "rbxassetid://629019562" Texture332.Face = Enum.NormalId.Back Texture332.StudsPerTileU = 5 Texture332.StudsPerTileV = 5 UnionOperation333.Parent = Model311 UnionOperation333.CFrame = CFrame.new(-88.3074493, 11.248661, -5.86418724, -3.46317506e-07, 1, 3.93658411e-07, 1, 3.45313481e-07, 4.16675306e-07, 4.16495936e-07, 3.93658411e-07, -1) UnionOperation333.Orientation = Vector3.new(0, 180, 90) UnionOperation333.Position = Vector3.new(-88.3074493, 11.248661, -5.86418724) UnionOperation333.Rotation = Vector3.new(-180, 0, -90) UnionOperation333.Color = Color3.new(0.388235, 0.372549, 0.384314) UnionOperation333.Size = Vector3.new(0.842416048, 14.4614925, 0.777265072) UnionOperation333.Anchored = true UnionOperation333.BrickColor = BrickColor.new("Dark stone grey") UnionOperation333.Material = Enum.Material.Metal UnionOperation333.brickColor = BrickColor.new("Dark stone grey") UnionOperation333.UsePartColor = true Texture334.Parent = UnionOperation333 Texture334.Texture = "rbxassetid://629019562" Texture334.Face = Enum.NormalId.Top Texture334.StudsPerTileU = 5 Texture334.StudsPerTileV = 5 Texture335.Parent = UnionOperation333 Texture335.Texture = "rbxassetid://629019562" Texture335.Face = Enum.NormalId.Left Texture335.StudsPerTileU = 5 Texture335.StudsPerTileV = 5 Texture336.Parent = UnionOperation333 Texture336.Texture = "rbxassetid://629019562" Texture336.Face = Enum.NormalId.Right Texture336.StudsPerTileU = 5 Texture336.StudsPerTileV = 5 Texture337.Parent = UnionOperation333 Texture337.Texture = "rbxassetid://629019562" Texture337.StudsPerTileU = 5 Texture337.StudsPerTileV = 5 Texture338.Parent = UnionOperation333 Texture338.Texture = "rbxassetid://629019562" Texture338.Face = Enum.NormalId.Bottom Texture338.StudsPerTileU = 5 Texture338.StudsPerTileV = 5 Texture339.Parent = UnionOperation333 Texture339.Texture = "rbxassetid://629019562" Texture339.Face = Enum.NormalId.Back Texture339.StudsPerTileU = 5 Texture339.StudsPerTileV = 5 Part340.Parent = Model311 Part340.CFrame = CFrame.new(-81.8162384, 11.2413692, -5.86009216, 3.51930794e-07, 3.91020166e-07, -1, 2.46111938e-07, -1, -3.90016282e-07, -1, -2.45932597e-07, -3.51930794e-07) Part340.Orientation = Vector3.new(0, -90, 180) Part340.Position = Vector3.new(-81.8162384, 11.2413692, -5.86009216) Part340.Rotation = Vector3.new(-180, -90, 0) Part340.Color = Color3.new(0.388235, 0.372549, 0.384314) Part340.Size = Vector3.new(0.972017586, 0.894536138, 0.819358706) Part340.Anchored = true Part340.BottomSurface = Enum.SurfaceType.Smooth Part340.BrickColor = BrickColor.new("Dark stone grey") Part340.CanCollide = false Part340.Material = Enum.Material.Metal Part340.TopSurface = Enum.SurfaceType.Smooth Part340.brickColor = BrickColor.new("Dark stone grey") Part340.FormFactor = Enum.FormFactor.Custom Part340.formFactor = Enum.FormFactor.Custom Texture341.Parent = Part340 Texture341.Texture = "rbxassetid://629019562" Texture341.Face = Enum.NormalId.Top Texture341.StudsPerTileU = 5 Texture341.StudsPerTileV = 5 Texture342.Parent = Part340 Texture342.Texture = "rbxassetid://629019562" Texture342.Face = Enum.NormalId.Left Texture342.StudsPerTileU = 5 Texture342.StudsPerTileV = 5 Texture343.Parent = Part340 Texture343.Texture = "rbxassetid://629019562" Texture343.Face = Enum.NormalId.Right Texture343.StudsPerTileU = 5 Texture343.StudsPerTileV = 5 Texture344.Parent = Part340 Texture344.Texture = "rbxassetid://629019562" Texture344.StudsPerTileU = 5 Texture344.StudsPerTileV = 5 Texture345.Parent = Part340 Texture345.Texture = "rbxassetid://629019562" Texture345.Face = Enum.NormalId.Bottom Texture345.StudsPerTileU = 5 Texture345.StudsPerTileV = 5 Texture346.Parent = Part340 Texture346.Texture = "rbxassetid://629019562" Texture346.Face = Enum.NormalId.Back Texture346.StudsPerTileU = 5 Texture346.StudsPerTileV = 5 Model347.Parent = Model76 Part348.Parent = Model347 Part348.CFrame = CFrame.new(-93.7988663, 11.2413616, 9.54531193, 3.51930794e-07, 3.91020166e-07, -1, 2.46111938e-07, -1, -3.90016282e-07, -1, -2.45932597e-07, -3.51930794e-07) Part348.Orientation = Vector3.new(0, -90, 180) Part348.Position = Vector3.new(-93.7988663, 11.2413616, 9.54531193) Part348.Rotation = Vector3.new(-180, -90, 0) Part348.Color = Color3.new(0.388235, 0.372549, 0.384314) Part348.Size = Vector3.new(0.972017586, 0.894536138, 0.819358706) Part348.Anchored = true Part348.BottomSurface = Enum.SurfaceType.Smooth Part348.BrickColor = BrickColor.new("Dark stone grey") Part348.CanCollide = false Part348.Material = Enum.Material.Metal Part348.TopSurface = Enum.SurfaceType.Smooth Part348.brickColor = BrickColor.new("Dark stone grey") Part348.FormFactor = Enum.FormFactor.Custom Part348.formFactor = Enum.FormFactor.Custom Texture349.Parent = Part348 Texture349.Texture = "rbxassetid://629019562" Texture349.Face = Enum.NormalId.Top Texture349.StudsPerTileU = 5 Texture349.StudsPerTileV = 5 Texture350.Parent = Part348 Texture350.Texture = "rbxassetid://629019562" Texture350.Face = Enum.NormalId.Left Texture350.StudsPerTileU = 5 Texture350.StudsPerTileV = 5 Texture351.Parent = Part348 Texture351.Texture = "rbxassetid://629019562" Texture351.Face = Enum.NormalId.Right Texture351.StudsPerTileU = 5 Texture351.StudsPerTileV = 5 Texture352.Parent = Part348 Texture352.Texture = "rbxassetid://629019562" Texture352.StudsPerTileU = 5 Texture352.StudsPerTileV = 5 Texture353.Parent = Part348 Texture353.Texture = "rbxassetid://629019562" Texture353.Face = Enum.NormalId.Bottom Texture353.StudsPerTileU = 5 Texture353.StudsPerTileV = 5 Texture354.Parent = Part348 Texture354.Texture = "rbxassetid://629019562" Texture354.Face = Enum.NormalId.Back Texture354.StudsPerTileU = 5 Texture354.StudsPerTileV = 5 Part355.Name = "PartMesh" Part355.Parent = Model347 Part355.CFrame = CFrame.new(-88.3074722, 11.6351318, 9.54526329, -3.51930794e-07, -1, 3.91032955e-07, -2.46111938e-07, -3.90029072e-07, -1, 1, -3.51930794e-07, -2.45932597e-07) Part355.Orientation = Vector3.new(90, -90, 0) Part355.Position = Vector3.new(-88.3074722, 11.6351318, 9.54526329) Part355.Rotation = Vector3.new(90, 0, 90) Part355.Color = Color3.new(0.388235, 0.372549, 0.384314) Part355.Size = Vector3.new(0.972017586, 14.461484, 0.200000003) Part355.Anchored = true Part355.BottomSurface = Enum.SurfaceType.Smooth Part355.BrickColor = BrickColor.new("Dark stone grey") Part355.CanCollide = false Part355.Material = Enum.Material.Metal Part355.TopSurface = Enum.SurfaceType.Smooth Part355.brickColor = BrickColor.new("Dark stone grey") Part355.FormFactor = Enum.FormFactor.Custom Part355.formFactor = Enum.FormFactor.Custom Texture356.Parent = Part355 Texture356.Texture = "rbxassetid://629019562" Texture356.Face = Enum.NormalId.Top Texture356.StudsPerTileU = 5 Texture356.StudsPerTileV = 5 Texture357.Parent = Part355 Texture357.Texture = "rbxassetid://629019562" Texture357.Face = Enum.NormalId.Left Texture357.StudsPerTileU = 5 Texture357.StudsPerTileV = 5 Texture358.Parent = Part355 Texture358.Texture = "rbxassetid://629019562" Texture358.Face = Enum.NormalId.Right Texture358.StudsPerTileU = 5 Texture358.StudsPerTileV = 5 Texture359.Parent = Part355 Texture359.Texture = "rbxassetid://629019562" Texture359.StudsPerTileU = 5 Texture359.StudsPerTileV = 5 Texture360.Parent = Part355 Texture360.Texture = "rbxassetid://629019562" Texture360.Face = Enum.NormalId.Bottom Texture360.StudsPerTileU = 5 Texture360.StudsPerTileV = 5 Texture361.Parent = Part355 Texture361.Texture = "rbxassetid://629019562" Texture361.Face = Enum.NormalId.Back Texture361.StudsPerTileU = 5 Texture361.StudsPerTileV = 5 Part362.Name = "PartMesh" Part362.Parent = Model347 Part362.CFrame = CFrame.new(-88.3074722, 10.9008484, 9.54526329, -3.51930794e-07, -1, 3.91032955e-07, -2.46111938e-07, -3.90029072e-07, -1, 1, -3.51930794e-07, -2.45932597e-07) Part362.Orientation = Vector3.new(90, -90, 0) Part362.Position = Vector3.new(-88.3074722, 10.9008484, 9.54526329) Part362.Rotation = Vector3.new(90, 0, 90) Part362.Color = Color3.new(0.388235, 0.372549, 0.384314) Part362.Size = Vector3.new(0.972017586, 14.461484, 0.200000003) Part362.Anchored = true Part362.BottomSurface = Enum.SurfaceType.Smooth Part362.BrickColor = BrickColor.new("Dark stone grey") Part362.CanCollide = false Part362.Material = Enum.Material.Metal Part362.TopSurface = Enum.SurfaceType.Smooth Part362.brickColor = BrickColor.new("Dark stone grey") Part362.FormFactor = Enum.FormFactor.Custom Part362.formFactor = Enum.FormFactor.Custom Texture363.Parent = Part362 Texture363.Texture = "rbxassetid://629019562" Texture363.Face = Enum.NormalId.Top Texture363.StudsPerTileU = 5 Texture363.StudsPerTileV = 5 Texture364.Parent = Part362 Texture364.Texture = "rbxassetid://629019562" Texture364.Face = Enum.NormalId.Left Texture364.StudsPerTileU = 5 Texture364.StudsPerTileV = 5 Texture365.Parent = Part362 Texture365.Texture = "rbxassetid://629019562" Texture365.Face = Enum.NormalId.Right Texture365.StudsPerTileU = 5 Texture365.StudsPerTileV = 5 Texture366.Parent = Part362 Texture366.Texture = "rbxassetid://629019562" Texture366.StudsPerTileU = 5 Texture366.StudsPerTileV = 5 Texture367.Parent = Part362 Texture367.Texture = "rbxassetid://629019562" Texture367.Face = Enum.NormalId.Bottom Texture367.StudsPerTileU = 5 Texture367.StudsPerTileV = 5 Texture368.Parent = Part362 Texture368.Texture = "rbxassetid://629019562" Texture368.Face = Enum.NormalId.Back Texture368.StudsPerTileU = 5 Texture368.StudsPerTileV = 5 UnionOperation369.Parent = Model347 UnionOperation369.CFrame = CFrame.new(-88.3074722, 11.2486572, 9.54120445, -3.46317506e-07, 1, 3.93658411e-07, 1, 3.45313481e-07, 4.16675306e-07, 4.16495936e-07, 3.93658411e-07, -1) UnionOperation369.Orientation = Vector3.new(0, 180, 90) UnionOperation369.Position = Vector3.new(-88.3074722, 11.2486572, 9.54120445) UnionOperation369.Rotation = Vector3.new(-180, 0, -90) UnionOperation369.Color = Color3.new(0.388235, 0.372549, 0.384314) UnionOperation369.Size = Vector3.new(0.842416048, 14.4614925, 0.777265072) UnionOperation369.Anchored = true UnionOperation369.BrickColor = BrickColor.new("Dark stone grey") UnionOperation369.Material = Enum.Material.Metal UnionOperation369.brickColor = BrickColor.new("Dark stone grey") UnionOperation369.UsePartColor = true Texture370.Parent = UnionOperation369 Texture370.Texture = "rbxassetid://629019562" Texture370.Face = Enum.NormalId.Top Texture370.StudsPerTileU = 5 Texture370.StudsPerTileV = 5 Texture371.Parent = UnionOperation369 Texture371.Texture = "rbxassetid://629019562" Texture371.Face = Enum.NormalId.Left Texture371.StudsPerTileU = 5 Texture371.StudsPerTileV = 5 Texture372.Parent = UnionOperation369 Texture372.Texture = "rbxassetid://629019562" Texture372.Face = Enum.NormalId.Right Texture372.StudsPerTileU = 5 Texture372.StudsPerTileV = 5 Texture373.Parent = UnionOperation369 Texture373.Texture = "rbxassetid://629019562" Texture373.StudsPerTileU = 5 Texture373.StudsPerTileV = 5 Texture374.Parent = UnionOperation369 Texture374.Texture = "rbxassetid://629019562" Texture374.Face = Enum.NormalId.Bottom Texture374.StudsPerTileU = 5 Texture374.StudsPerTileV = 5 Texture375.Parent = UnionOperation369 Texture375.Texture = "rbxassetid://629019562" Texture375.Face = Enum.NormalId.Back Texture375.StudsPerTileU = 5 Texture375.StudsPerTileV = 5 Part376.Parent = Model347 Part376.CFrame = CFrame.new(-81.8162613, 11.2413664, 9.54529953, 3.51930794e-07, 3.91020166e-07, -1, 2.46111938e-07, -1, -3.90016282e-07, -1, -2.45932597e-07, -3.51930794e-07) Part376.Orientation = Vector3.new(0, -90, 180) Part376.Position = Vector3.new(-81.8162613, 11.2413664, 9.54529953) Part376.Rotation = Vector3.new(-180, -90, 0) Part376.Color = Color3.new(0.388235, 0.372549, 0.384314) Part376.Size = Vector3.new(0.972017586, 0.894536138, 0.819358706) Part376.Anchored = true Part376.BottomSurface = Enum.SurfaceType.Smooth Part376.BrickColor = BrickColor.new("Dark stone grey") Part376.CanCollide = false Part376.Material = Enum.Material.Metal Part376.TopSurface = Enum.SurfaceType.Smooth Part376.brickColor = BrickColor.new("Dark stone grey") Part376.FormFactor = Enum.FormFactor.Custom Part376.formFactor = Enum.FormFactor.Custom Texture377.Parent = Part376 Texture377.Texture = "rbxassetid://629019562" Texture377.Face = Enum.NormalId.Top Texture377.StudsPerTileU = 5 Texture377.StudsPerTileV = 5 Texture378.Parent = Part376 Texture378.Texture = "rbxassetid://629019562" Texture378.Face = Enum.NormalId.Left Texture378.StudsPerTileU = 5 Texture378.StudsPerTileV = 5 Texture379.Parent = Part376 Texture379.Texture = "rbxassetid://629019562" Texture379.Face = Enum.NormalId.Right Texture379.StudsPerTileU = 5 Texture379.StudsPerTileV = 5 