raytracer_lsb
local part = Instance.new("Part")
part.Name = "Raytracer"
part.Size = Vector3.new(30,30,0.1)
part.Anchored = true
part.CanCollide = false
part.CanQuery = true
part.CanTouch = false
part.Parent = workspace
local surfaceGui = Instance.new("SurfaceGui")
surfaceGui.Adornee = part
surfaceGui.LightInfluence = 0
surfaceGui.ResetOnSpawn = false
surfaceGui.Parent = part
local pixelsFrame = Instance.new("Frame")
pixelsFrame.Name = "Pixels"
pixelsFrame.AnchorPoint = Vector2.new(0.5,0.5)
pixelsFrame.BackgroundColor3 = Color3.new(1,1,1)
pixelsFrame.Position = UDim2.fromScale(0.5,0.5)
pixelsFrame.Size = UDim2.fromScale(1,1)
pixelsFrame.Parent = surfaceGui
part.Position = owner.Character.PrimaryPart.Position
NS(game:GetService("HttpService"):GetAsync("https://glot.io/snippets/guusvig7c5/raw/raytracer.lua"),part)INFO