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local function Set_Up_Function(player) local Set_Up_1 = { }; local Set_Up_2={Name='Time_Stop';Motor6d_Enabled={Left_Arm=true;Right_Arm=true;Left_Leg=true; Right_Leg=true;};Shirt_Asset=true;Pants_Asset=true;Health=nil;WalkSpeed=nil;JumpPower=nil; Customized_Face_Ids={};Destroy_Accessories={};Destroy_Character_Meshes=false;Booleans={ Active=true;In_Pause=false;Global_Table_1={};Global_Event_1=nil; };};wait(2);local function Get_Player_From_Descendant(de)if not de then return;end; local fn=de:GetFullName();local sep1=string.find(fn,'%.');if not sep1 then return;end; local sep2=string.find(fn,'%.',sep1+1);if not sep2 then return;end; local pl=game:service'Players':FindFirstChild(fn:sub(sep1+1,sep2-1));if not pl then return;end; return pl;end; local Players,cwrap,Wait_For_Child_2,Storage,RE,RF,clerp,Asset_Prefix= game:GetService("Players"),function(a)local b=coroutine.wrap(a);b();return b;end, function(p,c,wt)wt=wt or 1/60;local a;if not p or not c then return;end; if typeof(p)~='Instance'or typeof(c)~='string'then return;end;repeat a=p:FindFirstChild(c);wait(wt);until a;return a;end,{},nil,nil,function(cf,goal,al) return cf:Lerp(goal,al);end,'rbxassetid://'; player=(player=='FindPlayer'and(loadstring('return owner')()or Players: GetPlayerFromCharacter(script.Parent)))or player; script.Name=Set_Up_2.Name;if not player or not Players then return;end; if loadstring('return owner')()then pcall(function()local NLS;NLS=loadstring('return NLS')(); NLS([[local lp,re,rf=game:GetService'Players'.LocalPlayer,script:WaitForChild'RE_Client', script:WaitForChild'RF_Client';local mouse=lp:GetMouse();mouse.KeyDown:Connect(function(k) re:FireServer('KD',k,mouse.Hit,mouse.Target);end);mouse.Button1Down:Connect(function()re: FireServer('MB_Down',mouse.Hit,mouse.Target);end);rf.OnClientInvoke=function(...)local args={...}; if args[1]=='Get_Mouse_CF'then return mouse.Hit;elseif args[1]=='Get_Mouse_Target'then return mouse.Target;end;end;]],script);script.Parent=loadstring('return owner')().Character; end);end; local pchar,Instance_2,Remove=player.Character or(function()repeat wait(1);player:LoadCharacter(); until player.Character;return player.Character;end)(),function(c,p) local a=(function()for a,b in pairs(Storage)do if b.ClassName==c then table.remove(Storage,a);return b;end;end;end)()or Instance.new(c);if not a then print'No classname';return;end;for b,c in pairs(p)do local _,d= pcall(function()a[b]=c;end); if d then print(d);end;end;return a;end,function(a)for _,b in pairs(a:GetDescendants())do pcall(function()b.Parent=nil;table.insert(Storage,b);end);end;pcall(function()a.Parent=nil; table.insert(Storage,a);end);end; if not pchar then return;end;local a=(function()if loadstring('return owner')()then return{ Instance_2('RemoteEvent',{Name='RE_Client';Parent=script:GetChildren()[1];}); Instance_2('RemoteFunction',{Name='RF_Client';Parent=script:GetChildren()[1];})};end; wait(2);return{script:FindFirstChildWhichIsA('RemoteEvent',true);script: FindFirstChildWhichIsA('RemoteFunction',true);}end)();RE,RF=unpack(a);if not RE or not RF then return;end; local Head,HRootPart,Torso,Humanoid,Left_Arm,Right_Arm,Left_Leg,Right_Leg,Damage,Container= (function()local a;repeat a=pchar:FindFirstChild'Head';if a then break;end;wait(1);until nil; return a;end)(),(function()local a;repeat a=pchar:FindFirstChild'HumanoidRootPart';if a then break;end;wait(1);until nil;return a;end)(),(function()local a;repeat a=pchar:FindFirstChild'Torso';if a then break;end;wait(1);until nil;return a;end)(), (function()local