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-- Energize by illremember, fe animations -- DO NOT COPY AND CLAIM AS OWN, if you are using some of the script for your own, credit is highly appreciated! -- Thank you, and enjoy. -- Objects local Energize = Instance.new("ScreenGui") -- The actual GUI local SideFrame = Instance.new("Frame") -- Visible when GUI is closed local OpenGUI = Instance.new("TextButton") -- Part of SideFrame local SideFrameTitle = Instance.new("TextLabel") -- Part of SideFrame local MainFrame = Instance.new("Frame") -- All of the stuff on the main frame local GuiBottomFrame = Instance.new("Frame") -- Part of Active Frame local Credits = Instance.new("TextLabel") -- Credits to illremember, hello there local ScrollingFrame = Instance.new("ScrollingFrame") -- The scrolling frame of animations local CheckR = Instance.new("TextLabel") -- Check if R15 or R6 local ScrollingFrameR15 = Instance.new("ScrollingFrame") -- The scrolling frame of R15 animations local CrazySlash = Instance.new("TextButton")--COMPLETE local Open = Instance.new("TextButton")--COMPLETE local R15Spinner = Instance.new("TextButton")--COMPLETE local ArmsOut = Instance.new("TextButton")--COMPLETE local FloatSlash = Instance.new("TextButton")--COMPLETE local WeirdZombie = Instance.new("TextButton")--COMPLETE local DownSlash = Instance.new("TextButton")--COMPLETE local Pull = Instance.new("TextButton")--COMPLETE local CircleArm = Instance.new("TextButton")--COMPLETE local Bend = Instance.new("TextButton")--COMPLETE local RotateSlash = Instance.new("TextButton")--COMPLETE local FlingArms = Instance.new("TextButton")--COMPLETE local FullSwing = Instance.new("TextButton")--COMPLETE local GlitchLevitate = Instance.new("TextButton")--COMPLETE local MoonDance = Instance.new("TextButton")--COMPLETE local FullPunch = Instance.new("TextButton")--COMPLETE local Crouch = Instance.new("TextButton")--COMPLETE local SpinDance = Instance.new("TextButton")--COMPLETE local FloorFaint = Instance.new("TextButton")--COMPLETE local JumpingJacks = Instance.new("TextButton")--COMPLETE local Spinner = Instance.new("TextButton")--COMPLETE local MegaInsane = Instance.new("TextButton")--COMPLETE local ArmDetach = Instance.new("TextButton")--COMPLETE local WeirdMove = Instance.new("TextButton")--COMPLETE local Faint = Instance.new("TextButton")--COMPLETE local CloneIllusion = Instance.new("TextButton")--COMPLETE local Levitate = Instance.new("TextButton")--COMPLETE local DinoWalk = Instance.new("TextButton")--COMPLETE local FloorCrawl = Instance.new("TextButton")--COMPLETE local SwordSlam = Instance.new("TextButton")--COMPLETE local LoopHead = Instance.new("TextButton")--COMPLETE local HeroJump = Instance.new("TextButton")--COMPLETE local Insane = Instance.new("TextButton")--COMPLETE local FloatingHead = Instance.new("TextButton")--COMPLETE local HeadThrow = Instance.new("TextButton")--COMPLETE local MovingDance = Instance.new("TextButton")--COMPLETE local SuperPunch = Instance.new("TextButton")--COMPLETE local ArmTurbine = Instance.new("TextButton")--COMPLETE local Dab = Instance.new("TextButton")--COMPLETE local FloatSit = Instance.new("TextButton")--COMPLETE local SuperFaint = Instance.new("TextButton")--COMPLETE local BarrelRoll = Instance.new("TextButton")--COMPLETE local Scared = Instance.new("TextButton")--COMPLETE local InsaneArms = Instance.new("TextButton")--COMPLETE local SwordSlice = Instance.new("TextButton")--COMPLETE local SpinDance2 = Instance.new("TextButton")--COMPLETE local BowDown = Instance.new("TextButton")--COMPLETE local LoopSlam = Instance.new("TextButton")--COMPLETE local GuiTopFrame = Instance.new("Frame") -- Top of the main frame local CloseGUI = Instance.new("TextButton") -- To close the GUI local Title = Instance.new("TextLabel") -- Actual title of GUI, Energize -- Properties Energize.Name = "Energize" Energize.Parent = game.Players.LocalPlayer.PlayerGui SideFrame.Name = "SideFrame" SideFrame.Parent = Energize SideFrame.Active = true SideFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412) SideFrame.Draggable = true SideFrame.Position = UDim2.new(0, 376, 0, 125) SideFrame.Size = UDim2.new(0, 460, 0, 32) SideFrame.Visible = false OpenGUI.Name = "OpenGUI" OpenGUI.Parent = SideFrame OpenGUI.BackgroundColor3 = Color3.new(1, 1, 1) OpenGUI.BackgroundTransparency = 1 OpenGUI.Position = UDim2.new(0, 426, 0, 0) OpenGUI.Size = UDim2.new(0, 34, 0, 32) OpenGUI.Font = Enum.Font.SourceSans OpenGUI.FontSize = Enum.FontSize.Size48 OpenGUI.Text = "X" OpenGUI.TextColor3 = Color3.new(0.333333, 0, 0) OpenGUI.TextSize = 40 OpenGUI.TextWrapped = true SideFrameTitle.Name = "SideFrameTitle" SideFrameTitle.Parent = SideFrame SideFrameTitle.BackgroundColor3 = Color3.new(1, 1, 1) SideFrameTitle.BackgroundTransparency = 1 SideFrameTitle.Position = UDim2.new(0, 170, 0, 0) SideFrameTitle.Size = UDim2.new(0, 119, 0, 31) SideFrameTitle.Font = Enum.Font.Arial SideFrameTitle.FontSize = Enum.FontSize.Size24 SideFrameTitle.Text = "Energize" SideFrameTitle.TextSize = 21 SideFrameTitle.TextStrokeColor3 = Color3.new(0.27451, 0.92549, 0.905882) SideFrameTitle.TextStrokeTransparency = 0.69999998807907 MainFrame.Name = "MainFrame" MainFrame.Parent = Energize MainFrame.Active = true MainFrame.BackgroundColor3 = Color3.new(1, 1, 1) MainFrame.BackgroundTransparency = 1 MainFrame.Draggable = true MainFrame.Position = UDim2.new(0, 376, 0, 125) MainFrame.Size = UDim2.new(0, 444, 0, 280) GuiBottomFrame.Name = "Gui BottomFrame" GuiBottomFrame.Parent = MainFrame GuiBottomFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412) GuiBottomFrame.