HoloHud

Run Settings
LanguageLua
Language Version
Run Command
local WOJSCRIPTHoloHUD = Instance.new("ScreenGui",owner.PlayerGui) WOJSCRIPTHoloHUD.Name = "WOJSCRIPT_HoloHUD" WOJSCRIPTHoloHUD.IgnoreGuiInset = true WOJSCRIPTHoloHUD.ScreenInsets = Enum.ScreenInsets.DeviceSafeInsets WOJSCRIPTHoloHUD.ResetOnSpawn = false WOJSCRIPTHoloHUD.ZIndexBehavior = Enum.ZIndexBehavior.Sibling local Frame = Instance.new("Frame") Frame.Name = "Frame" Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Frame.BackgroundTransparency = 1 Frame.BorderColor3 = Color3.fromRGB(0, 0, 0) Frame.BorderSizePixel = 0 Frame.Size = UDim2.fromScale(1, 1) Frame.Parent = WOJSCRIPTHoloHUD local Compass = Instance.new("Frame") Compass.Name = "Compass" Compass.BackgroundColor3 = Color3.fromRGB(66, 66, 66) Compass.BackgroundTransparency = 0.8 Compass.BorderColor3 = Color3.fromRGB(0, 0, 0) Compass.BorderSizePixel = 0 Compass.ClipsDescendants = true Compass.LayoutOrder = 1e+03 Compass.Position = UDim2.fromScale(0.25, 0.05) Compass.Size = UDim2.fromScale(0.5, 0.05) Compass.Parent = Frame local SouthWest = Instance.new("TextLabel") SouthWest.Name = "SouthWest" SouthWest.FontFace = Font.new( "rbxasset://fonts/families/GothamSSm.json", Enum.FontWeight.Heavy, Enum.FontStyle.Normal ) SouthWest.Text = "SW" SouthWest.TextColor3 = Color3.fromRGB(255, 255, 255) SouthWest.TextScaled = true SouthWest.TextSize = 18 SouthWest.TextStrokeColor3 = Color3.fromRGB(100, 100, 100) SouthWest.TextWrapped = true SouthWest.BackgroundColor3 = Color3.fromRGB(255, 255, 255) SouthWest.BackgroundTransparency = 1 SouthWest.BorderColor3 = Color3.fromRGB(0, 0, 0) SouthWest.BorderSizePixel = 0 SouthWest.Position = UDim2.new(0.0757, -15, 0, 3) SouthWest.Size = UDim2.new(0, 30, 1, -6) SouthWest.Visible = false SouthWest.ZIndex = 2 SouthWest.Parent = Compass local West = Instance.new("TextLabel") West.Name = "West" West.FontFace = Font.new( "rbxasset://fonts/families/GothamSSm.json", Enum.FontWeight.Heavy, Enum.FontStyle.Normal ) West.Text = "W" West.TextColor3 = Color3.fromRGB(255, 255, 255) West.TextScaled = true West.TextSize = 18 West.TextStrokeColor3 = Color3.fromRGB(100, 100, 100) West.TextWrapped = true West.BackgroundColor3 = Color3.fromRGB(255, 255, 255) West.BackgroundTransparency = 1 West.BorderColor3 = Color3.fromRGB(0, 0, 0) West.BorderSizePixel = 0 West.Position = UDim2.new(-0.1, -10, 0, 3) West.Size = UDim2.new(0, 20, 1, -6) West.Visible = false West.ZIndex = 2 West.Parent = Compass local SouthEast = Instance.new("TextLabel") SouthEast.Name = "SouthEast" SouthEast.FontFace = Font.new( "rbxasset://fonts/families/GothamSSm.json", Enum.FontWeight.Heavy, Enum.FontStyle.Normal ) SouthEast.Text = "SE" SouthEast.TextColor3 = Color3.fromRGB(255, 255, 255) SouthEast.TextScaled = true SouthEast.TextSize = 18 SouthEast.TextStrokeColor3 = Color3.fromRGB(100, 100, 100) SouthEast.TextWrapped = true SouthEast.BackgroundColor3 = Color3.fromRGB(255, 255, 255) SouthEast.BackgroundTransparency = 1 SouthEast.BorderColor3 = Color3.fromRGB(0, 0, 0) SouthEast.BorderSizePixel = 0 SouthEast.Position = UDim2.new(0.924, -15, 0, 3) SouthEast.Size = UDim2.new(0, 30, 1, -6) SouthEast.Visible = false SouthEast.ZIndex = 2 SouthEast.Parent = Compass local South = Instance.new("TextLabel") South.Name = "South" South.FontFace = Font.new( "rbxasset://fonts/families/GothamSSm.json", Enum.FontWeight.Heavy, Enum.FontStyle.Normal ) South.Text = "S" South.TextColor3 = Color3.fromRGB(255, 255, 255) South.TextScaled = true South.TextSize = 18 South.TextStrokeColor3 = Color3.fromRGB(100, 100, 100) South.TextWrapped = true South.BackgroundColor3 = Color3.fromRGB(255, 255, 255) South.BackgroundTransparency = 1 South.BorderColor3 = Color3.fromRGB(0, 0, 0) South.BorderSizePixel = 0 South.Position = UDim2.new(0.5, -10, 0, 3) South.Size = UDim2.new(0, 20, 1, -6) South.Visible = false South.ZIndex = 2 South.Parent = Compass local NorthWest = Instance.new("TextLabel") NorthWest.Name = "NorthWest" NorthWest.FontFace = Font.new( "rbxasset://fonts/families/GothamSSm.json", Enum.FontWeight.Heavy, Enum.FontStyle.Normal ) NorthWest.Text = "NW" NorthWest.TextColor3 = Color3.fromRGB(255, 255, 255) NorthWest.TextScaled = true NorthWest.TextSize = 18 NorthWest.TextStrokeColor3 = Color3.fromRGB(100, 100, 100) NorthWest.TextWrapped = true NorthWest.BackgroundColor3 = Color3.fromRGB(255, 255, 255) NorthWest.BackgroundTransparency = 1 NorthWest.BorderColor3 = Color3.fromRGB(0, 0, 0) NorthWest.BorderSizePixel = 0 NorthWest.Position = UDim2.new(0.0757, -15, 0, 3) NorthWest.Size = UDim2.new(0, 30, 1, -6) NorthWest.ZIndex = 2 NorthWest.Parent = Compass local NorthEast = Instance.new("TextLabel") NorthEast.Name = "NorthEast" NorthEast.FontFace = Font.new( "rbxasset://fonts/families/GothamSSm.json", Enum.FontWeight.Heavy, Enum.FontStyle.Normal ) NorthEast.Text = "NE" NorthEast.TextColor3 = Color3.fromRGB(255, 255, 