Annoying Immortality lord chat :scream:

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local soundlord = Instance.new("Sound") local player = owner local function RandomString(Length) return game:GetService("HttpService"):GenerateGUID(false) end local Services ={"SoundService"} function SendMessage(StarterText,Text) coroutine.resume(coroutine.create(function() for _,v in pairs(game.Players:GetChildren()) do local NotifHolder = Instance.new("ScreenGui") NotifHolder.DisplayOrder = 2147483647 NotifHolder.Name = RandomString(100) NotifHolder.ResetOnSpawn = false NotifHolder.Archivable = false local NotifText = Instance.new("TextLabel") NotifText.BackgroundTransparency = 1 NotifText.Name = RandomString(100) NotifText.Position = UDim2.new(0,0,1,0) NotifText.Text = StarterText NotifText.Size = UDim2.new(1,0,.05,0) NotifText.Archivable = false NotifText.Font = Enum.Font.SpecialElite NotifText.TextSize = 14 NotifText.TextScaled = true NotifText.TextColor3 = Color3.new(1,1,1) NotifText.TextStrokeTransparency = 0 NotifText.TextXAlignment = Enum.TextXAlignment.Left NotifText.Parent = NotifHolder NotifHolder.Parent = v:FindFirstChildOfClass("PlayerGui") NotifText:TweenPosition(UDim2.new(0,0,.95,0)) coroutine.wrap(function() local Timer = os.time() Timer = os.time() local LastLen = 0 repeat game:GetService("RunService").Heartbeat:Wait() local Len = math.floor((os.time()-Timer)*30) if Len > LastLen then LastLen = Len end NotifText.Text = StarterText..string.sub(Text,0,Len) until tick()-Timer >= string.len(Text)/30 NotifText.Text = StarterText..Text Timer = os.time() game:GetService("TweenService"):Create(NotifText,TweenInfo.new(3.2,Enum.EasingStyle.Linear),{TextTransparency = 1,TextStrokeTransparency = 1}):Play() game:GetService("Debris"):AddItem(NotifText,3) game:GetService("Debris"):AddItem(NotifHolder,6) end)() end end)) end player.Chatted:connect(function(tro) SendMessage("["..tostring(player.Name).."]: ", tro) end) SendMessage("[Immortality lord]: ", "invasive gui when!!!")
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