return {
Properties = {
Looping = false,
Priority = Enum.AnimationPriority.Action
},
Keyframes = {
[0] = {
["HumanoidRootPart"] = {
["Torso"] = {
CFrame = CFrame.Angles(math.rad(4.24), math.rad(9.053), math.rad(-25.325)),
["Left Leg"] = {
CFrame = CFrame.Angles(math.rad(-8.709), math.rad(-4.985), math.rad(29.622)),
},
["Right Arm"] = {
CFrame = CFrame.Angles(math.rad(7.62), math.rad(-32.429), math.rad(53.17)),
},
["Left Arm"] = {
CFrame = CFrame.new(-0.001, 0, 0) * CFrame.Angles(math.rad(-30.653), math.rad(-8.193), math.rad(-42.743)),
},
["Head"] = {
},
["Right Leg"] = {
CFrame = CFrame.Angles(math.rad(-4.698), math.rad(1.719), math.rad(-19.939)),
},
},
},
},
[0.083] = {
["HumanoidRootPart"] = {
["Torso"] = {
CFrame = CFrame.Angles(math.rad(11.173), math.rad(22.517), math.rad(-62.223)),
["Left Leg"] = {
CFrame = CFrame.Angles(math.rad(-8.709), math.rad(-4.985), math.rad(59.645)),
},
["Right Arm"] = {
CFrame = CFrame.Angles(math.rad(75.745), math.rad(-56.379), math.rad(111.841)),
},
["Left Arm"] = {
CFrame = CFrame.new(-0.001, 0, 0.001) * CFrame.Angles(math.rad(-70.703), math.rad(-41.253), math.rad(-124.217)),
},
["Head"] = {
CFrame = CFrame.Angles(0, 0, math.rad(35.008)),
},
["Right Leg"] = {
CFrame = CFrame.Angles(math.rad(-4.698), math.rad(1.719), math.rad(-44.92)),
},
},
},
},
[0.167] = {
["HumanoidRootPart"] = {
["Torso"] = {
CFrame = CFrame.Angles(math.rad(11.173), math.rad(22.517), math.rad(-77.235)),
["Left Leg"] = {
CFrame = CFrame.Angles(math.rad(-8.709), math.rad(-4.985), math.rad(74.599)),
},
["Head"] = {
CFrame = CFrame.Angles(0, 0, math.rad(50.019)),
},
["Right Leg"] = {
CFrame = CFrame.Angles(math.rad(-4.698), math.rad(1.719), math.rad(-54.947)),
},
},
},
},
[0.283] = {
["HumanoidRootPart"] = {
["Torso"] = {
CFrame = CFrame.Angles(math.rad(11.173), math.rad(22.517), math.rad(42.8)),
["Left Leg"] = {
CFrame = CFrame.Angles(math.rad(-8.709), math.rad(-4.985), math.rad(89.611)),
},
["Right Arm"] = {
CFrame = CFrame.Angles(math.rad(89.267), math.rad(-0.057), math.rad(64.286)),
},
["Left Arm"] = {
CFrame = CFrame.new(-0.001, 0, 0.001) * CFrame.Angles(math.rad(-100.497), math.rad(-17.303), math.rad(-19.366)),
},
["Head"] = {
CFrame = CFrame.Angles(0, 0, math.rad(4.985)),
},
["Right Leg"] = {
CFrame = CFrame.Angles(math.rad(-4.698), math.rad(1.719), math.rad(-44.92)),
},
},
},
},
[0.667] = {
["HumanoidRootPart"] = {
["Torso"] = {
CFrame = CFrame.Angles(math.rad(5.787), math.rad(5.5), math.rad(17.762)),
["Left Leg"] = {
CFrame = CFrame.Angles(math.rad(-8.709), math.rad(-4.985), math.rad(-5.386)),
},
["Right Arm"] = {
CFrame = CFrame.new(-0.146, -0.08, -0.19) * CFrame.Angles(math.rad(0.802), math.rad(30.768), math.rad(4.011)),
},
["Left Arm"] = {
CFrame = CFrame.new(-0.001, 0, 0.001) * CFrame.Angles(math.rad(-12.147), math.rad(5.329), math.rad(17.418)),
},
["Head"] = {
CFrame = CFrame.Angles(0, 0, math.rad(-19.996)),
},
["Right Leg"] = {
CFrame = CFrame.Angles(math.rad(-4.698), math.rad(1.719), math.rad(0.057)),
},
},
},
},
[0.233] = {
["HumanoidRootPart"] = {
["Torso"] = {
CFrame = CFrame.Angles(math.rad(11.173), math.rad(22.517), math.rad(-27.215)),
["Right Arm"] = {
CFrame = CFrame.Angles(math.rad(89.267), math.rad(-0.057), math.rad(109.263)),
},
["Left Arm"] = {
CFrame = CFrame.new(-0.001, 0, 0.001) * CFrame.Angles(math.rad(-100.497), math.rad(-17.303), math.rad(-49.389)),
},
},
},
},
[0.433] = {
["HumanoidRootPart"] = {
["Torso"] = {
CFrame = CFrame.Angles(math.rad(10.829), math.rad(22.804), math.rad(72.88)),
["Right Arm"] = {
CFrame = CFrame.new(0.643, -0.009, -0.658) * CFrame.Angles(math.rad(89.267), math.rad(-0.057), math.rad(44.29)),
},
["Left Arm"] = {
CFrame = CFrame.new(-0.001, 0, 0.001) * CFrame.Angles(math.rad(-100.497), math.rad(-17.303), math.rad(5.615)),
},
["Head"] = {
CFrame = CFrame.Angles(0, 0, math.rad(-44.977)),
},
["Right Leg"] = {
CFrame = CFrame.Angles(math.rad(-4.698), math.rad(1.719), math.rad(-54.947)),
},
},
},
},
}
}