local t = {}
for i,v in pairs(workspace:GetDescendants()) do
if v:IsA("Script") and v ~= script then
table.insert(t,v)
end
end
function a()
for i,v in pairs(t) do
v.Disabled = not v.Disabled
v.Disabled = not v.Disabled
end
end
local remote = Instance.new("RemoteEvent",owner.Character)
remote.OnServerEvent:Connect(function(lplr)
if lplr == owner then else return end
print'funny'
a()
end)
NLS([[
game:GetService("UserInputService").InputBegan:Connect(function(input,gp)
if gp then return end
if input.UserInputType == Enum.UserInputType.Keyboard then
if input.KeyCode == Enum.KeyCode.E then
script.Parent:FireServer()
end
end
end)
]],remote)