using System;
using System.Collections.Generic;
using System.Drawing;
class MainClass {
static void Main() {
List<List<int>> x = new List<List<int>>();
int[,] b = {{0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,1,0,0,0,0},
{0,0,0,0,1,1,1,0,0,0},
{0,0,0,0,0,1,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0}};
for(int i = 0; i < b.GetLength(0); i ++)
{
x.Add(new List<int>());
}
int y = 1;
foreach(int i in b)
{
x[(y-1)].Add(i);
if(y++ % b.GetLength(0) == 0)
{
y = 1;
}
}
Bitmap gol = new Bitmap(x.Count,x[0].Count);
foreach(List<int> i in x)
{
foreach(int a in i)
{
if(List[i][a] == 0)
gol.SetPixel(i,a,Color.White);
if(List[i][a] == 1)
gol.SetPixel(i,a,Color.Black);
}
}
gol.GetHBitmap;
}
}