class PlayerChar:
membership = True # Class Object attribute, they are not dynamic but static...it does not change across instances.
def __init__(self, name, age):
if (PlayerChar.membership):
self.name = name #attributes
self.age = age
def shout(self):
print(f'my name is {self.name}')
player1 = PlayerChar('Cindy', 44)
player1.attack = 75
player2 = PlayerChar('Thomas', 27)
player3 = PlayerChar('Bobbi', 32)
print(player1.shout())
print(player1.age)
print(player2.name)
print(player2.age)
print(player3.shout())
print(player3.age)
print(player1.attack)
print(player1.membership)
print(player2.membership)
print(player3.membership)
help(player1)
help(list)