First third, last third, half, and first quarter

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#include <iostream> int minutes(float pra); float digi(int mins); float round(float a); void aesthetics(float a); int main(void){ float magh, fajr; std::cout << "The first number that should be given is the time of maghrib\n"; std::cin >> magh; std::cout << "The second time that should be given is the time for fajr\n"; std::cin >> fajr; //measuring the time in between the two times float between = minutes(fajr) + 24*60 - minutes(magh); float first_third = round((digi(minutes(magh) + between/3))); float last_third = round((digi(minutes(magh) + (between/3)*2))); float half_ending = round((digi(minutes(magh) + between/2))); float first_quarter = round((digi(minutes(magh) + between/4))); std::cout << "The time for the first third of the night is: "; aesthetics(first_third); std::cout << "The time for the last third of the night is: "; aesthetics(last_third); std::cout << "The time for the ending of the first half of the night is: "; aesthetics(half_ending); std::cout << "The ending of the first quarter of the night is: "; aesthetics(first_quarter); } //Function convering times to minutes int minutes(float pra){ int time = (int (pra))*60 + (pra - int (pra))*100; return time; } //digitises the new time from minutes float digi(int mins){ float a = (int (mins))%60; float time = (int ((int (mins))/60)) + a/100; if (time >= 24){ time -= 24; } return(time); } //A function for rounding it out to two decimals float round(float a){ float b = int(a * 100); return float(b)/100; } //An aesthetical-function void aesthetics(float a){ if (a < 10){ std::cout << '0'; if (1 < (int (a * 100))%10){ std::cout << a << std::endl; } else{ std::cout << a << "0" << std::endl; } } else { if (1 < (int (a * 100))%10){ std::cout << a << std::endl; } else{ std::cout << a << "0" << std::endl; } } }
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