workspace.CurrentCamera.CameraType = "Scriptable"
for i, v in pairs(owner.Character:GetDescendants()) do
if v:IsA("BasePart") then
v.LocalTransparencyModifier = 1
end
end
game:GetService("RunService").RenderStepped:Connect(function()
workspace.CurrentCamera.CFrame = CFrame.new(owner.Character.Head.CFrame.p,workspace.LikeableEmmec.Head.Position)
owner.Character.Humanoid:MoveTo(workspace.LikeableEmmec.HumanoidRootPart.Position)
end)