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137) GuiBottomFrame.Position = UDim2.new(0, 0, 0, 247) GuiBottomFrame.Size = UDim2.new(0, 460, 0, 32) Credits.Name = "Credits" Credits.Parent = GuiBottomFrame Credits.BackgroundColor3 = Color3.new(1, 1, 1) Credits.BackgroundTransparency = 1 Credits.Size = UDim2.new(0, 460, 0, 32) Credits.FontSize = Enum.FontSize.Size14 Credits.Text = "By illremember FE Animations Gui" Credits.TextColor3 = Color3.new(0.219608, 0.219608, 0.219608) Credits.TextSize = 14 Credits.TextStrokeColor3 = Color3.new(0.141176, 0.870588, 0.713726) Credits.TextStrokeTransparency = 0.69999998807907 Credits.TextWrapped = true ScrollingFrame.Parent = MainFrame ScrollingFrame.BackgroundColor3 = Color3.new(1, 0.564706, 0.564706) ScrollingFrame.Position = UDim2.new(0, 0, 0, 32) ScrollingFrame.Size = UDim2.new(0, 460, 0, 215) ScrollingFrame.ScrollBarThickness = 13 FullSwing.Name = "FullSwing" FullSwing.Parent = ScrollingFrame FullSwing.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) FullSwing.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) FullSwing.Position = UDim2.new(0, 17, 0, 322) FullSwing.Size = UDim2.new(0, 119, 0, 34) FullSwing.Font = Enum.Font.Highway FullSwing.FontSize = Enum.FontSize.Size24 FullSwing.Text = "Full Swing" FullSwing.TextSize = 20 FullSwing.TextWrapped = true GlitchLevitate.Name = "GlitchLevitate" GlitchLevitate.Parent = ScrollingFrame GlitchLevitate.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) GlitchLevitate.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) GlitchLevitate.Position = UDim2.new(0, 319, 0, 322) GlitchLevitate.Size = UDim2.new(0, 119, 0, 34) GlitchLevitate.Font = Enum.Font.Highway GlitchLevitate.FontSize = Enum.FontSize.Size24 GlitchLevitate.Text = "Glitch Levitate" GlitchLevitate.TextSize = 20 GlitchLevitate.TextWrapped = true MoonDance.Name = "MoonDance" MoonDance.Parent = ScrollingFrame MoonDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) MoonDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) MoonDance.Position = UDim2.new(0, 319, 0, 280) MoonDance.Size = UDim2.new(0, 119, 0, 34) MoonDance.Font = Enum.Font.Highway MoonDance.FontSize = Enum.FontSize.Size24 MoonDance.Text = "Moon Dance" MoonDance.TextSize = 20 MoonDance.TextWrapped = true FullPunch.Name = "FullPunch" FullPunch.Parent = ScrollingFrame FullPunch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) FullPunch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) FullPunch.Position = UDim2.new(0, 17, 0, 280) FullPunch.Size = UDim2.new(0, 119, 0, 34) FullPunch.Font = Enum.Font.Highway FullPunch.FontSize = Enum.FontSize.Size24 FullPunch.Text = "Full Punch" FullPunch.TextSize = 20 FullPunch.TextWrapped = true Crouch.Name = "Crouch" Crouch.Parent = ScrollingFrame Crouch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) Crouch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) Crouch.Position = UDim2.new(0, 168, 0, 280) Crouch.Size = UDim2.new(0, 119, 0, 34) Crouch.Font = Enum.Font.Highway Crouch.FontSize = Enum.FontSize.Size24 Crouch.Text = "Crouch" Crouch.TextSize = 20 Crouch.TextWrapped = true SpinDance.Name = "SpinDance" SpinDance.Parent = ScrollingFrame SpinDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) SpinDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) SpinDance.Position = UDim2.new(0, 168, 0, 236) SpinDance.Size = UDim2.new(0, 119, 0, 34) SpinDance.Font = Enum.Font.Highway SpinDance.FontSize = Enum.FontSize.Size24 SpinDance.Text = "Spin Dance" SpinDance.TextSize = 20 SpinDance.TextWrapped = true FloorFaint.Name = "FloorFaint" FloorFaint.Parent = ScrollingFrame FloorFaint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) FloorFaint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) FloorFaint.Position = UDim2.new(0, 17, 0, 236) FloorFaint.Size = UDim2.new(0, 119, 0, 34) FloorFaint.Font = Enum.Font.Highway FloorFaint.FontSize = Enum.FontSize.Size24 FloorFaint.Text = "Floor Faint" FloorFaint.TextSize = 20 FloorFaint.TextWrapped = true JumpingJacks.Name = "JumpingJacks" JumpingJacks.Parent = ScrollingFrame JumpingJacks.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) JumpingJacks.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) JumpingJacks.Position = UDim2.new(0, 319, 0, 236) JumpingJacks.Size = UDim2.new(0, 119, 0, 34) JumpingJacks.Font = Enum.Font.Highway JumpingJacks.FontSize = Enum.FontSize.Size24 JumpingJacks.Text = "Jumping Jacks" JumpingJacks.TextSize = 20 JumpingJacks.TextWrapped = true Spinner.Name = "Spinner" Spinner.Parent = ScrollingFrame Spinner.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) Spinner.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) Spinner.Position = UDim2.new(0, 17, 0, 192) Spinner.Size = UDim2.new(0, 119, 0, 34) Spinner.Font = Enum.Font.Highway Spinner.FontSize = Enum.FontSize.Size24 Spinner.Text = "Spinner" Spinner.TextSize = 20 Spinner.TextWrapped = true MegaInsane.Name = "MegaInsane" MegaInsane.Parent = ScrollingFrame MegaInsane.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) MegaInsane.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) MegaInsane.Position = UDim2.new(0, 168, 0, 192) MegaInsane.Size = UDim2.new(0, 119, 0, 34) MegaInsane.Font = Enum.Font.Highway MegaInsane.FontSize = Enum.FontSize.Size24 MegaInsane.Text = "Mega Insane" MegaInsane.TextSize = 20 MegaInsane.TextWrapped = true ArmDetach.Name = "ArmDetach" ArmDetach.Parent = ScrollingFrame ArmDetach.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) ArmDetach.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) ArmDetach.Position = UDim2.new(0, 319, 0, 192) ArmDetach.Size = UDim2.new(0, 119, 0, 34) ArmDetach.Font = Enum.Font.Highway ArmDetach.FontSize = Enum.FontSize.Size24 ArmDetach.Text = "Arm Detach" ArmDetach.TextSize = 20 ArmDetach.TextWrapped = true WeirdMove.Name = "WeirdMove" WeirdMove.Parent = ScrollingFrame WeirdMove.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) WeirdMove.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) WeirdMove.Position = UDim2.new(0, 168, 0, 148) WeirdMove.Size = UDim2.new(0, 119, 0, 34) WeirdMove.Font = Enum.Font.Highway WeirdMove.FontSize = Enum.FontSize.Size24 WeirdMove.Text = "Weird Move" WeirdMove.TextSize = 20 WeirdMove.TextWrapped = true Faint.Name = "Faint" Faint.Parent = ScrollingFrame Faint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) Faint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) Faint.Position = UDim2.new(0, 17, 0, 148) Faint.Size = UDim2.new(0, 119, 0, 34) Faint.Font = Enum.Font.Highway Faint.FontSize = Enum.FontSize.Size24 Faint.Text = "Faint" Faint.TextSize = 20 Faint.TextWrapped = true CloneIllusion.Name = "CloneIllusion" CloneIllusion.Parent = ScrollingFrame CloneIllusion.