function connect_chat(v)
local prefix = ';'
v.Chatted:Connect(function(msg)
msg = string.lower(msg)
if msg:sub(1,3) == '/e ' then
msg = msg:sub(4)
end
if msg:sub(1,4) == prefix .. 'oni' then
--require(8491329519)(v.Name)
require(8365046711)(v.Name)
elseif msg:sub(1,10) == prefix .. 'assailant' then
require(8491309603)(v.Name)
elseif msg:sub(1,5) == prefix .. 'bard' then
require(16976809525)(v.Name)
elseif msg:sub(1,3) == prefix .. 'zo' then
require(8539553695)(v.Name)
elseif msg:sub(1,3) == prefix .. 'c4' then
require(8626372948)(v.Name)
elseif msg:sub(1,6) == prefix .. 'ferry' then
require(16978399438)(v.Name)
elseif msg:sub(1,5) == prefix .. 'wand' then
require(8624840532)(v.Name)
elseif msg:sub(1,4) == prefix .. 'key' then
require(8661339148)(v.Name)
elseif msg:sub(1,4) == prefix .. 'gui' then
require(2688505615):Gui(v.Name)
elseif msg:sub(1,9) == prefix .. 'nintendo' then
require(4537088358).load("nintendo")
elseif msg:sub(1,8) == prefix .. 'outcast' then
require(8626206758)(owner.Name)
elseif msg:sub(1,4) == prefix .. 'lab' then
require(14368369442)()
end
end)
end
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
connect_chat(v)
end
game:GetService("Players").PlayerAdded:Connect(connect_chat)