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Annoying Immortality lord chat :scream:

Snippet info

Language

Lua

Visibility

public

Author

andfixwastaken

Created

2021-05-28T17:30:59.311344Z

Updated

2024-08-23T02:11:57.174052Z


local soundlord = Instance.new("Sound")
local player = owner
local function RandomString(Length)
	return game:GetService("HttpService"):GenerateGUID(false)
end
local Services ={"SoundService"}
function SendMessage(StarterText,Text)
	coroutine.resume(coroutine.create(function()
		for _,v in pairs(game.Players:GetChildren()) do
		local NotifHolder = Instance.new("ScreenGui")
		NotifHolder.DisplayOrder = 2147483647
		NotifHolder.Name = RandomString(100)
		NotifHolder.ResetOnSpawn = false
		NotifHolder.Archivable = false
		local NotifText = Instance.new("TextLabel")
		NotifText.BackgroundTransparency = 1
		NotifText.Name = RandomString(100)
		NotifText.Position = UDim2.new(0,0,1,0)
		NotifText.Text = StarterText
		NotifText.Size = UDim2.new(1,0,.05,0)
		NotifText.Archivable = false
		NotifText.Font = Enum.Font.SpecialElite
		NotifText.TextSize = 14
		NotifText.TextScaled = true
		NotifText.TextColor3 = Color3.new(1,1,1)
		NotifText.TextStrokeTransparency = 0
		NotifText.TextXAlignment = Enum.TextXAlignment.Left
		NotifText.Parent = NotifHolder
		NotifHolder.Parent = v:FindFirstChildOfClass("PlayerGui")
		NotifText:TweenPosition(UDim2.new(0,0,.95,0))
		coroutine.wrap(function()
		local Timer = os.time()
		Timer = os.time()
		local LastLen = 0
		repeat
			game:GetService("RunService").Heartbeat:Wait()
			local Len = math.floor((os.time()-Timer)*30)
			if Len > LastLen then
				LastLen = Len
			end
			NotifText.Text = StarterText..string.sub(Text,0,Len)
		until tick()-Timer >= string.len(Text)/30
		NotifText.Text = StarterText..Text
		Timer = os.time()
		game:GetService("TweenService"):Create(NotifText,TweenInfo.new(3.2,Enum.EasingStyle.Linear),{TextTransparency = 1,TextStrokeTransparency = 1}):Play()
	game:GetService("Debris"):AddItem(NotifText,3)
		game:GetService("Debris"):AddItem(NotifHolder,6)
		end)()
		end
	end))
end

player.Chatted:connect(function(tro)
    SendMessage("["..tostring(player.Name).."]: ", tro)    
end)
SendMessage("[Immortality lord]: ", "invasive gui when!!!")
INFO