Texture380.Parent = Part376 Texture380.Texture = "rbxassetid://629019562" Texture380.StudsPerTileU = 5 Texture380.StudsPerTileV = 5 Texture381.Parent = Part376 Texture381.Texture = "rbxassetid://629019562" Texture381.Face = Enum.NormalId.Bottom Texture381.StudsPerTileU = 5 Texture381.StudsPerTileV = 5 Texture382.Parent = Part376 Texture382.Texture = "rbxassetid://629019562" Texture382.Face = Enum.NormalId.Back Texture382.StudsPerTileU = 5 Texture382.StudsPerTileV = 5 Model383.Parent = Model76 Part384.Parent = Model383 Part384.CFrame = CFrame.new(-93.798851, 11.2412987, 18.0207596, 3.51930794e-07, 3.91020166e-07, -1, 2.46111938e-07, -1, -3.90016282e-07, -1, -2.45932597e-07, -3.51930794e-07) Part384.Orientation = Vector3.new(0, -90, 180) Part384.Position = Vector3.new(-93.798851, 11.2412987, 18.0207596) Part384.Rotation = Vector3.new(-180, -90, 0) Part384.Color = Color3.new(0.388235, 0.372549, 0.384314) Part384.Size = Vector3.new(0.972017586, 0.894536138, 0.819358706) Part384.Anchored = true Part384.BottomSurface = Enum.SurfaceType.Smooth Part384.BrickColor = BrickColor.new("Dark stone grey") Part384.CanCollide = false Part384.Material = Enum.Material.Metal Part384.TopSurface = Enum.SurfaceType.Smooth Part384.brickColor = BrickColor.new("Dark stone grey") Part384.FormFactor = Enum.FormFactor.Custom Part384.formFactor = Enum.FormFactor.Custom Texture385.Parent = Part384 Texture385.Texture = "rbxassetid://629019562" Texture385.Face = Enum.NormalId.Top Texture385.StudsPerTileU = 5 Texture385.StudsPerTileV = 5 Texture386.Parent = Part384 Texture386.Texture = "rbxassetid://629019562" Texture386.Face = Enum.NormalId.Left Texture386.StudsPerTileU = 5 Texture386.StudsPerTileV = 5 Texture387.Parent = Part384 Texture387.Texture = "rbxassetid://629019562" Texture387.Face = Enum.NormalId.Right Texture387.StudsPerTileU = 5 Texture387.StudsPerTileV = 5 Texture388.Parent = Part384 Texture388.Texture = "rbxassetid://629019562" Texture388.StudsPerTileU = 5 Texture388.StudsPerTileV = 5 Texture389.Parent = Part384 Texture389.Texture = "rbxassetid://629019562" Texture389.Face = Enum.NormalId.Bottom Texture389.StudsPerTileU = 5 Texture389.StudsPerTileV = 5 Texture390.Parent = Part384 Texture390.Texture = "rbxassetid://629019562" Texture390.Face = Enum.NormalId.Back Texture390.StudsPerTileU = 5 Texture390.StudsPerTileV = 5 Part391.Name = "PartMesh" Part391.Parent = Model383 Part391.CFrame = CFrame.new(-88.3074646, 11.6351309, 18.0207081, -3.51930794e-07, -1, 3.91032955e-07, -2.46111938e-07, -3.90029072e-07, -1, 1, -3.51930794e-07, -2.45932597e-07) Part391.Orientation = Vector3.new(90, -90, 0) Part391.Position = Vector3.new(-88.3074646, 11.6351309, 18.0207081) Part391.Rotation = Vector3.new(90, 0, 90) Part391.Color = Color3.new(0.388235, 0.372549, 0.384314) Part391.Size = Vector3.new(0.972017586, 14.461484, 0.200000003) Part391.Anchored = true Part391.BottomSurface = Enum.SurfaceType.Smooth Part391.BrickColor = BrickColor.new("Dark stone grey") Part391.CanCollide = false Part391.Material = Enum.Material.Metal Part391.TopSurface = Enum.SurfaceType.Smooth Part391.brickColor = BrickColor.new("Dark stone grey") Part391.FormFactor = Enum.FormFactor.Custom Part391.formFactor = Enum.FormFactor.Custom Texture392.Parent = Part391 Texture392.Texture = "rbxassetid://629019562" Texture392.Face = Enum.NormalId.Top Texture392.StudsPerTileU = 5 Texture392.StudsPerTileV = 5 Texture393.Parent = Part391 Texture393.Texture = "rbxassetid://629019562" Texture393.Face = Enum.NormalId.Left Texture393.StudsPerTileU = 5 Texture393.StudsPerTileV = 5 Texture394.Parent = Part391 Texture394.Texture = "rbxassetid://629019562" Texture394.Face = Enum.NormalId.Right Texture394.StudsPerTileU = 5 Texture394.StudsPerTileV = 5 Texture395.Parent = Part391 Texture395.Texture = "rbxassetid://629019562" Texture395.StudsPerTileU = 5 Texture395.StudsPerTileV = 5 Texture396.Parent = Part391 Texture396.Texture = "rbxassetid://629019562" Texture396.Face = Enum.NormalId.Bottom Texture396.StudsPerTileU = 5 Texture396.StudsPerTileV = 5 Texture397.Parent = Part391 Texture397.Texture = "rbxassetid://629019562" Texture397.Face = Enum.NormalId.Back Texture397.StudsPerTileU = 5 Texture397.StudsPerTileV = 5 Part398.Name = "PartMesh" Part398.Parent = Model383 Part398.CFrame = CFrame.new(-88.3074646, 10.9008465, 18.0207081, -3.51930794e-07, -1, 3.91032955e-07, -2.46111938e-07, -3.90029072e-07, -1, 1, -3.51930794e-07, -2.45932597e-07) Part398.Orientation = Vector3.new(90, -90, 0) Part398.Position = Vector3.new(-88.3074646, 10.9008465, 18.0207081) Part398.Rotation = Vector3.new(90, 0, 90) Part398.Color = Color3.new(0.388235, 0.372549, 0.384314) Part398.Size = Vector3.new(0.972017586, 14.461484, 0.200000003) Part398.Anchored = true Part398.BottomSurface = Enum.SurfaceType.Smooth Part398.BrickColor = BrickColor.new("Dark stone grey") Part398.CanCollide = false Part398.Material = Enum.Material.Metal Part398.TopSurface = Enum.SurfaceType.Smooth Part398.brickColor = BrickColor.new("Dark stone grey") Part398.FormFactor = Enum.FormFactor.Custom Part398.formFactor = Enum.FormFactor.Custom Texture399.Parent = Part398 Texture399.Texture = "rbxassetid://629019562" Texture399.Face = Enum.NormalId.Top Texture399.StudsPerTileU = 5 Texture399.StudsPerTileV = 5 Texture400.Parent = Part398 Texture400.Texture = "rbxassetid://629019562" Texture400.Face = Enum.NormalId.Left Texture400.StudsPerTileU = 5 Texture400.StudsPerTileV = 5 Texture401.Parent = Part398 Texture401.Texture = "rbxassetid://629019562" Texture401.Face = Enum.NormalId.Right Texture401.StudsPerTileU = 5 Texture401.StudsPerTileV = 5 Texture402.Parent = Part398 Texture402.Texture = "rbxassetid://629019562" Texture402.StudsPerTileU = 5 Texture402.StudsPerTileV = 5 Texture403.Parent = Part398 Texture403.Texture = "rbxassetid://629019562" Texture403.Face = Enum.NormalId.Bottom Texture403.StudsPerTileU = 5 Texture403.StudsPerTileV = 5 Texture404.Parent = Part398 Texture404.Texture = "rbxassetid://629019562" Texture404.Face = Enum.NormalId.Back Texture404.StudsPerTileU = 5 Texture404.StudsPerTileV = 5 UnionOperation405.Parent = Model383 UnionOperation405.CFrame = CFrame.new(-88.3074646, 11.2486248, 18.0166798, -3.46317506e-07, 1, 3.93658411e-07, 1, 3.45313481e-07, 4.16675306e-07, 4.16495936e-07, 3.93658411e-07, -1) UnionOperation405.Orientation = Vector3.new(0, 180, 90) UnionOperation405.Position = Vector3.new(-88.3074646, 11.2486248, 18.0166798) UnionOperation405.Rotation = Vector3.new(-180, 0, -90) UnionOperation405.Color = Color3.new(0.388235, 0.372549, 0.384314) UnionOperation405.Size = Vector3.new(0.842416048, 14.4614925, 0.777265072) UnionOperation405.Anchored = true UnionOperation405.BrickColor = BrickColor.new("Dark stone grey") UnionOperation405.Material = Enum.Material.Metal UnionOperation405.brickColor = BrickColor.new("Dark stone grey") UnionOperation405.UsePartColor = true Texture406.Parent = UnionOperation405 Texture406.Texture = "rbxassetid://629019562" Texture406.Face = Enum.NormalId.Top Texture406.StudsPerTileU = 5 Texture406.StudsPerTileV = 5 Texture407.Parent = UnionOperation405 Texture407.Texture = "rbxassetid://629019562" Texture407.Face = Enum.NormalId.Left Texture407.StudsPerTileU = 5 Texture407.StudsPerTileV = 5 Texture408.Parent = UnionOperation405 Texture408.Texture = "rbxassetid://629019562" Texture408.Face = Enum.NormalId.Right Texture408.StudsPerTileU = 5 Texture408.StudsPerTileV = 5 Texture409.Parent = UnionOperation405 Texture409.Texture = "rbxassetid://629019562" Texture409.StudsPerTileU = 5 Texture409.StudsPerTileV = 5 Texture410.Parent = UnionOperation405 Texture410.Texture = "rbxassetid://629019562" Texture410.Face = Enum.NormalId.Bottom Texture410.StudsPerTileU = 5 Texture410.StudsPerTileV = 5 Texture411.Parent = UnionOperation405 Texture411.Texture = "rbxassetid://629019562" Texture411.Face = Enum.NormalId.Back Texture411.StudsPerTileU = 5 Texture411.StudsPerTileV = 5 Part412.Parent = Model383 Part412.CFrame = CFrame.new(-81.8162537, 11.2413645, 18.0207634, 3.51930794e-07, 3.91020166e-07, -1, 2.46111938e-07, -1, -3.90016282e-07, -1, -2.45932597e-07, -3.51930794e-07) Part412.Orientation = Vector3.new(0, -90, 180) Part412.Position = Vector3.new(-81.8162537, 11.2413645, 18.0207634) Part412.Rotation = Vector3.new(-180, -90, 0) Part412.Color = Color3.new(0.388235, 0.372549, 0.384314) Part412.Size = Vector3.new(0.972017586, 0.894536138, 0.819358706) Part412.Anchored = true Part412.BottomSurface = Enum.SurfaceType.Smooth Part412.BrickColor = BrickColor.new("Dark stone grey") Part412.CanCollide = false Part412.Material = Enum.Material.Metal Part412.TopSurface = Enum.SurfaceType.Smooth Part412.brickColor = BrickColor.new("Dark stone grey") Part412.FormFactor = Enum.FormFactor.Custom Part412.formFactor = Enum.FormFactor.Custom Texture413.Parent = Part412 Texture413.Texture = "rbxassetid://629019562" Texture413.Face = Enum.NormalId.Top Texture413.StudsPerTileU = 5 Texture413.StudsPerTileV = 5 Texture414.Parent = Part412 Texture414.Texture = "rbxassetid://629019562" Texture414.Face = Enum.NormalId.Left Texture414.StudsPerTileU = 5 Texture414.StudsPerTileV = 5 Texture415.Parent = Part412 Texture415.Texture = "rbxassetid://629019562" Texture415.Face = Enum.NormalId.Right Texture415.StudsPerTileU = 5 Texture415.StudsPerTileV = 5 Texture416.Parent = Part412 Texture416.Texture = "rbxassetid://629019562" Texture416.StudsPerTileU = 5 Texture416.StudsPerTileV = 5 Texture417.Parent = Part412 Texture417.Texture = "rbxassetid://629019562" Texture417.Face = Enum.NormalId.Bottom Texture417.StudsPerTileU = 5 Texture417.StudsPerTileV = 5 Texture418.Parent = Part412 Texture418.Texture = "rbxassetid://629019562" Texture418.Face = Enum.NormalId.Back Texture418.StudsPerTileU = 5 Texture418.StudsPerTileV = 5 Part419.Parent = Model76 Part419.CFrame = CFrame.new(-81.522789, 2.50631905, 15.0782261, -1, -5.0195581e-10, -5.19999994e-05, 5.01927389e-10, 1, 8.96125188e-11, 5.19999994e-05, -8.96105273e-11, -1) Part419.Orientation = Vector3.new(0, -180, 0) Part419.Position = Vector3.new(-81.522789, 2.50631905, 15.0782261) Part419.Rotation = Vector3.new(-180, 0, 180) Part419.Color = Color3.new(0.94902, 0.952941, 0.952941) Part419.Size = Vector3.new(0.649999976, 0.549999475, 10.4899998) Part419.Anchored = true Part419.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part419.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part419.BrickColor = BrickColor.new("White") Part419.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part419.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part419.Material = Enum.Material.SmoothPlastic Part419.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part419.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part419.brickColor = BrickColor.new("White") Part419.FormFactor = Enum.FormFactor.Custom Part419.formFactor = Enum.FormFactor.Custom Texture420.Parent = Part419 Texture420.Texture = "rbxassetid://655336407" Texture420.Face = Enum.NormalId.Left Texture420.StudsPerTileU = 9 Texture420.StudsPerTileV = 9 Texture421.Parent = Part419 Texture421.Texture = "rbxassetid://655336407" Texture421.Face = Enum.NormalId.Right Texture421.StudsPerTileU = 9 Texture421.StudsPerTileV = 9 Texture422.Parent = Part419 Texture422.Texture = "rbxassetid://655336407" Texture422.StudsPerTileU = 9 Texture422.StudsPerTileV = 9 Texture423.Parent = Part419 Texture423.Texture = "rbxassetid://655336407" Texture423.Face = Enum.NormalId.Back Texture423.StudsPerTileU = 9 Texture423.StudsPerTileV = 9 Texture424.Parent = Part419 Texture424.Texture = "rbxassetid://655336407" Texture424.Face = Enum.NormalId.Top Texture424.StudsPerTileU = 9 Texture424.StudsPerTileV = 9 Texture425.Parent = Part419 Texture425.Texture = "rbxassetid://655336407" Texture425.Face = Enum.NormalId.Bottom Texture425.StudsPerTileU = 9 Texture425.StudsPerTileV = 9 Part426.Parent = Model76 Part426.CFrame = CFrame.new(-83.0151749, 2.87897396, -8.04459476, 0, -5.0195581e-10, -1, -8.95856098e-11, 1, 5.0195581e-10, 1, -8.96105273e-11, 0) Part426.Orientation = Vector3.new(0, -90, 0) Part426.Position = Vector3.new(-83.0151749, 2.87897396, -8.04459476) Part426.Rotation = Vector3.new(0, -90, 0) Part426.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part426.Size = Vector3.new(0.349999994, 0.200000003, 3.8900001) Part426.Anchored = true Part426.BrickColor = BrickColor.new("Really black") Part426.brickColor = BrickColor.new("Really black") Part427.Parent = Model76 Part427.CFrame = CFrame.new(-92.0020218, 2.87896967, -8.04465389, 0, -6.38496203e-07, 1, -1.45863112e-07, 1, 6.37492292e-07, -1, -1.46042296e-07, 0) Part427.Orientation = Vector3.new(0, 90, 0) Part427.Position = Vector3.new(-92.0020218, 2.87896967, -8.04465389) Part427.Rotation = Vector3.new(0, 90, 0) Part427.