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#include <cstdint> #include <cstdio> using namespace std; struct Register { uint32_t value = 0; uint8_t *l = (uint8_t *)&value; uint8_t *h = (uint8_t *)&value + 1; uint16_t *x = (uint16_t *)&value; uint32_t *e = &value; }; int main() { Register eax, ecx, edx, ebx; #define ax (*(eax.x)) #define dx (*(edx.x)) #define cx (*(ecx.x)) #define cl (*(ecx.l)) // mov ax,1234h ax = 0x1234; // mov cl,3 cl = 4; // rol ax,cl ax = (ax << cl) | (ax >> (16 - cl)); // dec ax ax--; // mov cx,4 cx = 4; // mul cx uint32_t ret = ax * cx; ax = (uint16_t)ret; dx = (uint16_t)(ret >> 16); printf("ax = %#x\n", ax); }
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