#Animal class
class Animal(object):
def __init__(self, name, age, hunger_level=9):
self.name = name
self.age = age
self._hunger_level = hunger_level
def run(self):
if self._hunger_level == 10:
print("Animal is too hungry to run")
else:
self._hunger_level += 1
def eat(self):
if self._hunger_level == 0:
print("Animal can't eat")
else:
self._hunger_level -= 1
def say_age(self):
print(self.age)
def say_hunger(self):
print(self.hunger_level)
#Create an animal object
my_animal = Animal("Apollo", 5)
my_animal.say_age()
my_animal.run()
my_animal.run()
my_animal.eat()