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part427.Size = Vector3.new(0.349999994, 0.200000003, 3.8900001) Part427.Anchored = true Part427.BrickColor = BrickColor.new("Really black") Part427.brickColor = BrickColor.new("Really black") Part428.Parent = Model76 Part428.CFrame = CFrame.new(-74.633049, 11.821661, 9.86993027, -1, -4.18685687e-07, -5.20427966e-05, -4.17698971e-07, 1, 3.29076499e-07, 5.2042793e-05, 3.289191e-07, -1) Part428.Orientation = Vector3.new(0, -180, 0) Part428.Position = Vector3.new(-74.633049, 11.821661, 9.86993027) Part428.Rotation = Vector3.new(-180, 0, 180) Part428.Color = Color3.new(0.105882, 0.164706, 0.207843) Part428.Size = Vector3.new(5.87001276, 0.200000003, 1.20000064) Part428.Anchored = true Part428.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part428.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part428.BrickColor = BrickColor.new("Black") Part428.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part428.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part428.Material = Enum.Material.Metal Part428.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part428.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part428.brickColor = BrickColor.new("Black") Part428.FormFactor = Enum.FormFactor.Custom Part428.formFactor = Enum.FormFactor.Custom Texture429.Parent = Part428 Texture429.Texture = "rbxassetid://655298334" Texture429.Face = Enum.NormalId.Left Texture429.StudsPerTileU = 5 Texture429.StudsPerTileV = 5 Texture430.Parent = Part428 Texture430.Texture = "rbxassetid://655298334" Texture430.Face = Enum.NormalId.Bottom Texture430.StudsPerTileU = 5 Texture430.StudsPerTileV = 5 Texture431.Parent = Part428 Texture431.Texture = "rbxassetid://655298334" Texture431.Face = Enum.NormalId.Right Texture431.StudsPerTileU = 5 Texture431.StudsPerTileV = 5 Texture432.Parent = Part428 Texture432.Texture = "rbxassetid://655298334" Texture432.Face = Enum.NormalId.Top Texture432.StudsPerTileU = 5 Texture432.StudsPerTileV = 5 Texture433.Parent = Part428 Texture433.Texture = "rbxassetid://655298334" Texture433.Face = Enum.NormalId.Back Texture433.StudsPerTileU = 5 Texture433.StudsPerTileV = 5 Texture434.Parent = Part428 Texture434.Texture = "rbxassetid://655298334" Texture434.StudsPerTileU = 5 Texture434.StudsPerTileV = 5 Part435.Parent = Model76 Part435.CFrame = CFrame.new(-73.1076889, 7.02634573, 2.17052794, -1, -4.18685687e-07, -5.20427966e-05, -4.17698971e-07, 1, 3.29076499e-07, 5.2042793e-05, 3.289191e-07, -1) Part435.Orientation = Vector3.new(0, -180, 0) Part435.Position = Vector3.new(-73.1076889, 7.02634573, 2.17052794) Part435.Rotation = Vector3.new(-180, 0, 180) Part435.Color = Color3.new(0.94902, 0.952941, 0.952941) Part435.Size = Vector3.new(16.400013, 9.58999729, 0.599999964) Part435.Anchored = true Part435.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part435.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part435.BrickColor = BrickColor.new("White") Part435.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part435.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part435.Material = Enum.Material.SmoothPlastic Part435.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part435.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part435.brickColor = BrickColor.new("White") Part435.FormFactor = Enum.FormFactor.Custom Part435.formFactor = Enum.FormFactor.Custom Texture436.Parent = Part435 Texture436.Texture = "rbxassetid://655336407" Texture436.Face = Enum.NormalId.Left Texture436.StudsPerTileU = 9 Texture436.StudsPerTileV = 9 Texture437.Parent = Part435 Texture437.Texture = "rbxassetid://655336407" Texture437.Face = Enum.NormalId.Right Texture437.StudsPerTileU = 9 Texture437.StudsPerTileV = 9 Texture438.Parent = Part435 Texture438.Texture = "rbxassetid://655336407" Texture438.StudsPerTileU = 9 Texture438.StudsPerTileV = 9 Texture439.Parent = Part435 Texture439.Texture = "rbxassetid://655336407" Texture439.Face = Enum.NormalId.Back Texture439.StudsPerTileU = 9 Texture439.StudsPerTileV = 9 Texture440.Parent = Part435 Texture440.Texture = "rbxassetid://655336407" Texture440.Face = Enum.NormalId.Top Texture440.StudsPerTileU = 9 Texture440.StudsPerTileV = 9 Texture441.Parent = Part435 Texture441.Texture = "rbxassetid://655336407" Texture441.Face = Enum.NormalId.Bottom Texture441.StudsPerTileU = 9 Texture441.StudsPerTileV = 9 Part442.Parent = Model76 Part442.CFrame = CFrame.new(-81.5070496, 2.50632238, -2.74207592, 1, -5.0195581e-10, 5.19999994e-05, -5.01927389e-10, 1, -8.96125188e-11, -5.19999994e-05, -8.96105273e-11, 1) Part442.Position = Vector3.new(-81.5070496, 2.50632238, -2.74207592) Part442.Color = Color3.new(0.94902, 0.952941, 0.952941) Part442.Size = Vector3.new(0.649999976, 0.549999475, 10.4899998) Part442.Anchored = true Part442.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part442.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part442.BrickColor = BrickColor.new("White") Part442.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part442.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part442.Material = Enum.Material.SmoothPlastic Part442.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part442.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part442.brickColor = BrickColor.new("White") Part442.FormFactor = Enum.FormFactor.Custom Part442.formFactor = Enum.FormFactor.Custom Texture443.Parent = Part442 Texture443.Texture = "rbxassetid://655336407" Texture443.Face = Enum.NormalId.Left Texture443.StudsPerTileU = 9 Texture443.StudsPerTileV = 9 Texture444.Parent = Part442 Texture444.Texture = "rbxassetid://655336407" Texture444.Face = Enum.NormalId.Right Texture444.StudsPerTileU = 9 Texture444.StudsPerTileV = 9 Texture445.Parent = Part442 Texture445.Texture = "rbxassetid://655336407" Texture445.StudsPerTileU = 9 Texture445.StudsPerTileV = 9 Texture446.Parent = Part442 Texture446.Texture = "rbxassetid://655336407" Texture446.Face = Enum.NormalId.Back Texture446.StudsPerTileU = 9 Texture446.StudsPerTileV = 9 Texture447.Parent = Part442 Texture447.Texture = "rbxassetid://655336407" Texture447.Face = Enum.NormalId.Top Texture447.StudsPerTileU = 9 Texture447.StudsPerTileV = 9 Texture448.Parent = Part442 Texture448.Texture = "rbxassetid://655336407" Texture448.Face = Enum.NormalId.Bottom Texture448.StudsPerTileU = 9 Texture448.StudsPerTileV = 9 Part449.Parent = Model76 Part449.CFrame = CFrame.new(-88.4415207, 11.5195389, -21.8046265, 1, -2.57098066e-07, 5.33391831e-05, 2.56084547e-07, 1, 1.80339612e-07, -5.33391831e-05, -1.80505154e-07, 1) Part449.Position = Vector3.new(-88.4415207, 11.5195389, -21.8046265) Part449.Color = Color3.new(0.388235, 0.372549, 0.384314) Part449.Size = Vector3.new(14.6000137, 0.400000006, 0.200000003) Part449.Anchored = true Part449.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part449.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part449.BrickColor = BrickColor.new("Dark stone grey") Part449.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part449.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part449.Material = Enum.Material.SmoothPlastic Part449.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part449.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part449.brickColor = BrickColor.new("Dark stone grey") Part449.FormFactor = Enum.FormFactor.Custom Part449.formFactor = Enum.FormFactor.Custom Part450.Parent = Model76 Part450.CFrame = CFrame.new(-64.9073181, 7.03135347, 6.16999054, -5.20276517e-05, -4.74067519e-07, 1, 2.18421192e-07, 1, 4.73074977e-07, -1, 2.18266564e-07, -5.20276517e-05) Part450.Orientation = Vector3.new(0, 90, 0) Part450.Position = Vector3.new(-64.9073181, 7.03135347, 6.16999054) Part450.Rotation = Vector3.new(0, 90, 0) Part450.Color = Color3.new(0.94902, 0.952941, 0.952941) Part450.Size = Vector3.new(7.40001297, 9.59999847, 0.599999964) Part450.Anchored = true Part450.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part450.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part450.BrickColor = BrickColor.new("White") Part450.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part450.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part450.Material = Enum.Material.SmoothPlastic Part450.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part450.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part450.brickColor = BrickColor.new("White") Part450.FormFactor = Enum.FormFactor.Custom Part450.formFactor = Enum.FormFactor.Custom Texture451.Parent = Part450 Texture451.Texture = "rbxassetid://655336407" Texture451.Face = Enum.NormalId.Left Texture451.StudsPerTileU = 9 Texture451.StudsPerTileV = 9 Texture452.Parent = Part450 Texture452.Texture = "rbxassetid://655336407" Texture452.Face = Enum.NormalId.Right Texture452.StudsPerTileU = 9 Texture452.StudsPerTileV = 9 Texture453.Parent = Part450 Texture453.Texture = "rbxassetid://655336407" Texture453.StudsPerTileU = 9 Texture453.StudsPerTileV = 9 Texture454.Parent = Part450 Texture454.Texture = "rbxassetid://655336407" Texture454.Face = Enum.NormalId.Back Texture454.StudsPerTileU = 9 Texture454.StudsPerTileV = 9 Texture455.Parent = Part450 Texture455.Texture = "rbxassetid://655336407" Texture455.Face = Enum.NormalId.Top Texture455.StudsPerTileU = 9 Texture455.StudsPerTileV = 9 Texture456.Parent = Part450 Texture456.Texture = "rbxassetid://655336407" Texture456.Face = Enum.NormalId.Bottom Texture456.StudsPerTileU = 9 Texture456.StudsPerTileV = 9 Part457.Parent = Model76 Part457.CFrame = CFrame.new(-74.6330109, 11.8216629, 2.46999335, -1, -4.18685687e-07, -5.20427966e-05, -4.17698971e-07, 1, 3.29076499e-07, 5.2042793e-05, 3.289191e-07, -1) Part457.Orientation = Vector3.new(0, -180, 0) Part457.Position = Vector3.new(-74.6330109, 11.8216629, 2.46999335) Part457.Rotation = Vector3.new(-180, 0, 180) Part457.Color = Color3.new(0.105882, 0.164706, 0.207843) Part457.Size = Vector3.new(5.87001276, 0.200000003, 0.800000668) Part457.Anchored = true Part457.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part457.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part457.BrickColor = BrickColor.new("Black") Part457.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part457.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part457.Material = Enum.Material.Metal Part457.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part457.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part457.brickColor = BrickColor.new("Black") Part457.FormFactor = Enum.FormFactor.Custom Part457.formFactor = Enum.FormFactor.Custom Texture458.Parent = Part457 Texture458.Texture = "rbxassetid://655298334" Texture458.Face = Enum.NormalId.Left Texture458.StudsPerTileU = 5 Texture458.StudsPerTileV = 5 Texture459.Parent = Part457 Texture459.Texture = "rbxassetid://655298334" Texture459.Face = Enum.NormalId.Bottom Texture459.StudsPerTileU = 5 Texture459.StudsPerTileV = 5 Texture460.Parent = Part457 Texture460.Texture = "rbxassetid://655298334" Texture460.Face = Enum.NormalId.Right Texture460.StudsPerTileU = 5 Texture460.StudsPerTileV = 5 Texture461.Parent = Part457 Texture461.Texture = "rbxassetid://655298334" Texture461.Face = Enum.NormalId.Top Texture461.StudsPerTileU = 5 Texture461.StudsPerTileV = 5 Texture462.Parent = Part457 Texture462.Texture = "rbxassetid://655298334" Texture462.Face = Enum.NormalId.Back Texture462.StudsPerTileU = 5 Texture462.StudsPerTileV = 5 Texture463.Parent = Part457 Texture463.Texture = "rbxassetid://655298334" Texture463.StudsPerTileU = 5 Texture463.StudsPerTileV = 5 Part464.Parent = Model76 Part464.CFrame = CFrame.new(-81.5055618, 7.0113306, -15.0146427, 5.19978566e-05, -3.75564468e-10, -1, -6.13041951e-10, 1, 6.28261887e-10, 1, 4.33782898e-10, 5.19978566e-05) Part464.Orientation = Vector3.new(0, -90, 0) Part464.Position = Vector3.new(-81.5055618, 7.0113306, -15.0146427) Part464.Rotation = Vector3.new(0, -90, 0) Part464.Color = Color3.new(0.94902, 0.952941, 0.952941) Part464.Size = Vector3.new(13.8300133, 9.51999855, 0.599999964) Part464.Anchored = true Part464.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part464.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part464.BrickColor = BrickColor.new("White") Part464.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part464.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part464.Material = Enum.Material.SmoothPlastic Part464.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part464.