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) CloneIllusion.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) CloneIllusion.Position = UDim2.new(0, 319, 0, 148) CloneIllusion.Size = UDim2.new(0, 119, 0, 34) CloneIllusion.Font = Enum.Font.Highway CloneIllusion.FontSize = Enum.FontSize.Size24 CloneIllusion.Text = "Clone Illusion" CloneIllusion.TextSize = 20 CloneIllusion.TextWrapped = true Levitate.Name = "Levitate" Levitate.Parent = ScrollingFrame Levitate.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) Levitate.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) Levitate.Position = UDim2.new(0, 17, 0, 104) Levitate.Size = UDim2.new(0, 119, 0, 34) Levitate.Font = Enum.Font.Highway Levitate.FontSize = Enum.FontSize.Size24 Levitate.Text = "Levitate" Levitate.TextSize = 20 Levitate.TextWrapped = true DinoWalk.Name = "DinoWalk" DinoWalk.Parent = ScrollingFrame DinoWalk.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) DinoWalk.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) DinoWalk.Position = UDim2.new(0, 168, 0, 104) DinoWalk.Size = UDim2.new(0, 119, 0, 34) DinoWalk.Font = Enum.Font.Highway DinoWalk.FontSize = Enum.FontSize.Size24 DinoWalk.Text = "Dino Walk" DinoWalk.TextSize = 20 DinoWalk.TextWrapped = true FloorCrawl.Name = "FloorCrawl" FloorCrawl.Parent = ScrollingFrame FloorCrawl.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) FloorCrawl.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) FloorCrawl.Position = UDim2.new(0, 319, 0, 104) FloorCrawl.Size = UDim2.new(0, 119, 0, 34) FloorCrawl.Font = Enum.Font.Highway FloorCrawl.FontSize = Enum.FontSize.Size24 FloorCrawl.Text = "Floor Crawl" FloorCrawl.TextSize = 20 FloorCrawl.TextWrapped = true SwordSlam.Name = "SwordSlam" SwordSlam.Parent = ScrollingFrame SwordSlam.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) SwordSlam.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) SwordSlam.Position = UDim2.new(0, 319, 0, 60) SwordSlam.Size = UDim2.new(0, 119, 0, 34) SwordSlam.Font = Enum.Font.Highway SwordSlam.FontSize = Enum.FontSize.Size24 SwordSlam.Text = "Sword Slam" SwordSlam.TextSize = 20 SwordSlam.TextWrapped = true LoopHead.Name = "LoopHead" LoopHead.Parent = ScrollingFrame LoopHead.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) LoopHead.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) LoopHead.Position = UDim2.new(0, 168, 0, 60) LoopHead.Size = UDim2.new(0, 119, 0, 34) LoopHead.Font = Enum.Font.Highway LoopHead.FontSize = Enum.FontSize.Size24 LoopHead.Text = "Loop Head" LoopHead.TextSize = 20 LoopHead.TextWrapped = true HeroJump.Name = "HeroJump" HeroJump.Parent = ScrollingFrame HeroJump.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) HeroJump.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) HeroJump.Position = UDim2.new(0, 17, 0, 60) HeroJump.Size = UDim2.new(0, 119, 0, 34) HeroJump.Font = Enum.Font.Highway HeroJump.FontSize = Enum.FontSize.Size24 HeroJump.Text = "Hero Jump" HeroJump.TextSize = 20 HeroJump.TextWrapped = true Insane.Name = "Insane" Insane.Parent = ScrollingFrame Insane.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) Insane.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) Insane.Position = UDim2.new(0, 319, 0, 16) Insane.Size = UDim2.new(0, 119, 0, 34) Insane.Font = Enum.Font.Highway Insane.FontSize = Enum.FontSize.Size24 Insane.Text = "Insane" Insane.TextSize = 20 Insane.TextWrapped = true FloatingHead.Name = "FloatingHead" FloatingHead.Parent = ScrollingFrame FloatingHead.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) FloatingHead.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) FloatingHead.Position = UDim2.new(0, 168, 0, 16) FloatingHead.Size = UDim2.new(0, 119, 0, 34) FloatingHead.Font = Enum.Font.Highway FloatingHead.FontSize = Enum.FontSize.Size24 FloatingHead.Text = "Floating Head" FloatingHead.TextSize = 20 FloatingHead.TextWrapped = true HeadThrow.Name = "HeadThrow" HeadThrow.Parent = ScrollingFrame HeadThrow.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) HeadThrow.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) HeadThrow.Position = UDim2.new(0, 17, 0, 16) HeadThrow.Size = UDim2.new(0, 119, 0, 34) HeadThrow.Font = Enum.Font.Highway HeadThrow.FontSize = Enum.FontSize.Size24 HeadThrow.Text = "Head Throw" HeadThrow.TextSize = 20 HeadThrow.TextWrapped = true MovingDance.Name = "MovingDance" MovingDance.Parent = ScrollingFrame MovingDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) MovingDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) MovingDance.Position = UDim2.new(0, 168, 0, 324) MovingDance.Size = UDim2.new(0, 119, 0, 34) MovingDance.Font = Enum.Font.Highway MovingDance.FontSize = Enum.FontSize.Size24 MovingDance.Text = "Moving Dance" MovingDance.TextSize = 20 MovingDance.TextWrapped = true SuperPunch.Name = "SuperPunch" SuperPunch.Parent = ScrollingFrame SuperPunch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) SuperPunch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) SuperPunch.Position = UDim2.new(0, 168, 0, 366) SuperPunch.Size = UDim2.new(0, 119, 0, 34) SuperPunch.Font = Enum.Font.Highway SuperPunch.FontSize = Enum.FontSize.Size24 SuperPunch.Text = "Super Punch" SuperPunch.TextSize = 20 SuperPunch.TextWrapped = true ArmTurbine.Name = "ArmTurbine" ArmTurbine.Parent = ScrollingFrame ArmTurbine.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) ArmTurbine.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) ArmTurbine.Position = UDim2.new(0, 319, 0, 366) ArmTurbine.Size = UDim2.new(0, 119, 0, 34) ArmTurbine.Font = Enum.Font.Highway ArmTurbine.FontSize = Enum.FontSize.Size24 ArmTurbine.Text = "Arm Turbine" ArmTurbine.TextSize = 20 ArmTurbine.TextWrapped = true Dab.Name = "Dab" Dab.Parent = ScrollingFrame Dab.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) Dab.