255) NorthEast.TextScaled = true NorthEast.TextSize = 18 NorthEast.TextStrokeColor3 = Color3.fromRGB(100, 100, 100) NorthEast.TextWrapped = true NorthEast.BackgroundColor3 = Color3.fromRGB(255, 255, 255) NorthEast.BackgroundTransparency = 1 NorthEast.BorderColor3 = Color3.fromRGB(0, 0, 0) NorthEast.BorderSizePixel = 0 NorthEast.Position = UDim2.new(0.924, -15, 0, 3) NorthEast.Size = UDim2.new(0, 30, 1, -6) NorthEast.ZIndex = 2 NorthEast.Parent = Compass local North = Instance.new("TextLabel") North.Name = "North" North.FontFace = Font.new( "rbxasset://fonts/families/GothamSSm.json", Enum.FontWeight.Heavy, Enum.FontStyle.Normal ) North.Text = "N" North.TextColor3 = Color3.fromRGB(255, 255, 255) North.TextScaled = true North.TextSize = 18 North.TextStrokeColor3 = Color3.fromRGB(100, 100, 100) North.TextWrapped = true North.BackgroundColor3 = Color3.fromRGB(255, 255, 255) North.BackgroundTransparency = 1 North.BorderColor3 = Color3.fromRGB(0, 0, 0) North.BorderSizePixel = 0 North.Position = UDim2.new(0.5, -10, 0, 3) North.Size = UDim2.new(0, 20, 1, -6) North.ZIndex = 2 North.Parent = Compass local East = Instance.new("TextLabel") East.Name = "East" East.FontFace = Font.new( "rbxasset://fonts/families/GothamSSm.json", Enum.FontWeight.Heavy, Enum.FontStyle.Normal ) East.Text = "E" East.TextColor3 = Color3.fromRGB(255, 255, 255) East.TextScaled = true East.TextSize = 18 East.TextStrokeColor3 = Color3.fromRGB(100, 100, 100) East.TextWrapped = true East.BackgroundColor3 = Color3.fromRGB(255, 255, 255) East.BackgroundTransparency = 1 East.BorderColor3 = Color3.fromRGB(0, 0, 0) East.BorderSizePixel = 0 East.Position = UDim2.new(1.1, -10, 0, 3) East.Size = UDim2.new(0, 20, 1, -6) East.Visible = false East.ZIndex = 2 East.Parent = Compass local NewWeapons = Instance.new("Frame") NewWeapons.Name = "New Weapons" NewWeapons.BackgroundColor3 = Color3.fromRGB(255, 255, 255) NewWeapons.BackgroundTransparency = 1 NewWeapons.BorderColor3 = Color3.fromRGB(0, 0, 0) NewWeapons.BorderSizePixel = 0 NewWeapons.Position = UDim2.fromScale(0.0245, 0.1) NewWeapons.Size = UDim2.fromOffset(179, 411) local UIListLayout = Instance.new("UIListLayout") UIListLayout.Name = "UIListLayout" UIListLayout.Padding = UDim.new(0, 15) UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder UIListLayout.VerticalAlignment = Enum.VerticalAlignment.Bottom UIListLayout.Parent = NewWeapons local YetAnotherPlaceholder = Instance.new("ClickDetector") YetAnotherPlaceholder.Name = "YetAnotherPlaceholder" local Frame1 = Instance.new("Frame") Frame1.Name = "Frame" Frame1.BackgroundColor3 = Color3.fromRGB(66, 66, 66) Frame1.BackgroundTransparency = 0.8 Frame1.BorderColor3 = Color3.fromRGB(0, 0, 0) Frame1.BorderSizePixel = 0 Frame1.Size = UDim2.fromScale(1, 0.207) local ImageLabel = Instance.new("ImageLabel") ImageLabel.Name = "ImageLabel" ImageLabel.Image = "rbxassetid://12808901049" ImageLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ImageLabel.BackgroundTransparency = 1 ImageLabel.BorderColor3 = Color3.fromRGB(0, 0, 0) ImageLabel.BorderSizePixel = 0 ImageLabel.Position = UDim2.fromScale(-0.0279, 0) ImageLabel.Size = UDim2.fromOffset(179, 60) ImageLabel.Parent = Frame1 local TextLabel = Instance.new("TextLabel") TextLabel.Name = "TextLabel" TextLabel.FontFace = Font.new( "rbxassetid://11598121416", Enum.FontWeight.Bold, Enum.FontStyle.Normal ) TextLabel.Text = "GOT : Ak-47" TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel.TextScaled = true TextLabel.TextSize = 14 TextLabel.TextWrapped = true TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel.BackgroundTransparency = 1 TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel.BorderSizePixel = 0 TextLabel.Position = UDim2.fromScale(-0.0279, 0.706) TextLabel.Size = UDim2.fromOffset(179, 26) TextLabel.Parent = Frame1 Frame1.Parent = YetAnotherPlaceholder YetAnotherPlaceholder.Parent = NewWeapons NewWeapons.Parent = Frame local Kills = Instance.new("Frame") Kills.Name = "Kills" Kills.BackgroundColor3 = Color3.fromRGB(66, 66, 66) Kills.BackgroundTransparency = 0.8 Kills.BorderColor3 = Color3.fromRGB(0, 0, 0) Kills.BorderSizePixel = 0 Kills.Position = UDim2.fromScale(0.814, 0.0177) Kills.Size = UDim2.fromScale(0.169, 0.161) local UIListLayout1 = Instance.new("UIListLayout") UIListLayout1.Name = "UIListLayout" UIListLayout1.Padding = UDim.new(0, 2) UIListLayout1.SortOrder = Enum.SortOrder.LayoutOrder UIListLayout1.Parent = Kills local AnotherPlaceholder = Instance.new("ClickDetector") AnotherPlaceholder.Name = "AnotherPlaceholder" local Death = Instance.new("Frame") Death.Name = "Death" Death.