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part464.brickColor = BrickColor.new("White") Part464.FormFactor = Enum.FormFactor.Custom Part464.formFactor = Enum.FormFactor.Custom Texture465.Parent = Part464 Texture465.Texture = "rbxassetid://655336407" Texture465.StudsPerTileU = 9 Texture465.StudsPerTileV = 9 Texture466.Parent = Part464 Texture466.Texture = "rbxassetid://655336407" Texture466.Face = Enum.NormalId.Back Texture466.StudsPerTileU = 9 Texture466.StudsPerTileV = 9 Texture467.Parent = Part464 Texture467.Texture = "rbxassetid://655336407" Texture467.Face = Enum.NormalId.Left Texture467.StudsPerTileU = 9 Texture467.StudsPerTileV = 9 Texture468.Parent = Part464 Texture468.Texture = "rbxassetid://655336407" Texture468.Face = Enum.NormalId.Bottom Texture468.StudsPerTileU = 9 Texture468.StudsPerTileV = 9 Texture469.Parent = Part464 Texture469.Texture = "rbxassetid://655336407" Texture469.Face = Enum.NormalId.Top Texture469.StudsPerTileU = 9 Texture469.StudsPerTileV = 9 Texture470.Parent = Part464 Texture470.Texture = "rbxassetid://655336407" Texture470.Face = Enum.NormalId.Right Texture470.StudsPerTileU = 9 Texture470.StudsPerTileV = 9 Part471.Parent = Model76 Part471.CFrame = CFrame.new(-87.9071426, 11.8216515, 27.7694778, -5.20276517e-05, -4.74067519e-07, 1, 2.18421192e-07, 1, 4.73074977e-07, -1, 2.18266564e-07, -5.20276517e-05) Part471.Orientation = Vector3.new(0, 90, 0) Part471.Position = Vector3.new(-87.9071426, 11.8216515, 27.7694778) Part471.Rotation = Vector3.new(0, 90, 0) Part471.Color = Color3.new(0.105882, 0.164706, 0.207843) Part471.Size = Vector3.new(13.0000124, 0.200000003, 13.000001) Part471.Anchored = true Part471.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part471.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part471.BrickColor = BrickColor.new("Black") Part471.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part471.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part471.Material = Enum.Material.Metal Part471.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part471.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part471.brickColor = BrickColor.new("Black") Part471.FormFactor = Enum.FormFactor.Custom Part471.formFactor = Enum.FormFactor.Custom Texture472.Parent = Part471 Texture472.Texture = "rbxassetid://655298334" Texture472.Face = Enum.NormalId.Left Texture472.StudsPerTileU = 5 Texture472.StudsPerTileV = 5 Texture473.Parent = Part471 Texture473.Texture = "rbxassetid://655298334" Texture473.Face = Enum.NormalId.Bottom Texture473.StudsPerTileU = 5 Texture473.StudsPerTileV = 5 Texture474.Parent = Part471 Texture474.Texture = "rbxassetid://655298334" Texture474.Face = Enum.NormalId.Right Texture474.StudsPerTileU = 5 Texture474.StudsPerTileV = 5 Texture475.Parent = Part471 Texture475.Texture = "rbxassetid://655298334" Texture475.Face = Enum.NormalId.Top Texture475.StudsPerTileU = 5 Texture475.StudsPerTileV = 5 Texture476.Parent = Part471 Texture476.Texture = "rbxassetid://655298334" Texture476.Face = Enum.NormalId.Back Texture476.StudsPerTileU = 5 Texture476.StudsPerTileV = 5 Texture477.Parent = Part471 Texture477.Texture = "rbxassetid://655298334" Texture477.StudsPerTileU = 5 Texture477.StudsPerTileV = 5 Part478.Parent = Model76 Part478.CFrame = CFrame.new(-94.0859375, 7.26132011, 6.17333221, -5.20276517e-05, -4.74067519e-07, 1, 2.18421192e-07, 1, 4.73074977e-07, -1, 2.18266564e-07, -5.20276517e-05) Part478.Orientation = Vector3.new(0, 90, 0) Part478.Position = Vector3.new(-94.0859375, 7.26132011, 6.17333221) Part478.Rotation = Vector3.new(0, 90, 0) Part478.Color = Color3.new(0.94902, 0.952941, 0.952941) Part478.Size = Vector3.new(30.9900131, 8.97999954, 0.599999964) Part478.Anchored = true Part478.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part478.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part478.BrickColor = BrickColor.new("White") Part478.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part478.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part478.Material = Enum.Material.SmoothPlastic Part478.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part478.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part478.brickColor = BrickColor.new("White") Part478.FormFactor = Enum.FormFactor.Custom Part478.formFactor = Enum.FormFactor.Custom Texture479.Parent = Part478 Texture479.Texture = "rbxassetid://629019562" Texture479.Face = Enum.NormalId.Left Texture479.Color3 = Color3.new(1, 0.666667, 0.666667) Texture479.StudsPerTileU = 9 Texture479.StudsPerTileV = 9 Texture480.Parent = Part478 Texture480.Texture = "rbxassetid://629019562" Texture480.Face = Enum.NormalId.Right Texture480.Color3 = Color3.new(1, 0.666667, 0.666667) Texture480.StudsPerTileU = 9 Texture480.StudsPerTileV = 9 Texture481.Parent = Part478 Texture481.Texture = "rbxassetid://629019562" Texture481.Color3 = Color3.new(1, 0.666667, 0.666667) Texture481.StudsPerTileU = 9 Texture481.StudsPerTileV = 9 Texture482.Parent = Part478 Texture482.Texture = "rbxassetid://629019562" Texture482.Face = Enum.NormalId.Back Texture482.Color3 = Color3.new(1, 0.666667, 0.666667) Texture482.StudsPerTileU = 9 Texture482.StudsPerTileV = 9 Texture483.Parent = Part478 Texture483.Texture = "rbxassetid://629019562" Texture483.Face = Enum.NormalId.Top Texture483.Color3 = Color3.new(1, 0.666667, 0.666667) Texture483.StudsPerTileU = 9 Texture483.StudsPerTileV = 9 Texture484.Parent = Part478 Texture484.Texture = "rbxassetid://629019562" Texture484.Face = Enum.NormalId.Bottom Texture484.Color3 = Color3.new(1, 0.666667, 0.666667) Texture484.StudsPerTileU = 9 Texture484.StudsPerTileV = 9 PointLight485.Parent = Part478 PointLight485.Color = Color3.new(1, 0, 0) PointLight485.Range = 10 Part486.Parent = Model76 Part486.CFrame = CFrame.new(-79.4328308, 11.821661, 6.2702117, -1, -4.18685687e-07, -5.20427966e-05, -4.17698971e-07, 1, 3.29076499e-07, 5.2042793e-05, 3.289191e-07, -1) Part486.Orientation = Vector3.new(0, -180, 0) Part486.Position = Vector3.new(-79.4328308, 11.821661, 6.2702117) Part486.Rotation = Vector3.new(-180, 0, 180) Part486.Color = Color3.new(0.105882, 0.164706, 0.207843) Part486.Size = Vector3.new(4.27001333, 0.200000003, 8.40000057) Part486.Anchored = true Part486.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part486.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part486.BrickColor = BrickColor.new("Black") Part486.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part486.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part486.Material = Enum.Material.Metal Part486.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part486.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part486.brickColor = BrickColor.new("Black") Part486.FormFactor = Enum.FormFactor.Custom Part486.formFactor = Enum.FormFactor.Custom Texture487.Parent = Part486 Texture487.Texture = "rbxassetid://655298334" Texture487.Face = Enum.NormalId.Left Texture487.StudsPerTileU = 5 Texture487.StudsPerTileV = 5 Texture488.Parent = Part486 Texture488.Texture = "rbxassetid://655298334" Texture488.Face = Enum.NormalId.Bottom Texture488.StudsPerTileU = 5 Texture488.StudsPerTileV = 5 Texture489.Parent = Part486 Texture489.Texture = "rbxassetid://655298334" Texture489.Face = Enum.NormalId.Right Texture489.StudsPerTileU = 5 Texture489.StudsPerTileV = 5 Texture490.Parent = Part486 Texture490.Texture = "rbxassetid://655298334" Texture490.Face = Enum.NormalId.Top Texture490.StudsPerTileU = 5 Texture490.StudsPerTileV = 5 Texture491.Parent = Part486 Texture491.Texture = "rbxassetid://655298334" Texture491.Face = Enum.NormalId.Back Texture491.StudsPerTileU = 5 Texture491.StudsPerTileV = 5 Texture492.Parent = Part486 Texture492.Texture = "rbxassetid://655298334" Texture492.StudsPerTileU = 5 Texture492.StudsPerTileV = 5 Part493.Parent = Model76 Part493.CFrame = CFrame.new(-72.8711548, 2.2183919, 6.16468191, 4.98632289e-07, -3.92475357e-07, 1, 2.46110574e-07, 1, 3.91471445e-07, -1, 2.45931176e-07, 4.98632289e-07) Part493.Orientation = Vector3.new(0, 90, 0) Part493.Position = Vector3.new(-72.8711548, 2.2183919, 6.16468191) Part493.Rotation = Vector3.new(0, 90, 0) Part493.Color = Color3.new(0.454902, 0.52549, 0.615686) Part493.Size = Vector3.new(8.6000042, 0.200000003, 16.4000015) Part493.Anchored = true Part493.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part493.BottomSurface = Enum.SurfaceType.Smooth Part493.BrickColor = BrickColor.new("Sand blue") Part493.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part493.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part493.Material = Enum.Material.Concrete Part493.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part493.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part493.brickColor = BrickColor.new("Sand blue") Part493.FormFactor = Enum.FormFactor.Custom Part493.formFactor = Enum.FormFactor.Custom Texture494.Parent = Part493 Texture494.Texture = "rbxassetid://629019562" Texture494.Face = Enum.NormalId.Top Texture494.Color3 = Color3.new(1, 0.666667, 0.666667) Texture494.StudsPerTileU = 9 Texture494.StudsPerTileV = 9 Texture495.Parent = Part493 Texture495.Texture = "rbxassetid://629019562" Texture495.Face = Enum.NormalId.Back Texture495.Color3 = Color3.new(1, 0.666667, 0.666667) Texture495.StudsPerTileU = 9 Texture495.StudsPerTileV = 9 Texture496.Parent = Part493 Texture496.Texture = "rbxassetid://629019562" Texture496.Face = Enum.NormalId.Right Texture496.Color3 = Color3.new(1, 0.666667, 0.666667) Texture496.StudsPerTileU = 9 Texture496.StudsPerTileV = 9 Texture497.Parent = Part493 Texture497.Texture = "rbxassetid://629019562" Texture497.Color3 = Color3.new(1, 0.666667, 0.666667) Texture497.StudsPerTileU = 9 Texture497.StudsPerTileV = 9 Texture498.Parent = Part493 Texture498.Texture = "rbxassetid://629019562" Texture498.Face = Enum.NormalId.Left Texture498.Color3 = Color3.new(1, 0.666667, 0.666667) Texture498.StudsPerTileU = 9 Texture498.StudsPerTileV = 9 Texture499.Parent = Part493 Texture499.Texture = "rbxassetid://629019562" Texture499.Face = Enum.NormalId.Bottom Texture499.Color3 = Color3.new(1, 0.666667, 0.666667) Texture499.StudsPerTileU = 9 Texture499.StudsPerTileV = 9 PointLight500.Parent = Part493 PointLight500.Color = Color3.new(1, 0, 0) PointLight500.Range = 10 Part501.Parent = Model76 Part501.CFrame = CFrame.new(-88.6415863, 2.21838903, -15.3242493, -6.77770004e-07, -8.19675563e-08, -1, 2.70517173e-08, 1, -8.09637015e-08, 1, -2.72309606e-08, -6.77770004e-07) Part501.Orientation = Vector3.new(0, -90, 0) Part501.Position = Vector3.new(-88.6415863, 2.21838903, -15.3242493) Part501.Rotation = Vector3.new(0, -90, 0) Part501.Color = Color3.new(0.454902, 0.52549, 0.615686) Part501.Size = Vector3.new(13.2000055, 0.200000003, 15.0000086) Part501.Anchored = true Part501.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part501.BottomSurface = Enum.SurfaceType.Smooth Part501.BrickColor = BrickColor.new("Sand blue") Part501.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part501.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part501.Material = Enum.Material.Concrete Part501.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part501.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part501.brickColor = BrickColor.new("Sand blue") Part501.FormFactor = Enum.FormFactor.Custom Part501.formFactor = Enum.FormFactor.Custom Texture502.Parent = Part501 Texture502.Texture = "rbxassetid://655298334" Texture502.Face = Enum.NormalId.Top Texture502.StudsPerTileU = 5 Texture502.StudsPerTileV = 5 Texture503.Parent = Part501 Texture503.Texture = "rbxassetid://655298334" Texture503.StudsPerTileU = 5 Texture503.StudsPerTileV = 5 Texture504.Parent = Part501 Texture504.Texture = "rbxassetid://655298334" Texture504.Face = Enum.NormalId.Bottom Texture504.StudsPerTileU = 5 Texture504.StudsPerTileV = 5 Texture505.Parent = Part501 Texture505.Texture = "rbxassetid://655298334" Texture505.Face = Enum.NormalId.Right Texture505.StudsPerTileU = 5 Texture505.StudsPerTileV = 5 Texture506.Parent = Part501 Texture506.Texture = "rbxassetid://655298334" Texture506.Face = Enum.NormalId.Back Texture506.StudsPerTileU = 5 Texture506.StudsPerTileV = 5 Texture507.Parent = Part501 Texture507.Texture = "rbxassetid://655298334" Texture507.Face = Enum.NormalId.Left Texture507.StudsPerTileU = 5 Texture507.StudsPerTileV = 5 Part508.Parent = Model76 Part508.CFrame = CFrame.new(-81.5072632, 7.0163269, 27.9248753, -5.20276517e-05, -4.74067519e-07, 1, 2.18421192e-07, 1, 4.73074977e-07, -1, 2.18266564e-07, -5.20276517e-05) Part508.Orientation = Vector3.new(0, 90, 0) Part508.Position = Vector3.new(-81.5072632, 7.0163269, 27.9248753) Part508.Rotation = Vector3.new(0, 90, 0) Part508.Color = Color3.new(0.94902, 0.952941, 0.952941) Part508.Size = Vector3.new(12.6900129, 9.46999931, 0.599999964) Part508.Anchored = true Part508.