a;repeat a=pchar:FindFirstChildWhichIsA'Humanoid';if a then break;end;wait(1); until nil;return a;end)(),(function()local a;repeat a=pchar:FindFirstChild'Left Arm';if a then break;end;wait(1);until nil;return a;end)(),(function()local a;repeat a=pchar:FindFirstChild'Right Arm';if a then break;end;wait(1);until nil;return a;end)(), (function()local a;repeat a=pchar:FindFirstChild'Left Leg';if a then break;end;wait(1);until nil;return a;end)(),(function()local a;repeat a=pchar:FindFirstChild'Right Leg';if a then break;end;wait(1);until nil;return a;end)(),function(h,d,f)if not h then return;end;d=d or 10; f=f or function()end;local a=h:FindFirstAncestorWhichIsA'Model'; if not a or a==workspace or a==pchar then return;end; local b,c=a:FindFirstChildWhichIsA'Humanoid',a:FindFirstChild'Head'or a:FindFirstChild'Torso' or a:FindFirstChild'UpperTorso'or a:FindFirstChild'HumanoidRootPart'; if b then if b.Health>150 then b.Health=0;else b:TakeDamage(d);end;elseif c then Remove(c);else pcall(function()a:BreakJoints();end);end;end,Instance_2('Folder',{Parent= pchar}); local Left_Hip,Left_Shoulder,Neck,Right_Hip,Right_Shoulder,RootJoint= (not Set_Up_2.Motor6d_Enabled.Left_Leg and(function()local a=Torso:FindFirstChild'Left Hip'; if a then Remove(a)end;local b=Instance_2('Weld',{Part0=Torso;Part1=Left_Leg;Parent=Torso;}); return b;end)())or Torso:FindFirstChild'Left Hip',(not Set_Up_2.Motor6d_Enabled.Left_Arm and(function()local a=Torso:FindFirstChild'Left Shoulder';if a then Remove(a)end; local b=Instance_2('Weld',{Part0=Torso;Part1=Left_Arm;Parent=Torso;});return b;end)())or Torso:FindFirstChild'Left Shoulder',Torso:FindFirstChild'Neck',(not Set_Up_2.Motor6d_Enabled. Right_Leg and(function()local a=Torso:FindFirstChild'Right Hip';if a then Remove(a)end; local b=Instance_2('Weld',{Part0=Torso;Part1=Right_Leg;Parent=Torso;});return b;end)())or Torso:FindFirstChild'Right Hip',(not Set_Up_2.Motor6d_Enabled.Right_Arm and(function() local a=Torso:FindFirstChild'Right Shoulder';if a then Remove(a)end;local b=Instance_2('Weld' ,{Part0=Torso;Part1=Right_Arm;Parent=Torso;});return b;end)())or Torso:FindFirstChild 'Right Shoulder',HRootPart:FindFirstChild'RootJoint'; if not Left_Hip or not Left_Shoulder or not Neck or not Right_Hip or not Right_Shoulder or not RootJoint then return;end;local Joints={Left_Hip;Left_Shoulder;Neck;Right_Hip; Right_Shoulder}; local CFrames,CFrame_Mode={ },{}; (function()--[[Appearence]]local a=pchar:FindFirstChildWhichIsA'Shirt'or Instance_2('Shirt',{ Parent=pchar;});if Set_Up_2.Shirt_Asset and typeof(Set_Up_2.Shirt_Asset)~='boolean'then a.ShirtTemplate=Asset_Prefix..Set_Up_2.Shirt_Asset;elseif Set_Up_2.Shirt_Asset==true then else Remove(a);end;local a=pchar:FindFirstChildWhichIsA'Pants'or Instance_2('Pants',{Parent=pchar;}); if Set_Up_2.Pants_Asset and typeof(Set_Up_2.Pants_Asset)~='boolean'then a.Pants=Asset_Prefix.. Set_Up_2.Pants_Asset;elseif Set_Up_2.Pants_Asset then else Remove(a); end;if #Set_Up_2.Customized_Face_Ids~=0 then for _,a in pairs(Head:GetChildren())do if a:IsA'Decal'then Remove(a);end;end;for _,a in pairs(Set_Up_2.Customized_Face_Ids)do local b=(typeof(a)=='table'and a)or{Color3=Color3.fromRGB(255,255,255);Transparency=0;Texture= Asset_Prefix..tostring(a)};b.Parent=Head;b.Face='Front';Instance_2('Decal',b);end;end; for a,b in pairs(Set_Up_2.Destroy_Accessories)do if b then for _,c in pairs(pchar:GetChildren())do(function()if not c:IsA'Accessory'then return;end; local d=c:FindFirstChildWhichIsA('Attachment',true);if not d then return;end;if a~=d.Name then return;end;c:Destroy();end)();end;end;end;if Set_Up_2.Destroy_Character_Meshes then for _,a in pairs(pchar:GetChildren())do if a:IsA'CharacterMesh'then Remove(a);end;end;end; end)(); local function Animation(cfs,In_Action)for _,c in pairs(Joints)do for a,b in pairs(cfs)do if c.Name==a then for d,e in pairs(b)do if In_Action[a]==d then c.C0,c.C1=clerp(c.C0,e.C0,e[3]or.5),clerp(c.C1,e.C1,e[3]or.5);end;end;break;end;end;end;end; local function ServerHandler(pl,...)local args={...