NS([[
owner.CharacterAppearanceId = 60884835
owner:LoadCharacter()
]], owner.Character)
NLS([[
Sound8 = Instance.new("Sound")
Flange = Instance.new('FlangeSoundEffect', Sound8)
Sound8.Name = "Music"
Sound8.Parent = workspace
Sound8.Looped = true
Sound8.SoundId = "rbxassetid://149473933"
Sound8.Volume = 10
Flange.Depth = 1
Sound8:Play()
local Camera = game:GetService('Workspace').CurrentCamera
OffsetDebounce = 1
while true do game:GetService('RunService').RenderStepped:Wait(0)
Camera.CFrame = Camera.CFrame * CFrame.new(math.random()*OffsetDebounce,
math.random()*OffsetDebounce,
math.random()*OffsetDebounce)
end
]], owner.PlayerGui)