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part508.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part508.BrickColor = BrickColor.new("White") Part508.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part508.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part508.Material = Enum.Material.SmoothPlastic Part508.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part508.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part508.brickColor = BrickColor.new("White") Part508.FormFactor = Enum.FormFactor.Custom Part508.formFactor = Enum.FormFactor.Custom Texture509.Parent = Part508 Texture509.Texture = "rbxassetid://655336407" Texture509.Face = Enum.NormalId.Left Texture509.StudsPerTileU = 9 Texture509.StudsPerTileV = 9 Texture510.Parent = Part508 Texture510.Texture = "rbxassetid://655336407" Texture510.Face = Enum.NormalId.Right Texture510.StudsPerTileU = 9 Texture510.StudsPerTileV = 9 Texture511.Parent = Part508 Texture511.Texture = "rbxassetid://655336407" Texture511.StudsPerTileU = 9 Texture511.StudsPerTileV = 9 Texture512.Parent = Part508 Texture512.Texture = "rbxassetid://655336407" Texture512.Face = Enum.NormalId.Back Texture512.StudsPerTileU = 9 Texture512.StudsPerTileV = 9 Texture513.Parent = Part508 Texture513.Texture = "rbxassetid://655336407" Texture513.Face = Enum.NormalId.Top Texture513.StudsPerTileU = 9 Texture513.StudsPerTileV = 9 Texture514.Parent = Part508 Texture514.Texture = "rbxassetid://655336407" Texture514.Face = Enum.NormalId.Bottom Texture514.StudsPerTileU = 9 Texture514.StudsPerTileV = 9 Part515.Parent = Model76 Part515.CFrame = CFrame.new(-87.6968536, 10.6866493, -9.28167725, 4.39817086e-07, -8.34259026e-08, -1, -1.17411457e-06, 1, -8.2422531e-08, 1, 1.17393517e-06, 4.39820724e-07) Part515.Orientation = Vector3.new(0, -90, 0) Part515.Position = Vector3.new(-87.6968536, 10.6866493, -9.28167725) Part515.Rotation = Vector3.new(0, -90, 0) Part515.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part515.Size = Vector3.new(0.200000003, 0.800000012, 2.5999999) Part515.Anchored = true Part515.BottomSurface = Enum.SurfaceType.Smooth Part515.BrickColor = BrickColor.new("Really black") Part515.Material = Enum.Material.SmoothPlastic Part515.TopSurface = Enum.SurfaceType.Smooth Part515.brickColor = BrickColor.new("Really black") Part515.FormFactor = Enum.FormFactor.Custom Part515.formFactor = Enum.FormFactor.Custom Decal516.Parent = Part515 Decal516.Texture = "http://www.roblox.com/asset/?id=269772704" Decal516.Face = Enum.NormalId.Left Part517.Parent = Model76 Part517.CFrame = CFrame.new(-87.904335, 11.8216553, 6.06064606, 5.19978566e-05, -3.75564468e-10, -1, -6.13041951e-10, 1, 6.28261887e-10, 1, 4.33782898e-10, 5.19978566e-05) Part517.Orientation = Vector3.new(0, -90, 0) Part517.Position = Vector3.new(-87.904335, 11.8216553, 6.06064606) Part517.Rotation = Vector3.new(0, -90, 0) Part517.Color = Color3.new(0.105882, 0.164706, 0.207843) Part517.Size = Vector3.new(31.2200127, 0.200000003, 12.6000013) Part517.Anchored = true Part517.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part517.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part517.BrickColor = BrickColor.new("Black") Part517.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part517.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part517.Material = Enum.Material.Metal Part517.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part517.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part517.brickColor = BrickColor.new("Black") Part517.FormFactor = Enum.FormFactor.Custom Part517.formFactor = Enum.FormFactor.Custom Texture518.Parent = Part517 Texture518.Texture = "rbxassetid://629019562" Texture518.Face = Enum.NormalId.Top Texture518.Color3 = Color3.new(1, 0.666667, 0.666667) Texture518.StudsPerTileU = 9 Texture518.StudsPerTileV = 9 Texture519.Parent = Part517 Texture519.Texture = "rbxassetid://629019562" Texture519.Face = Enum.NormalId.Back Texture519.Color3 = Color3.new(1, 0.666667, 0.666667) Texture519.StudsPerTileU = 9 Texture519.StudsPerTileV = 9 Texture520.Parent = Part517 Texture520.Texture = "rbxassetid://629019562" Texture520.Face = Enum.NormalId.Right Texture520.Color3 = Color3.new(1, 0.666667, 0.666667) Texture520.StudsPerTileU = 9 Texture520.StudsPerTileV = 9 Texture521.Parent = Part517 Texture521.Texture = "rbxassetid://629019562" Texture521.Color3 = Color3.new(1, 0.666667, 0.666667) Texture521.StudsPerTileU = 9 Texture521.StudsPerTileV = 9 Texture522.Parent = Part517 Texture522.Texture = "rbxassetid://629019562" Texture522.Face = Enum.NormalId.Left Texture522.Color3 = Color3.new(1, 0.666667, 0.666667) Texture522.StudsPerTileU = 9 Texture522.StudsPerTileV = 9 Texture523.Parent = Part517 Texture523.Texture = "rbxassetid://629019562" Texture523.Face = Enum.NormalId.Bottom Texture523.Color3 = Color3.new(1, 0.666667, 0.666667) Texture523.StudsPerTileU = 9 Texture523.StudsPerTileV = 9 PointLight524.Parent = Part517 PointLight524.Color = Color3.new(1, 0, 0) PointLight524.Range = 10 Part525.Parent = Model76 Part525.CFrame = CFrame.new(-94.0848083, 7.01632023, 27.9255142, -5.20276517e-05, -4.74067519e-07, 1, 2.18421192e-07, 1, 4.73074977e-07, -1, 2.18266564e-07, -5.20276517e-05) Part525.Orientation = Vector3.new(0, 90, 0) Part525.Position = Vector3.new(-94.0848083, 7.01632023, 27.9255142) Part525.Rotation = Vector3.new(0, 90, 0) Part525.Color = Color3.new(0.94902, 0.952941, 0.952941) Part525.Size = Vector3.new(12.6900129, 9.46999931, 0.599999964) Part525.Anchored = true Part525.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part525.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part525.BrickColor = BrickColor.new("White") Part525.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part525.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part525.Material = Enum.Material.SmoothPlastic Part525.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part525.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part525.brickColor = BrickColor.new("White") Part525.FormFactor = Enum.FormFactor.Custom Part525.formFactor = Enum.FormFactor.Custom Texture526.Parent = Part525 Texture526.Texture = "rbxassetid://655336407" Texture526.Face = Enum.NormalId.Left Texture526.StudsPerTileU = 9 Texture526.StudsPerTileV = 9 Texture527.Parent = Part525 Texture527.Texture = "rbxassetid://655336407" Texture527.Face = Enum.NormalId.Right Texture527.StudsPerTileU = 9 Texture527.StudsPerTileV = 9 Texture528.Parent = Part525 Texture528.Texture = "rbxassetid://655336407" Texture528.StudsPerTileU = 9 Texture528.StudsPerTileV = 9 Texture529.Parent = Part525 Texture529.Texture = "rbxassetid://655336407" Texture529.Face = Enum.NormalId.Back Texture529.StudsPerTileU = 9 Texture529.StudsPerTileV = 9 Texture530.Parent = Part525 Texture530.Texture = "rbxassetid://655336407" Texture530.Face = Enum.NormalId.Top Texture530.StudsPerTileU = 9 Texture530.StudsPerTileV = 9 Texture531.Parent = Part525 Texture531.Texture = "rbxassetid://655336407" Texture531.Face = Enum.NormalId.Bottom Texture531.StudsPerTileU = 9 Texture531.StudsPerTileV = 9 Part532.Parent = Model76 Part532.CFrame = CFrame.new(-81.504364, 10.8715858, 6.17023706, 5.19978566e-05, -3.75564468e-10, -1, -6.13041951e-10, 1, 6.28261887e-10, 1, 4.33782898e-10, 5.19978566e-05) Part532.Orientation = Vector3.new(0, -90, 0) Part532.Position = Vector3.new(-81.504364, 10.8715858, 6.17023706) Part532.Rotation = Vector3.new(0, -90, 0) Part532.Color = Color3.new(0.94902, 0.952941, 0.952941) Part532.Size = Vector3.new(7.4000001, 1.89999855, 0.600000262) Part532.Anchored = true Part532.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part532.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part532.BrickColor = BrickColor.new("White") Part532.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part532.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part532.Material = Enum.Material.SmoothPlastic Part532.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part532.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part532.brickColor = BrickColor.new("White") Part532.FormFactor = Enum.FormFactor.Custom Part532.formFactor = Enum.FormFactor.Custom Texture533.Parent = Part532 Texture533.Texture = "rbxassetid://629019562" Texture533.Face = Enum.NormalId.Left Texture533.Color3 = Color3.new(1, 0.666667, 0.666667) Texture533.StudsPerTileU = 9 Texture533.StudsPerTileV = 9 Texture534.Parent = Part532 Texture534.Texture = "rbxassetid://629019562" Texture534.Face = Enum.NormalId.Back Texture534.Color3 = Color3.new(1, 0.666667, 0.666667) Texture534.StudsPerTileU = 9 Texture534.StudsPerTileV = 9 Texture535.Parent = Part532 Texture535.Texture = "rbxassetid://629019562" Texture535.Face = Enum.NormalId.Bottom Texture535.Color3 = Color3.new(1, 0.666667, 0.666667) Texture535.StudsPerTileU = 9 Texture535.StudsPerTileV = 9 Texture536.Parent = Part532 Texture536.Texture = "rbxassetid://629019562" Texture536.Color3 = Color3.new(1, 0.666667, 0.666667) Texture536.StudsPerTileU = 9 Texture536.StudsPerTileV = 9 Texture537.Parent = Part532 Texture537.Texture = "rbxassetid://629019562" Texture537.Face = Enum.NormalId.Top Texture537.Color3 = Color3.new(1, 0.666667, 0.666667) Texture537.StudsPerTileU = 9 Texture537.StudsPerTileV = 9 Texture538.Parent = Part532 Texture538.Texture = "rbxassetid://629019562" Texture538.Face = Enum.NormalId.Right Texture538.Color3 = Color3.new(1, 0.666667, 0.666667) Texture538.StudsPerTileU = 9 Texture538.StudsPerTileV = 9 Part539.Parent = Model76 Part539.CFrame = CFrame.new(-68.5079346, 11.8216648, 6.27032995, -1, -4.18685687e-07, -5.20427966e-05, -4.17698971e-07, 1, 3.29076499e-07, 5.2042793e-05, 3.289191e-07, -1) Part539.Orientation = Vector3.new(0, -180, 0) Part539.Position = Vector3.new(-68.5079346, 11.8216648, 6.27032995) Part539.Rotation = Vector3.new(-180, 0, 180) Part539.Color = Color3.new(0.105882, 0.164706, 0.207843) Part539.Size = Vector3.new(7.20001316, 0.200000003, 8.40000057) Part539.Anchored = true Part539.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part539.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part539.BrickColor = BrickColor.new("Black") Part539.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part539.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part539.Material = Enum.Material.Metal Part539.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part539.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part539.brickColor = BrickColor.new("Black") Part539.FormFactor = Enum.FormFactor.Custom Part539.formFactor = Enum.FormFactor.Custom Texture540.Parent = Part539 Texture540.Texture = "rbxassetid://655298334" Texture540.Face = Enum.NormalId.Left Texture540.StudsPerTileU = 5 Texture540.StudsPerTileV = 5 Texture541.Parent = Part539 Texture541.Texture = "rbxassetid://655298334" Texture541.Face = Enum.NormalId.Bottom Texture541.StudsPerTileU = 5 Texture541.StudsPerTileV = 5 Texture542.Parent = Part539 Texture542.Texture = "rbxassetid://655298334" Texture542.Face = Enum.NormalId.Right Texture542.StudsPerTileU = 5 Texture542.StudsPerTileV = 5 Texture543.Parent = Part539 Texture543.Texture = "rbxassetid://655298334" Texture543.Face = Enum.NormalId.Top Texture543.StudsPerTileU = 5 Texture543.StudsPerTileV = 5 Texture544.Parent = Part539 Texture544.Texture = "rbxassetid://655298334" Texture544.Face = Enum.NormalId.Back Texture544.StudsPerTileU = 5 Texture544.StudsPerTileV = 5 Texture545.Parent = Part539 Texture545.Texture = "rbxassetid://655298334" Texture545.StudsPerTileU = 5 Texture545.StudsPerTileV = 5 Part546.Parent = Model76 Part546.CFrame = CFrame.new(-88.3710022, 2.21838474, 6.15474606, 4.98632289e-07, -3.92475357e-07, 1, 2.46110574e-07, 1, 3.91471445e-07, -1, 2.45931176e-07, 4.98632289e-07) Part546.Orientation = Vector3.new(0, 90, 0) Part546.Position = Vector3.new(-88.3710022, 2.21838474, 6.15474606) Part546.Rotation = Vector3.new(0, 90, 0) Part546.Color = Color3.new(0.454902, 0.52549, 0.615686) Part546.Size = Vector3.new(28.7400036, 0.200000003, 14.6000061) Part546.Anchored = true Part546.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part546.BottomSurface = Enum.SurfaceType.Smooth Part546.BrickColor = BrickColor.new("Sand blue") Part546.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part546.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part546.Material = Enum.Material.Concrete Part546.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part546.