boot

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local plr = owner local char = plr.Character local torso = char:FindFirstChild("Torso") or char:FindFirstChild("HumanoidRootPart") Tool0 = Instance.new("Tool") Part1 = Instance.new("Part") SpecialMesh2 = Instance.new("SpecialMesh") Tool0.Name = "Boot" Tool0.Parent = plr.Backpack Tool0.Grip = CFrame.new(0, -0.222201347, -0.905359745, -1, 0, 0, 0, 1, 0, 0, 0, -1) Part1.Name = "Handle" Part1.Parent = Tool0 Part1.CFrame = CFrame.new(-22.43046, 2.26852894, -68.1637268, -9.28728914e-05, -0.677499533, -0.735523343, 0.0380967073, 0.734986424, -0.677010179, 0.999273837, -0.0280841347, 0.0257421304) Part1.Orientation = Vector3.new(42.6100006, -88, 2.97000003) Part1.Position = Vector3.new(-22.43046, 2.26852894, -68.1637268) Part1.Rotation = Vector3.new(87.8199997, -47.3499985, 90.0100021) Part1.Color = Color3.new(0.388235, 0.372549, 0.384314) Part1.Size = Vector3.new(1.7, 1.832, 2.676) Part1.BottomSurface = Enum.SurfaceType.Smooth Part1.BrickColor = BrickColor.new("Dark stone grey") Part1.TopSurface = Enum.SurfaceType.Smooth Part1.brickColor = BrickColor.new("Dark stone grey") Part1.FormFactor = Enum.FormFactor.Plate Part1.formFactor = Enum.FormFactor.Plate SpecialMesh2.Parent = Part1 SpecialMesh2.MeshId = "rbxassetid://454371988" SpecialMesh2.Scale = Vector3.new(0.002, 0.002, 0.002) SpecialMesh2.TextureId = "rbxassetid://454371992" SpecialMesh2.MeshType = Enum.MeshType.FileMesh local handle = Tool0.Handle local slap = Instance.new("Sound") slap.Parent = Part1 slap.SoundId = "rbxassetid://173818824" slap.Volume = 0.5 local equipped = false local using = false handle.Touched:Connect(function(obj) if using then else return end local targchar,targtorso,targhum pcall(function() targchar = obj.Parent end) pcall(function() targtorso = targchar:FindFirstChild("Torso") or targchar:FindFirstChild("HumanoidRootPart") or targchar:FindFirstChild("Head") end) pcall(function() targhum = targchar:FindFirstChildOfClass("Humanoid") end) if targchar and not obj:IsDescendantOf(char) and targtorso and targhum and not targhum:FindFirstChild("poopi") then local tempval = Instance.new("IntValue") tempval.Parent = targhum tempval.Name = "poopi" local force = Instance.new("BodyVelocity") force.Parent = targtorso force.MaxForce = Vector3.new(math.huge,math.huge,math.huge) force.Velocity = torso.CFrame.lookVector*50+Vector3.new(0,10,0) local or_force = Instance.new("BodyAngularVelocity") or_force.Parent = targtorso or_force.MaxTorque = Vector3.new(math.huge,math.huge,math.huge) or_force.P = math.huge or_force.AngularVelocity = Vector3.new(math.random(-360,360),math.random(-360,360),math.random(-360,360)) --torso.CFrame.lookVector*1000+Vector3.new(0,100,0) game:GetService("Debris"):AddItem(force,0.5) game:GetService("Debris"):AddItem(tempval,0.5) game:GetService("Debris"):AddItem(or_force,0.5) slap:Play() if torso then for i = 1,3,0.1 do torso.Velocity = Vector3.new() end end end end) Tool0.Equipped:Connect(function() pcall(function() char = Tool0.Parent end) pcall(function() plr = game:GetService("Players"):GetPlayerFromCharacter(char) end) pcall(function() torso = char:FindFirstChild("Torso") or char:FindFirstChild("HumanoidRootPart") end) if plr and char and torso then else Tool0.Parent = workspace; return; end equipped = true end) Tool0.Unequipped:Connect(function() equipped = false end) Tool0.Activated:Connect(function() using = true game:GetService("TweenService"):Create(Tool0,TweenInfo.new(0.1),{Grip = CFrame.new(0, -0.222201347, -0.905359745, -1, 0, 0, 0, 0.455556929, 0.890206635, 0, 0.890206635, -0.455556929)}):Play() wait(0.3) game:GetService("TweenService"):Create(Tool0,TweenInfo.new(0.2),{Grip = CFrame.new(0, -0.222201347, -0.905359745, -1, 0, 0, 0, 1, 0, 0, 0, -1)}):Play() using = false end)
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