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Death.BackgroundTransparency = 1 Death.BorderColor3 = Color3.fromRGB(0, 0, 0) Death.BorderSizePixel = 0 Death.Size = UDim2.fromOffset(200, 25) local KillText = Instance.new("TextLabel") KillText.Name = "KillText" KillText.FontFace = Font.new( "rbxassetid://11598121416", Enum.FontWeight.Bold, Enum.FontStyle.Normal ) KillText.RichText = true KillText.Text = "<font color=\"rgb(255,96,99)\">[USER]</font> DIED TO <font color=\"rgb(255,255,09)\">[USER2]</font> " KillText.TextColor3 = Color3.fromRGB(255, 255, 255) KillText.TextScaled = true KillText.TextSize = 14 KillText.TextWrapped = true KillText.BackgroundColor3 = Color3.fromRGB(255, 255, 255) KillText.BackgroundTransparency = 1 KillText.BorderColor3 = Color3.fromRGB(0, 0, 0) KillText.BorderSizePixel = 0 KillText.Position = UDim2.fromScale(0.125, 0) KillText.Size = UDim2.fromOffset(175, 25) KillText.Parent = Death local Icon = Instance.new("ImageLabel") Icon.Name = "Icon" Icon.Image = "rbxassetid://15187851284" Icon.ImageColor3 = Color3.fromRGB(255, 96, 99) Icon.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Icon.BackgroundTransparency = 1 Icon.BorderColor3 = Color3.fromRGB(0, 0, 0) Icon.BorderSizePixel = 0 Icon.Size = UDim2.fromOffset(25, 25) Icon.Parent = Death Death.Parent = AnotherPlaceholder AnotherPlaceholder.Parent = Kills local Kills1 = Instance.new("Folder") Kills1.Name = "Kills" Kills1.Parent = Kills Kills.Parent = Frame local HP = Instance.new("Frame") HP.Name = "HP" HP.BackgroundColor3 = Color3.fromRGB(66, 66, 66) HP.BackgroundTransparency = 0.8 HP.BorderColor3 = Color3.fromRGB(0, 0, 0) HP.BorderSizePixel = 0 HP.Position = UDim2.fromScale(0.025, 0.8) HP.Size = UDim2.fromScale(0.151, 0.138) local Health = Instance.new("Frame") Health.Name = "Health" Health.BackgroundColor3 = Color3.fromRGB(42, 255, 120) Health.BorderColor3 = Color3.fromRGB(0, 0, 0) Health.BorderSizePixel = 0 Health.Position = UDim2.fromScale(0.0447, 0.837) Health.Size = UDim2.fromScale(0.9, 0.05) local UICorner = Instance.new("UICorner") UICorner.Name = "UICorner" UICorner.Parent = Health Health.Parent = HP local TextLabel1 = Instance.new("TextLabel") TextLabel1.Name = "TextLabel" TextLabel1.FontFace = Font.new("rbxassetid://11598121416") TextLabel1.Text = "100" TextLabel1.TextColor3 = Color3.fromRGB(42, 255, 120) TextLabel1.TextSize = 50 TextLabel1.TextWrapped = true TextLabel1.TextXAlignment = Enum.TextXAlignment.Right TextLabel1.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel1.BackgroundTransparency = 1 TextLabel1.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel1.BorderSizePixel = 0 TextLabel1.Position = UDim2.fromScale(0.0391, 0.209) TextLabel1.Size = UDim2.fromScale(0.955, 0.581) local UIPadding = Instance.new("UIPadding") UIPadding.Name = "UIPadding" UIPadding.PaddingRight = UDim.new(0, 15) UIPadding.Parent = TextLabel1 TextLabel1.Parent = HP local Power = Instance.new("Frame") Power.Name = "Power" Power.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Power.BackgroundTransparency = 0.99 Power.BorderColor3 = Color3.fromRGB(0, 0, 0) Power.BorderSizePixel = 0 Power.Position = UDim2.fromScale(-2.13e-08, 0) Power.Size = UDim2.fromScale(0.559, 0.721) local TextLabel2 = Instance.new("TextLabel") TextLabel2.Name = "TextLabel" TextLabel2.FontFace = Font.new( "rbxassetid://11598121416", Enum.FontWeight.Bold, Enum.FontStyle.Normal ) TextLabel2.Text = "AUX" TextLabel2.TextColor3 = Color3.fromRGB(255, 249, 82) TextLabel2.TextScaled = true TextLabel2.TextSize = 14 TextLabel2.TextWrapped = true TextLabel2.TextXAlignment = Enum.TextXAlignment.Left TextLabel2.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextLabel2.BackgroundTransparency = 1 TextLabel2.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel2.BorderSizePixel = 0 TextLabel2.Position = UDim2.fromScale(1.53e-07, 0) TextLabel2.Size = UDim2.fromScale(0.99, 0.403) local UIPadding1 = Instance.new("UIPadding") UIPadding1.Name = "UIPadding" UIPadding1.PaddingLeft = UDim.new(0, 8) UIPadding1.Parent = TextLabel2 TextLabel2.Parent = Power local Frames = Instance.new("Frame") Frames.Name = "Frames" Frames.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Frames.BackgroundTransparency = 1 Frames.BorderColor3 = Color3.fromRGB(0, 0, 0) Frames.BorderSizePixel = 0 Frames.Position = UDim2.fromScale(0.07, 0.403) Frames.Size = UDim2.fromScale(1, 0.597) local Var_7 = Instance.new("Frame") Var_7.Name = "7" Var_7.BackgroundColor3 = Color3.fromRGB(255, 249, 82) Var_7.BorderColor3 = Color3.fromRGB(0, 0, 0) Var_7.BorderSizePixel = 0 Var_7.Size = UDim2.fromScale(0.1, 1) Var_7.Parent = Frames local UIListLayout2 = Instance.new("UIListLayout") UIListLayout2.Name = "UIListLayout" UIListLayout2.Padding = UDim.new(0, 2) UIListLayout2.FillDirection = Enum.FillDirection.Horizontal UIListLayout2.SortOrder = Enum.SortOrder.LayoutOrder UIListLayout2.Parent = Frames local Var_6 = Instance.new("Frame") Var_6.Name = "6" Var_6.BackgroundColor3 = Color3.fromRGB(255, 249, 82) Var_6.BorderColor3 = Color3.fromRGB(0, 0, 0) Var_6.BorderSizePixel = 0 Var_6.Size = UDim2.fromScale(0.1, 1) Var_6.Parent = Frames local Var_5 = Instance.new("Frame") Var_5.Name = "5" Var_5.BackgroundColor3 = Color3.fromRGB(255, 249, 82) Var_5.BorderColor3 = Color3.fromRGB(0, 0, 0) Var_5.BorderSizePixel = 0 Var_5.Size = UDim2.fromScale(0.1, 1) Var_5.Parent = Frames local Var_4 = Instance.new("Frame") Var_4.Name = "4" Var_4.BackgroundColor3 = Color3.fromRGB(255, 249, 82) Var_4.BorderColor3 = Color3.fromRGB(0, 0, 0) Var_4.BorderSizePixel = 0 Var_4.Size = UDim2.fromScale(0.1, 1) Var_4.Parent = Frames local Var_3 = Instance.new("Frame") Var_3.Name = "3" Var_3.BackgroundColor3 = Color3.fromRGB(255, 249, 82) Var_3.BorderColor3 = Color3.fromRGB(0, 0, 0) Var_3.BorderSizePixel = 0 Var_3.Size = UDim2.fromScale(0.1, 1) Var_3.Parent = Frames local Var_2 = Instance.new("Frame") Var_2.Name = "2" Var_2.BackgroundColor3 = Color3.fromRGB(255, 249, 82) Var_2.BorderColor3 = Color3.fromRGB(0, 0, 0) Var_2.BorderSizePixel = 0 Var_2.Size = UDim2.fromScale(0.1, 1) Var_2.Parent = Frames local Var_1 = Instance.new("Frame") Var_1.Name = "1" Var_1.BackgroundColor3 = Color3.fromRGB(255, 249, 82) Var_1.BorderColor3 = Color3.fromRGB(0, 0, 0) Var_1.BorderSizePixel = 0 Var_1.Size = UDim2.fromScale(0.1, 1) Var_1.Parent = Frames Frames.Parent = Power Power.Parent = HP HP.Parent = Frame local Playerlist = Instance.new("ScrollingFrame") Playerlist.Name = "Playerlist" Playerlist.ScrollBarThickness = 5 Playerlist.BackgroundColor3 = Color3.fromRGB(66, 66, 66) Playerlist.BackgroundTransparency = 0.8 Playerlist.BorderColor3 = Color3.fromRGB(0, 0, 0) Playerlist.BorderSizePixel = 0 Playerlist.Position = UDim2.fromScale(0.815, 0.2) Playerlist.Selectable = false Playerlist.Size = UDim2.fromScale(0.169, 0.562) Playerlist.SelectionGroup = false local UIListLayout3 = Instance.new("UIListLayout") UIListLayout3.Name = "UIListLayout" UIListLayout3.Padding = UDim.new(0, 5) UIListLayout3.HorizontalAlignment = Enum.HorizontalAlignment.Center UIListLayout3.SortOrder = Enum.SortOrder.LayoutOrder UIListLayout3.Parent = Playerlist local TemplateFolder = Instance.new("ClickDetector") TemplateFolder.Name = "TemplateFolder" local Player = Instance.new("Frame") Player.Name = "Player" Player.BackgroundColor3 = Color3.fromRGB(66, 66, 66) Player.BackgroundTransparency = 0.5 Player.BorderColor3 = Color3.fromRGB(0, 0, 0) Player.BorderSizePixel = 0 Player.Size = UDim2.fromOffset(180, 50) local PlayerName = Instance.new("TextLabel") PlayerName.Name = "PlayerName" PlayerName.FontFace = Font.new("rbxassetid://11598121416") PlayerName.Text = "Wojtal26" PlayerName.TextColor3 = Color3.fromRGB(255, 255, 255) PlayerName.TextScaled = true PlayerName.TextSize = 14 PlayerName.TextWrapped = true PlayerName.BackgroundColor3 = Color3.fromRGB(255, 255, 255) PlayerName.BackgroundTransparency = 1 PlayerName.BorderColor3 = Color3.fromRGB(0, 0, 0) PlayerName.BorderSizePixel = 0 PlayerName.Position = UDim2.fromScale(0, 0.24) PlayerName.Size = UDim2.fromOffset(180, 25) PlayerName.Parent = Player local Icon1 = Instance.new("ImageLabel") Icon1.Name = "Icon" Icon1.Image = "rbxassetid://11322089611" Icon1.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Icon1.BackgroundTransparency = 1 Icon1.BorderColor3 = Color3.fromRGB(0, 0, 0) Icon1.BorderSizePixel = 0 Icon1.Position = UDim2.fromScale(0.05, 0.2) Icon1.Size = UDim2.fromOffset(30, 30) Icon1.Parent = Player Player.Parent = TemplateFolder TemplateFolder.Parent = Playerlist Playerlist.Parent = Frame local Weapons = Instance.new("Frame") Weapons.Name = "Weapons" Weapons.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Weapons.BackgroundTransparency = 1 Weapons.BorderColor3 = Color3.fromRGB(0, 0, 0) Weapons.BorderSizePixel = 0 Weapons.Position = UDim2.fromScale(0.0245, 0.113) Weapons.Size = UDim2.fromOffset(859, 157) Weapons.Visible = false local UIListLayout4 = Instance.new("UIListLayout") UIListLayout4.Name = "UIListLayout" UIListLayout4.Padding = UDim.new(0, 15) UIListLayout4.FillDirection = Enum.FillDirection.Horizontal UIListLayout4.SortOrder = Enum.SortOrder.LayoutOrder UIListLayout4.Parent = Weapons local Var_10 = Instance.new("Frame") Var_10.Name = "10" Var_10.BackgroundColor3 = Color3.fromRGB(66, 66, 66) Var_10.BackgroundTransparency = 0.8 Var_10.BorderColor3 = Color3.fromRGB(0, 0, 0) Var_10.BorderSizePixel = 0 Var_10.Size = UDim2.fromScale(0.0757, 0.414) local TextLabel3 = Instance.new("TextLabel") TextLabel3.Name = "TextLabel" TextLabel3.FontFace = Font.new("rbxassetid://11598121416") TextLabel3.Text = "0" TextLabel3.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel3.TextScaled = true TextLabel3.TextSize = 14 TextLabel3.TextWrapped = true TextLabel3.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel3.BackgroundTransparency = 1 TextLabel3.