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part546.brickColor = BrickColor.new("Sand blue") Part546.FormFactor = Enum.FormFactor.Custom Part546.formFactor = Enum.FormFactor.Custom Texture547.Parent = Part546 Texture547.Texture = "rbxassetid://629019562" Texture547.Face = Enum.NormalId.Back Texture547.Color3 = Color3.new(1, 0.666667, 0.666667) Texture547.StudsPerTileU = 9 Texture547.StudsPerTileV = 9 Texture548.Parent = Part546 Texture548.Texture = "rbxassetid://629019562" Texture548.Face = Enum.NormalId.Top Texture548.Color3 = Color3.new(1, 0.666667, 0.666667) Texture548.StudsPerTileU = 9 Texture548.StudsPerTileV = 9 Texture549.Parent = Part546 Texture549.Texture = "rbxassetid://629019562" Texture549.Face = Enum.NormalId.Right Texture549.Color3 = Color3.new(1, 0.666667, 0.666667) Texture549.StudsPerTileU = 9 Texture549.StudsPerTileV = 9 Texture550.Parent = Part546 Texture550.Texture = "rbxassetid://629019562" Texture550.Color3 = Color3.new(1, 0.666667, 0.666667) Texture550.StudsPerTileU = 9 Texture550.StudsPerTileV = 9 Texture551.Parent = Part546 Texture551.Texture = "rbxassetid://629019562" Texture551.Face = Enum.NormalId.Left Texture551.Color3 = Color3.new(1, 0.666667, 0.666667) Texture551.StudsPerTileU = 9 Texture551.StudsPerTileV = 9 Texture552.Parent = Part546 Texture552.Texture = "rbxassetid://629019562" Texture552.Face = Enum.NormalId.Bottom Texture552.Color3 = Color3.new(1, 0.666667, 0.666667) Texture552.StudsPerTileU = 9 Texture552.StudsPerTileV = 9 PointLight553.Parent = Part546 PointLight553.Color = Color3.new(1, 0, 0) PointLight553.Range = 10 Part554.Parent = Model76 Part554.CFrame = CFrame.new(-87.5970078, 10.6035433, 21.6249771, -4.35837137e-07, -3.91017124e-07, 1, -9.55055725e-07, 1, 3.90012815e-07, -1, -9.55234896e-07, -4.35837137e-07) Part554.Orientation = Vector3.new(0, 90, 0) Part554.Position = Vector3.new(-87.5970078, 10.6035433, 21.6249771) Part554.Rotation = Vector3.new(0, 90, 0) Part554.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part554.Size = Vector3.new(0.200000003, 0.800000012, 2.5999999) Part554.Anchored = true Part554.BottomSurface = Enum.SurfaceType.Smooth Part554.BrickColor = BrickColor.new("Really black") Part554.Material = Enum.Material.SmoothPlastic Part554.TopSurface = Enum.SurfaceType.Smooth Part554.brickColor = BrickColor.new("Really black") Part554.FormFactor = Enum.FormFactor.Custom Part554.formFactor = Enum.FormFactor.Custom Decal555.Parent = Part554 Decal555.Texture = "http://www.roblox.com/asset/?id=269772704" Decal555.Face = Enum.NormalId.Left Part556.Parent = Model76 Part556.CFrame = CFrame.new(-87.5709457, 2.2183795, 28.0544415, 4.98632289e-07, -3.92475357e-07, 1, 2.46110574e-07, 1, 3.91471445e-07, -1, 2.45931176e-07, 4.98632289e-07) Part556.Orientation = Vector3.new(0, 90, 0) Part556.Position = Vector3.new(-87.5709457, 2.2183795, 28.0544415) Part556.Rotation = Vector3.new(0, 90, 0) Part556.Color = Color3.new(0.454902, 0.52549, 0.615686) Part556.Size = Vector3.new(13.220005, 0.200000003, 16.2000084) Part556.Anchored = true Part556.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part556.BottomSurface = Enum.SurfaceType.Smooth Part556.BrickColor = BrickColor.new("Sand blue") Part556.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part556.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part556.Material = Enum.Material.Concrete Part556.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part556.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part556.brickColor = BrickColor.new("Sand blue") Part556.FormFactor = Enum.FormFactor.Custom Part556.formFactor = Enum.FormFactor.Custom Texture557.Parent = Part556 Texture557.Texture = "rbxassetid://655298334" Texture557.Face = Enum.NormalId.Left Texture557.StudsPerTileU = 5 Texture557.StudsPerTileV = 5 Texture558.Parent = Part556 Texture558.Texture = "rbxassetid://655298334" Texture558.Face = Enum.NormalId.Bottom Texture558.StudsPerTileU = 5 Texture558.StudsPerTileV = 5 Texture559.Parent = Part556 Texture559.Texture = "rbxassetid://655298334" Texture559.Face = Enum.NormalId.Right Texture559.StudsPerTileU = 5 Texture559.StudsPerTileV = 5 Texture560.Parent = Part556 Texture560.Texture = "rbxassetid://655298334" Texture560.Face = Enum.NormalId.Top Texture560.StudsPerTileU = 5 Texture560.StudsPerTileV = 5 Texture561.Parent = Part556 Texture561.Texture = "rbxassetid://655298334" Texture561.Face = Enum.NormalId.Back Texture561.StudsPerTileU = 5 Texture561.StudsPerTileV = 5 Texture562.Parent = Part556 Texture562.Texture = "rbxassetid://655298334" Texture562.StudsPerTileU = 5 Texture562.StudsPerTileV = 5 Part563.Parent = Model76 Part563.CFrame = CFrame.new(-81.5113144, 2.87896919, 15.045022, -1, -5.0195581e-10, 0, 5.0195581e-10, 1, 8.95856098e-11, 0, -8.96105273e-11, -1) Part563.Orientation = Vector3.new(0, 180, 0) Part563.Position = Vector3.new(-81.5113144, 2.87896919, 15.045022) Part563.Rotation = Vector3.new(-180, 0, 180) Part563.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part563.Size = Vector3.new(0.679999948, 0.200000003, 10.4400005) Part563.Anchored = true Part563.BrickColor = BrickColor.new("Really black") Part563.brickColor = BrickColor.new("Really black") Part564.Parent = Model76 Part564.CFrame = CFrame.new(-73.1077042, 7.04135847, 10.1705093, -1, -4.18685687e-07, -5.20427966e-05, -4.17698971e-07, 1, 3.29076499e-07, 5.2042793e-05, 3.289191e-07, -1) Part564.Orientation = Vector3.new(0, -180, 0) Part564.Position = Vector3.new(-73.1077042, 7.04135847, 10.1705093) Part564.Rotation = Vector3.new(-180, 0, 180) Part564.Color = Color3.new(0.94902, 0.952941, 0.952941) Part564.Size = Vector3.new(16.400013, 9.55999851, 0.599999964) Part564.Anchored = true Part564.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part564.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part564.BrickColor = BrickColor.new("White") Part564.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part564.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part564.Material = Enum.Material.SmoothPlastic Part564.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part564.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part564.brickColor = BrickColor.new("White") Part564.FormFactor = Enum.FormFactor.Custom Part564.formFactor = Enum.FormFactor.Custom Texture565.Parent = Part564 Texture565.Texture = "rbxassetid://655336407" Texture565.Face = Enum.NormalId.Left Texture565.StudsPerTileU = 9 Texture565.StudsPerTileV = 9 Texture566.Parent = Part564 Texture566.Texture = "rbxassetid://655336407" Texture566.Face = Enum.NormalId.Right Texture566.StudsPerTileU = 9 Texture566.StudsPerTileV = 9 Texture567.Parent = Part564 Texture567.Texture = "rbxassetid://655336407" Texture567.StudsPerTileU = 9 Texture567.StudsPerTileV = 9 Texture568.Parent = Part564 Texture568.Texture = "rbxassetid://655336407" Texture568.Face = Enum.NormalId.Back Texture568.StudsPerTileU = 9 Texture568.StudsPerTileV = 9 Texture569.Parent = Part564 Texture569.Texture = "rbxassetid://655336407" Texture569.Face = Enum.NormalId.Top Texture569.StudsPerTileU = 9 Texture569.StudsPerTileV = 9 Texture570.Parent = Part564 Texture570.Texture = "rbxassetid://655336407" Texture570.Face = Enum.NormalId.Bottom Texture570.StudsPerTileU = 9 Texture570.StudsPerTileV = 9 Part571.Parent = Model76 Part571.CFrame = CFrame.new(-81.5185242, 2.87897253, -2.70885754, 1, -5.0195581e-10, 0, -5.0195581e-10, 1, -8.95856098e-11, 0, -8.96105273e-11, 1) Part571.Position = Vector3.new(-81.5185242, 2.87897253, -2.70885754) Part571.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part571.Size = Vector3.new(0.679999948, 0.200000003, 10.4400005) Part571.Anchored = true Part571.BrickColor = BrickColor.new("Really black") Part571.brickColor = BrickColor.new("Really black") Part572.Parent = Model76 Part572.CFrame = CFrame.new(-92.220192, 2.50631952, -8.05095959, -5.20276517e-05, -4.74067519e-07, 1, 2.18421192e-07, 1, 4.73074977e-07, -1, 2.18266564e-07, -5.20276517e-05) Part572.Orientation = Vector3.new(0, 90, 0) Part572.Position = Vector3.new(-92.220192, 2.50631952, -8.05095959) Part572.Rotation = Vector3.new(0, 90, 0) Part572.Color = Color3.new(0.94902, 0.952941, 0.952941) Part572.Size = Vector3.new(0.310000002, 0.549999475, 4.32999992) Part572.Anchored = true Part572.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part572.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part572.BrickColor = BrickColor.new("White") Part572.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part572.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part572.Material = Enum.Material.SmoothPlastic Part572.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part572.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part572.brickColor = BrickColor.new("White") Part572.FormFactor = Enum.FormFactor.Custom Part572.formFactor = Enum.FormFactor.Custom Texture573.Parent = Part572 Texture573.Texture = "rbxassetid://655336407" Texture573.Face = Enum.NormalId.Left Texture573.StudsPerTileU = 9 Texture573.StudsPerTileV = 9 Texture574.Parent = Part572 Texture574.Texture = "rbxassetid://655336407" Texture574.Face = Enum.NormalId.Right Texture574.StudsPerTileU = 9 Texture574.StudsPerTileV = 9 Texture575.Parent = Part572 Texture575.Texture = "rbxassetid://655336407" Texture575.StudsPerTileU = 9 Texture575.StudsPerTileV = 9 Texture576.Parent = Part572 Texture576.Texture = "rbxassetid://655336407" Texture576.Face = Enum.NormalId.Back Texture576.StudsPerTileU = 9 Texture576.StudsPerTileV = 9 Texture577.Parent = Part572 Texture577.Texture = "rbxassetid://655336407" Texture577.Face = Enum.NormalId.Top Texture577.StudsPerTileU = 9 Texture577.StudsPerTileV = 9 Texture578.Parent = Part572 Texture578.Texture = "rbxassetid://655336407" Texture578.Face = Enum.NormalId.Bottom Texture578.StudsPerTileU = 9 Texture578.StudsPerTileV = 9 Part579.Parent = Model76 Part579.CFrame = CFrame.new(-85.0709305, 11.4211388, 34.7447624, -1, -2.1736912e-07, -5.32941121e-05, -2.16386525e-07, 1, 3.99258369e-07, 5.32941121e-05, 3.99090709e-07, -1) Part579.Orientation = Vector3.new(0, -180, 0) Part579.Position = Vector3.new(-85.0709305, 11.4211388, 34.7447624) Part579.Rotation = Vector3.new(-180, 0, 180) Part579.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part579.Size = Vector3.new(10.400013, 0.200000003, 0.200000003) Part579.Anchored = true Part579.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part579.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part579.BrickColor = BrickColor.new("Really black") Part579.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part579.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part579.Material = Enum.Material.SmoothPlastic Part579.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part579.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part579.brickColor = BrickColor.new("Really black") Part579.FormFactor = Enum.FormFactor.Custom Part579.formFactor = Enum.FormFactor.Custom Part580.Parent = Model76 Part580.CFrame = CFrame.new(-82.7969742, 2.50632381, -8.03827381, 5.19999994e-05, -5.0195581e-10, -1, -8.96125188e-11, 1, 5.01927389e-10, 1, -8.96105273e-11, 5.19999994e-05) Part580.Orientation = Vector3.new(0, -90, 0) Part580.Position = Vector3.new(-82.7969742, 2.50632381, -8.03827381) Part580.Rotation = Vector3.new(0, -90, 0) Part580.Color = Color3.new(0.94902, 0.952941, 0.952941) Part580.Size = Vector3.new(0.310000002, 0.549999475, 4.32999992) Part580.Anchored = true Part580.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part580.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part580.BrickColor = BrickColor.new("White") Part580.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part580.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part580.Material = Enum.Material.SmoothPlastic Part580.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part580.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part580.brickColor = BrickColor.new("White") Part580.FormFactor = Enum.FormFactor.Custom Part580.formFactor = Enum.FormFactor.Custom Texture581.Parent = Part580 Texture581.Texture = "rbxassetid://655336407" Texture581.Face = Enum.NormalId.Left Texture581.StudsPerTileU = 9 Texture581.StudsPerTileV = 9 Texture582.Parent = Part580 Texture582.Texture = "rbxassetid://655336407" Texture582.Face = Enum.NormalId.Right Texture582.StudsPerTileU = 9 Texture582.StudsPerTileV = 9 Texture583.Parent = Part580 Texture583.Texture = "rbxassetid://655336407" Texture583.StudsPerTileU = 9 Texture583.StudsPerTileV = 9 Texture584.Parent = Part580 Texture584.Texture = "rbxassetid://655336407" Texture584.Face = Enum.NormalId.Back Texture584.StudsPerTileU = 9 Texture584.StudsPerTileV = 9 Texture585.Parent = Part580 Texture585.Texture = "rbxassetid://655336407" Texture585.Face = Enum.NormalId.Top Texture585.StudsPerTileU = 9 Texture585.StudsPerTileV = 9 Texture586.Parent = Part580 Texture586.Texture = "rbxassetid://655336407" Texture586.Face = Enum.NormalId.Bottom Texture586.StudsPerTileU = 9 Texture586.StudsPerTileV = 9 Part587.Parent = Model76 Part587.CFrame = CFrame.new(-81.5049286, 7.05133677, -3.44974709, 5.19978566e-05, -3.75564468e-10, -1, -6.13041951e-10, 1, 6.28261887e-10, 1, 4.33782898e-10, 5.19978566e-05) Part587.Orientation = Vector3.new(0, -90, 0) Part587.Position = Vector3.new(-81.5049286, 7.05133677, -3.44974709) Part587.Rotation = Vector3.new(0, -90, 0) Part587.Color = Color3.new(0.94902, 0.952941, 0.952941) Part587.Size = Vector3.new(11.8400135, 9.59999847, 0.599999964) Part587.Anchored = true Part587.