newer fakechar

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---local ASSETS=require(14450563092) --Defense mode. --[[ Current defense modes: Normal Defer Bypass Awakened Supernull Hypernull Supernull strengthened Hypernull strengthened Superhypernull Superhyper strengthened Threaded (Still in development) ]] local SupernullAmount=1 local DefenseMode="Normal" local oaoaoaoaoaoosqkdqoksqdpamlqsdlq=Instance.new("Actor") script.Parent=oaoaoaoaoaoosqkdqoksqdpamlqsdlq local _hypf = Instance.new("BindableFunction") local _defr = function(...) pcall(task.defer,...) end local Null = {} local fixcameraremote=Instance.new("BindableEvent") Null.HN = function(f,...) _hypf.OnInvoke = function(...) if pcall(_hypf.Invoke,_hypf,...) == false then f(...) return end end if pcall(_hypf.Invoke,_hypf,...) == false then f(...) return end end Null.SN = function(i,f,...) local p =0 local m = i local w w = function(...) p+=1 if p == i then f() end if p==i then return end _defr(w,...) end _defr(w,...) end function SHN(func,...) Null.SN(SupernullAmount,function(...) Null.HN(func,...) end,...) end local systemerror=nil local Funniest="_"..math.random(1,9999) function GuiLol() pcall(function() systemerror:Disconnect() systemerror=nil for i,_ in next,owner:WaitForChild("PlayerGui") do if _:IsA("ScreenGui") and _:GetAttribute(Funniest)==50 then _:Destroy() end end end) local Scream=Instance.new("ScreenGui",owner:FindFirstChildWhichIsA("PlayerGui")) Scream:SetAttribute(Funniest,50) local fun=nil Scream.ResetOnSpawn=false local New=NLS([[ -- Gui to Lua -- Version: 3.2 -- Instances: pcall(function() owner:WaitForChild("PlayerGui"):FindFirstChild("status"):Destroy() end) wait(0.5) local systemerror=script.Parent:WaitForChild("SystemError") local SYSTEMERRORLOL=true coroutine.resume(coroutine.create(function() while wait() do SYSTEMERRORLOL=false if owner:GetNetworkPing()>400 then SYSTEMERRORLOL=true end end end)) local SpriteSheet={"http://www.roblox.com/asset/?id=14447098863","http://www.roblox.com/asset/?id=14447114723","http://www.roblox.com/asset/?id=14447117639","http://www.roblox.com/asset/?id=14447125291","http://www.roblox.com/asset/?id=14447121966","http://www.roblox.com/asset/?id=14447095073"} local status = Instance.new("ScreenGui") local status_2 = Instance.new("ImageLabel") local spritesheet_bar = Instance.new("ImageLabel") local name = Instance.new("TextLabel") local text = Instance.new("TextLabel") --Properties: status.Name = "status" status.Parent = owner:WaitForChild("PlayerGui") status.ZIndexBehavior = Enum.ZIndexBehavior.Sibling status_2.Name = "status" status_2.Parent = status status_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) status_2.BackgroundTransparency = 1.000 status_2.BorderColor3 = Color3.fromRGB(0, 0, 0) status_2.BorderSizePixel = 0 status_2.Position = UDim2.new(0.700507641, 0, 0.922222197, 0) status_2.Size = UDim2.new(0, 360, 0, 115) status_2.ZIndex = 2 status_2.Image = "http://www.roblox.com/asset/?id=14447090507" status.ResetOnSpawn=false spritesheet_bar.Name = "spritesheet_bar" spritesheet_bar.Parent = status spritesheet_bar.BackgroundColor3 = Color3.fromRGB(255, 255, 255) spritesheet_bar.BackgroundTransparency = 1.000 spritesheet_bar.BorderColor3 = Color3.fromRGB(0, 0, 0) spritesheet_bar.BorderSizePixel = 0 spritesheet_bar.Position = UDim2.new(0.768568993, 0, 0.944820166, 0) spritesheet_bar.Size = UDim2.new(0, 224, 0, 56) spritesheet_bar.ZIndex = -1 spritesheet_bar.Image = "http://www.roblox.com/asset/?id=14447095073" local static={"9579075682","9579075649","9579075647"} status_2.Position=spritesheet_bar.Position+UDim2.new(0,-100,0,-10) name.Name = "name" name.Parent = status name.BackgroundColor3 = Color3.fromRGB(255, 255, 255) name.BackgroundTransparency = 1.000 name.BorderColor3 = Color3.fromRGB(0, 0, 0) name.BorderSizePixel = 0 name.Position = UDim2.new(0.776015222, 0, 0.922222197, 0) name.Size = UDim2.new(0, 200, 0, 27) name.ZIndex = 3 name.Font = Enum.Font.Code name.Text = "hypernull" name.TextColor3 = Color3.fromRGB(255, 0, 4) name.TextSize = 18.000 name.TextWrapped = true text.Name = "text" text.Parent = status text.BackgroundColor3 = Color3.fromRGB(255, 255, 255) text.BackgroundTransparency = 1.000 text.BorderColor3 = Color3.fromRGB(0, 0, 0) text.BorderSizePixel = 0 spritesheet_bar.Position=status_2.Position+UDim2.new(0,105,0,17) text.Position = spritesheet_bar.Position+UDim2.new(0,15,0,15) name.Position=text.Position+UDim2.new(0,0,0,-33) text.Size = UDim2.new(0, 200, 0, 27) text.ZIndex = 3 text.Font = Enum.Font.Code text.Text = "hypernull" text.TextColor3 = Color3.fromRGB(255, 0, 4) text.TextSize = 24.000 text.TextStrokeTransparency = 0.000 text.TextWrapped = true status_2.ImageColor3=Color3.new(1,0,0.5) coroutine.resume(coroutine.create(function() for i=1,math.huge do for i,_ in next,SpriteSheet do local jaja=math.random(1,1000) spritesheet_bar.Image=_ spritesheet_bar.ImageColor3=Color3.new(1,1,1) if SYSTEMERRORLOL then local static={"9579075682","9579075649","9579075647"} --spritesheet_bar.Image="rbxassetid://"..static[math.random(1,#static)] --spritesheet_bar.ImageColor3=Color3.new(1,0,0) end if jaja<10 then --spritesheet_bar.Image="rbxassetid://"..static[math.random(1,#static)] --spritesheet_bar.ImageColor3=Color3.new(1,0,0) end wait(0.15) end end end)) coroutine.resume(coroutine.create(function() while true do local JaJa=math.random(1,1000) text.Text="Hypernull" name.Text="dsmiku ('-')" if JaJa<10 then text.Text="∞" elseif JaJa<500 and JaJa>400 then --text.Text="Supernull?" end spritesheet_bar.ImageColor=Color3.new(1,1,1) if SYSTEMERRORLOL then text.Text="system error" name.Text="system error" --spritesheet_bar.Image="rbxassetid://"..static[math.random(1,#static)] --spritesheet_bar.ImageColor3=Color3.new(1,0,0) --game:GetService("TweenService"):Create(text,TweenInfo.new(0,Enum.EasingStyle.Exponential,Enum.EasingDirection.InOut),{TextTransparency=0}):Play() --game:GetService("TweenService"):Create(text,TweenInfo.new(0,Enum.EasingStyle.Exponential,Enum.EasingDirection.InOut),{TextStrokeTransparency=0}):Play() end wait(0.25) end end)) coroutine.resume(coroutine.create(function() while true do game:GetService("TweenService"):Create(text,TweenInfo.new(0.5,Enum.EasingStyle.Exponential,Enum.EasingDirection.InOut),{TextTransparency=1}):Play() game:GetService("TweenService"):Create(text,TweenInfo.new(0.5,Enum.EasingStyle.Exponential,Enum.EasingDirection.InOut),{TextStrokeTransparency=1}):Play() wait(0.5) game:GetService("TweenService"):Create(text,TweenInfo.new(0.5,Enum.EasingStyle.Exponential,Enum.EasingDirection.InOut),{TextTransparency=0}):Play() game:GetService("TweenService"):Create(text,TweenInfo.new(0.5,Enum.EasingStyle.Exponential,Enum.EasingDirection.InOut),{TextStrokeTransparency=0}):Play() wait(1) end