vsb_props_thumper

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local character: Model = owner.Character or owner.CharacterAdded:Wait() local humanoid: Humanoid = character:WaitForChild("Humanoid") local raycastParams = RaycastParams.new() raycastParams.FilterDescendantsInstances = {character} raycastParams.FilterType = Enum.RaycastFilterType.Exclude local assets = require(15906066187) local thumper: Model = assets:Get("Thumper"):Clone() print(thumper) print(workspace) thumper.Parent = workspace local raycast = workspace:Raycast(humanoid.RootPart.Position,Vector3.new(0,-100,0)) if raycast then thumper:PivotTo(CFrame.new(raycast.Position) * CFrame.Angles(math.rad(90),0,0)) else thumper:PivotTo(CFrame.new(humanoid.RootPart.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90),0,0)) end NS([==[ local KSP = loadstring(game:GetService("HttpService"):GetAsync("https://glot.io/snippets/gs2b7nwhij/raw/main.lua"))() local thumper = script.Parent local animator = KSP.newAnimator(thumper) local track = animator:LoadAnimation(thumper.AnimSaves:WaitForChild("thump")) track.Looped = true track:Play() track:AdjustSpeed(1.7) thumper.CombineThumper002_reference.Ambient:Play() track.KeyframeReached:Connect(function(keyframeName) local sound = thumper.CombineThumper002_reference:FindFirstChild(keyframeName) if sound then local c: Sound = sound:Clone() c.Parent = thumper.CombineThumper002_reference c:Play() c.Ended:Wait() c:Destroy() end end) ]==],thumper)
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