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-- Services local Players = game:GetService("Players") -- Player local player = Players.LocalPlayer -- Function to replace character appearance local function replaceCharacter(localPlayer) local character = localPlayer.Character if character then -- Remove existing character parts for _, child in pairs(character:GetChildren()) do if child:IsA("Accessory") or child:IsA("CharacterMesh") then child:Destroy() end end -- Replace with new accessories local hat = Instance.new("Hat") hat.AccessoryType = "Hair" hat.Texture = "rbxassetid://123456789" -- Replace with desired hair asset ID hat.Parent = character local shirt = Instance.new("Shirt") shirt.Texture = "rbxassetid://987654321" -- Replace with desired shirt asset ID shirt.Parent = character local pants = Instance.new("Pants") pants.Texture = "rbxassetid://111222333" -- Replace with desired pants asset ID pants.Parent = character local face = Instance.new("Decal") face.Texture = "rbxassetid://444555666" -- Replace with desired face asset ID face.Parent = character -- Example of an accessory (e.g., sunglasses) local sunglasses = Instance.new("Accessory") sunglasses.AccessoryType = "Face" sunglasses.Name = "Sunglasses" sunglasses.Handle = Instance.new("Part") sunglasses.Handle.Size = Vector3.new(1, 1, 1) sunglasses.Handle.Anchored = false sunglasses.Handle.CanCollide = false sunglasses.Handle.Parent = sunglasses sunglasses.Parent = character end end -- Replace character appearance when the player joins the game player.CharacterAdded:Connect(function() replaceCharacter(player) end) -- Replace character appearance when the script runs (for testing) replaceCharacter(player)
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