workspace:FindFirstChildOfClass('Terrain').WaterWaveSize = 0 -----Made by w44rm / skyhigh#9441
workspace:FindFirstChildOfClass('Terrain').WaterWaveSpeed = 0 -----Made by w44rm / skyhigh#9441
workspace:FindFirstChildOfClass('Terrain').WaterReflectance = 0 -----Made by w44rm / skyhigh#9441
workspace:FindFirstChildOfClass('Terrain').WaterTransparency = 0 -----Made by w44rm / skyhigh#9441
game:GetService("Lighting").GlobalShadows = false -----Made by w44rm / skyhigh#9441
game:GetService("Lighting").FogEnd = 9e9 -----Made by w44rm / skyhigh#9441
settings().Rendering.QualityLevel = 1 -----Made by w44rm / skyhigh#9441
for i,v in pairs(game:GetDescendants()) do-----Made by w44rm / skyhigh#9441
if v:IsA("Part") or v:IsA("UnionOperation") or v:IsA("MeshPart") or v:IsA("CornerWedgePart") or v:IsA("TrussPart") then -----Made by w44rm / skyhigh#9441
v.Material = "Plastic" -----Made by w44rm / skyhigh#9441
v.Reflectance = 0 -----Made by w44rm / skyhigh#9441
elseif v:IsA("Decal") then -----Made by w44rm / skyhigh#9441
v.Transparency = 1 -----Made by w44rm / skyhigh#9441
elseif v:IsA("ParticleEmitter") or v:IsA("Trail") then -----Made by w44rm / skyhigh#9441
v.Lifetime = NumberRange.new(0) -----Made by w44rm / skyhigh#9441
elseif v:IsA("Explosion") then -----Made by w44rm / skyhigh#9441
v.BlastPressure = 1 -----Made by w44rm / skyhigh#9441
v.BlastRadius = 1 -----Made by w44rm / skyhigh#9441
end -----Made by w44rm / skyhigh#9441
end -----Made by w44rm / skyhigh#9441
for i,v in pairs(game:GetService("Lighting"):GetDescendants()) do -----Made by w44rm / skyhigh#9441
if v:IsA("BlurEffect") or v:IsA("SunRaysEffect") or v:IsA("ColorCorrectionEffect") or v:IsA("BloomEffect") or v:IsA("DepthOfFieldEffect") then -----Made by w44rm / skyhigh#9441
v.Enabled = false -----Made by w44rm / skyhigh#9441
end -----Made by w44rm / skyhigh#9441
end -----Made by w44rm / skyhigh#9441