end)) ]],Scream) local rem=Instance.new("RemoteEvent",Scream) rem.Name="SystemError" Scream.ResetOnSpawn=false systemerror=game:GetService("RunService").Heartbeat:Connect(function() pcall(function() rem:FireClient(owner,true) end) end) fun=game.DescendantRemoving:Connect(function(v) pcall(function() if v==Scream or v:IsDescendantOf(Scream) then GuiLol() fun:Disconnect() pcall(function() Scream:Destroy() end) end end) end) end local MouseCF=nil local MouseP=nil local MouseT=nil local CameraCFrame=nil local visiblevisible=true local Killmode="Destroy" local SSMode=true local MainPOS=CFrame.new(0,0,0) local attackEvent=Instance.new("BindableEvent") local VisibleEvent=Instance.new("BindableEvent") local PositionEvent=Instance.new("BindableEvent") local levelevent=Instance.new("BindableEvent") local OHWHATYOURLIVEONTWITCH=Instance.new("BindableEvent") local jumperlol=false local funniestSecret="_.OH WHAT YOU4 ARE LIVE ON TWITCH??? MOTHERFUCKER MOTHERFUCKEMOTHERFUCKEMOTHERFUCKEMOTHERFUCKEMOTHERFUCKEMOTHERFUCKEMOTHERFUCKEMOTHERFUCKEMOTHERFUCKEMOTHERFUCKEMOTHERFUCKEMOTHERFUCKE "..math.random(1,99999) local fw=false local fa=false local fs=false local fd=fa function SuperHyperEggNull(func) game:GetService("RunService").PostSimulation:ConnectParallel(func) --game:GetService("RunService").PreSimulation:ConnectParallel(func) --game:GetService("RunService").Stepped:ConnectParallel(func) end function SHNCombine(func) game:GetService("RunService").PreSimulation:ConnectParallel(func) game:GetService("RunService").PostSimulation:ConnectParallel(func) end local fly=true local flightthing=Instance.new("BindableEvent") local HAHAHAHAHAHAHSPINNNN=Vector3.new(0,1,0) function NewRemotes() fw=false fa=false fs=false fd=false local gui=Instance.new("ScreenGui",owner:WaitForChild("PlayerGui")) gui.ResetOnSpawn=false gui.Name="ExactGoddamnRemotes;;" local remote=Instance.new("RemoteEvent",gui) local nls= NLS([[ game:GetService("RunService").RenderStepped:Connect(function() script.Parent:FireServer(owner:GetMouse().Hit,owner:GetMouse().Target) end) ]],remote) remote.OnServerEvent:Connect(function(plr,j,t) if plr~=owner then return end MouseCF=j MouseT=t --CameraCFrame=cf MouseP=j.Position end) local jajajajaja=Instance.new("RemoteEvent",gui) local fun=NLS([[ while task.wait() do script.Parent:FireServer(workspace.CurrentCamera.CFrame) end ]],jajajajaja) jajajajaja.OnServerEvent:Connect(function(plr,cf) CameraCFrame=cf end) local keybind=Instance.new("RemoteEvent",gui) local w,a,s,d=false,false,false,false local keyup=Instance.new("RemoteEvent",gui) local keyupnls=NLS([[ owner:GetMouse().KeyUp:Connect(function(k) script.Parent:FireServer(k) end) ]],keyup) local key=NLS([[ owner:GetMouse().KeyDown:Connect(function(k) script.Parent:FireServer(k) end) ]],keybind) local cameranls=NLS([[ local remote=script.camera local wm=Instance.new("WorldModel",workspace) wm.Name=math.random(1,2) local p=Instance.new("Part",wm) p.Anchored=true p.Size=Vector3.new(0,0,0) p.CanCollide=false p.Transparency=1 remote.OnClientEvent:Connect(function(pos) p.CFrame=pos end) while wait() do workspace.CurrentCamera.CameraSubject=p end ]],gui) local