function make(s)
for i,v in pairs(workspace:GetChildren()) do
if v.Name:lower() == 'baseplate' or v.Name:lower() == 'base' then
v:Destroy()
end
end
local base = Instance.new("Part")
base.Name = 'Base'
base.Size = Vector3.new(s, 1.2, s)
base.Position = Vector3.new(0, -0.6, 0)
base.Anchored = true
base.CanCollide = true
base.Archivable = false
base.Locked = true
base.Material = Enum.Material.Sand
base.Color = Color3.fromRGB(202, 203, 209)
base.Parent = script
game:GetService("Lighting").ClockTime = 6
game:GetService("Lighting").Changed:Connect(function()
game:GetService("Lighting").ClockTime = 6
end)
workspace.ChildAdded:Connect(function(v)
wait()
if v.Name:lower() == 'baseplate' or v.Name:lower() == 'base' then
v:Destroy()
end
end)
end
make(700)