// EarlyGrid.cpp : This file contains the 'main' function. Program execution begins and ends there.
//
#include "pch.h"
#include <iostream>
using namespace std;
const int MAXGRIDS = 100;
void CreateGrid(int anArray[], int size);
void DrawGrid(Grid grid, int size);
void DivideGrid(Grid grid, int divider);
void FlipGrid(Grid grid);
class Grid
{
int rows; //x
int columns; //y
Square field;
public:
void SetXY(int x, int y)
{
rows = x;
columns = y;
return;
}
public:
void DisplaySize()
{
cout << "Rows = ", rows, "Columns = ", columns;
}
};
struct Square
{
int number;
bool blank;
};
int main()
{
const int sizeOf = 6;
int grid[sizeOf] = {2, 6, 8, 3, 1, 9};
CreateGrid(sizeOf);
}
void CreateGrid(int size)
{
Grid sketch;
sketch.SetXY(size, size);
}
void DrawGrid(Grid grid, int size)
{
for (int i = 0; i < size; i++) {
}
}
void DivideGrid(Grid grid, int divider)
{
return;
}
void FlipGrid(Grid grid)
{
return;
}