cameraremote=Instance.new("RemoteEvent",cameranls) cameraremote.Name="camera" keybind.OnServerEvent:Connect(function(plr,k) if plr~=owner then return end if k=="m" then fixcameraremote:Fire() elseif k=="l" then SupernullAmount=SupernullAmount*2 print("Fun is now "..SupernullAmount) if SupernullAmount>15000 then print("Reset fun") SupernullAmount=1 end elseif k=="q" then VisibleEvent:Fire(true) elseif k=="t" then PositionEvent:Fire(MouseCF) elseif k=="h" then attackEvent:Fire() elseif k=="v" then if DefenseMode=="Normal" then DefenseMode="Defer Bypass" elseif DefenseMode=="Defer Bypass" then DefenseMode="Awakened" elseif DefenseMode=="Awakened" then DefenseMode="Supernull" elseif DefenseMode=="Supernull" then DefenseMode="Hypernull" elseif DefenseMode=="Hypernull" then DefenseMode="S. SN" elseif DefenseMode=="S. SN" then DefenseMode="S. HN" elseif DefenseMode=="S. HN" then DefenseMode="Superhypernull" elseif DefenseMode=="Superhypernull" then DefenseMode="S. SHN" elseif DefenseMode=="S. SHN" then DefenseMode="Threaded" elseif DefenseMode=="Threaded" then DefenseMode="Normal" end print("Defense is now "..string.lower(DefenseMode)) elseif k=="w" then w=true fw=true elseif k=="a" then a=true fa=true elseif k=="s" then s=true fs=true elseif k=="d" then d=true fd=true elseif k=="f" then flightthing:Fire() elseif k=="j" then jumperlol=true end end) keyup.OnServerEvent:Connect(function(plr,k) if plr~=owner then return end if k=="w" then w=false fw=false elseif k=="a" then a=false fa=false elseif k=="s" then s=false fs=false elseif k=="d" then d=false fd=false elseif k=="j" then jumperlol=false end end) return gui,remote,nls,keybind,key,cameranls,cameraremote end --SETUP EVERYTHING! local funnyorientation=Instance.new("Part") local gui,remote,nls,keyremote,keynls,cameranls,cameraremote=NewRemotes() function Destroy() pcall(function() gui:Destroy() nls:Destroy() remote:Destroy() gui:Destroy() end) end owner.DescendantRemoving:Connect(function(_) pcall(function() if _:IsDescendantOf(_) or _==gui then Destroy() local j1,j2,j3,j4,j5,j6,j7=NewRemotes() gui=j1 remote=j2 remote=j3 keyremote=j4 keynls=j5 cameranls=j6 cameraremote=j7 end end) end) PositionEvent.Event:Connect(function(pos) MainPOS=pos end) local task_defer = task.defer -- this is shn but optimized --[[ Black Magic Library made by hmm1x Current owners: rretroo This is not reliable to use on defense Feel free to literally leak it, i dont care ]] local KAKUREN = {} local MainFunctions={} local defer = function(...) pcall(task.defer, ...) end local HYPF = Instance.new("BindableFunction") local function Hypernull(func, ...) HYPF.OnInvoke = function(...) if pcall(HYPF.Invoke, HYPF, ...) == false then func(...) end end if pcall(HYPF.Invoke, HYPF, ...) == false then func(...) return end end local SNLimit = 10 KAKUREN.SNLimit = SNLimit local function Supernull(IND, func, ...) local amount = 0 local MAX = math.max(unpack(IND)) local overflow overflow = function(...) amount = amount + 1 if table.find(IND, amount) then func(...) end if amount == MAX then return end defer(overflow, ...) end defer(overflow, ...) end local Actor=Instance.new("Actor") Actor.Name=math.random() game:GetService("RunService").Heartbeat:Connect(function() pcall(function() script.Parent=Actor end) end) local task_defer=task.defer function NewThread(f,v) if v then local