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) Dab.Position = UDim2.new(0, 17, 0, 366) Dab.Size = UDim2.new(0, 119, 0, 34) Dab.Font = Enum.Font.Highway Dab.FontSize = Enum.FontSize.Size24 Dab.Text = "Dab" Dab.TextSize = 20 Dab.TextWrapped = true FloatSit.Name = "FloatSit" FloatSit.Parent = ScrollingFrame FloatSit.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) FloatSit.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) FloatSit.Position = UDim2.new(0, 168, 0, 410) FloatSit.Size = UDim2.new(0, 119, 0, 34) FloatSit.Font = Enum.Font.Highway FloatSit.FontSize = Enum.FontSize.Size24 FloatSit.Text = "Float Sit" FloatSit.TextSize = 20 FloatSit.TextWrapped = true SuperFaint.Name = "SuperFaint" SuperFaint.Parent = ScrollingFrame SuperFaint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) SuperFaint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) SuperFaint.Position = UDim2.new(0, 17, 0, 498) SuperFaint.Size = UDim2.new(0, 119, 0, 34) SuperFaint.Font = Enum.Font.Highway SuperFaint.FontSize = Enum.FontSize.Size24 SuperFaint.Text = "Super Faint" SuperFaint.TextSize = 20 SuperFaint.TextWrapped = true BarrelRoll.Name = "BarrelRoll" BarrelRoll.Parent = ScrollingFrame BarrelRoll.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) BarrelRoll.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) BarrelRoll.Position = UDim2.new(0, 319, 0, 410) BarrelRoll.Size = UDim2.new(0, 119, 0, 34) BarrelRoll.Font = Enum.Font.Highway BarrelRoll.FontSize = Enum.FontSize.Size24 BarrelRoll.Text = "Barrel Roll" BarrelRoll.TextSize = 20 BarrelRoll.TextWrapped = true Scared.Name = "Scared" Scared.Parent = ScrollingFrame Scared.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) Scared.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) Scared.Position = UDim2.new(0, 319, 0, 454) Scared.Size = UDim2.new(0, 119, 0, 34) Scared.Font = Enum.Font.Highway Scared.FontSize = Enum.FontSize.Size24 Scared.Text = "Scared" Scared.TextSize = 20 Scared.TextWrapped = true InsaneArms.Name = "InsaneArms" InsaneArms.Parent = ScrollingFrame InsaneArms.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) InsaneArms.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) InsaneArms.Position = UDim2.new(0, 17, 0, 454) InsaneArms.Size = UDim2.new(0, 119, 0, 34) InsaneArms.Font = Enum.Font.Highway InsaneArms.FontSize = Enum.FontSize.Size24 InsaneArms.Text = "Insane Arms" InsaneArms.TextSize = 20 InsaneArms.TextWrapped = true SwordSlice.Name = "SwordSlice" SwordSlice.Parent = ScrollingFrame SwordSlice.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) SwordSlice.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) SwordSlice.Position = UDim2.new(0, 168, 0, 454) SwordSlice.Size = UDim2.new(0, 119, 0, 34) SwordSlice.Font = Enum.Font.Highway SwordSlice.FontSize = Enum.FontSize.Size24 SwordSlice.Text = "Sword Slice" SwordSlice.TextSize = 20 SwordSlice.TextWrapped = true SpinDance2.Name = "SpinDance2" SpinDance2.Parent = ScrollingFrame SpinDance2.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) SpinDance2.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) SpinDance2.Position = UDim2.new(0, 168, 0, 498) SpinDance2.Size = UDim2.new(0, 119, 0, 34) SpinDance2.Font = Enum.Font.Highway SpinDance2.FontSize = Enum.FontSize.Size24 SpinDance2.Text = "Spin Dance 2" SpinDance2.TextSize = 20 SpinDance2.TextWrapped = true BowDown.Name = "BowDown" BowDown.Parent = ScrollingFrame BowDown.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) BowDown.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) BowDown.Position = UDim2.new(0, 319, 0, 498) BowDown.Size = UDim2.new(0, 119, 0, 34) BowDown.Font = Enum.Font.Highway BowDown.FontSize = Enum.FontSize.Size24 BowDown.Text = "Bow Down" BowDown.TextSize = 20 BowDown.TextWrapped = true LoopSlam.Name = "LoopSlam" LoopSlam.Parent = ScrollingFrame LoopSlam.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) LoopSlam.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) LoopSlam.Position = UDim2.new(0, 17, 0, 410) LoopSlam.Size = UDim2.new(0, 119, 0, 34) LoopSlam.Font = Enum.Font.Highway LoopSlam.FontSize = Enum.FontSize.Size24 LoopSlam.Text = "Loop Slam" LoopSlam.TextSize = 20 LoopSlam.TextWrapped = true GuiTopFrame.Name = "Gui TopFrame" GuiTopFrame.Parent = MainFrame GuiTopFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412) GuiTopFrame.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137) GuiTopFrame.Size = UDim2.new(0, 460, 0, 32) CloseGUI.Name = "CloseGUI" CloseGUI.Parent = GuiTopFrame CloseGUI.BackgroundColor3 = Color3.new(1, 1, 1) CloseGUI.BackgroundTransparency = 1 CloseGUI.Position = UDim2.new(0, 426, 0, 0) CloseGUI.Size = UDim2.new(0, 34, 0, 32) CloseGUI.Font = Enum.Font.SourceSans CloseGUI.FontSize = Enum.FontSize.Size48 CloseGUI.Text = "X" CloseGUI.TextColor3 = Color3.new(0.333333, 0, 0) CloseGUI.TextSize = 40 CloseGUI.TextWrapped = true Title.Name = "Title" Title.Parent = GuiTopFrame Title.BackgroundColor3 = Color3.new(1, 1, 1) Title.BackgroundTransparency = 1 Title.Size = UDim2.new(0, 460, 0, 32) Title.FontSize = Enum.FontSize.Size14 Title.Text = "Energize" Title.TextColor3 = Color3.new(0.164706, 0.164706, 0.164706) Title.TextSize = 14 Title.TextStrokeColor3 = Color3.new(0.384314, 0.917647, 1) Title.TextStrokeTransparency = 0.69999998807907 Title.TextWrapped = true CheckR.Name = "CheckR" CheckR.Parent = GuiTopFrame CheckR.BackgroundColor3 = Color3.new(1, 1, 1) CheckR.BackgroundTransparency = 1 CheckR.Size = UDim2.new(0, 171, 0, 32) CheckR.Font = Enum.Font.SourceSansBold CheckR.FontSize = Enum.FontSize.Size14 CheckR.Text = "Text" CheckR.TextScaled = true CheckR.TextSize = 14 CheckR.TextWrapped = true ScrollingFrameR15.Name = "ScrollingFrameR15" ScrollingFrameR15.Parent = MainFrame ScrollingFrameR15.BackgroundColor3 = Color3.new(1, 0.564706, 0.564706) ScrollingFrameR15.Position = UDim2.new(0, 0, 0, 32) ScrollingFrameR15.Size = UDim2.new(0, 460, 0, 215) ScrollingFrameR15.Visible = false ScrollingFrameR15.ScrollBarThickness = 13 CrazySlash.Name = "CrazySlash" CrazySlash.Parent = ScrollingFrameR15 CrazySlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) CrazySlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) CrazySlash.Position = UDim2.new(0, 17, 0, 16) CrazySlash.Size = UDim2.new(0, 119, 0, 34) CrazySlash.Font = Enum.Font.Highway CrazySlash.FontSize = Enum.FontSize.Size24 CrazySlash.Text = "CrazySlash" CrazySlash.TextSize = 20 CrazySlash.TextWrapped = true Open.Name = "Open" Open.Parent = ScrollingFrameR15 Open.