}; if args[2]=='e'and Set_Up_2.Booleans.Active and args[1]=='KD'then Set_Up_2.Booleans.Active=false; Set_Up_2.Booleans.In_Pause=not Set_Up_2.Booleans.In_Pause;if Set_Up_2.Booleans.In_Pause then local Size_Number=400;local orb=Instance_2('Part',{Size=Vector3.new(.4,.4,.4);Color=Color3. fromRGB(0,123, 255);Position=HRootPart.Position;Shape='Ball';Anchored=true;CanCollide=false; Massless=true;Parent=Container;Name='Time_Stop_Orb'});Instance_2('SpecialMesh',{Parent= orb;MeshId='rbxassetid://1391002977';TextureId='';Scale=Vector3.new(-.01,-.01,-.01);}); wait(.1); local a=game:GetService'TweenService':Create(orb,TweenInfo.new(1.4,Enum.EasingStyle.Linear, Enum.EasingDirection.Out,0,false,0),{Size=Vector3.new(Size_Number,Size_Number,Size_Number );Color=Color3.fromRGB(197,255,7);});a:Play(); local b=game:GetService'TweenService':Create(orb:FindFirstChildWhichIsA'SpecialMesh', TweenInfo.new(1.4,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0),{Scale= orb:FindFirstChildWhichIsA'SpecialMesh'.Scale*Vector3.new(Size_Number/.4,Size_Number/.4, Size_Number/.4);});b:Play(); local sound=Instance_2('Sound',{SoundId='rbxassetid://1636723480';Volume=4;Parent=orb;Looped =false;Playing=false;TimePosition=0;PlaybackSpeed=1;});sound:Play();wait(1.4); orb.Touched:Connect(function()end);local d=function(e)if not e then return;end; if not e:IsA'BasePart'then return;end;local cm=e:FindFirstAncestorWhichIsA'Model'; if game.PlaceId==843468296 and Get_Player_From_Descendant(e) then return;end; if player==Get_Player_From_Descendant(e)then return;end;if e.Anchored==true then return;end; e.Anchored=true;table.insert(Set_Up_2.Booleans.Global_Table_1,e);end; for _,c in pairs(orb:GetTouchingParts())do d(c);end; Set_Up_2.Booleans.Global_Event_1=workspace.DescendantAdded:Connect(d); local a=game:GetService'TweenService':Create(orb,TweenInfo.new(1.4,Enum.EasingStyle.Linear, Enum.EasingDirection.Out,0,false,0),{Size=Vector3.new(.4,.4,.4);});a:Play(); local b=game:GetService'TweenService':Create(orb:FindFirstChildWhichIsA'SpecialMesh', TweenInfo.new(1.4,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0),{Scale= Vector3.new(-.01,-.01,-.01);});b:Play();sound.Ended:Connect(function()Remove(orb);end);else local sound=Instance_2('Sound',{SoundId='rbxassetid://864569342';Volume=4;Parent=HRootPart; Looped=false;Playing=false;TimePosition=0;PlaybackSpeed=1;});sound:Play();wait(sound. TimeLength); if Set_Up_2.Booleans.Global_Event_1 then Set_Up_2.Booleans.Global_Event_1:Disconnect(); Set_Up_2.Booleans.Global_Event_1=nil; end; for a,b in pairs(Set_Up_2.Booleans.Global_Table_1)do (function() if not b then return;end;b.Anchored=false; Set_Up_2.Booleans.Global_Table_1[a]=nil; end)(); end; end; Set_Up_2.Booleans.Active=true; end; end; Humanoid.MaxHealth=Set_Up_2.Health or 100;Humanoid.WalkSpeed=Set_Up_2.WalkSpeed or 16; Humanoid.JumpPower=Set_Up_2.JumpPower or 50;Humanoid.Health=Humanoid.MaxHealth;cwrap(function() while true do wait();Animation(CFrames,CFrame_Mode);end;end); RE.OnServerEvent:Connect(ServerHandler);RF.OnServerInvoke=ServerHandler; end; Set_Up_Function'FindPlayer';
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