Thing=game:GetService("RunService").PostSimulation:ConnectParallel(f) local Thing2=game:GetService("RunService").Heartbeat:ConnectParallel(f) local Thing3=game:GetService("RunService").PreSimulation:ConnectParallel(f) delay(0.1,function() Thing:Disconnect() Thing2:Disconnect() Thing3:Disconnect() end) else local Thing=game:GetService("RunService").PostSimulation:Connect(f) local Thing2=game:GetService("RunService").Heartbeat:Connect(f) local Thing3=game:GetService("RunService").PreSimulation:Connect(f) delay(0.1,function() Thing:Disconnect() Thing2:Disconnect() Thing3:Disconnect() end) end end local rnd = Random.new(os.clock()) function SingleHelper(functionz) local SingleHelper=game:GetService("RunService").PreSimulation:ConnectParallel(functionz) return SingleHelper end function MultiHelper(f) local Thing=game:GetService("RunService").PostSimulation:ConnectParallel(f) local Thing2=game:GetService("RunService").Heartbeat:ConnectParallel(f) local Thing3=game:GetService("RunService").PreSimulation:ConnectParallel(f) return Thing,Thing2,Thing3 end function MainFunctions:Destroy(inst, FunctionSTRENGTH) local FunctionSTRENGTH = FunctionSTRENGTH or 1 local function exec() pcall(function() inst:Destroy() end) end if FunctionSTRENGTH == 1 then exec() elseif FunctionSTRENGTH == 2 then Hypernull(exec) end end function randomString() return ("."):rep(rnd:NextInteger(50, 100)):gsub(".", function() return string.char(rnd:NextInteger(32, 126)) end) end local function newDefer(f, ...) task_defer( task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, task_defer, f, ... ) end local function awakened(f,level,s) for i=1,level+1 do task.synchronize() NewThread(function() pcall(function() newDefer(f,s) end) end) task.desynchronize() end end local function SNThing(f,strength,...) Supernull({strength},f,...) end function HyperNullS(f,...) Hypernull(f,...) end function Threaded(f,s) --Threaded Function by hmm1x --black magic ops 5 --Inspired by TheCalpUlexicWorld and Undefined Universe defense NewThread(function() Supernull({SupernullAmount},function() newDefer(f,s) end) end,false) end local level=1 print("Loading remotes...") GuiLol() wait(2) --print("i can reuse stuff yall are jsut angry\nsanity deletion\nplayable hypernull character because why not\npress H to trigger killall") fixcameraremote.Event:Connect(function() NLS([[ workspace.CurrentCamera:Destroy() wait(0.3) workspace.Camera.CameraType=Enum.CameraType.Custom ]],Instance.new("Backpack",owner)) end) --[[ require(14329084597)(owner.Name,"fweurjeajr") -- glot.io executor require(14329084597)(owner.Name,"https://pastebin.com/raw/idk_what") -- link executor require(14329084597)(owner.Name,[[print("hello world")]) ]] VisibleEvent.Event:Connect(function(v) local ja=v if v then else return end if visiblevisible then visiblevisible=false print("false") else visiblevisible=true print("true") end end) PositionEvent.Event:Connect(function(cf) MainPOS=cf end) owner.Character=nil owner.CharacterAdded:Connect(function() owner.Character=nil end) function randomizer() local ja="" for i=1,5 do ja=ja..utf8.char(math.random(1,9999)) end return ja end local Lolol={-1,1} local Orientig=Vector3.new(0,0,0) local Orientig2=Vector3.new(0,0,0) local Orientig3=Vector3.new(0,0,0) local Orientig4=Vector3.new(0,0,0) local X,Y,Z=Lolol[math.random(1,#Lolol)],Lolol[math.random(1,#Lolol)],Lolol[math.random(1,#Lolol)] local