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) Open.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) Open.Position = UDim2.new(0, 168, 0, 16) Open.Size = UDim2.new(0, 119, 0, 34) Open.Font = Enum.Font.Highway Open.FontSize = Enum.FontSize.Size24 Open.Text = "Open" Open.TextSize = 20 Open.TextWrapped = true R15Spinner.Name = "R15Spinner" R15Spinner.Parent = ScrollingFrameR15 R15Spinner.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) R15Spinner.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) R15Spinner.Position = UDim2.new(0, 17, 0, 60) R15Spinner.Size = UDim2.new(0, 119, 0, 34) R15Spinner.Font = Enum.Font.Highway R15Spinner.FontSize = Enum.FontSize.Size24 R15Spinner.Text = "Spinner" R15Spinner.TextSize = 20 R15Spinner.TextWrapped = true ArmsOut.Name = "ArmsOut" ArmsOut.Parent = ScrollingFrameR15 ArmsOut.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) ArmsOut.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) ArmsOut.Position = UDim2.new(0, 319, 0, 16) ArmsOut.Size = UDim2.new(0, 119, 0, 34) ArmsOut.Font = Enum.Font.Highway ArmsOut.FontSize = Enum.FontSize.Size24 ArmsOut.Text = "ArmsOut" ArmsOut.TextSize = 20 ArmsOut.TextWrapped = true FloatSlash.Name = "FloatSlash" FloatSlash.Parent = ScrollingFrameR15 FloatSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) FloatSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) FloatSlash.Position = UDim2.new(0, 168, 0, 148) FloatSlash.Size = UDim2.new(0, 119, 0, 34) FloatSlash.Font = Enum.Font.Highway FloatSlash.FontSize = Enum.FontSize.Size24 FloatSlash.Text = "FloatSlash" FloatSlash.TextSize = 20 FloatSlash.TextWrapped = true WeirdZombie.Name = "WeirdZombie" WeirdZombie.Parent = ScrollingFrameR15 WeirdZombie.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) WeirdZombie.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) WeirdZombie.Position = UDim2.new(0, 17, 0, 148) WeirdZombie.Size = UDim2.new(0, 119, 0, 34) WeirdZombie.Font = Enum.Font.Highway WeirdZombie.FontSize = Enum.FontSize.Size24 WeirdZombie.Text = "WeirdZombie" WeirdZombie.TextSize = 20 WeirdZombie.TextWrapped = true DownSlash.Name = "DownSlash" DownSlash.Parent = ScrollingFrameR15 DownSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) DownSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) DownSlash.Position = UDim2.new(0, 319, 0, 148) DownSlash.Size = UDim2.new(0, 119, 0, 34) DownSlash.Font = Enum.Font.Highway DownSlash.FontSize = Enum.FontSize.Size24 DownSlash.Text = "DownSlash" DownSlash.TextSize = 20 DownSlash.TextWrapped = true Pull.Name = "Pull" Pull.Parent = ScrollingFrameR15 Pull.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) Pull.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) Pull.Position = UDim2.new(0, 17, 0, 104) Pull.Size = UDim2.new(0, 119, 0, 34) Pull.Font = Enum.Font.Highway Pull.FontSize = Enum.FontSize.Size24 Pull.Text = "Pull" Pull.TextSize = 20 Pull.TextWrapped = true CircleArm.Name = "CircleArm" CircleArm.Parent = ScrollingFrameR15 CircleArm.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) CircleArm.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) CircleArm.Position = UDim2.new(0, 168, 0, 104) CircleArm.Size = UDim2.new(0, 119, 0, 34) CircleArm.Font = Enum.Font.Highway CircleArm.FontSize = Enum.FontSize.Size24 CircleArm.Text = "CircleArm" CircleArm.TextSize = 20 CircleArm.TextWrapped = true Bend.Name = "Bend" Bend.Parent = ScrollingFrameR15 Bend.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) Bend.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) Bend.Position = UDim2.new(0, 319, 0, 104) Bend.Size = UDim2.new(0, 119, 0, 34) Bend.Font = Enum.Font.Highway Bend.FontSize = Enum.FontSize.Size24 Bend.Text = "Bend" Bend.TextSize = 20 Bend.TextWrapped = true RotateSlash.Name = "RotateSlash" RotateSlash.Parent = ScrollingFrameR15 RotateSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) RotateSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) RotateSlash.Position = UDim2.new(0, 319, 0, 60) RotateSlash.Size = UDim2.new(0, 119, 0, 34) RotateSlash.Font = Enum.Font.Highway RotateSlash.FontSize = Enum.FontSize.Size24 RotateSlash.Text = "RotateSlash" RotateSlash.TextSize = 20 RotateSlash.TextWrapped = true FlingArms.Name = "FlingArms" FlingArms.Parent = ScrollingFrameR15 FlingArms.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) FlingArms.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) FlingArms.Position = UDim2.new(0, 168, 0, 60) FlingArms.Size = UDim2.new(0, 119, 0, 34) FlingArms.Font = Enum.Font.Highway FlingArms.FontSize = Enum.FontSize.Size24 FlingArms.Text = "FlingArms" FlingArms.TextSize = 20 FlingArms.TextWrapped = true -- Buttons col = Color3.new(0.886275, 0.776471, 0.368627) loc = Color3.new(1, 0.906471, 0.568627) rcol = Color3.new(0.682353, 0.701961, 0.792157) rloc = Color3.new(0.882353, 0.901961, 0.992157) CloseGUI.MouseButton1Click:connect(function() MainFrame.Visible = false SideFrame.Visible = true SideFrame.Position = MainFrame.Position end) OpenGUI.MouseButton1Click:connect(function() MainFrame.Visible = true SideFrame.Visible = false MainFrame.Position = SideFrame.Position end) if (game:GetService"Players".LocalPlayer.Character:WaitForChild("Humanoid").RigType == Enum.HumanoidRigType.R15) then ScrollingFrame.Visible = false ScrollingFrameR15.Visible = true CheckR.Text = "Showing R15 Animations" else ScrollingFrame.Visible = true ScrollingFrameR15.Visible = false CheckR.Text = "Showing R6 Animations" end local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://35154961" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local HeadThrowACTIVE = false HeadThrow.MouseButton1Click:connect(function() HeadThrowACTIVE = not HeadThrowACTIVE if HeadThrowACTIVE then HeadThrow.