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return { Properties = { Looping = false, Priority = Enum.AnimationPriority.Action }, Keyframes = { [0] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.Angles(math.rad(4.24), math.rad(9.053), math.rad(-25.325)), ["Left Leg"] = { CFrame = CFrame.Angles(math.rad(-8.709), math.rad(-4.985), math.rad(29.622)), }, ["Right Arm"] = { CFrame = CFrame.Angles(math.rad(7.62), math.rad(-32.429), math.rad(53.17)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.001, 0, 0) * CFrame.Angles(math.rad(-30.653), math.rad(-8.193), math.rad(-42.743)), }, ["Head"] = { }, ["Right Leg"] = { CFrame = CFrame.Angles(math.rad(-4.698), math.rad(1.719), math.rad(-19.939)), }, }, }, }, [0.083] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.Angles(math.rad(11.173), math.rad(22.517), math.rad(-62.223)), ["Left Leg"] = { CFrame = CFrame.Angles(math.rad(-8.709), math.rad(-4.985), math.rad(59.645)), }, ["Right Arm"] = { CFrame = CFrame.Angles(math.rad(75.745), math.rad(-56.379), math.rad(111.841)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.001, 0, 0.001) * CFrame.Angles(math.rad(-70.703), math.rad(-41.253), math.rad(-124.217)), }, ["Head"] = { CFrame = CFrame.Angles(0, 0, math.rad(35.008)), }, ["Right Leg"] = { CFrame = CFrame.Angles(math.rad(-4.698), math.rad(1.719), math.rad(-44.92)), }, }, }, }, [0.167] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.Angles(math.rad(11.173), math.rad(22.517), math.rad(-77.235)), ["Left Leg"] = { CFrame = CFrame.Angles(math.rad(-8.709), math.rad(-4.985), math.rad(74.599)), }, ["Head"] = { CFrame = CFrame.Angles(0, 0, math.rad(50.019)), }, ["Right Leg"] = { CFrame = CFrame.Angles(math.rad(-4.698), math.rad(1.719), math.rad(-54.947)), }, }, }, }, [0.283] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.Angles(math.rad(11.173), math.rad(22.517), math.rad(42.8)), ["Left Leg"] = { CFrame = CFrame.Angles(math.rad(-8.709), math.rad(-4.985), math.rad(89.611)), }, ["Right Arm"] = { CFrame = CFrame.Angles(math.rad(89.267), math.rad(-0.057), math.rad(64.286)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.001, 0, 0.001) * CFrame.Angles(math.rad(-100.497), math.rad(-17.303), math.rad(-19.366)), }, ["Head"] = { CFrame = CFrame.Angles(0, 0, math.rad(4.985)), }, ["Right Leg"] = { CFrame = CFrame.Angles(math.rad(-4.698), math.rad(1.719), math.rad(-44.92)), }, }, }, }, [0.667] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.Angles(math.rad(5.787), math.rad(5.5), math.rad(17.762)), ["Left Leg"] = { CFrame = CFrame.Angles(math.rad(-8.709), math.rad(-4.985), math.rad(-5.386)), }, ["Right Arm"] = { CFrame = CFrame.new(-0.146, -0.08, -0.19) * CFrame.Angles(math.rad(0.802), math.rad(30.768), math.rad(4.011)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.001, 0, 0.001) * CFrame.Angles(math.rad(-12.147), math.rad(5.329), math.rad(17.418)), }, ["Head"] = { CFrame = CFrame.Angles(0, 0, math.rad(-19.996)), }, ["Right Leg"] = { CFrame = CFrame.Angles(math.rad(-4.698), math.rad(1.719), math.rad(0.057)), }, }, }, }, [0.233] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.Angles(math.rad(11.173), math.rad(22.517), math.rad(-27.215)), ["Right Arm"] = { CFrame = CFrame.Angles(math.rad(89.267), math.rad(-0.057), math.rad(109.263)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.001, 0, 0.001) * CFrame.Angles(math.rad(-100.497), math.rad(-17.303), math.rad(-49.389)), }, }, }, }, [0.433] = { ["HumanoidRootPart"] = { ["Torso"] = { CFrame = CFrame.Angles(math.rad(10.829), math.rad(22.804), math.rad(72.88)), ["Right Arm"] = { CFrame = CFrame.new(0.643, -0.009, -0.658) * CFrame.Angles(math.rad(89.267), math.rad(-0.057), math.rad(44.29)), }, ["Left Arm"] = { CFrame = CFrame.new(-0.001, 0, 0.001) * CFrame.Angles(math.rad(-100.497), math.rad(-17.303), math.rad(5.615)), }, ["Head"] = { CFrame = CFrame.Angles(0, 0, math.rad(-44.977)), }, ["Right Leg"] = { CFrame = CFrame.Angles(math.rad(-4.698), math.rad(1.719), math.rad(-54.947)), }, }, }, }, } }
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