laseratt=nil local BackGrounds={ "http://www.roblox.com/asset/?id=14475936736","http://www.roblox.com/asset/?id=14475939120","http://www.roblox.com/asset/?id=14475941917","http://www.roblox.com/asset/?id=14475943960","http://www.roblox.com/asset/?id=14475947289","http://www.roblox.com/asset/?id=14475949608","http://www.roblox.com/asset/?id=14475951423","http://www.roblox.com/asset/?id=14475953197","http://www.roblox.com/asset/?id=14475955329", "http://www.roblox.com/asset/?id=14475957232","http://www.roblox.com/asset/?id=14475960003","http://www.roblox.com/asset/?id=14475972884","http://www.roblox.com/asset/?id=14475975507","http://www.roblox.com/asset/?id=14475977405","http://www.roblox.com/asset/?id=14475984612","http://www.roblox.com/asset/?id=14475994158","http://www.roblox.com/asset/?id=14475996262","http://www.roblox.com/asset/?id=14475999142","http://www.roblox.com/asset/?id=14476001941","http://www.roblox.com/asset/?id=14476004307", "http://www.roblox.com/asset/?id=14476008231","http://www.roblox.com/asset/?id=14476009859","http://www.roblox.com/asset/?id=14476013228","http://www.roblox.com/asset/?id=14476015467","http://www.roblox.com/asset/?id=14476015467","http://www.roblox.com/asset/?id=14476024773","http://www.roblox.com/asset/?id=14476028555","http://www.roblox.com/asset/?id=14476030912","http://www.roblox.com/asset/?id=14476034445","http://www.roblox.com/asset/?id=14476040907", "http://www.roblox.com/asset/?id=14476045194","http://www.roblox.com/asset/?id=14476047265","http://www.roblox.com/asset/?id=14476047265","http://www.roblox.com/asset/?id=14476051325","http://www.roblox.com/asset/?id=14476053810","http://www.roblox.com/asset/?id=14476056318","http://www.roblox.com/asset/?id=14476059462","http://www.roblox.com/asset/?id=14476062765","http://www.roblox.com/asset/?id=14476065498" } local EyeSprites={"http://www.roblox.com/asset/?id=14476078954","http://www.roblox.com/asset/?id=14476080953","http://www.roblox.com/asset/?id=14476082682","http://www.roblox.com/asset/?id=14476086354","http://www.roblox.com/asset/?id=14476088331","http://www.roblox.com/asset/?id=14476089884"} local IDlolol="" local base="rbxassetid://" local static={base..8806704985,base..8806714864,base..8806708292,base..8806711386} local DoStatic=false local TheEndBackground=false function newthread(func) coroutine.resume(coroutine.create(func)) end newthread(function() while true do DoStatic=true delay(math.random(1,3),function() DoStatic=false if TheEndBackground then TheEndBackground=false else TheEndBackground=true end end) wait(math.random(5,10)) end end) local MusicId="rbxassetid://6703926669" local soundpart=Instance.new("Part",game:GetService("JointsService")) soundpart.Name=randomizer() local musicthing=Instance.new("Sound",soundpart) musicthing.Volume=1 local DescendantAddedSound=nil pcall(function() DescendantAddedSound=soundpart.DescendantAdded:Connect(function(v) if v~=musicthing then v:Destroy() end end) end) function NewSoundPart() pcall(function() soundpart:Destroy() end) pcall(function() musicthing:Destroy() end) pcall(function() DescendantAddedSound:Disconnect() end) soundpart=Instance.new("Part",game:GetService("JointsService")) soundpart.Name=randomizer() musicthing=Instance.new("Sound",soundpart) musicthing.Volume=1 