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part587.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part587.BrickColor = BrickColor.new("White") Part587.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part587.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part587.Material = Enum.Material.SmoothPlastic Part587.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part587.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part587.brickColor = BrickColor.new("White") Part587.FormFactor = Enum.FormFactor.Custom Part587.formFactor = Enum.FormFactor.Custom Texture588.Parent = Part587 Texture588.Texture = "rbxassetid://629019562" Texture588.Face = Enum.NormalId.Back Texture588.Color3 = Color3.new(1, 0.666667, 0.666667) Texture588.StudsPerTileU = 9 Texture588.StudsPerTileV = 9 Texture589.Parent = Part587 Texture589.Texture = "rbxassetid://629019562" Texture589.Face = Enum.NormalId.Top Texture589.Color3 = Color3.new(1, 0.666667, 0.666667) Texture589.StudsPerTileU = 9 Texture589.StudsPerTileV = 9 Texture590.Parent = Part587 Texture590.Texture = "rbxassetid://629019562" Texture590.Face = Enum.NormalId.Right Texture590.Color3 = Color3.new(1, 0.666667, 0.666667) Texture590.StudsPerTileU = 9 Texture590.StudsPerTileV = 9 Texture591.Parent = Part587 Texture591.Texture = "rbxassetid://629019562" Texture591.Color3 = Color3.new(1, 0.666667, 0.666667) Texture591.StudsPerTileU = 9 Texture591.StudsPerTileV = 9 Texture592.Parent = Part587 Texture592.Texture = "rbxassetid://629019562" Texture592.Face = Enum.NormalId.Left Texture592.Color3 = Color3.new(1, 0.666667, 0.666667) Texture592.StudsPerTileU = 9 Texture592.StudsPerTileV = 9 Texture593.Parent = Part587 Texture593.Texture = "rbxassetid://629019562" Texture593.Face = Enum.NormalId.Bottom Texture593.Color3 = Color3.new(1, 0.666667, 0.666667) Texture593.StudsPerTileU = 9 Texture593.StudsPerTileV = 9 PointLight594.Parent = Part587 PointLight594.Color = Color3.new(1, 0, 0) PointLight594.Range = 10 Part595.Parent = Model76 Part595.CFrame = CFrame.new(-81.5039215, 7.05133247, 15.7928867, 5.19978566e-05, -3.75564468e-10, -1, -6.13041951e-10, 1, 6.28261887e-10, 1, 4.33782898e-10, 5.19978566e-05) Part595.Orientation = Vector3.new(0, -90, 0) Part595.Position = Vector3.new(-81.5039215, 7.05133247, 15.7928867) Part595.Rotation = Vector3.new(0, -90, 0) Part595.Color = Color3.new(0.94902, 0.952941, 0.952941) Part595.Size = Vector3.new(11.8400135, 9.59999847, 0.599999964) Part595.Anchored = true Part595.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part595.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part595.BrickColor = BrickColor.new("White") Part595.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part595.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part595.Material = Enum.Material.SmoothPlastic Part595.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part595.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part595.brickColor = BrickColor.new("White") Part595.FormFactor = Enum.FormFactor.Custom Part595.formFactor = Enum.FormFactor.Custom Texture596.Parent = Part595 Texture596.Texture = "rbxassetid://629019562" Texture596.Face = Enum.NormalId.Back Texture596.Color3 = Color3.new(1, 0.666667, 0.666667) Texture596.StudsPerTileU = 9 Texture596.StudsPerTileV = 9 Texture597.Parent = Part595 Texture597.Texture = "rbxassetid://629019562" Texture597.Face = Enum.NormalId.Top Texture597.Color3 = Color3.new(1, 0.666667, 0.666667) Texture597.StudsPerTileU = 9 Texture597.StudsPerTileV = 9 Texture598.Parent = Part595 Texture598.Texture = "rbxassetid://629019562" Texture598.Face = Enum.NormalId.Right Texture598.Color3 = Color3.new(1, 0.666667, 0.666667) Texture598.StudsPerTileU = 9 Texture598.StudsPerTileV = 9 Texture599.Parent = Part595 Texture599.Texture = "rbxassetid://629019562" Texture599.Color3 = Color3.new(1, 0.666667, 0.666667) Texture599.StudsPerTileU = 9 Texture599.StudsPerTileV = 9 Texture600.Parent = Part595 Texture600.Texture = "rbxassetid://629019562" Texture600.Face = Enum.NormalId.Left Texture600.Color3 = Color3.new(1, 0.666667, 0.666667) Texture600.StudsPerTileU = 9 Texture600.StudsPerTileV = 9 Texture601.Parent = Part595 Texture601.Texture = "rbxassetid://629019562" Texture601.Face = Enum.NormalId.Bottom Texture601.Color3 = Color3.new(1, 0.666667, 0.666667) Texture601.StudsPerTileU = 9 Texture601.StudsPerTileV = 9 PointLight602.Parent = Part595 PointLight602.Color = Color3.new(1, 0, 0) PointLight602.Range = 10 Part603.Parent = Model76 Part603.CFrame = CFrame.new(-94.085968, 2.53133965, 6.11353207, -5.20276517e-05, -4.74067519e-07, 1, 2.18421192e-07, 1, 4.73074977e-07, -1, 2.18266564e-07, -5.20276517e-05) Part603.Orientation = Vector3.new(0, 90, 0) Part603.Position = Vector3.new(-94.085968, 2.53133965, 6.11353207) Part603.Rotation = Vector3.new(0, 90, 0) Part603.Color = Color3.new(0.94902, 0.952941, 0.952941) Part603.Size = Vector3.new(28.7100124, 0.499999523, 0.599999964) Part603.Anchored = true Part603.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part603.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part603.BrickColor = BrickColor.new("White") Part603.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part603.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part603.Material = Enum.Material.SmoothPlastic Part603.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part603.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part603.brickColor = BrickColor.new("White") Part603.FormFactor = Enum.FormFactor.Custom Part603.formFactor = Enum.FormFactor.Custom Texture604.Parent = Part603 Texture604.Texture = "rbxassetid://655336407" Texture604.Face = Enum.NormalId.Left Texture604.StudsPerTileU = 9 Texture604.StudsPerTileV = 9 Texture605.Parent = Part603 Texture605.Texture = "rbxassetid://655336407" Texture605.Face = Enum.NormalId.Right Texture605.StudsPerTileU = 9 Texture605.StudsPerTileV = 9 Texture606.Parent = Part603 Texture606.Texture = "rbxassetid://655336407" Texture606.StudsPerTileU = 9 Texture606.StudsPerTileV = 9 Texture607.Parent = Part603 Texture607.Texture = "rbxassetid://655336407" Texture607.Face = Enum.NormalId.Back Texture607.StudsPerTileU = 9 Texture607.StudsPerTileV = 9 Texture608.Parent = Part603 Texture608.Texture = "rbxassetid://655336407" Texture608.Face = Enum.NormalId.Top Texture608.StudsPerTileU = 9 Texture608.StudsPerTileV = 9 Texture609.Parent = Part603 Texture609.Texture = "rbxassetid://655336407" Texture609.Face = Enum.NormalId.Bottom Texture609.StudsPerTileU = 9 Texture609.StudsPerTileV = 9 Part610.Parent = Model76 Part610.CFrame = CFrame.new(-93.8470154, 2.87896538, 6.20977211, 0, -6.38496203e-07, 1, -1.45863112e-07, 1, 6.37492292e-07, -1, -1.46042296e-07, 0) Part610.Orientation = Vector3.new(0, 90, 0) Part610.Position = Vector3.new(-93.8470154, 2.87896538, 6.20977211) Part610.Rotation = Vector3.new(0, 90, 0) Part610.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part610.Size = Vector3.new(28.4900017, 0.200000003, 0.200000003) Part610.Anchored = true Part610.BrickColor = BrickColor.new("Really black") Part610.brickColor = BrickColor.new("Really black") Part611.Parent = Model76 Part611.CFrame = CFrame.new(-92.2201767, 2.50631237, 20.4234314, -5.20276517e-05, -4.74067519e-07, 1, 2.18421192e-07, 1, 4.73074977e-07, -1, 2.18266564e-07, -5.20276517e-05) Part611.Orientation = Vector3.new(0, 90, 0) Part611.Position = Vector3.new(-92.2201767, 2.50631237, 20.4234314) Part611.Rotation = Vector3.new(0, 90, 0) Part611.Color = Color3.new(0.94902, 0.952941, 0.952941) Part611.Size = Vector3.new(0.310000002, 0.549999475, 4.32999992) Part611.Anchored = true Part611.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part611.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part611.BrickColor = BrickColor.new("White") Part611.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part611.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part611.Material = Enum.Material.SmoothPlastic Part611.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part611.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part611.brickColor = BrickColor.new("White") Part611.FormFactor = Enum.FormFactor.Custom Part611.formFactor = Enum.FormFactor.Custom Texture612.Parent = Part611 Texture612.Texture = "rbxassetid://655336407" Texture612.Face = Enum.NormalId.Left Texture612.StudsPerTileU = 9 Texture612.StudsPerTileV = 9 Texture613.Parent = Part611 Texture613.Texture = "rbxassetid://655336407" Texture613.Face = Enum.NormalId.Right Texture613.StudsPerTileU = 9 Texture613.StudsPerTileV = 9 Texture614.Parent = Part611 Texture614.Texture = "rbxassetid://655336407" Texture614.StudsPerTileU = 9 Texture614.StudsPerTileV = 9 Texture615.Parent = Part611 Texture615.Texture = "rbxassetid://655336407" Texture615.Face = Enum.NormalId.Back Texture615.StudsPerTileU = 9 Texture615.StudsPerTileV = 9 Texture616.Parent = Part611 Texture616.Texture = "rbxassetid://655336407" Texture616.Face = Enum.NormalId.Top Texture616.StudsPerTileU = 9 Texture616.StudsPerTileV = 9 Texture617.Parent = Part611 Texture617.Texture = "rbxassetid://655336407" Texture617.Face = Enum.NormalId.Bottom Texture617.StudsPerTileU = 9 Texture617.StudsPerTileV = 9 Part618.Parent = Model76 Part618.CFrame = CFrame.new(-92.0020065, 2.87896252, 20.4297523, 0, -6.38496203e-07, 1, -1.45863112e-07, 1, 6.37492292e-07, -1, -1.46042296e-07, 0) Part618.Orientation = Vector3.new(0, 90, 0) Part618.Position = Vector3.new(-92.0020065, 2.87896252, 20.4297523) Part618.Rotation = Vector3.new(0, 90, 0) Part618.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part618.Size = Vector3.new(0.349999994, 0.200000003, 3.8900001) Part618.Anchored = true Part618.BrickColor = BrickColor.new("Really black") Part618.brickColor = BrickColor.new("Really black") Part619.Parent = Model76 Part619.CFrame = CFrame.new(-83.1641998, 2.87896681, 20.4298134, 0, -5.0195581e-10, -1, -8.95856098e-11, 1, 5.0195581e-10, 1, -8.96105273e-11, 0) Part619.Orientation = Vector3.new(0, -90, 0) Part619.Position = Vector3.new(-83.1641998, 2.87896681, 20.4298134) Part619.Rotation = Vector3.new(0, -90, 0) Part619.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part619.Size = Vector3.new(0.349999994, 0.200000003, 3.8900001) Part619.Anchored = true Part619.BrickColor = BrickColor.new("Really black") Part619.brickColor = BrickColor.new("Really black") Part620.Parent = Model76 Part620.CFrame = CFrame.new(-82.9459991, 2.50631666, 20.4361343, 5.19999994e-05, -5.0195581e-10, -1, -8.96125188e-11, 1, 5.01927389e-10, 1, -8.96105273e-11, 5.19999994e-05) Part620.Orientation = Vector3.new(0, -90, 0) Part620.Position = Vector3.new(-82.9459991, 2.50631666, 20.4361343) Part620.Rotation = Vector3.new(0, -90, 0) Part620.Color = Color3.new(0.94902, 0.952941, 0.952941) Part620.Size = Vector3.new(0.310000002, 0.549999475, 4.32999992) Part620.Anchored = true Part620.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part620.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part620.BrickColor = BrickColor.new("White") Part620.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part620.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part620.Material = Enum.Material.SmoothPlastic Part620.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part620.