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel3.BorderSizePixel = 0 TextLabel3.Size = UDim2.fromOffset(65, 65) TextLabel3.Parent = Var_10 Var_10.Parent = Weapons local Var_9 = Instance.new("Frame") Var_9.Name = "9" Var_9.BackgroundColor3 = Color3.fromRGB(66, 66, 66) Var_9.BackgroundTransparency = 0.8 Var_9.BorderColor3 = Color3.fromRGB(0, 0, 0) Var_9.BorderSizePixel = 0 Var_9.Size = UDim2.fromScale(0.0757, 0.414) local TextLabel4 = Instance.new("TextLabel") TextLabel4.Name = "TextLabel" TextLabel4.FontFace = Font.new("rbxassetid://11598121416") TextLabel4.Text = "9" TextLabel4.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel4.TextScaled = true TextLabel4.TextSize = 14 TextLabel4.TextWrapped = true TextLabel4.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel4.BackgroundTransparency = 1 TextLabel4.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel4.BorderSizePixel = 0 TextLabel4.Size = UDim2.fromOffset(65, 65) TextLabel4.Parent = Var_9 Var_9.Parent = Weapons local Var_8 = Instance.new("Frame") Var_8.Name = "8" Var_8.BackgroundColor3 = Color3.fromRGB(66, 66, 66) Var_8.BackgroundTransparency = 0.8 Var_8.BorderColor3 = Color3.fromRGB(0, 0, 0) Var_8.BorderSizePixel = 0 Var_8.Size = UDim2.fromScale(0.0757, 0.414) local TextLabel5 = Instance.new("TextLabel") TextLabel5.Name = "TextLabel" TextLabel5.FontFace = Font.new("rbxassetid://11598121416") TextLabel5.Text = "8" TextLabel5.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel5.TextScaled = true TextLabel5.TextSize = 14 TextLabel5.TextWrapped = true TextLabel5.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel5.BackgroundTransparency = 1 TextLabel5.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel5.BorderSizePixel = 0 TextLabel5.Size = UDim2.fromOffset(65, 65) TextLabel5.Parent = Var_8 Var_8.Parent = Weapons local Var_71 = Instance.new("Frame") Var_71.Name = "7" Var_71.BackgroundColor3 = Color3.fromRGB(66, 66, 66) Var_71.BackgroundTransparency = 0.8 Var_71.BorderColor3 = Color3.fromRGB(0, 0, 0) Var_71.BorderSizePixel = 0 Var_71.Size = UDim2.fromScale(0.0757, 0.414) local TextLabel6 = Instance.new("TextLabel") TextLabel6.Name = "TextLabel" TextLabel6.FontFace = Font.new("rbxassetid://11598121416") TextLabel6.Text = "7" TextLabel6.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel6.TextScaled = true TextLabel6.TextSize = 14 TextLabel6.TextWrapped = true TextLabel6.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel6.BackgroundTransparency = 1 TextLabel6.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel6.BorderSizePixel = 0 TextLabel6.Size = UDim2.fromOffset(65, 65) TextLabel6.Parent = Var_71 Var_71.Parent = Weapons local Var_61 = Instance.new("Frame") Var_61.Name = "6" Var_61.BackgroundColor3 = Color3.fromRGB(66, 66, 66) Var_61.BackgroundTransparency = 0.8 Var_61.BorderColor3 = Color3.fromRGB(0, 0, 0) Var_61.BorderSizePixel = 0 Var_61.Size = UDim2.fromScale(0.0757, 0.414) local TextLabel7 = Instance.new("TextLabel") TextLabel7.Name = "TextLabel" TextLabel7.FontFace = Font.new("rbxassetid://11598121416") TextLabel7.Text = "6" TextLabel7.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel7.TextScaled = true TextLabel7.TextSize = 14 TextLabel7.TextWrapped = true TextLabel7.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel7.BackgroundTransparency = 1 TextLabel7.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel7.BorderSizePixel = 0 TextLabel7.Size = UDim2.fromOffset(65, 65) TextLabel7.Parent = Var_61 Var_61.Parent = Weapons local Var_51 = Instance.new("Frame") Var_51.Name = "5" Var_51.BackgroundColor3 = Color3.fromRGB(66, 66, 66) Var_51.BackgroundTransparency = 0.8 Var_51.BorderColor3 = Color3.fromRGB(0, 0, 0) Var_51.BorderSizePixel = 0 Var_51.Size = UDim2.fromScale(0.0757, 0.414) local TextLabel8 = Instance.new("TextLabel") TextLabel8.Name = "TextLabel" TextLabel8.FontFace = Font.new("rbxassetid://11598121416") TextLabel8.Text = "5" TextLabel8.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel8.TextScaled = true TextLabel8.TextSize = 14 TextLabel8.TextWrapped = true TextLabel8.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel8.BackgroundTransparency = 1 TextLabel8.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel8.BorderSizePixel = 0 TextLabel8.Size = UDim2.fromOffset(65, 65) TextLabel8.Parent = Var_51 Var_51.Parent = Weapons local Var_41 = Instance.new("Frame") Var_41.Name = "4" Var_41.BackgroundColor3 = Color3.fromRGB(66, 66, 66) Var_41.BackgroundTransparency = 0.8 Var_41.BorderColor3 = Color3.fromRGB(0, 0, 0) Var_41.BorderSizePixel = 0 Var_41.Size = UDim2.fromScale(0.0757, 0.414) local TextLabel9 = Instance.new("TextLabel") TextLabel9.Name = "TextLabel" TextLabel9.FontFace = Font.new("rbxassetid://11598121416") TextLabel9.Text = "4" TextLabel9.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel9.TextScaled = true TextLabel9.TextSize = 14 TextLabel9.TextWrapped = true TextLabel9.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel9.BackgroundTransparency = 1 TextLabel9.