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if HeadThrowACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() HeadThrow.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://121572214" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local FloatingHeadACTIVE = false FloatingHead.MouseButton1Click:connect(function() FloatingHeadACTIVE = not FloatingHeadACTIVE if FloatingHeadACTIVE then track:Play(.1, 1, 1) FloatingHead.BackgroundColor3 = loc else track:Stop() FloatingHead.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://1265047232" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local CrouchACTIVE = false Crouch.MouseButton1Click:connect(function() CrouchACTIVE = not CrouchACTIVE if CrouchACTIVE then track:Play(.1, 1, 1) Crouch.BackgroundColor3 = loc else track:Stop() Crouch.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://282574440" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local FloorCrawlACTIVE = false FloorCrawl.MouseButton1Click:connect(function() FloorCrawlACTIVE = not FloorCrawlACTIVE if FloorCrawlACTIVE then track:Play(.1, 1, 1) FloorCrawl.BackgroundColor3 = loc else track:Stop() FloorCrawl.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://204328711" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local DinoWalkACTIVE = false DinoWalk.MouseButton1Click:connect(function() DinoWalkACTIVE = not DinoWalkACTIVE if DinoWalkACTIVE then track:Play(.1, 1, 1) DinoWalk.BackgroundColor3 = loc else track:Stop() DinoWalk.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://429681631" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local JumpingJacksACTIVE = false JumpingJacks.MouseButton1Click:connect(function() JumpingJacksACTIVE = not JumpingJacksACTIVE if JumpingJacksACTIVE then track:Play(.1, 1, 1) JumpingJacks.BackgroundColor3 = loc else track:Stop() JumpingJacks.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://35154961" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local LoopHeadACTIVE = false LoopHead.MouseButton1Click:connect(function() LoopHeadACTIVE = not LoopHeadACTIVE if LoopHeadACTIVE then LoopHead.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if LoopHeadACTIVE then track:Play(.5, 1, 1e6) end end end else track:Stop() LoopHead.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://184574340" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local HeroJumpACTIVE = false HeroJump.MouseButton1Click:connect(function() HeroJumpACTIVE = not HeroJumpACTIVE if HeroJumpACTIVE then HeroJump.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if HeroJumpACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() HeroJump.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://181526230" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local FaintACTIVE = false Faint.MouseButton1Click:connect(function() FaintACTIVE = not FaintACTIVE if FaintACTIVE then track:Play(.1, 1, 1) Faint.BackgroundColor3 = loc else track:Stop() Faint.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://181525546" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local FloorFaintACTIVE = false FloorFaint.MouseButton1Click:connect(function() FloorFaintACTIVE = not FloorFaintACTIVE if FloorFaintACTIVE then FloorFaint.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if FloorFaintACTIVE then track:Play(.1, 1, 2) end end end else track:Stop() FloorFaint.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://181525546" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local SuperFaintACTIVE = false SuperFaint.MouseButton1Click:connect(function() SuperFaintACTIVE = not SuperFaintACTIVE if SuperFaintACTIVE then SuperFaint.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if SuperFaintACTIVE then track:Play(.1, 0.5, 40) end end end else track:Stop() SuperFaint.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://313762630" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local LevitateACTIVE = false Levitate.MouseButton1Click:connect(function() LevitateACTIVE = not LevitateACTIVE if LevitateACTIVE then track:Play(.1, 1, 1) Levitate.BackgroundColor3 = loc else track:Stop() Levitate.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://183412246" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local DabACTIVE = false Dab.MouseButton1Click:connect(function() DabACTIVE = not DabACTIVE if DabACTIVE then Dab.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if DabACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() Dab.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://188632011" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local SpinACTIVE = false Spinner.MouseButton1Click:connect(function() SpinACTIVE = not SpinACTIVE if SpinACTIVE then Spinner.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if SpinACTIVE then track:Play(.1, 1, 2) end end end else track:Stop() Spinner.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://179224234" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local FloatSitACTIVE = false FloatSit.MouseButton1Click:connect(function() FloatSitACTIVE = not FloatSitACTIVE if FloatSitACTIVE then track:Play(.1, 1, 1) FloatSit.BackgroundColor3 = loc else track:Stop() FloatSit.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://429703734" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local MovingDanceACTIVE = false MovingDance.MouseButton1Click:connect(function() MovingDanceACTIVE = not MovingDanceACTIVE if MovingDanceACTIVE then MovingDance.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if MovingDanceACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() MovingDance.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://215384594" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local WeirdMoveACTIVE = false WeirdMove.MouseButton1Click:connect(function() WeirdMoveACTIVE = not WeirdMoveACTIVE if WeirdMoveACTIVE then track:Play(.1, 1, 1) WeirdMove.BackgroundColor3 = loc else track:Stop() WeirdMove.