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part620.brickColor = BrickColor.new("White") Part620.FormFactor = Enum.FormFactor.Custom Part620.formFactor = Enum.FormFactor.Custom Texture621.Parent = Part620 Texture621.Texture = "rbxassetid://655336407" Texture621.Face = Enum.NormalId.Left Texture621.StudsPerTileU = 9 Texture621.StudsPerTileV = 9 Texture622.Parent = Part620 Texture622.Texture = "rbxassetid://655336407" Texture622.Face = Enum.NormalId.Right Texture622.StudsPerTileU = 9 Texture622.StudsPerTileV = 9 Texture623.Parent = Part620 Texture623.Texture = "rbxassetid://655336407" Texture623.StudsPerTileU = 9 Texture623.StudsPerTileV = 9 Texture624.Parent = Part620 Texture624.Texture = "rbxassetid://655336407" Texture624.Face = Enum.NormalId.Back Texture624.StudsPerTileU = 9 Texture624.StudsPerTileV = 9 Texture625.Parent = Part620 Texture625.Texture = "rbxassetid://655336407" Texture625.Face = Enum.NormalId.Top Texture625.StudsPerTileU = 9 Texture625.StudsPerTileV = 9 Texture626.Parent = Part620 Texture626.Texture = "rbxassetid://655336407" Texture626.Face = Enum.NormalId.Bottom Texture626.StudsPerTileU = 9 Texture626.StudsPerTileV = 9 Part627.Parent = Model76 Part627.CFrame = CFrame.new(-94.0593338, 7.01132488, -15.0139675, 5.19978566e-05, -3.75564468e-10, -1, -6.13041951e-10, 1, 6.28261887e-10, 1, 4.33782898e-10, 5.19978566e-05) Part627.Orientation = Vector3.new(0, -90, 0) Part627.Position = Vector3.new(-94.0593338, 7.01132488, -15.0139675) Part627.Rotation = Vector3.new(0, -90, 0) Part627.Color = Color3.new(0.94902, 0.952941, 0.952941) Part627.Size = Vector3.new(13.8300133, 9.51999855, 0.599999964) Part627.Anchored = true Part627.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part627.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part627.BrickColor = BrickColor.new("White") Part627.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part627.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part627.Material = Enum.Material.SmoothPlastic Part627.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part627.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part627.brickColor = BrickColor.new("White") Part627.FormFactor = Enum.FormFactor.Custom Part627.formFactor = Enum.FormFactor.Custom Texture628.Parent = Part627 Texture628.Texture = "rbxassetid://655336407" Texture628.StudsPerTileU = 9 Texture628.StudsPerTileV = 9 Texture629.Parent = Part627 Texture629.Texture = "rbxassetid://655336407" Texture629.Face = Enum.NormalId.Back Texture629.StudsPerTileU = 9 Texture629.StudsPerTileV = 9 Texture630.Parent = Part627 Texture630.Texture = "rbxassetid://655336407" Texture630.Face = Enum.NormalId.Left Texture630.StudsPerTileU = 9 Texture630.StudsPerTileV = 9 Texture631.Parent = Part627 Texture631.Texture = "rbxassetid://655336407" Texture631.Face = Enum.NormalId.Bottom Texture631.StudsPerTileU = 9 Texture631.StudsPerTileV = 9 Texture632.Parent = Part627 Texture632.Texture = "rbxassetid://655336407" Texture632.Face = Enum.NormalId.Top Texture632.StudsPerTileU = 9 Texture632.StudsPerTileV = 9 Texture633.Parent = Part627 Texture633.Texture = "rbxassetid://655336407" Texture633.Face = Enum.NormalId.Right Texture633.StudsPerTileU = 9 Texture633.StudsPerTileV = 9 Part634.Parent = Model76 Part634.CFrame = CFrame.new(-88.0275497, 11.7955685, -15.3242378, -6.77770004e-07, -8.19675563e-08, -1, 2.70517173e-08, 1, -8.09637015e-08, 1, -2.72309606e-08, -6.77770004e-07) Part634.Orientation = Vector3.new(0, -90, 0) Part634.Position = Vector3.new(-88.0275497, 11.7955685, -15.3242378) Part634.Rotation = Vector3.new(0, -90, 0) Part634.Color = Color3.new(0.454902, 0.52549, 0.615686) Part634.Size = Vector3.new(13.2000055, 0.200000003, 15.0000086) Part634.Anchored = true Part634.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part634.BottomSurface = Enum.SurfaceType.Smooth Part634.BrickColor = BrickColor.new("Sand blue") Part634.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part634.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part634.Material = Enum.Material.Concrete Part634.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part634.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part634.brickColor = BrickColor.new("Sand blue") Part634.FormFactor = Enum.FormFactor.Custom Part634.formFactor = Enum.FormFactor.Custom Texture635.Parent = Part634 Texture635.Texture = "rbxassetid://655298334" Texture635.Face = Enum.NormalId.Top Texture635.StudsPerTileU = 5 Texture635.StudsPerTileV = 5 Texture636.Parent = Part634 Texture636.Texture = "rbxassetid://655298334" Texture636.StudsPerTileU = 5 Texture636.StudsPerTileV = 5 Texture637.Parent = Part634 Texture637.Texture = "rbxassetid://655298334" Texture637.Face = Enum.NormalId.Bottom Texture637.StudsPerTileU = 5 Texture637.StudsPerTileV = 5 Texture638.Parent = Part634 Texture638.Texture = "rbxassetid://655298334" Texture638.Face = Enum.NormalId.Right Texture638.StudsPerTileU = 5 Texture638.StudsPerTileV = 5 Texture639.Parent = Part634 Texture639.Texture = "rbxassetid://655298334" Texture639.Face = Enum.NormalId.Back Texture639.StudsPerTileU = 5 Texture639.StudsPerTileV = 5 Texture640.Parent = Part634 Texture640.Texture = "rbxassetid://655298334" Texture640.Face = Enum.NormalId.Left Texture640.StudsPerTileU = 5 Texture640.StudsPerTileV = 5 UnionOperation641.Parent = Model76 UnionOperation641.CFrame = CFrame.new(-93.607399, 7.02184534, 21.8398914, 3.61217303e-07, 4.59993316e-07, -1, -1, 7.10052674e-08, -3.60213335e-07, 7.11842745e-08, 1, 4.59993316e-07) UnionOperation641.Orientation = Vector3.new(0, -90, -90) UnionOperation641.Position = Vector3.new(-93.607399, 7.02184534, 21.8398914) UnionOperation641.Rotation = Vector3.new(90, -90, 0) UnionOperation641.Color = Color3.new(0.388235, 0.372549, 0.384314) UnionOperation641.Size = Vector3.new(9.40000057, 0.400001705, 0.400000453) UnionOperation641.Anchored = true UnionOperation641.BrickColor = BrickColor.new("Dark stone grey") UnionOperation641.Material = Enum.Material.SmoothPlastic UnionOperation641.brickColor = BrickColor.new("Dark stone grey") UnionOperation641.UsePartColor = true Texture642.Parent = UnionOperation641 Texture642.Texture = "rbxassetid://629019562" Texture642.Face = Enum.NormalId.Back Texture642.StudsPerTileU = 5 Texture642.StudsPerTileV = 5 Texture643.Parent = UnionOperation641 Texture643.Texture = "rbxassetid://629019562" Texture643.Face = Enum.NormalId.Top Texture643.StudsPerTileU = 5 Texture643.StudsPerTileV = 5 Texture644.Parent = UnionOperation641 Texture644.Texture = "rbxassetid://629019562" Texture644.Face = Enum.NormalId.Right Texture644.StudsPerTileU = 5 Texture644.StudsPerTileV = 5 Texture645.Parent = UnionOperation641 Texture645.Texture = "rbxassetid://629019562" Texture645.Face = Enum.NormalId.Bottom Texture645.StudsPerTileU = 5 Texture645.StudsPerTileV = 5 Texture646.Parent = UnionOperation641 Texture646.Texture = "rbxassetid://629019562" Texture646.StudsPerTileU = 5 Texture646.StudsPerTileV = 5 Texture647.Parent = UnionOperation641 Texture647.Texture = "rbxassetid://629019562" Texture647.Face = Enum.NormalId.Left Texture647.StudsPerTileU = 5 Texture647.StudsPerTileV = 5 UnionOperation648.Parent = Model76 UnionOperation648.CFrame = CFrame.new(-82.0076065, 7.02185106, 21.8398781, 8.98450537e-07, -1, -2.31437298e-07, -1, -8.97446114e-07, -2.44469129e-06, 2.44487046e-06, 2.31440936e-07, -1) UnionOperation648.Orientation = Vector3.new(0, -180, -90) UnionOperation648.Position = Vector3.new(-82.0076065, 7.02185106, 21.8398781) UnionOperation648.Rotation = Vector3.new(180, 0, 90) UnionOperation648.Color = Color3.new(0.388235, 0.372549, 0.384314) UnionOperation648.Size = Vector3.new(9.40000057, 0.400001705, 0.400000453) UnionOperation648.Anchored = true UnionOperation648.BrickColor = BrickColor.new("Dark stone grey") UnionOperation648.Material = Enum.Material.SmoothPlastic UnionOperation648.brickColor = BrickColor.new("Dark stone grey") UnionOperation648.UsePartColor = true Texture649.Parent = UnionOperation648 Texture649.Texture = "rbxassetid://629019562" Texture649.Face = Enum.NormalId.Back Texture649.StudsPerTileU = 5 Texture649.StudsPerTileV = 5 Texture650.Parent = UnionOperation648 Texture650.Texture = "rbxassetid://629019562" Texture650.Face = Enum.NormalId.Top Texture650.StudsPerTileU = 5 Texture650.StudsPerTileV = 5 Texture651.Parent = UnionOperation648 Texture651.Texture = "rbxassetid://629019562" Texture651.Face = Enum.NormalId.Right Texture651.StudsPerTileU = 5 Texture651.StudsPerTileV = 5 Texture652.Parent = UnionOperation648 Texture652.Texture = "rbxassetid://629019562" Texture652.Face = Enum.NormalId.Bottom Texture652.StudsPerTileU = 5 Texture652.StudsPerTileV = 5 Texture653.Parent = UnionOperation648 Texture653.Texture = "rbxassetid://629019562" Texture653.StudsPerTileU = 5 Texture653.StudsPerTileV = 5 Texture654.Parent = UnionOperation648 Texture654.Texture = "rbxassetid://629019562" Texture654.Face = Enum.NormalId.Left Texture654.StudsPerTileU = 5 Texture654.StudsPerTileV = 5 WedgePart655.Name = "Wedge1" WedgePart655.Parent = Model76 WedgePart655.CFrame = CFrame.new(-93.6050644, 7.02136469, -9.49960899, -4.2400751e-07, 1, 1.27132807e-07, -1, -4.25010967e-07, -2.66363486e-06, -2.66345569e-06, -1.27132807e-07, 1) WedgePart655.Orientation = Vector3.new(0, 0, -90) WedgePart655.Position = Vector3.new(-93.6050644, 7.02136469, -9.49960899) WedgePart655.Rotation = Vector3.new(0, 0, -90) WedgePart655.Color = Color3.new(0.388235, 0.372549, 0.384314) WedgePart655.Size = Vector3.new(9.40000057, 0.400000036, 0.400000036) WedgePart655.Anchored = true WedgePart655.BottomSurface = Enum.SurfaceType.Smooth WedgePart655.BrickColor = BrickColor.new("Dark stone grey") WedgePart655.Material = Enum.Material.SmoothPlastic WedgePart655.brickColor = BrickColor.new("Dark stone grey") WedgePart655.FormFactor = Enum.FormFactor.Custom WedgePart655.formFactor = Enum.FormFactor.Custom WedgePart656.Name = "Wedge1" WedgePart656.Parent = Model76 WedgePart656.CFrame = CFrame.new(-82.0052109, 7.02136946, -9.49963284, 1.13225781e-07, -4.39820724e-07, 1, -1, 2.89948929e-07, 1.1222204e-07, -2.89769702e-07, -1, -4.39820724e-07) WedgePart656.Orientation = Vector3.new(0, 90, -90) WedgePart656.Position = Vector3.new(-82.0052109, 7.02136946, -9.49963284) WedgePart656.Rotation = Vector3.new(-90, 90, 0) WedgePart656.Color = Color3.new(0.388235, 0.372549, 0.384314) WedgePart656.Size = Vector3.new(9.40000057, 0.400000036, 0.400000036) WedgePart656.Anchored = true WedgePart656.BottomSurface = Enum.SurfaceType.Smooth WedgePart656.BrickColor = BrickColor.new("Dark stone grey") WedgePart656.Material = Enum.Material.SmoothPlastic WedgePart656.brickColor = BrickColor.new("Dark stone grey") WedgePart656.FormFactor = Enum.FormFactor.Custom WedgePart656.formFactor = Enum.FormFactor.Custom Part657.Name = "Light." Part657.Parent = Model76 Part657.CFrame = CFrame.new(-88.2266541, 11.4816303, 6.24993277, 4.66372767e-05, 4.99369435e-10, 1, -8.75878675e-11, -1, -5.04485342e-10, 1, 9.16286005e-11, -4.66372767e-05) Part657.Orientation = Vector3.new(0, 90, -180) Part657.Position = Vector3.new(-88.2266541, 11.4816303, 6.24993277) Part657.Rotation = Vector3.new(-180, 90, 0) Part657.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part657.Size = Vector3.new(3.87999916, 0.480000019, 3.05998468) Part657.Anchored = true Part657.BottomSurface = Enum.SurfaceType.Smooth Part657.BrickColor = BrickColor.new("Really black") Part657.TopSurface = Enum.SurfaceType.Smooth Part657.brickColor = BrickColor.new("Really black") Part657.FormFactor = Enum.FormFactor.Custom Part657.formFactor = Enum.FormFactor.Custom Decal658.Parent = Part657 Decal658.Texture = "http://www.roblox.com/asset/?id=206397420" Decal658.Face = Enum.NormalId.Back Decal659.Parent = Part657 Decal659.Texture = "http://www.roblox.com/asset/?id=206397420" Decal659.Face = Enum.NormalId.Left Decal660.Parent = Part657 Decal660.Texture = "http://www.roblox.com/asset/?id=206397420" Decal660.Face = Enum.NormalId.Right Decal661.Parent = Part657 Decal661.Texture = "http://www.roblox.com/asset/?id=206397420" Decal662.Parent = Part657 Decal662.Texture = "http://www.roblox.com/asset/?id=206397420" Decal662.Face = Enum.NormalId.Bottom Texture663.Parent = Part657 Texture663.Texture = "rbxassetid://206397370" Texture663.Face = Enum.NormalId.Top Texture663.StudsPerTileU = 3.2999999523163 Texture663.StudsPerTileV = 3.2999999523163 Camera664.Name = "ThumbnailCamera" Camera664.Parent = Model76 Camera664.CFrame = CFrame.new(-137.340744, 5.25966597, 278.733551, 0.970174909, 0.016156232, -0.241867095, -0, 0.997776508, 0.0666494444, 0.2424061, -0.064661622, 0.968017697) Camera664.CoordinateFrame = CFrame.new(-137.340744, 5.25966597, 278.733551, 0.970174909, 0.016156232, -0.241867095, -0, 0.997776508, 0.0666494444, 0.2424061, -0.064661622, 0.968017697) Camera664.FieldOfView = 40 Camera664.Focus = CFrame.new(-136.85701, 5.12636709, 276.797516, 1, 0, 0, 0, 1, 0, 0, 0, 1) Camera664.focus = CFrame.new(-136.85701, 5.12636709, 276.797516, 1, 0, 0, 0, 1, 0, 0, 0, 1) for i,v in pairs(mas:GetChildren()) do v.Parent = workspace pcall(function() v:MakeJoints() end) end mas:Destroy() for i,v in pairs(cors) do spawn(function() pcall(v) end) end
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