Lua style C++

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#include <stdio.h> struct epleFunction { int print() { printf("Hello World!\n"); return 0; } }; epleFunction eple; void someFunc() { eple.print(); } int main() { someFunc(); eple.print(); return 0; } /* --Lua local eple = {} function eple.print() print("Hello World!") return 0 end function someFunc() eple.print() end function main() someFunc() eple.print() return 0 end main() */
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