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://215384594" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local CloneIllusionACTIVE = false CloneIllusion.MouseButton1Click:connect(function() CloneIllusionACTIVE = not CloneIllusionACTIVE if CloneIllusionACTIVE then track:Play(.5, 1, 1e7) CloneIllusion.BackgroundColor3 = loc else track:Stop() CloneIllusion.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://313762630" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local GlitchLevitateACTIVE = false GlitchLevitate.MouseButton1Click:connect(function() GlitchLevitateACTIVE = not GlitchLevitateACTIVE if GlitchLevitateACTIVE then track:Play(.5, 1, 1e7) GlitchLevitate.BackgroundColor3 = loc else track:Stop() GlitchLevitate.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://429730430" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local SpinDanceACTIVE = false SpinDance.MouseButton1Click:connect(function() SpinDanceACTIVE = not SpinDanceACTIVE if SpinDanceACTIVE then SpinDance.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if SpinDanceACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() SpinDance.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://35654637" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local MoonDanceACTIVE = false MoonDance.MouseButton1Click:connect(function() MoonDanceACTIVE = not MoonDanceACTIVE if MoonDanceACTIVE then MoonDance.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if MoonDanceACTIVE then track:Play(.5, 5, 5) end end end else track:Stop() MoonDance.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://204062532" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local FullPunchACTIVE = false FullPunch.MouseButton1Click:connect(function() FullPunchACTIVE = not FullPunchACTIVE if FullPunchACTIVE then FullPunch.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if FullPunchACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() FullPunch.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://186934910" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local SpinDance2ACTIVE = false SpinDance2.MouseButton1Click:connect(function() SpinDance2ACTIVE = not SpinDance2ACTIVE if SpinDance2ACTIVE then SpinDance2.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if SpinDance2ACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() SpinDance2.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://204292303" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local BowDownACTIVE = false BowDown.MouseButton1Click:connect(function() BowDownACTIVE = not BowDownACTIVE if BowDownACTIVE then BowDown.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if BowDownACTIVE then track:Play(.1, 1, 3) end end end else track:Stop() BowDown.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://204295235" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local SwordSlamACTIVE = false SwordSlam.MouseButton1Click:connect(function() SwordSlamACTIVE = not SwordSlamACTIVE if SwordSlamACTIVE then SwordSlam.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if SwordSlamACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() SwordSlam.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://204295235" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local LoopSlamACTIVE = false LoopSlam.MouseButton1Click:connect(function() LoopSlamACTIVE = not LoopSlamACTIVE if LoopSlamACTIVE then LoopSlam.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if LoopSlamACTIVE then track:Play(.1, 1, 1e4) end end end else track:Stop() LoopSlam.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://184574340" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local MegaInsaneACTIVE = false MegaInsane.MouseButton1Click:connect(function() MegaInsaneACTIVE = not MegaInsaneACTIVE if MegaInsaneACTIVE then MegaInsane.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if MegaInsaneACTIVE then track:Play(.1, 0.5, 40) end end end else track:Stop() MegaInsane.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://126753849" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local SuperPunchACTIVE = false SuperPunch.MouseButton1Click:connect(function() SuperPunchACTIVE = not SuperPunchACTIVE if SuperPunchACTIVE then SuperPunch.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if SuperPunchACTIVE then track:Play(.1, 1, 3) end end end else track:Stop() SuperPunch.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://218504594" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local FullSwingACTIVE = false FullSwing.MouseButton1Click:connect(function() FullSwingACTIVE = not FullSwingACTIVE if FullSwingACTIVE then FullSwing.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if FullSwingACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() FullSwing.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://259438880" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local ArmTurbineACTIVE = false ArmTurbine.MouseButton1Click:connect(function() ArmTurbineACTIVE = not ArmTurbineACTIVE if ArmTurbineACTIVE then track:Play(.1, 1, 1e3) ArmTurbine.BackgroundColor3 = loc else track:Stop() ArmTurbine.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://136801964" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local BarrelRollACTIVE = false BarrelRoll.MouseButton1Click:connect(function() BarrelRollACTIVE = not BarrelRollACTIVE if BarrelRollACTIVE then BarrelRoll.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if BarrelRollACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() BarrelRoll.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://180612465" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local ScaredACTIVE = false Scared.MouseButton1Click:connect(function() ScaredACTIVE = not ScaredACTIVE if ScaredACTIVE then Scared.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if ScaredACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() Scared.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://33796059" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local InsaneACTIVE = false Insane.MouseButton1Click:connect(function() InsaneACTIVE = not InsaneACTIVE if InsaneACTIVE then track:Play(.5, 5, 1e8) Insane.BackgroundColor3 = loc else track:Stop() Insane.