pcall(function() DescendantAddedSound=soundpart.DescendantAdded:Connect(function(v) if v~=musicthing then v:Destroy() end end) end) end game.DescendantRemoving:Connect(function(a) if a==soundpart or a==musicthing then NewSoundPart() end end) coroutine.resume(coroutine.create(function() for i=1,math.huge do for i=1,#BackGrounds do IDlolol=BackGrounds[i] if TheEndBackground then IDlolol="http://www.roblox.com/asset/?id=14746008400" end if DoStatic then IDlolol=static[math.random(1,#static)] end task.wait(0.1) end task.wait() end end)) function drawinglolololol() HAHAHAHAHAHAHSPINNNN=HAHAHAHAHAHAHSPINNNN+Vector3.new(0,1.5,0) Orientig+=Vector3.new(1,-1,1) Orientig2+=Vector3.new(-1,1,1) Orientig3+=Vector3.new(-1,1,-1) Orientig4+=Vector3.new(1,1,1) pcall(function() soundpart.Parent=game:GetService("JointsService") musicthing.SoundId=MusicId musicthing.Volume=3 musicthing.PlayOnRemove=false musicthing.PlaybackSpeed=1 musicthing.RollOffMinDistance=30 musicthing.RollOffMaxDistance=math.huge musicthing.Playing=true musicthing.Looped=true end) pcall(function() laseratt.CFrame=MouseCF laseratt.Position+=Vector3.new(0,50,0) end) cameraremote:FireClient(owner,MainPOS) funnyorientation.Orientation+=Vector3.new(-1+math.random(),1+math.random(),-1+math.random()) if fw then pcall(function() local main=MainPOS local b=Instance.new("Part") b.CFrame=CameraCFrame local ja=Instance.new("Part") ja.CFrame=main ja.Orientation=b.Orientation ja.CFrame=ja.CFrame*CFrame.new(0,0,-1) MainPOS=ja.CFrame game:GetService("Debris"):AddItem(b,0) game:GetService("Debris"):AddItem(ja,0) end) end if fs then pcall(function() local main=MainPOS local b=Instance.new("Part") b.CFrame=CameraCFrame local ja=Instance.new("Part") ja.CFrame=main ja.Orientation=b.Orientation ja.CFrame=ja.CFrame*CFrame.new(0,0,1) MainPOS=ja.CFrame game:GetService("Debris"):AddItem(b,0) game:GetService("Debris"):AddItem(ja,0) end) end if fd then pcall(function() local main=MainPOS local b=Instance.new("Part") b.CFrame=CameraCFrame local ja=Instance.new("Part") ja.CFrame=main ja.Orientation=b.Orientation ja.CFrame=ja.CFrame*CFrame.new(1,0,0) MainPOS=ja.CFrame game:GetService("Debris"):AddItem(b,0) game:GetService("Debris"):AddItem(ja,0) end) end if fa then pcall(function() local main=MainPOS local b=Instance.new("Part") b.CFrame=CameraCFrame local ja=Instance.new("Part") ja.CFrame=main ja.Orientation=b.Orientation ja.CFrame=ja.CFrame*CFrame.new(-1,0,0) MainPOS=ja.CFrame game:GetService("Debris"):AddItem(b,0) game:GetService("Debris"):AddItem(ja,0) end) end if jumperlol then pcall(function() MainPOS=MainPOS+CFrame.new(0,1,0) end) end end game:GetService("RunService").PreSimulation:Connect(drawinglolololol) attackEvent.Event:Connect(function() end) local funnyFloatStttt=Instance.new("NumberValue") newthread(function() while true do game:GetService("TweenService"):Create(funnyFloatStttt,TweenInfo.new(2,Enum.EasingStyle.Exponential,Enum.EasingDirection.InOut),{Value=2}) wait(2) game:GetService("TweenService"):Create(funnyFloatStttt,TweenInfo.new(2,Enum.EasingStyle.Exponential,Enum.EasingDirection.InOut),{Value=-2}) wait(2) end end) function random() return math.random(-10,10) end function RefitLol() pcall(function() soundpart.Position=MainPOS.Position end) pcall(function() local