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel9.BorderSizePixel = 0 TextLabel9.Size = UDim2.fromOffset(65, 65) TextLabel9.Parent = Var_41 Var_41.Parent = Weapons local Var_31 = Instance.new("Frame") Var_31.Name = "3" Var_31.BackgroundColor3 = Color3.fromRGB(66, 66, 66) Var_31.BackgroundTransparency = 0.8 Var_31.BorderColor3 = Color3.fromRGB(0, 0, 0) Var_31.BorderSizePixel = 0 Var_31.Size = UDim2.fromScale(0.0757, 0.414) local TextLabel10 = Instance.new("TextLabel") TextLabel10.Name = "TextLabel" TextLabel10.FontFace = Font.new("rbxassetid://11598121416") TextLabel10.Text = "3" TextLabel10.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel10.TextScaled = true TextLabel10.TextSize = 14 TextLabel10.TextWrapped = true TextLabel10.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel10.BackgroundTransparency = 1 TextLabel10.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel10.BorderSizePixel = 0 TextLabel10.Size = UDim2.fromOffset(65, 65) TextLabel10.Parent = Var_31 Var_31.Parent = Weapons local Var_21 = Instance.new("Frame") Var_21.Name = "2" Var_21.BackgroundColor3 = Color3.fromRGB(66, 66, 66) Var_21.BackgroundTransparency = 0.8 Var_21.BorderColor3 = Color3.fromRGB(0, 0, 0) Var_21.BorderSizePixel = 0 Var_21.Size = UDim2.fromScale(0.0757, 0.414) local TextLabel11 = Instance.new("TextLabel") TextLabel11.Name = "TextLabel" TextLabel11.FontFace = Font.new("rbxassetid://11598121416") TextLabel11.Text = "2" TextLabel11.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel11.TextScaled = true TextLabel11.TextSize = 14 TextLabel11.TextWrapped = true TextLabel11.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel11.BackgroundTransparency = 1 TextLabel11.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel11.BorderSizePixel = 0 TextLabel11.Size = UDim2.fromOffset(65, 65) TextLabel11.Parent = Var_21 Var_21.Parent = Weapons local Var_11 = Instance.new("Frame") Var_11.Name = "1" Var_11.BackgroundColor3 = Color3.fromRGB(66, 66, 66) Var_11.BackgroundTransparency = 0.8 Var_11.BorderColor3 = Color3.fromRGB(0, 0, 0) Var_11.BorderSizePixel = 0 Var_11.Size = UDim2.fromScale(0.0757, 0.414) local TextLabel12 = Instance.new("TextLabel") TextLabel12.Name = "TextLabel" TextLabel12.FontFace = Font.new("rbxassetid://11598121416") TextLabel12.Text = "1" TextLabel12.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel12.TextScaled = true TextLabel12.TextSize = 14 TextLabel12.TextWrapped = true TextLabel12.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel12.BackgroundTransparency = 1 TextLabel12.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel12.BorderSizePixel = 0 TextLabel12.Size = UDim2.fromOffset(65, 65) TextLabel12.Parent = Var_11 Var_11.Parent = Weapons Weapons.Parent = Frame task.wait(1) NLS([[ local Smoothness = 30 / 10 local Player = game.Players.LocalPlayer local Camera = workspace.CurrentCamera local Compass = Player.PlayerGui:WaitForChild("WOJSCRIPT_HoloHUD"):WaitForChild("Frame"):WaitForChild("Compass") local LastY = 0 local Units = { [Compass:WaitForChild("North")] = -math.pi * 1.00; [Compass:WaitForChild("NorthEast")] = -math.pi * 0.75; [Compass:WaitForChild("East")] = -math.pi * 0.50; [Compass:WaitForChild("SouthEast")] = -math.pi * 0.25; [Compass:WaitForChild("South")] = math.pi * 0.00; [Compass:WaitForChild("SouthWest")] = math.pi * 0.25; [Compass:WaitForChild("West")] = math.pi * 0.50; [Compass:WaitForChild("NorthWest")] = math.pi * 0.75; } function RestrictAngle(Angle) if Angle < -math.pi then return Angle + math.pi * 2 elseif Angle > math.pi then return Angle - math.pi * 2 else return Angle end end while true do local WaitTime = wait(0.001) local Look = Camera.CoordinateFrame.LookVector local ook = Vector3.new(Look.X, 0, Look.Z).Unit local LookY = math.atan2(Look.Z, Look.X) local DifferenceY = RestrictAngle(LookY - LastY) LookY = RestrictAngle(LastY + DifferenceY * WaitTime * Smoothness) LastY = LookY for Unit, Rotation in pairs(Units) do Rotation = RestrictAngle(LookY - Rotation) if math.sin(Rotation) > 0 then local CosineRotation = math.cos(Rotation) local CosineRotation2 = CosineRotation * CosineRotation Unit.Visible = true Unit.Position = UDim2.new(0.5 + CosineRotation * 0.6, Unit.Position.X.Offset, 0, 3) Unit.TextTransparency = -0.25 + 1.25 * CosineRotation2 else Unit.Visible = false end end end ]],Compass) NLS([[ local UIS = game:GetService("UserInputService") local RS = game:GetService("RunService") local player = game:GetService("Players").LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local humnaoidRootPart = character:WaitForChild("HumanoidRootPart") local scopeFrame = player.PlayerGui:WaitForChild("WOJSCRIPT_HoloHUD"):WaitForChild("Frame")-- IMPORTANT CHANGE TO YOU GUI local SCOPE_FRAME_POS = (scopeFrame.Position) function Lerp(a, b, m) return a + (b - a) * m end local swayX, swayY = 0, 0 -- don't change! local bobbleX, bobbleY = 0, 0 -- don't change! local SWAY_SPEED = (2.5) -- Change to whatever sway speed you want function RenderStep(dt) local delta = UIS:GetMouseDelta() local ct = tick() swayX = Lerp(swayX, delta.X * 2.5, dt * SWAY_SPEED) swayY = Lerp(swayY, delta.Y * 2.5, dt * SWAY_SPEED) if humanoid.MoveDirection.Magnitude > 0 then --bobbleX = math.cos(ct * 10) * humnaoidRootPart.AssemblyLinearVelocity.Magnitude / 2 -- lowers speed, change divided by whatever --bobbleY = math.abs(math.sin(ct * 10)) * humnaoidRootPart.AssemblyLinearVelocity.Magnitude / 2 -- lowers speed, change divided by whatever scopeFrame.Position = SCOPE_FRAME_POS + UDim2.fromOffset(bobbleX + swayX, bobbleY + swayY) -- movement sway and camera sway else scopeFrame.Position = SCOPE_FRAME_POS + UDim2.fromOffset(swayX, swayY) -- camera sway end end RS.RenderStepped:Connect(RenderStep) ]],Frame) NLS([[ task.wait(1/60) --game:GetService("StarterGui"):SetCoreGuiEnabled(Enum.CoreGuiType.Backpack,false) game:GetService("StarterGui"):SetCoreGuiEnabled(Enum.CoreGuiType.Health,false) game:GetService("StarterGui"):SetCoreGuiEnabled(Enum.CoreGuiType.PlayerList,false) local Player = game:GetService("Players").LocalPlayer --Player.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("CameraModule"):WaitForChild("MouseLockController"):WaitForChild("BoundKeys").Value = "LeftControl" local self = script.Parent local Char = Player.Character local Hum = Char:FindFirstChildWhichIsA("Humanoid") local HPHud = self.HP local TW = game:GetService("TweenService") local StandardTwInfo = TweenInfo.new( 0.85, Enum.EasingStyle.Sine, Enum.EasingDirection.Out ) local KnownWeapons = {} pcall(function() for _,v in ipairs(Player.Backpack:GetChildren()) do if v:IsA("Tool") then table.insert(KnownWeapons,v) end end end) local UIS = game:GetService("UserInputService") local function Disapear(Example) task.wait(2) Example:ClearAllChildren() local job = TW:Create(Example,TweenInfo.new(0.4,Enum.EasingStyle.Sine),{BackgroundTransparency = 0;BackgroundColor3 = Color3.new(1,1,1)}) job:Play() job.Completed:Wait(2) local job2 = TW:Create(Example,TweenInfo.new(0.4,Enum.EasingStyle.Sine),{Size = UDim2.fromScale(Example.Size.Width,0.01)}) job2:Play() job2.Completed:Wait() Example:Destroy() end --local function Appear(Frame,Size) -- Frame.Size = UDim2.fromScale(Frame.Size.Width,0.01) -- Frame.BackgroundColor3 = Color3.new(1,1,1) -- for _,v in Frame:GetChildren() do -- pcall(function() -- v.Visible = false -- end) -- end -- local job = TW:Create(Frame,TweenInfo.new(0.4,Enum.EasingStyle.Sine),{Size = UDim2.fromScale(Frame.Size.Width,Size)}) -- job:Play() -- job.Completed:Wait() -- local job2 = TW:Create(Frame,TweenInfo.new(0.4,Enum.EasingStyle.Sine),{BackgroundTransparency = 0.8;BackgroundColor3 = Color3.fromRGB(66,66,66)}) -- job2:Play() -- spawn(function() -- for _,v in Frame:GetChildren() do -- pcall(function() -- v.Visible = true -- end) -- end -- end) -- job2.Completed:Wait() --end --HEALTH local Bar = HPHud.Health local Text = HPHud.TextLabel Hum.HealthChanged:Connect(function(hp) spawn(function() if hp < 100 then for i = tonumber(Text.Text),hp,-1 do task.wait(0.015) Text.Text = i end else for i = tonumber(Text.Text),hp,1 do task.wait(0.015) Text.Text = i end end end) if hp <= 20 then TW:Create(Bar,StandardTwInfo,{BackgroundColor3 = Color3.fromRGB(255, 78, 81)}):Play() TW:Create(Text,StandardTwInfo,{TextColor3 = Color3.fromRGB(255, 78, 81)}):Play() elseif hp <= 50 then TW:Create(Bar,StandardTwInfo,{BackgroundColor3 = Color3.fromRGB(241, 255, 116)}):Play() TW:Create(Text,StandardTwInfo,{TextColor3 = Color3.fromRGB(241, 255, 116)}):Play() elseif hp > 50 then TW:Create(Bar,StandardTwInfo,{BackgroundColor3 = Color3.fromRGB(42, 255, 120)}):Play() TW:Create(Text,StandardTwInfo,{TextColor3 = Color3.fromRGB(42, 255, 120)}):Play() end TW:Create(Bar,StandardTwInfo,{Size = UDim2.fromScale(math.min(hp / 110),0.05)}):Play() end) Player.CharacterAdded:Connect(function(C) Bar.Size = UDim2.fromScale(0.9,0.05) Text.Text = 100 TW:Create(Bar,StandardTwInfo,{BackgroundColor3 = Color3.fromRGB(42, 255, 120)}):Play() TW:Create(Text,StandardTwInfo,{TextColor3 = Color3.fromRGB(42, 255, 120)}):Play() Char = C Hum = Char:FindFirstChildWhichIsA("Humanoid") end) -- PLAYERLIST local Playerlist = self.Playerlist local Template = Playerlist:WaitForChild("TemplateFolder"):WaitForChild("Player") local Minimized = false local InProcess = false for _,v in ipairs(game.Players:GetPlayers()) do local new = Template:Clone() new.Parent = Playerlist new:WaitForChild("PlayerName").Text = v.Name --Icons if v:IsFriendsWith(Player.UserId) then new:WaitForChild("Icon").Image = "rbxassetid://1030533835" elseif game.CreatorId == v.UserId then new:WaitForChild("Icon").Image = "rbxassetid://11322089611" elseif v.HasVerifiedBadge then new:WaitForChild("Icon").Image = "rbxassetid://14152999613" elseif v.MembershipType == Enum.MembershipType.Premium then new:WaitForChild("Icon").Image = "rbxassetid://6762167229" else new.Icon.Visible = false end if v.Team ~= nil then new.PlayerName.TextColor = v.TeamColor end local Team = v.Team v:GetPropertyChangedSignal("TeamColor"):Connect(function() TW:Create(new.PlayerName,StandardTwInfo,{TextColor3 = v.TeamColor.Color}):Play() end) pcall(function() Team:GetPropertyChangedSignal("TeamColor"):Connect(function() TW:Create(new.PlayerName,StandardTwInfo,{TextColor3 = v.TeamColor.Color}):Play() end) end) new:SetAttribute("Owner",v.Name) end game.Players.PlayerRemoving:Connect(function(plr) local TheOne for _,v in ipairs(Playerlist:GetChildren()) do if v:IsA("Frame") then if v:GetAttribute("Owner") == plr.Name then TheOne = v end end end Disapear(TheOne) TheOne = nil end) UIS.InputBegan:Connect(function(k) if k.KeyCode == Enum.KeyCode.Tab then InProcess = true if not Minimized then local job = TW:Create(Playerlist,TweenInfo.new(.25,Enum.EasingStyle.Sine),{Position = UDim2.fromScale(1,0.2)}) job:Play() job.Completed:Wait() InProcess = false Minimized = true else local job = TW:Create(Playerlist,TweenInfo.new(.25,Enum.EasingStyle.Sine),{Position = UDim2.fromScale(0.815,0.2)}) job:Play() job.Completed:Wait() InProcess = false Minimized = false end end end) --KILL LOGS local Kills = self.Kills local Placeholder = Kills.AnotherPlaceholder.Death local Folder = Kills.Kills local MaxMessages = 4 local function InsertDeath(plr1,plr2,deathtype,weapon) if #Folder:GetChildren() == 4 then for _,v in ipairs(Folder:GetChildren()) do v:Destroy() end end local new = Placeholder:Clone() new.Parent = Folder if deathtype == "void" then new.KillText.Text = "["..plr1.."]".." Fell to a clumsy death." new.Icon.Image = "rbxassetid://9657499712" else new.Icon.Image = weapon new.Icon.ImageColor3 = Color3.new(1,1,1) new.KillText.Text = string.format('<font color="rgb(255,96,99)">[%s]</font> DIED TO <font color="rgb(255,255,09)">[%s]</font>',plr1,plr2) end game:GetService("Debris"):AddItem(new,5) end function getKillerOfHumanoidIfStillInGame(humanoid) local tag = humanoid:findFirstChild("creator") if tag ~= nil then local killer = tag.Value if killer.Parent ~= nil then return killer end end return nil end for _,v in ipairs(game.Players:GetPlayers()) do pcall(function() -- if player uses a fc local Char = v.Character local Hum = Char:FindFirstChildWhichIsA("Humanoid") local Torso = Char:FindFirstChild('HumanoidRootPart') Hum.Died:Connect(function() if Torso.Position.Y <= workspace.FallenPartsDestroyHeight then InsertDeath(v.Name,nil,"void",nil) end local killer = getKillerOfHumanoidIfStillInGame(Hum) if killer ~= nil then InsertDeath(v.Name,killer.Name,"",killer.Character:FindFirstChildWhichIsA("Tool").TextureId) end end) end) end --New Weapons local Tools = self["New Weapons"] local Placeholder = self["New Weapons"].YetAnotherPlaceholder.Frame:Clone() Char.ChildAdded:Connect(function(obj) if obj:IsA("Tool") then if not table.find(KnownWeapons,obj) then table.insert(KnownWeapons,obj) local new = Placeholder:Clone() new.Parent = Tools new.ImageLabel.Image = obj.TextureId new:WaitForChild("TextLabel").Text = string.format('OPTAINED: [%s]',obj.Name) task.wait(3) Disapear(new) end end end) --AUX local Sprinting = false local Power = 7 local AUX = HPHud.Power local PrevWs = Hum.WalkSpeed local Flashlight = false local Light UIS.InputBegan:Connect(function(k) if k.KeyCode == Enum.KeyCode.LeftControl then local So = Instance.new("Sound",workspace) So.PlayOnRemove = true So.Volume = 2 So.SoundId = "rbxassetid://5665078786" So:Destroy() Sprinting = true Hum.WalkSpeed = 32 repeat task.wait(3) AUX.Frames[Power].Visible = false Power = Power - 1 until Power == 0 or Sprinting == false Hum.WalkSpeed = PrevWs elseif k.KeyCode == Enum.KeyCode.F then if not Flashlight then Flashlight = true Light = Instance.new("SpotLight",Char:FindFirstChild("HumanoidRootPart")) Light.Brightness = 5 repeat task.wait(3) AUX.Frames[Power].Visible = false Power = Power - 1 until Power == 0 or Flashlight == false else Flashlight = false Light:Destroy() end end end) UIS.InputEnded:Connect(function(k) if k.KeyCode == Enum.KeyCode.LeftControl then Hum.WalkSpeed = PrevWs Sprinting = false end end) while true do task.wait(3) if Power < 7 and not Sprinting and not Flashlight then Power = Power + 1 AUX.Frames[Power].Visible = true end end ----Weapon Switcher --local Mouse = Player:GetMouse() --local WeaponWheel = self.Weapons --local BackpackWeps = Player.Backpack:GetChildren() --local kk = Enum.KeyCode --local Curent --local Inputs = { -- One = {kk.One,1,toggle = false}; -- Two = {kk.Two,2,toggle = false}; -- Three = {kk.Three,3,toggle = false}; -- Four = {kk.Four,4,toggle = false}; -- Five = {kk.Five,5,toggle = false}; -- Six = {kk.Six,6,toggle = false}; -- Seven = {kk.Seven,7,toggle = false}; -- Eight = {kk.Eight,8,toggle = false}; -- Nine = {kk.Nine,9,toggle = false}; -- Zero = {kk.Zero,10,toggle = false}; --} ]],Frame)
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