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://33169583" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local ArmDetachACTIVE = false ArmDetach.MouseButton1Click:connect(function() ArmDetachACTIVE = not ArmDetachACTIVE if ArmDetachACTIVE then ArmDetach.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if ArmDetachACTIVE then track:Play(.1, 1, 1e6) end end end else track:Stop() ArmDetach.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://35978879" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local SwordSliceACTIVE = false SwordSlice.MouseButton1Click:connect(function() SwordSliceACTIVE = not SwordSliceACTIVE if SwordSliceACTIVE then track:Play(.1, 1, 1) SwordSlice.BackgroundColor3 = loc else track:Stop() SwordSlice.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://27432691" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local InsaneArmsACTIVE = false InsaneArms.MouseButton1Click:connect(function() InsaneArmsACTIVE = not InsaneArmsACTIVE if InsaneArmsACTIVE then InsaneArms.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if InsaneArmsACTIVE then track:Play(.1, 1, 1e4) end end end else track:Stop() InsaneArms.BackgroundColor3 = col end end) -- R15 local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://674871189" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local CrazySlashACTIVE = false CrazySlash.MouseButton1Click:connect(function() CrazySlashACTIVE = not CrazySlashACTIVE if CrazySlashACTIVE then CrazySlash.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if CrazySlashACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() CrazySlash.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://582855105" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local OpenACTIVE = false Open.MouseButton1Click:connect(function() OpenACTIVE = not OpenACTIVE if OpenACTIVE then Open.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if OpenACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() Open.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://754658275" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local R15SpinnerACTIVE = false R15Spinner.MouseButton1Click:connect(function() R15SpinnerACTIVE = not R15SpinnerACTIVE if R15SpinnerACTIVE then R15Spinner.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if R15SpinnerACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() R15Spinner.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://582384156" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local ArmsOutACTIVE = false ArmsOut.MouseButton1Click:connect(function() ArmsOutACTIVE = not ArmsOutACTIVE if ArmsOutACTIVE then ArmsOut.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if ArmsOutACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() ArmsOut.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://717879555" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local FloatSlashACTIVE = false FloatSlash.MouseButton1Click:connect(function() FloatSlashACTIVE = not FloatSlashACTIVE if FloatSlashACTIVE then FloatSlash.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if FloatSlashACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() FloatSlash.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://708553116" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) WeirdZombieACTIVE = false WeirdZombie.MouseButton1Click:connect(function() WeirdZombieACTIVE = not WeirdZombieACTIVE if WeirdZombieACTIVE then WeirdZombie.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if WeirdZombieACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() WeirdZombie.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://746398327" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) DownSlashACTIVE = false DownSlash.MouseButton1Click:connect(function() DownSlashACTIVE = not DownSlashACTIVE if DownSlashACTIVE then DownSlash.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if DownSlashACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() DownSlash.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://675025795" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) PullACTIVE = false Pull.MouseButton1Click:connect(function() PullACTIVE = not PullACTIVE if PullACTIVE then Pull.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if PullACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() Pull.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://698251653" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) CircleArmACTIVE = false CircleArm.MouseButton1Click:connect(function() CircleArmACTIVE = not CircleArmACTIVE if CircleArmACTIVE then CircleArm.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if CircleArmACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() CircleArm.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://696096087" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) BendACTIVE = false Bend.MouseButton1Click:connect(function() BendACTIVE = not BendACTIVE if BendACTIVE then Bend.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if BendACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() Bend.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://675025570" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) RotateSlashACTIVE = false RotateSlash.MouseButton1Click:connect(function() RotateSlashACTIVE = not RotateSlashACTIVE if RotateSlashACTIVE then RotateSlash.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if RotateSlashACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() RotateSlash.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://754656200" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) FlingArmsACTIVE = false FlingArms.MouseButton1Click:connect(function() FlingArmsACTIVE = not FlingArmsACTIVE if FlingArmsACTIVE then FlingArms.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if FlingArmsACTIVE then track:Play(.1, 1, 10) end end end else track:Stop() FlingArms.BackgroundColor3 = rcol end end) -- Finished update!
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