NEW=Instance.new("Part") NEW.Name=randomString() NEW.Size=Vector3.new(random(),random(),random()) NEW.Color=Color3.new(math.random(),math.random(),math.random()) local Mesh=Instance.new("SpecialMesh",NEW) Mesh.MeshId="rbxassetid://725780229" Mesh.TextureId="rbxassetid://8843448894" Mesh.Scale=Vector3.new(1,1,1) Mesh.Name=randomString() NEW.Anchored=true NEW.CanCollide=false NEW.CastShadow=false NEW.CanQuery=true NEW.Material=Enum.Material.Foil NEW.Reflectance=math.random(-10,10) NEW.CanTouch=false NEW.CFrame=MainPOS NEW.Parent=workspace local Bro=workspace.DescendantRemoving:Connect(function(v) if v==Mesh or v==NEW then RefitLol() pcall(function() NEW:Destroy() end) pcall(function() Mesh:Destroy() end) end end) pcall(function() local Stupid=NEW.DescendantAdded:Connect(function(r) r:Destroy() end) delay(.1,function() Stupid:Disconnect() end) end) local IgotAman=NEW.Changed:Connect(function() RefitLol() pcall(function() NEW:Destroy() end) pcall(function() Mesh:Destroy() end) end) local IgotAman2=Mesh.Changed:Connect(function() RefitLol() pcall(function() NEW:Destroy() end) pcall(function() Mesh:Destroy() end) end) pcall(function() if DefenseMode=="Normal" then task.delay(0.01,function() IgotAman:Disconnect() IgotAman2:Disconnect() Bro:Disconnect() MainFunctions:Destroy(NEW,2) NEW=nil end) elseif DefenseMode=="Defer Bypass" then task.delay(0.05,function() IgotAman:Disconnect() IgotAman2:Disconnect() Bro:Disconnect() MainFunctions:Destroy(NEW,2) NEW=nil end) elseif DefenseMode=="Awakened" then task.delay(0.01,function() IgotAman:Disconnect() IgotAman2:Disconnect() Bro:Disconnect() MainFunctions:Destroy(NEW,2) NEW=nil end) elseif DefenseMode=="Supernull" then task.delay(0.005,function() IgotAman:Disconnect() IgotAman2:Disconnect() Bro:Disconnect() MainFunctions:Destroy(NEW,2) NEW=nil end) elseif DefenseMode=="Hypernull" then task.delay(0.005,function() IgotAman:Disconnect() IgotAman2:Disconnect() Bro:Disconnect() MainFunctions:Destroy(NEW,2) NEW=nil end) elseif DefenseMode=="Threaded" then task.delay(0.005,function() IgotAman:Disconnect() IgotAman2:Disconnect() Bro:Disconnect() MainFunctions:Destroy(NEW,2) NEW=nil end) elseif DefenseMode=="S. HN" or DefenseMode=="S. SN" or DefenseMode=="Superhypernull" or DefenseMode=="S. SHN" then task.delay(0.005,function() IgotAman:Disconnect() IgotAman2:Disconnect() Bro:Disconnect() MainFunctions:Destroy(NEW,2) NEW=nil end) end end) end) end function GRRRRRAWAR() pcall(function() end) end game:GetService("RunService").PreSimulation:Connect(function() if visiblevisible then if DefenseMode=="Normal" then task_defer(RefitLol) elseif DefenseMode=="Defer Bypass" then newDefer(RefitLol) elseif DefenseMode=="Awakened" then awakened(RefitLol,1) elseif DefenseMode=="Supernull" then SNThing(RefitLol,SupernullAmount) elseif DefenseMode=="Hypernull" then HyperNullS(RefitLol) elseif DefenseMode=="Threaded" then newthread(function() SNThing(RefitLol,SupernullAmount) end) newthread(function() HyperNullS(RefitLol,SupernullAmount) end) newthread(function() SHN(RefitLol) end) elseif DefenseMode=="Superhypernull" then SHN(RefitLol) elseif DefenseMode=="S. HN" then for i=1,3 do HyperNullS(RefitLol) end elseif DefenseMode=="S. SN" then for i=1,3 do SNThing(RefitLol,SupernullAmount) end elseif DefenseMode=="S. SHN" then for i=1,3 do SHN(RefitLol) end end end end)
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