Fire parts

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LanguageLua
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local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local PlayerBackpack = LocalPlayer:FindFirstChildOfClass("Backpack") or LocalPlayer:WaitForChild("Backpack") local function touchPartAsync(part) local character = LocalPlayer.Character if not character then return end for _, bodyPart in ipairs(character:GetDescendants()) do if bodyPart:IsA("BasePart") then task.spawn(function() firetouchinterest(bodyPart, part, 0) task.wait() firetouchinterest(bodyPart, part, 1) end) end end end local existingTool = PlayerBackpack:FindFirstChild("Fire Part") or (LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("Fire Part")) if existingTool then existingTool:Destroy() end local firePartTool = Instance.new("Tool") firePartTool.RequiresHandle = false firePartTool.Name = "Fire Part" firePartTool.Parent = PlayerBackpack firePartTool.Activated:Connect(function() local mouse = LocalPlayer:GetMouse() if mouse and mouse.Target and mouse.Target:IsA("BasePart") then touchPartAsync(mouse.Target) end end) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Fire Part Tool", Text = "Tool 'Fire Part' add to Inventory.", Duration = 3 })
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