Sync messages

Run Settings
LanguageGo
Language Version
Run Command
package main import ( "fmt" ) func (notifier *WebSocketNotifier) notify(userID uint, method ResponseMethod, resource interface{}) { notifier.broadcastChannel <- &websocket.Message{ UserID: userID, Data: &Response{ Method: method, Data: resource, Done: make(chan struct{}), }, } } func (notifier *WebSocketNotifier) syncNotify(userID uint, method ResponseMethod, resource interface{}) chan struct{} { message := &websocket.Message{ UserID: userID, Data: &Response{ Method: method, Data: resource, Done: make(chan struct{}), }, } notifier.broadcastChannel <- message return message.Done // Or: // <-message.Done } // Socker writer file. ... if err := sendMessage(message); err != nil { log... } close(message.Done)
Editor Settings
Theme
Key bindings
Full width
Lines