using System;
using System.IO;
using System.Linq;
using System.Collections.Generic;
class MainClass {
static void Main() {
var types = File.ReadAllLines("Types").ToList();
var chosen = new List<int>();
Random rand = new Random();
Console.WriteLine("Choose two of the following types:");
for(int i = 0; i < 4; i++)
{
int x;
do {
x = rand.Next(types.Count);
} while(chosen.Any(y => y == x));
chosen.Add(x);
}
chosen.OrderBy(x => x).ToList().ForEach(x => Console.WriteLine(types.ElementAt(x)));
Console.WriteLine();
//7 stats 3*d10
var stats = new List<int>();
int numStats = 7;
while(stats.Count < numStats) {
stats.Add(rand.Next(10)+1+3);
if(stats.Count(stat => stat <= 4) >= 2) {
stats.Clear();
}
}
Console.WriteLine("Stats to distribute:");
stats.ForEach(stat => Console.WriteLine(stat));
Console.WriteLine($"(A total of {stats.Sum()} points)");
Console.WriteLine();
//money = 300*d10
Console.WriteLine($"Your starting balance is {(rand.Next(10)+1)*300} pokécoins");
}
}
Normal
Fire
Water
Electric
Grass
Ice
Fighting
Poison
Ground
Flying
Psychic
Bug
Rock
Ghost
Dragon
Dark
Steel
Fairy