monstermash

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local tool = Instance.new("Tool") tool.Name = "Monster Mash Potion" tool.Grip = CFrame.new(0,0,0.5) * CFrame.Angles(math.rad(90),0,0) tool.CanBeDropped = false tool.RequiresHandle = true local handle = Instance.new("Part") handle.Name = "Handle" handle.Size = Vector3.new(1,1,2) handle.Parent = tool handle.CanCollide = false handle.CanTouch = false handle.CanQuery = false handle.Anchored = false handle.Massless = true local mesh = Instance.new("SpecialMesh") mesh.MeshId = "http://www.roblox.com/asset/?id=35955788" mesh.TextureId = "http://www.roblox.com/asset/?id=35955944" mesh.Scale = Vector3.new(3,3,3) mesh.Offset = Vector3.new(0,0,-0.15) mesh.Parent = handle tool.Parent = owner.Backpack NS([==[ local character: Model = owner.Character or owner.CharacterAdded:Wait() local humanoid: Humanoid = character:WaitForChild("Humanoid") local KSP = loadstring(game:GetService("HttpService"):GetAsync("https://glot.io/snippets/gs2b7nwhij/raw/main.lua"))() local animator = KSP.newAnimator(character) local assets = LoadAssets(15833470051) local animation = assets:Get("MonsterMash") local sound = Instance.new("Sound") sound.SoundId = "http://www.roblox.com/asset/?id=35930009" sound.Volume = 4 sound.Parent = humanoid.RootPart local track = animator:LoadAnimation(animation) script.Parent.Activated:Connect(function() if track.Playing then return end sound:Play() track:Play() end) ]==],tool)
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