game.Workspace.Base.Color = Color3.new(0,0,0)
game.Lighting:SetMinutesAfterMidnight(0)
while wait() do
for i,v in pairs(game.Workspace.skeilet2019:GetDescendants()) do
if v.ClassName == "Part" or v.ClassName == "RightArm" then
v.BrickColor = BrickColor:Random()
v.Material = "ForceField"
end
end
end